HTML
plannotator/effective-html
Create or redesign self-contained single-file HTML artifacts with a visual direction shaped by the user's brief, project, and subject.
Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.
$ npx skills add lobehub/lobehub --skill design-prototype -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install lobehub/lobehub design-prototype --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/lobehub/lobehub.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/design-prototype .claude/skills/design-prototype && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "design-prototype" agent skill from https://github.com/lobehub/lobehub/tree/canary/.agents/skills/design-prototype into .claude/skills/design-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-prototype", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/lobehub/lobehub/tree/canary/.agents/skills/design-prototypeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add lobehub/lobehub --skill design-prototype -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install lobehub/lobehub design-prototype --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lobehub/lobehub.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/design-prototype .agents/skills/design-prototype && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "design-prototype" agent skill from https://github.com/lobehub/lobehub/tree/canary/.agents/skills/design-prototype into .agents/skills/design-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-prototype", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add lobehub/lobehub --skill design-prototype -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install lobehub/lobehub design-prototype --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lobehub/lobehub.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/design-prototype .cursor/skills/design-prototype && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "design-prototype" agent skill from https://github.com/lobehub/lobehub/tree/canary/.agents/skills/design-prototype into .cursor/skills/design-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-prototype", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/lobehub/lobehub.git --path .agents/skills/design-prototype--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add lobehub/lobehub --skill design-prototype -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install lobehub/lobehub design-prototype --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lobehub/lobehub.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/design-prototype .gemini/skills/design-prototype && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "design-prototype" agent skill from https://github.com/lobehub/lobehub/tree/canary/.agents/skills/design-prototype into .gemini/skills/design-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-prototype", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install lobehub/lobehub design-prototypeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add lobehub/lobehub --skill design-prototype -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/lobehub/lobehub.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/design-prototype .github/skills/design-prototype && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "design-prototype" agent skill from https://github.com/lobehub/lobehub/tree/canary/.agents/skills/design-prototype into .github/skills/design-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-prototype", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add lobehub/lobehub --skill design-prototype -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install lobehub/lobehub design-prototype --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lobehub/lobehub.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/design-prototype .opencode/skills/design-prototype && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "design-prototype" agent skill from https://github.com/lobehub/lobehub/tree/canary/.agents/skills/design-prototype into .opencode/skills/design-prototype/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-prototype", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
design-prototypeBuilds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.
The output is one HTML file that opens with a double-click and is fully interactive, rendered with the actual design system: @lobehub/ui, antd and antd-style tokens at the versions installed in the repository. The source stays production-style React, with the same imports, createStyles, hooks and memo, so promoting a prototype to production is mostly a matter of splitting it into files. The code may be quick and dirty, with one file, no i18n and inline data, but the interaction must be complete, including states, transitions and affordances.
Setup is a one-time script, scripts/build-runtime.sh, that bundles react, react-dom, the LobeHub UI packages, a curated subset of antd, antd-style and lucide-react from the repo's node_modules into a runtime file beside a vendored Babel build. Each prototype is then a copy of references/template.html with its sample App replaced, a small window.require shim lets real import statements work, and light or dark mode follows the operating system. The skill warns against a pure-CDN route with import maps, which it says was tried and rejected. Before delivery the prototype is checked headlessly with the repo's Playwright for zero console errors.
It is limited to prototypes, and production UI implementation is out of scope. The folder pairs the build script with an assets entry file and a ready-made HTML template, so each new prototype starts from a known shell instead of a blank page.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6aaeeee. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (JavaScript and Shell), which the agent can run.
Shell commands in SKILL.md call:
bashFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
LobeHub Interactive Prototype loads about 1.6k tokens when it runs, and up to ~2.5k if it reads all its reference files. Until then it costs about 33 tokens; SKILL.md has 649 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 649 words (~1,585 tokens).
“One HTML file, double-click to open, fully interactive, rendered by the actual design system (@lobehub/ui 5.x + antd 6 + antd-style tokens, exact versions from this repo's node_modules) — while the source stays production-style React (import { Block } from…”
SKILL.md and 4 other files (scripts, references, assets) in .agents/skills/design-prototype of lobehub/lobehub.
Open the folder on GitHubat commit 6aaeeee
LobeHub Interactive Prototype next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| LobeHub Interactive Prototype this skilllobehub/lobehub | 83k | — | ~1.6k | Automated safety check: Pass | Custom licence | |
| HTMLplannotator/effective-html | 3.6k | — | ~1.6k | Automated safety check: Pass | MIT | |
| Web Design EngineerConardLi/garden-skills | 13k | — | ~8.8k | Automated safety check: Pass | MIT | |
| Product Design Workflow BundleXiaomiMiMo/MiMo-Code | 14k | — | ~721 | Automated safety check: Pass | MIT | |
| UI UX Pro Maxsaoudi-h/solar-icons | 184 | 18 repos | ~11k | Automated safety check: Notes | Custom licence | |
| Creative Tim UI Blockscreativetimofficial/ui | 12k | — | ~2.1k | Automated safety check: Notes | MIT |
plannotator/effective-html
Create or redesign self-contained single-file HTML artifacts with a visual direction shaped by the user's brief, project, and subject.
ConardLi/garden-skills
Builds polished browser-rendered HTML, CSS, JavaScript and React pages, dashboards, prototypes and slide decks, aiming for a stunning rather than merely functional result.
XiaomiMiMo/MiMo-Code
Entry point to a bundle of product design workflows covering context, research, audits, ideation, URL or image to code, design QA and sharing a prototype.
saoudi-h/solar-icons
UI/UX design intelligence for web and mobile. An agent skill from saoudi-h/solar-icons.
creativetimofficial/ui
Helps install, generate and review Creative Tim UI blocks: shadcn/ui-based React and Tailwind sections that follow a restrained, production-minded design philosophy.
bitjaru/styleseed
Capture a human-approved UI design lesson as a privacy-minimized local StyleSeed candidate, review it, and prepare an opt-in share package without transmitting project code, prompts, screenshots, or…
lobehub/lobehub
Verifies a delivery end to end by driving the real product on a CLI, web, desktop or iOS Simulator surface, capturing evidence and publishing a round with the lh CLI.
lobehub/lobehub
Audits stale Git worktrees and branches with a bundled script, classifies each one, and deletes only after you approve the exact candidates.
lobehub/lobehub
Maintains LobeHub's model-backed alint rule set: writing rules, removing false positives against real code, deciding warn versus error and tracking token cost.
lobehub/lobehub
Guides building LobeHub builtin agent tools, from the manifest and execution runtime to executors, chat UI renders and registry wiring.
lobehub/lobehub
Explains how LobeHub client code fetches data through services, SWR store hooks and cache keys, and when to avoid useEffect fetching or duplicated state.
lobehub/lobehub
Guides work on LobeHub's own product search: the shared search repository, provider choice, Elasticsearch mappings, change syncing and reindexing.
Works with
Categories
Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files. The output is one HTML file that opens with a double-click and is fully interactive, rendered with the actual design system: @lobehub/ui, antd and antd-style tokens at the versions installed in the repository. The source stays production-style React, with the same imports, createStyles, hooks and memo, so promoting a prototype to production is mostly a matter of splitting it into files.
LobeHub Interactive Prototype fits situations like: mocking up a new LobeHub screen as a clickable prototype; showing an interaction flow with real components before building it; sharing a prototype as one HTML file that needs no server.
Run `npx skills add lobehub/lobehub --skill design-prototype -a claude-code`. Or copy the skill folder (.agents/skills/design-prototype in lobehub/lobehub) into .claude/skills/design-prototype in your project. Claude Code loads it when a task matches its description.
Run `npx skills add lobehub/lobehub --skill design-prototype -a codex`. Or copy the skill folder (.agents/skills/design-prototype in lobehub/lobehub) into .agents/skills/design-prototype in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add lobehub/lobehub --skill design-prototype -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/design-prototype, .gemini/skills/design-prototype, .github/skills/design-prototype and .opencode/skills/design-prototype in your project.
Going by SKILL.md and its folder, LobeHub Interactive Prototype needs JavaScript and a shell for the scripts in its folder and the command-line tools its instructions call (bash). Our summary lists: The LobeHub repository checked out with dependencies installed; Bash, to run the runtime build script.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
LobeHub Interactive Prototype has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 1.6k tokens (SKILL.md is roughly 6.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 909 tokens, read only when the agent opens those files.
Skills that share tags, products or a category with LobeHub Interactive Prototype: HTML (plannotator/effective-html, 3.6k stars), Web Design Engineer (ConardLi/garden-skills, 13k stars), Product Design Workflow Bundle (XiaomiMiMo/MiMo-Code, 14k stars) and UI UX Pro Max (saoudi-h/solar-icons, 184 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
lobehub (a GitHub organization) maintains it in lobehub/lobehub, which has 83,044 GitHub stars. The repository holds 50 skills in this directory. The repository was last updated on October 8, 2026.
Source: lobehub/lobehub on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.