Install the "luamake" agent skill from https://github.com/actboy168/luamake/tree/master/skills into .claude/skills/luamake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "luamake", then confirm the skill loads.
Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Type this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
skills CLI
$ npx skills add actboy168/luamake --skill luamake -a codex
Project install goes to .agents/skills/; add -g for ~/.codex/skills/.
Install the "luamake" agent skill from https://github.com/actboy168/luamake/tree/master/skills into .agents/skills/luamake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "luamake", then confirm the skill loads.
Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
skills CLI
$ npx skills add actboy168/luamake --skill luamake -a cursor
Project install goes to .agents/skills/; add -g for ~/.cursor/skills/.
Install the "luamake" agent skill from https://github.com/actboy168/luamake/tree/master/skills into .cursor/skills/luamake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "luamake", then confirm the skill loads.
Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
skills CLI
$ npx skills add actboy168/luamake --skill luamake -a gemini-cli
Project install goes to .agents/skills/; add -g for ~/.gemini/skills/.
Install the "luamake" agent skill from https://github.com/actboy168/luamake/tree/master/skills into .gemini/skills/luamake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "luamake", then confirm the skill loads.
Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
GitHub CLI
$ gh skill install actboy168/luamake luamake
Installs for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
skills CLI
$ npx skills add actboy168/luamake --skill luamake -a github-copilot
Project install goes to .agents/skills/; add -g for ~/.copilot/skills/.
Install the "luamake" agent skill from https://github.com/actboy168/luamake/tree/master/skills into .github/skills/luamake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "luamake", then confirm the skill loads.
GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
skills CLI
$ npx skills add actboy168/luamake --skill luamake -a opencode
OpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
Install the "luamake" agent skill from https://github.com/actboy168/luamake/tree/master/skills into .opencode/skills/luamake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "luamake", then confirm the skill loads.
OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
Its SKILL.md is about 2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 13 other files, including reference files (for example `references/advanced/bee_runtime.md`, `references/advanced/lua_embed.md` and `references/best_practices/bp_codegen.md`).
It works with C++ and Lua. The licence is MIT.
Example prompts
“/luamake”
What it can do on your machine
Read from SKILL.md and the folder at commit f999945. It shows what the files ask for, not the result of running them.
Tool permissions
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Runs code
No scripts in the folder and no shell commands in SKILL.md (its code samples are lua and bash).
From the folder's file list and the shell code blocks in SKILL.md.
Network
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Credentials
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Context cost
Luamake loads about 2k tokens when it runs, and up to ~13k if it reads all its reference files. Until then it costs about 96 tokens; SKILL.md has 464 words of instructions outside code blocks.
Always· name and description, kept in context so the agent knows when to use it
~96
When it runs· the whole SKILL.md, loaded when a task matches
~2k
With references· SKILL.md plus every file in references/, read only if the agent opens them
~13k
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
Safety
Auto-check passed
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Download SKILL.mdSave it as .claude/skills/luamake/SKILL.md (or your agent's skills folder). This skill also uses 9 other files; get the full folder from GitHub.
Luamake next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
Modern C++20 authoring guidance for Serial Studio (Qt 6.11, C++20): concepts, ranges, move/RAII, std smart pointers, constexpr, lock-free SPSC atomics.
Add comprehensive Cataclysm-BN Lua bindings for complex C++ classes with methods, inheritance, constructors, properties, operators, and ownership rules.
Luamake 构建系统指南——用于当前项目的 luamake / make.lua / Ninja 生成流程。当用户需要编写、修改、排查或理解 make.lua、目标定义、lm:conf、deps / objdeps、代码生成、Lua C 模块、Bee 运行时集成,或需要解决当前项目中由 luamake 驱动的构建问题时,使用此 skill。即使用户没有明确提到…. Luamake is an agent skill from actboy168/luamake.
How do I install Luamake in Claude Code?
Run `npx skills add actboy168/luamake --skill luamake -a claude-code`. Or copy the skill folder (skills in actboy168/luamake) into .claude/skills/luamake in your project. Claude Code loads it when a task matches its description.
How do I install Luamake in Codex?
Run `npx skills add actboy168/luamake --skill luamake -a codex`. Or copy the skill folder (skills in actboy168/luamake) into .agents/skills/luamake in your project. Codex loads it when a task matches its description.
Can I use Luamake in Cursor, Gemini CLI or GitHub Copilot?
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add actboy168/luamake --skill luamake -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/luamake, .gemini/skills/luamake, .github/skills/luamake and .opencode/skills/luamake in your project.
What does Luamake need to run?
SKILL.md names no scripts, command-line tools or credentials: Luamake is instructions for the agent only.
Does Luamake access the network?
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Is Luamake safe to install?
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
What licence does Luamake use?
Luamake is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
How many tokens does Luamake use?
About 2k tokens (SKILL.md is roughly 8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 11k tokens, read only when the agent opens those files.
What are the alternatives to Luamake?
Skills that share tags, products or a category with Luamake: Add Lua Binding Simple (cataclysmbn/Cataclysm-BN, 1.3k stars), Cpp Compiler Flags (Serial-Studio/Serial-Studio, 7.2k stars), Ss Cpp Modern (Serial-Studio/Serial-Studio, 7.2k stars) and Bee Lua (actboy168/bee.lua, 194 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Who maintains Luamake?
actboy168 (a GitHub user) maintains it in actboy168/luamake, which has 210 GitHub stars. The repository was last updated on September 4, 2026.
Source: actboy168/luamake on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.