Agent skill

Design

by neurofoo in neurofoo/agent-skills

Design Thinking process—Empathize, Define, Ideate, Prototype, Test.

MITAuto-check passed

Install Design

skills CLI
$ npx skills add neurofoo/agent-skills --skill design -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install neurofoo/agent-skills design --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/neurofoo/agent-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/design .claude/skills/design && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
design
GitHub stars
119
Token cost
~701 tokens
SKILL.md length
293 words
Files
1
Skills in repo
22
Repo updated
First seen
Licence
MIT

At a glance

Design Thinking process—Empathize, Define, Ideate, Prototype, Test.

  • Works in 5 steps: EMPATHIZE → DEFINE → IDEATE → …
  • Solving ambiguous problems
  • SKILL.md covers Instructions, 1. EMPATHIZE, 2. DEFINE and 3. IDEATE, plus 4 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Design is an agent skill from neurofoo/agent-skills. Design Thinking process—Empathize, Define, Ideate, Prototype, Test. Use for product design, solving ambiguous problems, or when you don't know what users really need.

Its SKILL.md is about 700 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: Agent Skills for Claude Code and OpenCode. The licence is MIT.

When your agent uses it

  • Solving ambiguous problems
  • You dont know what users really need

Example prompts

  • “/design”

Workflow steps

5 steps, taken from the step headings in SKILL.md.

  1. EMPATHIZE
  2. DEFINE
  3. IDEATE
  4. PROTOTYPE
  5. TEST

What it can do on your machine

Read from SKILL.md and the folder at commit 0e7ac2a. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Design loads about 701 tokens when it runs. Until then it costs about 43 tokens; SKILL.md has 293 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~43
When it runs · the whole SKILL.md, loaded when a task matches
~701

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from neurofoo/agent-skills at commit 0e7ac2a, republished under its MIT licence (© neurofoo). 293 words, ~701 tokens.

Download SKILL.mdSave it as .claude/skills/design/SKILL.md (or your agent's skills folder).
name
design
description
Design Thinking process—Empathize, Define, Ideate, Prototype, Test. Use for product design, solving ambiguous problems, or when you don't know what users really need.
user-invocable
true

Design Thinking Process

Work through the full design thinking process—Empathize, Define, Ideate, Prototype, Test.

Instructions

Move through each phase, building on insights from the previous one. The process is iterative—expect to loop back based on what you learn.

Output Format

Challenge: [What we're trying to solve] Users: [Who we're designing for]


1. EMPATHIZE

Understand the user and their context

User Profile
AttributeDescription
Who are they?[Demographics, role]
What's their context?[Environment, circumstances]
What are they trying to do?[Goals, tasks]
User Pain Points
Pain PointSeverityCurrent Workaround
[pain]High/Med/Low[how they cope]
Empathy Map
QuadrantObservations
Say[Quotes, statements]
Think[Beliefs, concerns]
Do[Actions, behaviors]
Feel[Emotions, reactions]

2. DEFINE

Frame the problem worth solving

Point of View Statement

[User] needs [need] because [insight].

How Might We Questions
  • How might we [opportunity 1]?
  • How might we [opportunity 2]?
Problem Statement

The Challenge: [Specific, actionable problem to solve]


3. IDEATE

Generate many possible solutions

Ideas Generated
#IdeaType
1[idea]Safe / Moderate / Wild
2[idea]Safe / Moderate / Wild
3[idea]Safe / Moderate / Wild
Top Ideas to Prototype
IdeaWhy This One?Feasibility
[idea][rationale]High/Med/Low

4. PROTOTYPE

Make ideas tangible quickly

Idea to prototype: [Which idea]

Prototype type: Paper mockup / Wireframe / Physical model / Storyboard

What we're testing:

  • [Assumption/question 1]
  • [Assumption/question 2]

5. TEST

Learn from real users

Who to test with: [User profile]

Questions to answer:

  1. [Question]?
  2. [Question]?

Success indicators: [What would indicate this works]

Failure indicators: [What would indicate this fails]


Next Iteration

Based on what we learn, we'll likely need to revisit:

  • Empathize / [ ] Define / [ ] Ideate / [ ] Prototype / [ ] Test

Guidelines

  • Empathy is research, not assumption—talk to real users
  • "How might we" keeps problems open and generative
  • Prototype to think, not just to test
  • Test early, test often, test cheaply

$ARGUMENTS

© neurofoo, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in design of neurofoo/agent-skills.

Open the folder on GitHubat commit 0e7ac2a

Compare with similar skills

Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Design compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Design this skillneurofoo/agent-skills119—~701Automated safety check: PassMIT
LobeHub Interactive Prototypelobehub/lobehub83k—~1.6kAutomated safety check: PassCustom licence
PrototypeDonchitos/Claude-Code-Game-Studios26k—~8.1kAutomated safety check: NotesMIT
PrototypeEpicenterHQ/epicenter4.8k—~767Automated safety check: PassCustom licence
Compound Engineering PrototypeEveryInc/compound-engineering-plugin25k—~1.9kAutomated safety check: PassMIT
Prototypevinvcn/mattpocock-skills-zh-CN4.6k—~406Automated safety check: PassMIT

Similar skills

  • Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.

    83k GitHub stars~1.6k tokensUpdated today
    Frontend & DesignAuto-check passed
  • Prototype

    Donchitos/Claude-Code-Game-Studios

    Concept prototype before GDDs — throwaway HTML, Engine or Paper build, PROCEED/PIVOT/KILL/NOT ASSESSED.

    26k GitHub stars~8.1k tokensUpdated 8 days ago
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  • Prototype

    EpicenterHQ/epicenter

    Build a throwaway prototype to answer a focused logic, state-model, or UI question before committing to production design.

    4.8k GitHub stars~767 tokensUpdated today
    DevelopmentAuto-check passed
  • Compound Engineering Prototype

    EveryInc/compound-engineering-plugin

    Builds a throwaway prototype at just the fidelity needed to settle a specific how-it-should-work-or-feel question, before committing to an approach other work will treat as fixed.

    25k GitHub stars~1.9k tokensUpdated today
    DevelopmentAuto-check passed
  • Prototype

    vinvcn/mattpocock-skills-zh-CN

    构建一次性原型来回答一个设计问题。适用于用户想验证某个 state model 或 logic 是否感觉对,或探索 UI 应该长什么样时。

    4.6k GitHub stars~406 tokensUpdated 9 days ago
    DevelopmentAuto-check passed
  • Prototyping When And What

    hashgraph-online/awesome-codex-plugins

    A skill your agent uses when deciding what to prototype, what fidelity to use, and when to stop prototyping and ship.

    1.2k GitHub stars~1.3k tokensUpdated yesterday
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  • OODA Loop Analysis

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  • Cynefin Problem Classifier

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    Sorts a problem into the Cynefin domains of simple, complicated, complex, chaotic or confused, then recommends a way of working that fits that domain.

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  • Wardley Map Analysis

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Questions about Design

What does Design do?

Design Thinking process—Empathize, Define, Ideate, Prototype, Test. Design is an agent skill from neurofoo/agent-skills. Design Thinking process—Empathize, Define, Ideate, Prototype, Test.

When should I use Design?

Design fits situations like: solving ambiguous problems; you dont know what users really need.

How do I install Design in Claude Code?

Run `npx skills add neurofoo/agent-skills --skill design -a claude-code`. Or copy the skill folder (design in neurofoo/agent-skills) into .claude/skills/design in your project. Claude Code loads it when a task matches its description.

How do I install Design in Codex?

Run `npx skills add neurofoo/agent-skills --skill design -a codex`. Or copy the skill folder (design in neurofoo/agent-skills) into .agents/skills/design in your project. Codex loads it when a task matches its description.

Can I use Design in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add neurofoo/agent-skills --skill design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/design, .gemini/skills/design, .github/skills/design and .opencode/skills/design in your project.

What does Design need to run?

SKILL.md names no scripts, command-line tools or credentials: Design is instructions for the agent only.

Does Design access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Design safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Design use?

Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Design use?

About 701 tokens (SKILL.md is roughly 2.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Design?

Skills that share tags, products or a category with Design: LobeHub Interactive Prototype (lobehub/lobehub, 83k stars), Prototype (Donchitos/Claude-Code-Game-Studios, 26k stars), Prototype (EpicenterHQ/epicenter, 4.8k stars) and Compound Engineering Prototype (EveryInc/compound-engineering-plugin, 25k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Design?

neurofoo (a GitHub user) maintains it in neurofoo/agent-skills, which has 119 GitHub stars. The repository holds 22 skills in this directory. The repository was last updated on January 19, 2026.

Source: neurofoo/agent-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.