Baseline UI
ibelick/ui-skills
Applies a fixed set of UI rules for stack, components, interaction, animation, typography and layout, or reviews a file against them with concrete fixes.
Design engineering principles for making interfaces feel polished.
$ npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install samuelclay/NewsBlur make-interfaces-feel-better --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/samuelclay/NewsBlur.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/make-interfaces-feel-better .claude/skills/make-interfaces-feel-better && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "make-interfaces-feel-better" agent skill from https://github.com/samuelclay/NewsBlur/tree/main/.claude/skills/make-interfaces-feel-better into .claude/skills/make-interfaces-feel-better/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "make-interfaces-feel-better", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/samuelclay/NewsBlur/tree/main/.claude/skills/make-interfaces-feel-betterType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install samuelclay/NewsBlur make-interfaces-feel-better --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/samuelclay/NewsBlur.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/make-interfaces-feel-better .agents/skills/make-interfaces-feel-better && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "make-interfaces-feel-better" agent skill from https://github.com/samuelclay/NewsBlur/tree/main/.claude/skills/make-interfaces-feel-better into .agents/skills/make-interfaces-feel-better/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "make-interfaces-feel-better", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install samuelclay/NewsBlur make-interfaces-feel-better --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/samuelclay/NewsBlur.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/make-interfaces-feel-better .cursor/skills/make-interfaces-feel-better && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "make-interfaces-feel-better" agent skill from https://github.com/samuelclay/NewsBlur/tree/main/.claude/skills/make-interfaces-feel-better into .cursor/skills/make-interfaces-feel-better/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "make-interfaces-feel-better", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/samuelclay/NewsBlur.git --path .claude/skills/make-interfaces-feel-better--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install samuelclay/NewsBlur make-interfaces-feel-better --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/samuelclay/NewsBlur.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/make-interfaces-feel-better .gemini/skills/make-interfaces-feel-better && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "make-interfaces-feel-better" agent skill from https://github.com/samuelclay/NewsBlur/tree/main/.claude/skills/make-interfaces-feel-better into .gemini/skills/make-interfaces-feel-better/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "make-interfaces-feel-better", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install samuelclay/NewsBlur make-interfaces-feel-betterInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/samuelclay/NewsBlur.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/make-interfaces-feel-better .github/skills/make-interfaces-feel-better && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "make-interfaces-feel-better" agent skill from https://github.com/samuelclay/NewsBlur/tree/main/.claude/skills/make-interfaces-feel-better into .github/skills/make-interfaces-feel-better/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "make-interfaces-feel-better", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install samuelclay/NewsBlur make-interfaces-feel-better --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/samuelclay/NewsBlur.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/make-interfaces-feel-better .opencode/skills/make-interfaces-feel-better && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "make-interfaces-feel-better" agent skill from https://github.com/samuelclay/NewsBlur/tree/main/.claude/skills/make-interfaces-feel-better into .opencode/skills/make-interfaces-feel-better/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "make-interfaces-feel-better", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
make-interfaces-feel-betterDesign engineering principles for making interfaces feel polished.
Make Interfaces Feel Better is an agent skill from samuelclay/NewsBlur. Design engineering principles for making interfaces feel polished. Use when building UI components, reviewing frontend code, implementing animations, hover states, shadows, borders, typography, micro-interactions, enter/exit animations, or any visual detail work. Triggers on UI polish, design details, "make it feel better", "feels off", stagger animations, border radius, optical alignment, font smoothing, tabular numbers, image outlines, box shadows.
Its SKILL.md is about 1.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files (for example `animations.md`, `performance.md` and `surfaces.md`).
It sits in Frontend & Design, covering Web animation and motion, Typography and UI design. The repository describes itself as: NewsBlur is a personal news reader that brings people together to talk about the world. A new sound of an old instrument. The licence is MIT.
12 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit c51f6da. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Make Interfaces Feel Better loads about 1.5k tokens when it runs. Until then it costs about 121 tokens; SKILL.md has 704 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from samuelclay/NewsBlur at commit c51f6da, republished under its MIT licence (© samuelclay). 704 words, ~1,528 tokens.
.claude/skills/make-interfaces-feel-better/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Great interfaces rarely come from a single thing. It's usually a collection of small details that compound into a great experience. Apply these principles when building or reviewing UI code.
| Category | When to Use |
|---|---|
| Typography | Text wrapping, font smoothing, tabular numbers |
| Surfaces | Border radius, optical alignment, shadows, image outlines, hit areas |
| Animations | Interruptible animations, enter/exit transitions, icon animations, scale on press |
| Performance | Transition specificity, will-change usage |
Outer radius = inner radius + padding. Mismatched radii on nested elements is the most common thing that makes interfaces feel off.
When geometric centering looks off, align optically. Buttons with icons, play triangles, and asymmetric icons all need manual adjustment.
Layer multiple transparent box-shadow values for natural depth. Shadows adapt to any background; solid borders don't.
Use CSS transitions for interactive state changes — they can be interrupted mid-animation. Reserve keyframes for staged sequences that run once.
Don't animate a single container. Break content into semantic chunks and stagger each with ~100ms delay.
Use a small fixed translateY instead of full height. Exits should be softer than enters.
Animate icons with opacity, scale, and blur instead of toggling visibility. Use exactly these values: scale from 0.25 to 1, opacity from 0 to 1, blur from 4px to 0px. If the project has motion or framer-motion in package.json, use transition: { type: "spring", duration: 0.3, bounce: 0 } — bounce must always be 0. If no motion library is installed, keep both icons in the DOM (one absolute-positioned) and cross-fade with CSS transitions using cubic-bezier(0.2, 0, 0, 1) — this gives both enter and exit animations without any dependency.
Apply -webkit-font-smoothing: antialiased to the root layout on macOS for crisper text.
Use font-variant-numeric: tabular-nums for any dynamically updating numbers to prevent layout shift.
Use text-wrap: balance on headings. Use text-wrap: pretty for body text to avoid orphans.
Add a subtle 1px outline with low opacity to images for consistent depth.
A subtle scale(0.96) on click gives buttons tactile feedback. Always use 0.96. Never use a value smaller than 0.95 — anything below feels exaggerated. Add a static prop to disable it when motion would be distracting.
Use initial={false} on AnimatePresence to prevent enter animations on first render. Verify it doesn't break intentional entrance animations.
transition: allAlways specify exact properties: transition-property: scale, opacity. Tailwind's transition-transform covers transform, translate, scale, rotate.
will-change SparinglyOnly for transform, opacity, filter — properties the GPU can composite. Never use will-change: all. Only add when you notice first-frame stutter.
Interactive elements need at least 40×40px hit area. Extend with a pseudo-element if the visible element is smaller. Never let hit areas of two elements overlap.
| Mistake | Fix |
|---|---|
| Same border radius on parent and child | Calculate outerRadius = innerRadius + padding |
| Icons look off-center | Adjust optically with padding or fix SVG directly |
| Hard borders between sections | Use layered box-shadow with transparency |
| Jarring enter/exit animations | Split, stagger, and keep exits subtle |
| Numbers cause layout shift | Apply tabular-nums |
| Heavy text on macOS | Apply antialiased to root |
| Animation plays on page load | Add initial={false} to AnimatePresence |
transition: all on elements | Specify exact properties |
| First-frame animation stutter | Add will-change: transform (sparingly) |
| Tiny hit areas on small controls | Extend with pseudo-element to 40×40px |
initial={false} for default-state elementstransition: all — only specific propertieswill-change only on transform/opacity/filter, never allwill-change usage© samuelclay, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files in .claude/skills/make-interfaces-feel-better of samuelclay/NewsBlur.
Open the folder on GitHubat commit c51f6da
We found 12 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 10 other GitHub owners. This page covers the copy in samuelclay/NewsBlur, which our catalogue first saw on October 7, 2026.
Make Interfaces Feel Better next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Make Interfaces Feel Better this skillsamuelclay/NewsBlur | 7.6k | 10 repos | ~1.5k | Automated safety check: Pass | MIT | |
| Baseline UIibelick/ui-skills | 9.5k | 8 repos | ~855 | Automated safety check: Pass | MIT | |
| Apple Liquid Glass Designnaplesblue/apple-design-skill | 267 | — | ~2.3k | Automated safety check: Pass | MIT | |
| UI UX Pro MaxOhh-889/skyroc | 795 | 6 repos | ~14k | Automated safety check: Pass | MIT | |
| Impeccablebestofjs/bestofjs | 3.1k | 27 repos | ~2.6k | Automated safety check: Pass | MIT | |
| UI UX Pro Maxsaoudi-h/solar-icons | 184 | 18 repos | ~11k | Automated safety check: Notes | Custom licence |
ibelick/ui-skills
Applies a fixed set of UI rules for stack, components, interaction, animation, typography and layout, or reviews a file against them with concrete fixes.
naplesblue/apple-design-skill
Sets design rules for web interfaces that should feel like current Apple design: unified surfaces, restrained type and glass only where layers overlap.
Ohh-889/skyroc
UI/UX design intelligence for web, mobile, and desktop. An agent skill from Ohh-889/skyroc.
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
saoudi-h/solar-icons
UI/UX design intelligence for web and mobile. An agent skill from saoudi-h/solar-icons.
anthropics/skills
Pushes the agent toward distinctive visual design for new or reworked UI: a clear aesthetic direction, deliberate typography and choices rooted in the subject.
samuelclay/NewsBlur
A skill your agent uses when the user runs /commit-pr, says "commit and push", "open a PR", "ship this", asks to update an existing PR with new changes, or asks to resolve PR review comments in the…
samuelclay/NewsBlur
Manage your NewsBlur from the terminal. An agent skill from samuelclay/NewsBlur.
samuelclay/NewsBlur
Triage the NewsBlur support forum (forum.newsblur.com). An agent skill from samuelclay/NewsBlur.
samuelclay/NewsBlur
Write a blog post for a new feature based on the current branch changes
Categories
Design engineering principles for making interfaces feel polished. Make Interfaces Feel Better is an agent skill from samuelclay/NewsBlur. Design engineering principles for making interfaces feel polished.
Make Interfaces Feel Better fits situations like: building UI components; reviewing frontend code; implementing animations; micro-interactions.
Run `npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a claude-code`. Or copy the skill folder (.claude/skills/make-interfaces-feel-better in samuelclay/NewsBlur) into .claude/skills/make-interfaces-feel-better in your project. Claude Code loads it when a task matches its description.
Run `npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a codex`. Or copy the skill folder (.claude/skills/make-interfaces-feel-better in samuelclay/NewsBlur) into .agents/skills/make-interfaces-feel-better in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add samuelclay/NewsBlur --skill make-interfaces-feel-better -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/make-interfaces-feel-better, .gemini/skills/make-interfaces-feel-better, .github/skills/make-interfaces-feel-better and .opencode/skills/make-interfaces-feel-better in your project.
SKILL.md names no scripts, command-line tools or credentials: Make Interfaces Feel Better is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Make Interfaces Feel Better is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.5k tokens (SKILL.md is roughly 6.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Make Interfaces Feel Better: Baseline UI (ibelick/ui-skills, 9.5k stars), Apple Liquid Glass Design (naplesblue/apple-design-skill, 267 stars), UI UX Pro Max (Ohh-889/skyroc, 795 stars) and Impeccable (bestofjs/bestofjs, 3.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
samuelclay (a GitHub user) maintains it in samuelclay/NewsBlur, which has 7,645 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on October 7, 2026.
Source: samuelclay/NewsBlur on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.