AI Music And Sound
social-media-skills/skills
The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos.
Audio generation skill — jingles, beds, voiceover, and sound effects.
$ npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install sanqiufong/slides-from-anything audio-jingle --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/sanqiufong/slides-from-anything.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/audio-jingle .claude/skills/audio-jingle && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "audio-jingle" agent skill from https://github.com/sanqiufong/slides-from-anything/tree/main/skills/audio-jingle into .claude/skills/audio-jingle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-jingle", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/sanqiufong/slides-from-anything/tree/main/skills/audio-jingleType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install sanqiufong/slides-from-anything audio-jingle --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sanqiufong/slides-from-anything.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/audio-jingle .agents/skills/audio-jingle && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "audio-jingle" agent skill from https://github.com/sanqiufong/slides-from-anything/tree/main/skills/audio-jingle into .agents/skills/audio-jingle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-jingle", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install sanqiufong/slides-from-anything audio-jingle --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sanqiufong/slides-from-anything.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/audio-jingle .cursor/skills/audio-jingle && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "audio-jingle" agent skill from https://github.com/sanqiufong/slides-from-anything/tree/main/skills/audio-jingle into .cursor/skills/audio-jingle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-jingle", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/sanqiufong/slides-from-anything.git --path skills/audio-jingle--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install sanqiufong/slides-from-anything audio-jingle --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sanqiufong/slides-from-anything.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/audio-jingle .gemini/skills/audio-jingle && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "audio-jingle" agent skill from https://github.com/sanqiufong/slides-from-anything/tree/main/skills/audio-jingle into .gemini/skills/audio-jingle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-jingle", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install sanqiufong/slides-from-anything audio-jingleInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/sanqiufong/slides-from-anything.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/audio-jingle .github/skills/audio-jingle && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "audio-jingle" agent skill from https://github.com/sanqiufong/slides-from-anything/tree/main/skills/audio-jingle into .github/skills/audio-jingle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-jingle", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install sanqiufong/slides-from-anything audio-jingle --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/sanqiufong/slides-from-anything.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/audio-jingle .opencode/skills/audio-jingle && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "audio-jingle" agent skill from https://github.com/sanqiufong/slides-from-anything/tree/main/skills/audio-jingle into .opencode/skills/audio-jingle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "audio-jingle", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
audio-jingleAudio generation skill — jingles, beds, voiceover, and sound effects.
Audio Jingle is an agent skill from sanqiufong/slides-from-anything. Audio generation skill — jingles, beds, voiceover, and sound effects. Routes music requests to Suno V5 / Udio / Lyria, speech to MiniMax TTS / FishAudio / ElevenLabs V3, and SFX to ElevenLabs SFX or AudioCraft. Output is one MP3/WAV file saved to the project folder.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file.
It sits in Media & Creative, covering Text to speech and voice and Music and audio generation. It works with ElevenLabs, MiniMax and Suno. The repository describes itself as: Turn anything into slides. The licence is Apache-2.0.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 65da4ac. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Audio Jingle loads about 1.1k tokens when it runs. Until then it costs about 70 tokens; SKILL.md has 426 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from sanqiufong/slides-from-anything at commit 65da4ac, republished under its Apache-2.0 licence (© sanqiufong). 426 words, ~1,062 tokens.
.claude/skills/audio-jingle/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Three sub-modes. The active project's audioKind decides which one
runs:
audioKind | Models we route to | Plan focus |
|---|---|---|
music | Suno V5 (default), Udio, Lyria 2 | genre + tempo + instrumentation |
speech | MiniMax TTS (default), Fish, ElevenLabs V3 | script + voice + pacing |
sfx | ElevenLabs SFX (default), AudioCraft | texture + impact + duration |
audio-jingle/
├── SKILL.md
└── example.htmlaudioKind, audioModel, audioDuration (seconds), and (for speech)
voice. Branch by audioKind and use the values verbatim — no
clarifying form unless something is marked (unknown — ask).
Important: voice is provider-specific. For minimax-tts, --voice
must be a valid MiniMax voice_id (for example male-qn-qingse), not
a natural-language description. If you only have a prose voice brief
("warm female narrator", "neutral Mandarin"), keep that in your plan
but omit --voice so the daemon's default voice id applies, or ask the
user to choose a specific id.
Music
Speech
voice_id, not prose in --voiceSFX
State the plan in 2-3 sentences before dispatching.
Use the format the upstream model prefers. Bind audioDuration to the
API parameter directly; never put "make it 30 seconds" in prose.
Use the unified dispatcher — do not call provider APIs by hand:
"$OD_NODE_BIN" "$OD_BIN" media generate \
--project "$OD_PROJECT_ID" \
--surface audio \
--audio-kind "<music|speech|sfx>" \
--model "<audioModel from metadata>" \
--duration <audioDuration seconds> \
[--voice "<provider voice id (speech only)>"] \
--output "<short-slug>-<duration>s.mp3" \
--prompt "<assembled prompt from Step 2 — for speech, the literal script>"The command prints one line of JSON: {"file": {"name": "...", ...}}.
The bytes land in the project; the FileViewer renders the audio
transport controls automatically.
Reply with: plan summary, the filename returned by the dispatcher, and one sentence on what to try if the user wants a variation (e.g. "swap tempo from 92 to 108 BPM" rather than "make it different").
--voice. Use a real
MiniMax voice_id (for example male-qn-qingse) or omit the flag
and let the daemon's default voice apply.© sanqiufong, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/audio-jingle of sanqiufong/slides-from-anything.
Open the folder on GitHubat commit 65da4ac
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in sanqiufong/slides-from-anything, which our catalogue first saw on October 7, 2026.
Audio Jingle next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Audio Jingle this skillsanqiufong/slides-from-anything | 132 | 1 repos | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| AI Music And Soundsocial-media-skills/skills | 134 | — | ~1.9k | Automated safety check: Pass | MIT | |
| Venice Audio Musicveniceai/skills | 144 | — | ~3.1k | Automated safety check: Pass | MIT | |
| Musictadaspetra/loop | 296 | 2 repos | ~827 | Automated safety check: Pass | MIT | |
| ElevenLabs Voiceover Generatordigitalsamba/claude-code-video-toolkit | 2.2k | 1 repos | ~2.7k | Automated safety check: Notes | MIT | |
| Sound Effectstadaspetra/loop | 296 | 2 repos | ~1.1k | Automated safety check: Pass | MIT |
social-media-skills/skills
The AI music + sound-design skill for social -- original/licensed audio beds and sound design for Reels/TikToks/Shorts/videos.
veniceai/skills
Async music, sound-effect and long-form voice generation via Venice.
tadaspetra/loop
Generate music using ElevenLabs Music API. An agent skill from tadaspetra/loop.
digitalsamba/claude-code-video-toolkit
Generates narration, sound effects and cloned voices through the ElevenLabs API, with model and setting choices tuned to the content's style.
tadaspetra/loop
Generate sound effects from text descriptions using ElevenLabs.
chmonitor/chmonitor
Audio and media assets for HyperFrames compositions, produced by one shared audio engine (scripts/audio.mjs) — multi-provider TTS (HeyGen / ElevenLabs / Kokoro local), background music + sound…
sanqiufong/slides-from-anything
Audit a python-pptx export against its source HTML deck, identify layout/content drift (footer overflow, cropped content, missing italic/em, lost styling, off-rhythm spacing), and re-export with…
sanqiufong/slides-from-anything
A mobile-app screen rendered inside a pixel-accurate iPhone 15 Pro frame on the page.
sanqiufong/slides-from-anything
Single-file horizontal-swipe HTML deck in the style of Replit Slides's landing-page template gallery.
sanqiufong/slides-from-anything
Create refreshable, auditable Open Design artifacts backed by connector or local data.
sanqiufong/slides-from-anything
Produce a world-class single-page editorial landing site in the Atelier Zero visual language (Monocle / Apartamento / Études editorial collage) — the same aesthetic Open Design uses for its own…
sanqiufong/slides-from-anything
General-purpose desktop web prototype. An agent skill from sanqiufong/slides-from-anything.
Works with
Categories
Audio generation skill — jingles, beds, voiceover, and sound effects. Audio Jingle is an agent skill from sanqiufong/slides-from-anything. Audio generation skill — jingles, beds, voiceover, and sound effects.
Audio Jingle fits situations like: tasks that involve Text to speech and voice; tasks that involve Music and audio generation.
Run `npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a claude-code`. Or copy the skill folder (skills/audio-jingle in sanqiufong/slides-from-anything) into .claude/skills/audio-jingle in your project. Claude Code loads it when a task matches its description.
Run `npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a codex`. Or copy the skill folder (skills/audio-jingle in sanqiufong/slides-from-anything) into .agents/skills/audio-jingle in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add sanqiufong/slides-from-anything --skill audio-jingle -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/audio-jingle, .gemini/skills/audio-jingle, .github/skills/audio-jingle and .opencode/skills/audio-jingle in your project.
SKILL.md names no scripts, command-line tools or credentials: Audio Jingle is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Audio Jingle is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Audio Jingle: AI Music And Sound (social-media-skills/skills, 134 stars), Venice Audio Music (veniceai/skills, 144 stars), Music (tadaspetra/loop, 296 stars) and ElevenLabs Voiceover Generator (digitalsamba/claude-code-video-toolkit, 2.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
sanqiufong (a GitHub user) maintains it in sanqiufong/slides-from-anything, which has 132 GitHub stars. The repository holds 48 skills in this directory. The repository was last updated on October 10, 2026.
Source: sanqiufong/slides-from-anything on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.