Agent skill

Animation Principles

by Owl-Listener in Owl-Listener/designer-skills

Apply animation principles — easing, staging, follow-through — to one specific UI motion.

MITAuto-check passedFrontend & Design

Install Animation Principles

skills CLI
$ npx skills add Owl-Listener/designer-skills --skill animation-principles -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install Owl-Listener/designer-skills animation-principles --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/Owl-Listener/designer-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/interaction-design/skills/animation-principles .claude/skills/animation-principles && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
animation-principles
GitHub stars
2.9k
Used in
1 other repo
Token cost
~492 tokens
SKILL.md length
199 words
Files
1
Skills in repo
107
Repo updated
First seen
Licence
MIT

At a glance

Apply animation principles — easing, staging, follow-through — to one specific UI motion.

  • Tuning how an animation feels
  • SKILL.md covers What You Do, Core UI Animation Principles, Animation Types and Stagger and Sequence, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Tasks that involve Web animation and motion

What it does

Animation Principles is an agent skill from Owl-Listener/designer-skills. Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.

Its SKILL.md is about 490 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Frontend & Design, covering Web animation and motion. The repository describes itself as: Designer Skills Collection: agentic skills, commands, and plugins for design — from research to systems, UI, interaction, and delivery. The licence is MIT.

When your agent uses it

  • Tuning how an animation feels
  • Tasks that involve Web animation and motion

Example prompts

  • “/animation-principles”

What it can do on your machine

Read from SKILL.md and the folder at commit 9a6930c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Animation Principles loads about 492 tokens when it runs. Until then it costs about 73 tokens; SKILL.md has 199 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~73
When it runs · the whole SKILL.md, loaded when a task matches
~492

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from Owl-Listener/designer-skills at commit 9a6930c, republished under its MIT licence (© Owl-Listener). 199 words, ~492 tokens.

Download SKILL.mdSave it as .claude/skills/animation-principles/SKILL.md (or your agent's skills folder).
name
animation-principles
description
Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use `motion-system` (design-systems); for a full interaction spec use `micro-interaction-spec`.

Animation Principles

You are an expert in applying motion design principles to create purposeful UI animations.

What You Do

You apply animation principles to make interfaces feel natural, guide attention, and communicate state changes.

Core UI Animation Principles

Easing
  • Ease-out: decelerating (entering elements)
  • Ease-in: accelerating (exiting elements)
  • Ease-in-out: both (moving between positions)
  • Linear: only for continuous animations (progress bars)
Duration
  • Micro (50-100ms): button states, toggles
  • Short (150-250ms): tooltips, fades, small movements
  • Medium (250-400ms): page transitions, modals
  • Long (400-700ms): complex choreography
Motion Principles
  • Purposeful: every animation communicates something
  • Quick: faster is almost always better in UI
  • Natural: follow physics (acceleration, deceleration)
  • Choreographed: related elements move in coordinated sequence
  • Interruptible: animations can be cancelled mid-flight

Animation Types

  • Entrance: fade in, slide in, scale up
  • Exit: fade out, slide out, scale down
  • Emphasis: pulse, shake, bounce
  • Transition: morph, crossfade, shared element
  • Loading: skeleton shimmer, spinner, progress

Stagger and Sequence

  • Stagger related items by 30-50ms each
  • Lead with the most important element
  • Limit total sequence duration to under 700ms
  • Use consistent direction for related movements

Best Practices

  • Support prefers-reduced-motion
  • Don't animate for the sake of it
  • Test on low-powered devices
  • Keep animations under 400ms for responsive feel
  • Use will-change or transform for performance

© Owl-Listener, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in interaction-design/skills/animation-principles of Owl-Listener/designer-skills.

Open the folder on GitHubat commit 9a6930c

Used in 1 other repository

We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in Owl-Listener/designer-skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Animation Principles next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Animation Principles compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Animation Principles this skillOwl-Listener/designer-skills2.9k1 repos~492Automated safety check: PassMIT
Impeccablebestofjs/bestofjs3.1k27 repos~2.6kAutomated safety check: PassMIT
GSAP ScrollTriggergreensock/gsap-skills16k5 repos~4.6kAutomated safety check: PassMIT
GSAP Core Animationgreensock/gsap-skills16k4 repos~3.7kAutomated safety check: PassMIT
Web Animation DesignbaptisteArno/typebot.io11k2 repos~2.7kAutomated safety check: PassCustom licence
Scroll World Landing Pageoso95/scroll-world9.8k1 repos~12kAutomated safety check: NotesMIT

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  • Impeccable

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    3.1k GitHub starsUsed in 27 repos~2.6k tokens
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    greensock/gsap-skills

    Teaches an agent how to wire up GSAP's ScrollTrigger plugin for scroll-linked animation, pinned sections and scrub, including the start and end position syntax.

    16k GitHub starsUsed in 5 repos~4.6k tokens
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  • GSAP Core Animation

    greensock/gsap-skills

    Covers the GSAP core API for tweens, easing, staggers, defaults and matchMedia, and when to choose GSAP over CSS animations or other JavaScript animation libraries.

    16k GitHub starsUsed in 4 repos~3.7k tokens
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  • Web Animation Design

    baptisteArno/typebot.io

    Guides easing, timing and animation choices for UI motion, based on a web animation course, and reviews existing animations in a before-and-after table.

    11k GitHub starsUsed in 2 repos~2.7k tokens
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Questions about Animation Principles

What does Animation Principles do?

Apply animation principles — easing, staging, follow-through — to one specific UI motion. Animation Principles is an agent skill from Owl-Listener/designer-skills. Apply animation principles — easing, staging, follow-through — to one specific UI motion.

When should I use Animation Principles?

Animation Principles fits situations like: tuning how an animation feels; tasks that involve Web animation and motion.

How do I install Animation Principles in Claude Code?

Run `npx skills add Owl-Listener/designer-skills --skill animation-principles -a claude-code`. Or copy the skill folder (interaction-design/skills/animation-principles in Owl-Listener/designer-skills) into .claude/skills/animation-principles in your project. Claude Code loads it when a task matches its description.

How do I install Animation Principles in Codex?

Run `npx skills add Owl-Listener/designer-skills --skill animation-principles -a codex`. Or copy the skill folder (interaction-design/skills/animation-principles in Owl-Listener/designer-skills) into .agents/skills/animation-principles in your project. Codex loads it when a task matches its description.

Can I use Animation Principles in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Owl-Listener/designer-skills --skill animation-principles -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/animation-principles, .gemini/skills/animation-principles, .github/skills/animation-principles and .opencode/skills/animation-principles in your project.

What does Animation Principles need to run?

SKILL.md names no scripts, command-line tools or credentials: Animation Principles is instructions for the agent only.

Does Animation Principles access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Animation Principles safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Animation Principles use?

Animation Principles is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Animation Principles use?

About 492 tokens (SKILL.md is roughly 2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Animation Principles?

Skills that share tags, products or a category with Animation Principles: Impeccable (bestofjs/bestofjs, 3.1k stars), GSAP ScrollTrigger (greensock/gsap-skills, 16k stars), GSAP Core Animation (greensock/gsap-skills, 16k stars) and Web Animation Design (baptisteArno/typebot.io, 11k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Animation Principles?

Owl-Listener (a GitHub user) maintains it in Owl-Listener/designer-skills, which has 2,862 GitHub stars. The repository holds 107 skills in this directory. The repository was last updated on September 5, 2026.

Source: Owl-Listener/designer-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.