Algorithmic Art with p5.js
anthropics/skills
Creates original generative art in two steps: a written algorithmic philosophy, then a p5.js sketch with seeded randomness and an interactive viewer for exploring parameters.
Generative visual art and sketches in p5.js (self-contained HTML)
$ npx skills add taracodlabs/aiden --skill p5js -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install taracodlabs/aiden p5js --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/p5js .claude/skills/p5js && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "p5js" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/p5js into .claude/skills/p5js/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "p5js", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/taracodlabs/aiden/tree/main/skills/p5jsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add taracodlabs/aiden --skill p5js -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install taracodlabs/aiden p5js --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/p5js .agents/skills/p5js && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "p5js" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/p5js into .agents/skills/p5js/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "p5js", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add taracodlabs/aiden --skill p5js -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install taracodlabs/aiden p5js --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/p5js .cursor/skills/p5js && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "p5js" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/p5js into .cursor/skills/p5js/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "p5js", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/taracodlabs/aiden.git --path skills/p5js--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add taracodlabs/aiden --skill p5js -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install taracodlabs/aiden p5js --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/p5js .gemini/skills/p5js && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "p5js" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/p5js into .gemini/skills/p5js/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "p5js", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install taracodlabs/aiden p5jsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add taracodlabs/aiden --skill p5js -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/p5js .github/skills/p5js && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "p5js" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/p5js into .github/skills/p5js/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "p5js", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add taracodlabs/aiden --skill p5js -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install taracodlabs/aiden p5js --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/taracodlabs/aiden.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/p5js .opencode/skills/p5js && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "p5js" agent skill from https://github.com/taracodlabs/aiden/tree/main/skills/p5js into .opencode/skills/p5js/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "p5js", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
p5jsGenerative visual art and sketches in p5.js (self-contained HTML)
P5js is an agent skill from taracodlabs/aiden. Generative visual art and sketches in p5.js (self-contained HTML)
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `skill.json`).
It sits in Media & Creative, covering Generative and creative coding. The repository describes itself as: Aiden — an autonomous AI agent and work engine built solo. It can operate your browser, terminal, files, apps, APIs, skills and tools, remember context, recover from failures… The licence is Apache-2.0.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 3704204. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are javascript, html and python).
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
cdnjs.cloudflare.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
P5js loads about 1.1k tokens when it runs. Until then it costs about 18 tokens; SKILL.md has 231 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from taracodlabs/aiden at commit 3704204, republished under its Apache-2.0 licence (© taracodlabs). 231 words, ~1,112 tokens.
.claude/skills/p5js/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Create generative visual art, animations, and interactive sketches using p5.js. Output is a self-contained HTML file that opens in any browser — no build step required.
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>p5.js Sketch</title>
<style>body { margin: 0; background: #0d1117; overflow: hidden; }</style>
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.9.0/p5.min.js"></script>
</head>
<body>
<script>
// Your p5.js sketch code goes here
function setup() {
createCanvas(windowWidth, windowHeight);
background(13, 17, 23);
}
function draw() {
// Called every frame (~60fps)
}
</script>
</body>
</html>let particles = [];
function setup() {
createCanvas(windowWidth, windowHeight);
colorMode(HSB, 360, 100, 100, 100);
background(220, 30, 10);
for (let i = 0; i < 300; i++) {
particles.push({ x: random(width), y: random(height), hue: random(180, 280) });
}
}
function draw() {
fill(220, 30, 10, 8);
noStroke();
rect(0, 0, width, height);
for (let p of particles) {
let angle = noise(p.x * 0.003, p.y * 0.003) * TWO_PI * 4;
p.x += cos(angle) * 2;
p.y += sin(angle) * 2;
if (p.x < 0 || p.x > width || p.y < 0 || p.y > height) {
p.x = random(width); p.y = random(height);
}
stroke(p.hue, 70, 90, 60);
strokeWeight(1.5);
point(p.x, p.y);
}
}function setup() {
createCanvas(800, 600);
background(13, 17, 23);
stroke(100, 200, 120, 180);
translate(width / 2, height);
branch(120);
}
function branch(len) {
strokeWeight(map(len, 5, 120, 0.5, 4));
line(0, 0, 0, -len);
translate(0, -len);
if (len > 8) {
push(); rotate(0.4); branch(len * 0.67); pop();
push(); rotate(-0.4); branch(len * 0.67); pop();
}
}let circles = [];
function setup() {
createCanvas(windowWidth, windowHeight);
for (let i = 0; i < 100; i++) {
circles.push({ x: random(width), y: random(height), vx: 0, vy: 0, r: random(5, 15) });
}
}
function draw() {
background(13, 17, 23, 25);
for (let c of circles) {
let dx = c.x - mouseX, dy = c.y - mouseY;
let dist = sqrt(dx*dx + dy*dy);
if (dist < 100) { c.vx += dx / dist * 2; c.vy += dy / dist * 2; }
c.vx *= 0.95; c.vy *= 0.95;
c.x = constrain(c.x + c.vx, 0, width);
c.y = constrain(c.y + c.vy, 0, height);
fill(180, 100, 220, 180); noStroke();
ellipse(c.x, c.y, c.r * 2);
}
}template = open("sketch_template.html").read()
sketch_code = """/* paste sketch code here */"""
html = template.replace("// Your p5.js sketch code goes here", sketch_code)
with open("my_sketch.html", "w") as f:
f.write(html)
print("Open my_sketch.html in a browser")"Create a flowing particle animation with a dark background"
→ Use template from step 1, insert sketch code from step 2. Save as particles.html.
"Make an interactive sketch where particles run away from the mouse" → Use step 4 pasted into the template from step 1.
"Generate a fractal tree visualization" → Use step 3 inside the basic template. Adjust branch length and angle for different tree shapes.
p5.min.js locallywindowWidth/windowHeight resize the canvas to fill the browser window — add windowResized() handler for responsive sketches© taracodlabs, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/p5js of taracodlabs/aiden.
Open the folder on GitHubat commit 3704204
P5js next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| P5js this skilltaracodlabs/aiden | 851 | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Algorithmic Art with p5.jsanthropics/skills | 180k | 38 repos | ~4.9k | Automated safety check: Pass | Apache-2.0 | |
| Canvas Designanthropics/skills | 180k | 52 repos | ~3k | Automated safety check: Pass | Apache-2.0 | |
| Photo Abstract EditorialZzzLc0405/photo-abstract-editorial | 5.9k | — | ~815 | Automated safety check: Pass | Proprietary | |
| Mono Coloryanliudesign/mono-color-skill | 3.4k | — | ~8.5k | Automated safety check: Pass | MIT | |
| Gathered Scenes Zine PosterZeejay0/gathered-scenes-zine-skill | 5.3k | — | ~3.8k | Automated safety check: Pass | Custom licence |
anthropics/skills
Creates original generative art in two steps: a written algorithmic philosophy, then a p5.js sketch with seeded randomness and an interactive viewer for exploring parameters.
anthropics/skills
Creates original posters and static art as PNG or PDF by first writing a short design philosophy, then expressing it visually on a canvas.
ZzzLc0405/photo-abstract-editorial
Creates one vertical editorial image from an uploaded photo, keeping the photo untouched and adding an abstract panel and short English title derived from it.
yanliudesign/mono-color-skill
Generate original one-ink or controlled two-ink editorial images from any theme, sentence, article idea, object, or reference photo.
Zeejay0/gathered-scenes-zine-skill
Turns a photo into a tactile collage poster where part stays an untouched photographic anchor and the rest becomes a simplified, color-fading illustration of the hidden scene.
TaiT-tt/tait-crt-interface-skill
Generates one finished retro CRT computer-interface illustration from a portrait, photo, creature, object or theme, as an exaggerated 1980s bitmap caricature.
taracodlabs/aiden
Searches Google Flights for prices, schedules and availability through browser automation with URL-based queries, and stops short of booking.
taracodlabs/aiden
Delegates code generation, editing and explanation tasks to the OpenAI Codex CLI, with commands for interactive, auto-edit, question-only and model-specific runs.
taracodlabs/aiden
Searches Google Hotels through the agent-browser tool for prices, ratings, amenities and availability, building a search URL from the location and dates and reporting a results table.
taracodlabs/aiden
Generates dark-themed architecture, component, data-flow and network diagrams as self-contained HTML and SVG files that open in any browser.
taracodlabs/aiden
Aggregates holdings across Zerodha, Upstox and Angel One and normalizes order parameters into one format, with confirmation required before any routing.
taracodlabs/aiden
Searches arXiv by keyword, category, author or paper ID through its public API and downloads PDFs, with no API key needed.
Categories
Generative visual art and sketches in p5.js (self-contained HTML). P5js is an agent skill from taracodlabs/aiden.
P5js fits situations like: tasks that involve Generative and creative coding.
Run `npx skills add taracodlabs/aiden --skill p5js -a claude-code`. Or copy the skill folder (skills/p5js in taracodlabs/aiden) into .claude/skills/p5js in your project. Claude Code loads it when a task matches its description.
Run `npx skills add taracodlabs/aiden --skill p5js -a codex`. Or copy the skill folder (skills/p5js in taracodlabs/aiden) into .agents/skills/p5js in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add taracodlabs/aiden --skill p5js -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/p5js, .gemini/skills/p5js, .github/skills/p5js and .opencode/skills/p5js in your project.
SKILL.md names no scripts, command-line tools or credentials: P5js is instructions for the agent only. Our summary lists: Python 3.
SKILL.md names 1 domain. In commands or code: cdnjs.cloudflare.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
P5js is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with P5js: Algorithmic Art with p5.js (anthropics/skills, 180k stars), Canvas Design (anthropics/skills, 180k stars), Photo Abstract Editorial (ZzzLc0405/photo-abstract-editorial, 5.9k stars) and Mono Color (yanliudesign/mono-color-skill, 3.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
taracodlabs (a GitHub organization) maintains it in taracodlabs/aiden, which has 851 GitHub stars. The repository holds 63 skills in this directory. The repository was last updated on September 13, 2026.
Source: taracodlabs/aiden on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.