Pandoc DOCX Template
Achuan-2/pandoc_docx_template
A skill your agent uses when converting Markdown to Word DOCX or DOCX back to Markdown with Pandoc, especially when the output should use the bundled Chinese Word reference templates, heading…
Automate Pokémon games via headless emulation + RAM reading. An agent skill from taracodlabs/aiden.
$ npx skills add taracodlabs/aiden --skill pokemon-player -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install taracodlabs/aiden pokemon-player --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/pokemon-player .claude/skills/pokemon-player && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "pokemon-player" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/pokemon-player into .claude/skills/pokemon-player/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-player", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/taracodlabs/aiden/tree/main/skills/pokemon-playerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add taracodlabs/aiden --skill pokemon-player -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install taracodlabs/aiden pokemon-player --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/pokemon-player .agents/skills/pokemon-player && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "pokemon-player" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/pokemon-player into .agents/skills/pokemon-player/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-player", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add taracodlabs/aiden --skill pokemon-player -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install taracodlabs/aiden pokemon-player --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/pokemon-player .cursor/skills/pokemon-player && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "pokemon-player" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/pokemon-player into .cursor/skills/pokemon-player/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-player", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/taracodlabs/aiden.git --path skills/pokemon-player--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add taracodlabs/aiden --skill pokemon-player -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install taracodlabs/aiden pokemon-player --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/pokemon-player .gemini/skills/pokemon-player && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "pokemon-player" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/pokemon-player into .gemini/skills/pokemon-player/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-player", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install taracodlabs/aiden pokemon-playerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add taracodlabs/aiden --skill pokemon-player -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/pokemon-player .github/skills/pokemon-player && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "pokemon-player" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/pokemon-player into .github/skills/pokemon-player/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-player", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add taracodlabs/aiden --skill pokemon-player -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install taracodlabs/aiden pokemon-player --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/pokemon-player .opencode/skills/pokemon-player && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "pokemon-player" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/pokemon-player into .opencode/skills/pokemon-player/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "pokemon-player", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
pokemon-playerAutomate Pokémon games via headless emulation + RAM reading. An agent skill from taracodlabs/aiden.
Pokemon Player is an agent skill from taracodlabs/aiden. Automate Pokémon games via headless emulation + RAM reading
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `skill.json`).
It works with Lua. The repository describes itself as: Aiden — an autonomous AI agent and work engine built solo. It can operate your browser, terminal, files, apps, APIs, skills and tools, remember context, recover from failures… The licence is Apache-2.0.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 3704204. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are lua, powershell and python).
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
mgba.ioFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Pokemon Player loads about 1.1k tokens when it runs. Until then it costs about 19 tokens; SKILL.md has 295 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from taracodlabs/aiden at commit 3704204, republished under its Apache-2.0 licence (© taracodlabs). 295 words, ~1,076 tokens.
.claude/skills/pokemon-player/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Automate Pokémon games using mGBA (Game Boy Advance emulator) with scripting support. Read RAM state, inject button inputs, and build bots for grinding, breeding, or exploration.
# Download mGBA from https://mgba.io/downloads.html
# Portable version — no install required
# Extract to C:\tools\mGBA\
# Verify
& "C:\tools\mGBA\mgba.exe" --versionmGBA has a built-in Lua scripting interface accessible via Tools → Scripting Console.
-- Read a memory address (example: Pokémon FireRed player X position)
-- Addresses vary by game — look up RAM maps for your ROM
local playerX = memory.read8(0x02036E2C)
local playerY = memory.read8(0x02036E28)
print(string.format("Player position: %d, %d", playerX, playerY))-- Simulate pressing A button
input.press("A")
emu.frameadvance() -- advance one frame
-- Walk right 5 steps
for i = 1, 5 do
input.press("Right")
emu.frameadvance()
emu.frameadvance()
end-- Pokémon FireRed shiny hunting — keep soft resetting until shiny found
-- Shiny flag address varies by game version
local SHINY_ADDR = 0x020244B0 -- example address
local resets = 0
while true do
local isShiny = memory.read8(SHINY_ADDR)
if isShiny == 1 then
print(string.format("SHINY FOUND after %d resets!", resets))
break
end
resets = resets + 1
-- Soft reset: L+R+Start+Select
input.press("L"); input.press("R"); input.press("Start"); input.press("Select")
emu.frameadvance()
emu.reset()
end-- FireRed/LeafGreen party struct base addresses (Gen 3)
local PARTY_BASE = 0x02024284
local STRUCT_SIZE = 100 -- bytes per Pokémon in party
for slot = 0, 5 do
local base = PARTY_BASE + slot * STRUCT_SIZE
local species = memory.read16(base + 0)
local hpCurr = memory.read16(base + 56)
local hpMax = memory.read16(base + 58)
if species > 0 then
print(string.format("Slot %d: species=%d HP=%d/%d", slot+1, species, hpCurr, hpMax))
end
endmGBA can expose a scripting socket for external control:
-- mGBA side: open a socket and listen
local sock = socket.tcp()
sock:bind("127.0.0.1", 8888)
sock:listen(1)
local client = sock:accept()
while true do
local cmd = client:receive("*l")
if cmd == "press_a" then input.press("A") end
emu.frameadvance()
endimport socket, time
s = socket.socket()
s.connect(("127.0.0.1", 8888))
def press(btn):
s.sendall(f"press_{btn}\n".encode())
time.sleep(0.05)
press("a")
press("right")"Automate grinding by walking in tall grass until party is fainted" → Use step 3 to loop walking movements. Read party HP from step 5 to detect all fainted.
"Count how many soft resets it takes to find a shiny Starter" → Use step 4 with the game's shiny flag address. It increments the counter and stops on shiny.
"Read my current party's HP and print a status report" → Use step 5 inside the mGBA Lua scripting console.
© taracodlabs, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/pokemon-player of taracodlabs/aiden.
Open the folder on GitHubat commit 3704204
Pokemon Player next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Pokemon Player this skilltaracodlabs/aiden | 852 | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Pandoc DOCX TemplateAchuan-2/pandoc_docx_template | 1.1k | — | ~1k | Automated safety check: Pass | None | |
| Add Lua Binding Simplecataclysmbn/Cataclysm-BN | 1.3k | — | ~846 | Automated safety check: Pass | Custom licence | |
| Cpp Compiler FlagsSerial-Studio/Serial-Studio | 7.2k | — | ~2.1k | Automated safety check: Pass | Custom licence | |
| Agentic GitHub Discussioncarlos-algms/agentic.nvim | 641 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Luamakeactboy168/luamake | 210 | — | ~2k | Automated safety check: Pass | MIT |
Achuan-2/pandoc_docx_template
A skill your agent uses when converting Markdown to Word DOCX or DOCX back to Markdown with Pandoc, especially when the output should use the bundled Chinese Word reference templates, heading…
cataclysmbn/Cataclysm-BN
Add simple Cataclysm-BN Lua bindings for stringid types, enums, and basic read-only C++ types.
Serial-Studio/Serial-Studio
C++ compiler/linker flag guidance for Serial Studio's build (GCC, Clang, AppleClang, MSVC cl.exe, clang-cl, MinGW, IntelLLVM).
carlos-algms/agentic.nvim
A skill your agent uses when creating, listing, or managing GitHub discussions in carlos-algms/agentic.nvim repository
actboy168/luamake
Luamake 构建系统指南——用于当前项目的 luamake / make.lua / Ninja 生成流程。当用户需要编写、修改、排查或理解 make.lua、目标定义、lm:conf、deps / objdeps、代码生成、Lua C 模块、Bee 运行时集成,或需要解决当前项目中由 luamake 驱动的构建问题时,使用此 skill。即使用户没有明确提到…
zhaojh329/lua-eco
International lua-eco public API skill for writing, reviewing, explaining, and fixing Lua 5.4 code that runs on the eco runtime.
taracodlabs/aiden
Searches Google Flights for prices, schedules and availability through browser automation with URL-based queries, and stops short of booking.
taracodlabs/aiden
Delegates code generation, editing and explanation tasks to the OpenAI Codex CLI, with commands for interactive, auto-edit, question-only and model-specific runs.
taracodlabs/aiden
Searches Google Hotels through the agent-browser tool for prices, ratings, amenities and availability, building a search URL from the location and dates and reporting a results table.
taracodlabs/aiden
Generates dark-themed architecture, component, data-flow and network diagrams as self-contained HTML and SVG files that open in any browser.
taracodlabs/aiden
Aggregates holdings across Zerodha, Upstox and Angel One and normalizes order parameters into one format, with confirmation required before any routing.
taracodlabs/aiden
Searches arXiv by keyword, category, author or paper ID through its public API and downloads PDFs, with no API key needed.
Works with
Automate Pokémon games via headless emulation + RAM reading. An agent skill from taracodlabs/aiden. Pokemon Player is an agent skill from taracodlabs/aiden.
Run `npx skills add taracodlabs/aiden --skill pokemon-player -a claude-code`. Or copy the skill folder (skills/pokemon-player in taracodlabs/aiden) into .claude/skills/pokemon-player in your project. Claude Code loads it when a task matches its description.
Run `npx skills add taracodlabs/aiden --skill pokemon-player -a codex`. Or copy the skill folder (skills/pokemon-player in taracodlabs/aiden) into .agents/skills/pokemon-player in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add taracodlabs/aiden --skill pokemon-player -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/pokemon-player, .gemini/skills/pokemon-player, .github/skills/pokemon-player and .opencode/skills/pokemon-player in your project.
SKILL.md names no scripts, command-line tools or credentials: Pokemon Player is instructions for the agent only. Our summary lists: Python 3.
SKILL.md names 1 domain. In commands or code: mgba.io; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Pokemon Player is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Pokemon Player: Pandoc DOCX Template (Achuan-2/pandoc_docx_template, 1.1k stars), Add Lua Binding Simple (cataclysmbn/Cataclysm-BN, 1.3k stars), Cpp Compiler Flags (Serial-Studio/Serial-Studio, 7.2k stars) and Agentic GitHub Discussion (carlos-algms/agentic.nvim, 641 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
taracodlabs (a GitHub organization) maintains it in taracodlabs/aiden, which has 852 GitHub stars. The repository holds 63 skills in this directory. The repository was last updated on September 13, 2026.
Source: taracodlabs/aiden on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.