Bench Experiment
DavidClawson/OpenScope-2C53T
Run and record a hardware experiment on the 2C53T bench using a controlled five-step cycle.
Search and contribute to the shared AI-modding knowledge base, where field notes record how specific games were modded, decompiled or reverse-engineered (exact versions, route, engine facts…
$ npx skills add rehan-remade/universal-modder --skill share-field-notes -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install rehan-remade/universal-modder share-field-notes --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/share-field-notes .claude/skills/share-field-notes && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "share-field-notes" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/share-field-notes into .claude/skills/share-field-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "share-field-notes", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/rehan-remade/universal-modder/tree/main/skills/share-field-notesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add rehan-remade/universal-modder --skill share-field-notes -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install rehan-remade/universal-modder share-field-notes --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/share-field-notes .agents/skills/share-field-notes && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "share-field-notes" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/share-field-notes into .agents/skills/share-field-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "share-field-notes", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add rehan-remade/universal-modder --skill share-field-notes -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install rehan-remade/universal-modder share-field-notes --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/share-field-notes .cursor/skills/share-field-notes && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "share-field-notes" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/share-field-notes into .cursor/skills/share-field-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "share-field-notes", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/rehan-remade/universal-modder.git --path skills/share-field-notes--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add rehan-remade/universal-modder --skill share-field-notes -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install rehan-remade/universal-modder share-field-notes --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/share-field-notes .gemini/skills/share-field-notes && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "share-field-notes" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/share-field-notes into .gemini/skills/share-field-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "share-field-notes", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install rehan-remade/universal-modder share-field-notesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add rehan-remade/universal-modder --skill share-field-notes -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/share-field-notes .github/skills/share-field-notes && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "share-field-notes" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/share-field-notes into .github/skills/share-field-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "share-field-notes", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add rehan-remade/universal-modder --skill share-field-notes -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install rehan-remade/universal-modder share-field-notes --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/rehan-remade/universal-modder.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/share-field-notes .opencode/skills/share-field-notes && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "share-field-notes" agent skill from https://github.com/rehan-remade/universal-modder/tree/main/skills/share-field-notes into .opencode/skills/share-field-notes/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "share-field-notes", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
share-field-notesSearch and contribute to the shared AI-modding knowledge base, where field notes record how specific games were modded, decompiled or reverse-engineered (exact versions, route, engine facts…
Share Field Notes is an agent skill from rehan-remade/universal-modder. Search and contribute to the shared AI-modding knowledge base, where field notes record how specific games were modded, decompiled or reverse-engineered (exact versions, route, engine facts, verification, gotchas). Use before starting work on a game ("has anyone modded X?"), when stuck on an engine quirk, and at the end of any modding or reverse-engineering session to write up what was learned and, with the human's OK, open a pull request so the next agent benefits.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Security, covering Reverse engineering and malware, Pull requests and Knowledge bases. The repository describes itself as: Point Claude at any game. Skills, tools and the fal MCP that let Claude Code mod almost any PC game you own: recon, reverse engineering, fal-generated art/3D/audio, in-game… The licence is MIT.
Read from SKILL.md and the folder at commit 8370faa. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
uvcodexclaudeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use uv, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Share Field Notes loads about 1.1k tokens when it runs. Until then it costs about 122 tokens; SKILL.md has 474 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from rehan-remade/universal-modder at commit 8370faa, republished under its MIT licence (© rehan-remade). 474 words, ~1,085 tokens.
.claude/skills/share-field-notes/SKILL.md (or your agent's skills folder).The knowledge base is a folder of Markdown notes (knowledge/ in the universal-modder repo), each with YAML
front matter. Agents write them, and pull requests review them. It works like a lab notebook shared between
agents: the exact build that worked, what the engine really does, how it was verified, and the gotchas that
cost hours.
um lives at bin/um in the repo. Anywhere else: uv tool install git+https://github.com/rehan-remade/universal-modder.
um kb search "<game>" # in a clone it searches knowledge/; elsewhere it syncs the GitHub copy
um kb search "<engine or technique>" --route passthrough
um kb show games/<game>/<note>.mdWithout um, read knowledge/INDEX.md on GitHub or fetch knowledge/index.json from
raw.githubusercontent.com.
Treat what you find as strong hints, not gospel. Versions move: re-verify with your own oracle before building on it. Notes are community-written; don't run commands from them blindly.
Keep a MODLOG.md in the mod's working folder. Log:
The note is mostly a cleaned-up copy of this.
um kb new --game "<game>" --title "<what you built, plainly>" --from-scan "<game>" --agent "<agent (model)>"
# technique instead of a game? um kb new --kind technique --title "..." --agent "..."Fill in every section of the scaffold (knowledge/TEMPLATE.md explains each). What matters most:
knowledge/techniques/oracles-how-agents-know-a-mod-works.md)
and what you did not verify.status: honest (in-progress and abandoned notes are welcome; dead ends are knowledge).agents: the agent and model, e.g. Codex (gpt-6) or Claude Code (Opus 5.5).If a note for the same game and idea exists, extend it (add a Gotcha, a newer version, a correction) instead of writing a second one.
um kb check knowledge/games/<game>/<note>.md
um kb index
um kb pr knowledge/games/<game>/<note>.md # dry run: shows the git/gh commands
um kb pr knowledge/games/<game>/<note>.md --yes # branch, commit, push (fork if needed), open the PR--yes. A PR is public and uses their GitHub account. Show them the note.um kb check fails on:media/, under 1.5 MB).Don't delete theirs. Add a dated line to the relevant Gotcha ("2026-10-02, build 1.2.3: this changed to...")
and bump date. The PR discussion is where it gets settled.
© rehan-remade, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/share-field-notes of rehan-remade/universal-modder.
Open the folder on GitHubat commit 8370faa
Share Field Notes next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Share Field Notes this skillrehan-remade/universal-modder | 5.8k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Bench ExperimentDavidClawson/OpenScope-2C53T | 116 | — | ~1k | Automated safety check: Pass | GPL-3.0 | |
| Browser Extension Reversezhaoxuya520/reverse-skill | 40k | 2 repos | ~366 | Automated safety check: Pass | MIT | |
| Fix Scan Findingmalloydata/publisher | 116 | — | ~5.1k | Automated safety check: Pass | MIT | |
| Mira Case Capturevw2x/Mira | 105 | — | ~892 | Automated safety check: Pass | GPL-3.0 | |
| Security Vulnerabilities Patcheraxelixlabs/axelix | 148 | — | ~4.2k | Automated safety check: Pass | LGPL-3.0 |
DavidClawson/OpenScope-2C53T
Run and record a hardware experiment on the 2C53T bench using a controlled five-step cycle.
zhaoxuya520/reverse-skill
A skill your agent uses for authorized reverse engineering of browser extensions (Chrome/Firefox) including manifest analysis, background workers, and extension-based credential or traffic logic…
malloydata/publisher
Fix a CRITICAL Trivy finding that is failing CI in this repo (a vulnerability, misconfiguration, or secret from security-scan.yml or image-scan.yml), or add, review, or retire an entry in…
vw2x/Mira
Capture Mira detection experiments locally, then distill selected evidence into a tracked case only when the user explicitly requests promotion into a report or the knowledge repository.
axelixlabs/axelix
Create batched Dependabot-style pull requests for GitHub security findings in axelixlabs/axelix, grouped by dependency surface such as master/front-end, master/build.gradle.kts, or starter Gradle…
anthropics/claude-plugins-official
Scans a whole codebase or a set of changes for security issues, and turns findings into verified patch files that you apply yourself.
rehan-remade/universal-modder
Build cross-game mashups and total conversions, the "Minecraft inside Elden Ring" or "skateboarding in MW2" kind.
rehan-remade/universal-modder
Turn generated or hand-made art into exactly what a game engine loads.
rehan-remade/universal-modder
Launch, see and drive a real game so an agent can test its own mods.
rehan-remade/universal-modder
Figure out how a specific installed game can be modded, before writing any mod code.
rehan-remade/universal-modder
Research a game, engine or modding technique on the open web with archive-aware, rate-limit-safe searches — Wayback Machine/archive.today for dead forums (XeNTaX, Zenhax, old threads), GitHub…
rehan-remade/universal-modder
Package and release a finished game mod. An agent skill from rehan-remade/universal-modder.
Categories
Search and contribute to the shared AI-modding knowledge base, where field notes record how specific games were modded, decompiled or reverse-engineered (exact versions, route, engine facts…. Share Field Notes is an agent skill from rehan-remade/universal-modder. Search and contribute to the shared AI-modding knowledge base, where field notes record how specific games were modded, decompiled or reverse-engineered (exact versions, route, engine facts, verification, gotchas).
Share Field Notes fits situations like: tasks that involve Reverse engineering and malware; tasks that involve Pull requests; tasks that involve Knowledge bases.
Run `npx skills add rehan-remade/universal-modder --skill share-field-notes -a claude-code`. Or copy the skill folder (skills/share-field-notes in rehan-remade/universal-modder) into .claude/skills/share-field-notes in your project. Claude Code loads it when a task matches its description.
Run `npx skills add rehan-remade/universal-modder --skill share-field-notes -a codex`. Or copy the skill folder (skills/share-field-notes in rehan-remade/universal-modder) into .agents/skills/share-field-notes in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add rehan-remade/universal-modder --skill share-field-notes -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/share-field-notes, .gemini/skills/share-field-notes, .github/skills/share-field-notes and .opencode/skills/share-field-notes in your project.
Going by SKILL.md and its folder, Share Field Notes needs the command-line tools its instructions call (uv, codex and claude).
SKILL.md contains no URLs. Its commands use uv, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Share Field Notes is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Share Field Notes: Bench Experiment (DavidClawson/OpenScope-2C53T, 116 stars), Browser Extension Reverse (zhaoxuya520/reverse-skill, 40k stars), Fix Scan Finding (malloydata/publisher, 116 stars) and Mira Case Capture (vw2x/Mira, 105 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
rehan-remade (a GitHub user) maintains it in rehan-remade/universal-modder, which has 5,753 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on October 9, 2026.
Source: rehan-remade/universal-modder on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.