Audio Jingle
sanqiufong/slides-from-anything
Audio generation skill — jingles, beds, voiceover, and sound effects.
The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos.
$ npx skills add social-media-skills/skills --skill ai-music-and-sound -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install social-media-skills/skills ai-music-and-sound --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/social-media-skills/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/ai-music-and-sound .claude/skills/ai-music-and-sound && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ai-music-and-sound" agent skill from https://github.com/social-media-skills/skills/tree/main/skills/ai-music-and-sound into .claude/skills/ai-music-and-sound/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-music-and-sound", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/social-media-skills/skills/tree/main/skills/ai-music-and-soundType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add social-media-skills/skills --skill ai-music-and-sound -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install social-media-skills/skills ai-music-and-sound --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/social-media-skills/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/ai-music-and-sound .agents/skills/ai-music-and-sound && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ai-music-and-sound" agent skill from https://github.com/social-media-skills/skills/tree/main/skills/ai-music-and-sound into .agents/skills/ai-music-and-sound/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-music-and-sound", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add social-media-skills/skills --skill ai-music-and-sound -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install social-media-skills/skills ai-music-and-sound --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/social-media-skills/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/ai-music-and-sound .cursor/skills/ai-music-and-sound && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ai-music-and-sound" agent skill from https://github.com/social-media-skills/skills/tree/main/skills/ai-music-and-sound into .cursor/skills/ai-music-and-sound/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-music-and-sound", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/social-media-skills/skills.git --path skills/ai-music-and-sound--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add social-media-skills/skills --skill ai-music-and-sound -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install social-media-skills/skills ai-music-and-sound --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/social-media-skills/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/ai-music-and-sound .gemini/skills/ai-music-and-sound && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ai-music-and-sound" agent skill from https://github.com/social-media-skills/skills/tree/main/skills/ai-music-and-sound into .gemini/skills/ai-music-and-sound/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-music-and-sound", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install social-media-skills/skills ai-music-and-soundInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add social-media-skills/skills --skill ai-music-and-sound -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/social-media-skills/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/ai-music-and-sound .github/skills/ai-music-and-sound && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ai-music-and-sound" agent skill from https://github.com/social-media-skills/skills/tree/main/skills/ai-music-and-sound into .github/skills/ai-music-and-sound/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-music-and-sound", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add social-media-skills/skills --skill ai-music-and-sound -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install social-media-skills/skills ai-music-and-sound --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/social-media-skills/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/ai-music-and-sound .opencode/skills/ai-music-and-sound && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ai-music-and-sound" agent skill from https://github.com/social-media-skills/skills/tree/main/skills/ai-music-and-sound into .opencode/skills/ai-music-and-sound/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ai-music-and-sound", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
ai-music-and-soundThe AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos.
AI Music And Sound is an agent skill from social-media-skills/skills. The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos. Use when someone needs background music, a track, or sound effects for a social video, asks which AI music tool is safe to use, or asks "can I use this trending sound/song on my brand video?". The real brief is "audio that won't get muted, claimed, or sued," so it picks the safest licensed source and never uses copyrighted or trending music without a license. Uses the SCORE framework…
Its SKILL.md is about 1.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including reference files (for example `evals/evals.json`, `references/ai-music-2026-reality.md` and `references/briefs-tools-and-licensing.md`).
It sits in Media & Creative, covering Music and audio generation and Text to speech and voice. It works with ElevenLabs and Suno. The repository describes itself as: 106 social media skills for AI agents - strategy, writing, video, design, platform growth, publishing, and analytics. Works with Claude, Cursor, OpenClaw, Hermes & 40+ agents. The licence is MIT.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6e30eeb. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
AI Music And Sound loads about 1.9k tokens when it runs, and up to ~5k if it reads all its reference files. Until then it costs about 253 tokens; SKILL.md has 795 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from social-media-skills/skills at commit 6e30eeb, republished under its MIT licence (© social-media-skills). 795 words, ~1,878 tokens.
.claude/skills/ai-music-and-sound/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.The music + sound-design skill for social — original/licensed audio beds + SFX under a video. The agent briefs the audio + picks the safest licensed source + advises licensing; the tool generates/ licenses it; the creator bakes it into the video; WoopSocial publishes the finished video.
Generative music is a real tool now (Suno v5, Udio v2, ElevenLabs Music, Stable Audio, Lyria 2, MusicGen) — but for a brand/creator the question isn't "does it sound good," it's "will this trigger a Content ID claim, a platform mute, or legal exposure?" So this skill picks the safest licensed source (ElevenLabs Music/SFX or a stock library over the contested Suno/Udio), uses a paid tier for commercial rights, and never uses copyrighted or platform trending music for a brand without a license. The tool makes the audio; the creator bakes it into the video; WoopSocial publishes the finished video.
(Depth: references/the-score-framework.md.)
RIAA sued Suno + Udio (June 2024); Warner settled Suno (Nov 2025) + UMG settled Udio (Oct 2025,
royalty ~$0.002–0.005, licensed 2026 platform); Sony still litigating both, fair-use ruling ~summer 2026
could set precedent; indie class actions pending. ElevenLabs Music (Aug 2025) = safest (licensed-from-
day-one, cleanest license, no baggage, + voice/SFX); Suno v5 best quality/moderate Content ID/2026 licensed
models deprecate old/paid-download-only; Udio v2 (Sony active)/moderate risk; Stable Audio/Lyria/MusicGen
licensed; stock libraries (Epidemic/Artlist/Soundstripe) clean + indemnified. Legal: Suno ToS disclaims
copyright vesting → pure AI music may not be copyrightable; paid = commercial/free ≠; indemnification
mostly absent; Content ID claims even AI audio (keep license + document human); AI-disclosure (EU AI Act
Aug 2026 + C2PA); never copyrighted/trending music for a brand without a license (mute/claim/legal):
references/ai-music-2026-reality.md. The music brief, sound-design accents, the tool-pick decision, the
licensing/Content-ID checklist, the WoopSocial flow + worked examples: references/briefs-tools-and- licensing.md.
references/scope-and-connections.md.)ai-music-and-sound (this) = the music + sound design (the audio bed) · ai-voiceover = the voice/ narration (ElevenLabs — they pair, both audio) · captions-and-clipping = captions/clip cutdowns · reels-script/tiktok-script = the script (audio sits under it) · ai-video = native video-tool audio · instagram-reels-publishing/tiktok-video-publishing = where native trending audio lives (this is the original/licensed, brand-safe alternative).
Reads first: brand-profile + the video it scores. Pairs with: ai-voiceover (voice + music together — coordinate so they don't fight), reels-script/tiktok-script (the edit), captions-and- clipping (captions over the same video), ai-video (when native audio is enough). Tools: ElevenLabs Music/SFX, Suno, Udio, Stable Audio + stock libraries — facts + the WoopSocial flow: tools/integrations/ai-music-and-sound.md (+ tools/integrations/elevenlabs.md). Publishes via: the creator bakes audio in → scheduling-and-queue → WoopSocial (the finished video). Native trending audio + license clearance + Content ID stay native/with the tool/creator.
A social video scored with a brief matched to its beats (mood/genre/tempo, energy at hook/build/payoff) plus tasteful sound design (SFX/whoosh/riser/stinger on the cuts); the safest licensed source chosen (ElevenLabs Music/SFX or a stock library over the contested Suno/Udio) on a paid tier for commercial rights; the license saved + human contribution documented + AI-disclosure applied, with the honest caveats stated (pure AI may not be copyrightable, indemnification mostly absent, Content ID can still claim AI audio, never "100% safe"); no copyrighted or platform trending music used for a brand without a license; the audio baked into the video by the creator and the finished video published via WoopSocial; nothing fabricated; correctly distinguished from ai-voiceover, captions-and-clipping, and the platform publishing skills.
© social-media-skills, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (references) in skills/ai-music-and-sound of social-media-skills/skills.
Open the folder on GitHubat commit 6e30eeb
AI Music And Sound next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| AI Music And Sound this skillsocial-media-skills/skills | 134 | — | ~1.9k | Automated safety check: Pass | MIT | |
| Audio Jinglesanqiufong/slides-from-anything | 132 | 1 repos | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Musictadaspetra/loop | 296 | 2 repos | ~827 | Automated safety check: Pass | MIT | |
| ElevenLabs Voiceover Generatordigitalsamba/claude-code-video-toolkit | 2.2k | 1 repos | ~2.7k | Automated safety check: Notes | MIT | |
| Sound Effectstadaspetra/loop | 296 | 2 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Hyperframes Mediachmonitor/chmonitor | 301 | 1 repos | ~2.8k | Automated safety check: Notes | GPL-3.0 |
sanqiufong/slides-from-anything
Audio generation skill — jingles, beds, voiceover, and sound effects.
tadaspetra/loop
Generate music using ElevenLabs Music API. An agent skill from tadaspetra/loop.
digitalsamba/claude-code-video-toolkit
Generates narration, sound effects and cloned voices through the ElevenLabs API, with model and setting choices tuned to the content's style.
tadaspetra/loop
Generate sound effects from text descriptions using ElevenLabs.
chmonitor/chmonitor
Audio and media assets for HyperFrames compositions, produced by one shared audio engine (scripts/audio.mjs) — multi-provider TTS (HeyGen / ElevenLabs / Kokoro local), background music + sound…
huytieu/COG-second-brain
Turn a product release (the list of shipped items plus real screen recordings) into a motion recap video and one explained demo per feature, with sound effects tied to on-screen motion and a…
social-media-skills/skills
The AI image-editing router — inpainting/object removal, background removal, upscaling, outpainting, old-photo restoration, and retouch, routed task-first to the right engine.
social-media-skills/skills
A skill your agent uses to get a brand and its content CITED and RECOMMENDED by AI answer engines — the GEO (Generative Engine Optimization) / AI-search-visibility skill.
social-media-skills/skills
The model-agnostic AI-video router and brief — the counterpart to image-prompt.
social-media-skills/skills
The AI narration / voiceover mini-skill (ElevenLabs-led). An agent skill from social-media-skills/skills.
social-media-skills/skills
Social media analytics and reporting — read native platform data honestly and turn it into next actions.
social-media-skills/skills
A skill your agent uses to develop a deep, usable understanding of who a brand creates content for — sharp enough that every content skill resonates with them specifically.
Works with
Categories
The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos. AI Music And Sound is an agent skill from social-media-skills/skills. The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos.
AI Music And Sound fits situations like: someone needs background music; sound effects for a social video; asks which AI music tool is safe to use; asks can I use this trending sound/song on my brand video?.
Run `npx skills add social-media-skills/skills --skill ai-music-and-sound -a claude-code`. Or copy the skill folder (skills/ai-music-and-sound in social-media-skills/skills) into .claude/skills/ai-music-and-sound in your project. Claude Code loads it when a task matches its description.
Run `npx skills add social-media-skills/skills --skill ai-music-and-sound -a codex`. Or copy the skill folder (skills/ai-music-and-sound in social-media-skills/skills) into .agents/skills/ai-music-and-sound in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add social-media-skills/skills --skill ai-music-and-sound -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ai-music-and-sound, .gemini/skills/ai-music-and-sound, .github/skills/ai-music-and-sound and .opencode/skills/ai-music-and-sound in your project.
SKILL.md names no scripts, command-line tools or credentials: AI Music And Sound is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
AI Music And Sound is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.9k tokens (SKILL.md is roughly 7.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 3.1k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with AI Music And Sound: Audio Jingle (sanqiufong/slides-from-anything, 132 stars), Music (tadaspetra/loop, 296 stars), ElevenLabs Voiceover Generator (digitalsamba/claude-code-video-toolkit, 2.2k stars) and Sound Effects (tadaspetra/loop, 296 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
social-media-skills (a GitHub organization) maintains it in social-media-skills/skills, which has 134 GitHub stars. The repository holds 106 skills in this directory. The repository was last updated on October 1, 2026.
Source: social-media-skills/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.