LLM Wiki
lewislulu/llm-wiki-skill
Build and maintain a Karpathy-style LLM knowledge base — a self-compiling Obsidian markdown wiki where an Agent ingests raw sources, compiles cross-linked concept/entity/summary pages, answers…
Helps you work out whether a situation is a zero-sum status game, a positive-sum wealth game or a single-player game, using an inner scorecard and an envy test drawn from Naval Ravikant's ideas.
SKILL.md written in Chinese; this summary is our English description.
$ npx skills add kangarooking/cangjie-skill --skill game-selection -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install kangarooking/cangjie-skill game-selection --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/kangarooking/cangjie-skill.git skills-src && mkdir -p .claude/skills && cp -r skills-src/books/naval-almanack-skill/game-selection .claude/skills/game-selection && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "game-selection" agent skill from https://github.com/kangarooking/cangjie-skill/tree/main/books/naval-almanack-skill/game-selection into .claude/skills/game-selection/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-selection", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/kangarooking/cangjie-skill/tree/main/books/naval-almanack-skill/game-selectionType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add kangarooking/cangjie-skill --skill game-selection -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install kangarooking/cangjie-skill game-selection --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kangarooking/cangjie-skill.git skills-src && mkdir -p .agents/skills && cp -r skills-src/books/naval-almanack-skill/game-selection .agents/skills/game-selection && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "game-selection" agent skill from https://github.com/kangarooking/cangjie-skill/tree/main/books/naval-almanack-skill/game-selection into .agents/skills/game-selection/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-selection", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kangarooking/cangjie-skill --skill game-selection -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install kangarooking/cangjie-skill game-selection --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kangarooking/cangjie-skill.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/books/naval-almanack-skill/game-selection .cursor/skills/game-selection && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "game-selection" agent skill from https://github.com/kangarooking/cangjie-skill/tree/main/books/naval-almanack-skill/game-selection into .cursor/skills/game-selection/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-selection", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/kangarooking/cangjie-skill.git --path books/naval-almanack-skill/game-selection--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add kangarooking/cangjie-skill --skill game-selection -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install kangarooking/cangjie-skill game-selection --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kangarooking/cangjie-skill.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/books/naval-almanack-skill/game-selection .gemini/skills/game-selection && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "game-selection" agent skill from https://github.com/kangarooking/cangjie-skill/tree/main/books/naval-almanack-skill/game-selection into .gemini/skills/game-selection/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-selection", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install kangarooking/cangjie-skill game-selectionInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add kangarooking/cangjie-skill --skill game-selection -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/kangarooking/cangjie-skill.git skills-src && mkdir -p .github/skills && cp -r skills-src/books/naval-almanack-skill/game-selection .github/skills/game-selection && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "game-selection" agent skill from https://github.com/kangarooking/cangjie-skill/tree/main/books/naval-almanack-skill/game-selection into .github/skills/game-selection/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-selection", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kangarooking/cangjie-skill --skill game-selection -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install kangarooking/cangjie-skill game-selection --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kangarooking/cangjie-skill.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/books/naval-almanack-skill/game-selection .opencode/skills/game-selection && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "game-selection" agent skill from https://github.com/kangarooking/cangjie-skill/tree/main/books/naval-almanack-skill/game-selection into .opencode/skills/game-selection/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-selection", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
game-selectionHelps you work out whether a situation is a zero-sum status game, a positive-sum wealth game or a single-player game, using an inner scorecard and an envy test drawn from Naval Ravikant's ideas.
The skill is distilled from The Almanack of Naval Ravikant and rests on one idea: people are in three games at once. Status games are zero-sum rankings, wealth games make the pie bigger, and the single-player game of happiness and growth has no outside scoreboard. The agent is meant to step in when you ask why people attack you, why everyone is stuck in a rat race, why you envy others or care so much what they think.
Its steps are to name the game type, test your scorecard by asking whether you would still do the thing with all outside opinion removed, run an envy test by asking whether you would swap lives completely with the person you envy, and then move at least one action this week onto purely inner standards. It is not for competitive strategy, such as winning a contest or promotion, and it admits that avoiding status games entirely is unrealistic inside organizations. The text is in Chinese, with test prompts and results files alongside.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit a28de55. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Status Games and Inner Scorecard loads about 651 tokens when it runs. Until then it costs about 51 tokens; SKILL.md has 159 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from kangarooking/cangjie-skill at commit a28de55, republished under its MIT licence (© kangarooking). 159 words, ~651 tokens.
.claude/skills/game-selection/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.财富创造是最近进化出来的正和游戏。地位争夺是古老的零和游戏。那些攻击财富创造的人通常只是在追求地位。……事实上,人生就是一场单人游戏。你是独自一个人来到世界的。也将独自死去。
— 纳瓦尔·拉维坎特, 《纳瓦尔宝典》 第一章·财富 / 第二章·幸福
人在一生中同时被卷入三种游戏,关键是识别自己在玩哪一种: ① 地位游戏(零和)——等级排名,赢家必须击倒别人,政治/体育/学术排名属此类;参与它会让人愤怒好斗; ② 财富游戏(正和)——把饼做大,人人可赢,是近现代才出现的新游戏; ③ 单人游戏(内在)——幸福、平静、自我成长,没有外部进度条和外部验证,所有真正的记分卡都在内在。 使用方法:被攻击时先问「他在玩什么游戏」(攻击创造财富者的人多在追求地位); 被攀比/妒忌困扰时,用巴菲特的内在/外在记分卡测试,并用妒忌消解法——「如果我不愿与他完全交换身份,妒忌就无意义」。
long-term-compounding 的区别: 本 skill 识别博弈结构;复利 skill 处理时间尺度happiness-skill 的区别: 本 skill 是博弈分类,幸福 skill 是状态训练识别游戏类型
测试记分卡
跑妒忌消解
回到单人游戏投入
long-term-compounding: 长期正和游戏 vs 零和地位游戏是两类判据,先分类再选long-term-compounding(正和/零和 vs 长期/短期)happiness-skill(单人游戏是幸福的地基)© kangarooking, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files in books/naval-almanack-skill/game-selection of kangarooking/cangjie-skill.
Open the folder on GitHubat commit a28de55
Status Games and Inner Scorecard next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Status Games and Inner Scorecard this skillkangarooking/cangjie-skill | 11k | — | ~651 | Automated safety check: Pass | MIT | |
| LLM Wikilewislulu/llm-wiki-skill | 655 | — | ~3.7k | Automated safety check: Pass | None | |
| Self Skill Creatornotdog1998/yourself-skill | 3.4k | — | ~2.5k | Automated safety check: Notes | MIT | |
| Morning Journal and Planningdavidhariri/life-system | 845 | — | ~1.7k | Automated safety check: Notes | None | |
| Munger Perspectivealchaincyf/munger-skill | 377 | 1 repos | ~3.7k | Automated safety check: Pass | MIT | |
| Daily Notes Workflowballred/obsidian-claude-pkm | 1.9k | — | ~2k | Automated safety check: Pass | MIT |
lewislulu/llm-wiki-skill
Build and maintain a Karpathy-style LLM knowledge base — a self-compiling Obsidian markdown wiki where an Agent ingests raw sources, compiles cross-linked concept/entity/summary pages, answers…
notdog1998/yourself-skill
Builds a personal self skill from your chat logs, diaries and photos, then lets you extend or correct it, working in English or Chinese.
davidhariri/life-system
Reviews yesterday's journal, checks today's to-dos against your inbox and active decisions, and asks pointed questions to keep daily actions aligned with your annual goals.
alchaincyf/munger-skill
查理·芒格的思维框架与表达方式。基于《穷查理宝典》、伯克希尔/Daily Journal股东会、 USC/哈佛演讲、访谈记录、外部批评等50+来源的深度调研, 提炼5个核心心智模型、8条决策启发式和完整的表达DNA。
ballred/obsidian-claude-pkm
Creates today's daily note in an Obsidian vault and guides morning, midday and evening routines for planning, task review and reflection.
huytieu/COG-second-brain
A passive daily work journal that Claude keeps FOR you so you never have to write it yourself.
kangarooking/cangjie-skill
Distills a book, video transcript, podcast, course or interview into a set of atomic, executable agent skills through a staged, verified pipeline.
kangarooking/cangjie-skill
Front door to a compact skill pack based on the Chinese edition of the Naval Almanack book, routing wealth, happiness and decision questions to the right reference card.
kangarooking/cangjie-skill
Answers questions on wealth, decisions, happiness and life philosophy using capability notes distilled from The Almanack of Naval Ravikant, routed by intent.
kangarooking/cangjie-skill
Helps someone stuck ruminating over an unchangeable situation decide whether to change it, accept it, or leave it, drawn from a chapter of Navalism-style writing.
kangarooking/cangjie-skill
Helps with big life and career choices you cannot settle, such as a new job, a move or a partnership, using three rules drawn from the Naval Almanack.
kangarooking/cangjie-skill
Guides someone through a framework for treating happiness as a trainable default state, built around desire management and staying present.
Categories
Helps you work out whether a situation is a zero-sum status game, a positive-sum wealth game or a single-player game, using an inner scorecard and an envy test drawn from Naval Ravikant's ideas. The skill is distilled from The Almanack of Naval Ravikant and rests on one idea: people are in three games at once. Status games are zero-sum rankings, wealth games make the pie bigger, and the single-player game of happiness and growth has no outside scoreboard.
Status Games and Inner Scorecard fits situations like: feeling attacked or belittled and wanting to understand what game the other person is playing; feeling worn down by comparison, status races or envy; questioning whether a goal is driven by outside approval or by your own standards.
Run `npx skills add kangarooking/cangjie-skill --skill game-selection -a claude-code`. Or copy the skill folder (books/naval-almanack-skill/game-selection in kangarooking/cangjie-skill) into .claude/skills/game-selection in your project. Claude Code loads it when a task matches its description.
Run `npx skills add kangarooking/cangjie-skill --skill game-selection -a codex`. Or copy the skill folder (books/naval-almanack-skill/game-selection in kangarooking/cangjie-skill) into .agents/skills/game-selection in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add kangarooking/cangjie-skill --skill game-selection -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/game-selection, .gemini/skills/game-selection, .github/skills/game-selection and .opencode/skills/game-selection in your project.
SKILL.md names no scripts, command-line tools or credentials: Status Games and Inner Scorecard is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Status Games and Inner Scorecard is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 651 tokens (SKILL.md is roughly 2.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Status Games and Inner Scorecard: LLM Wiki (lewislulu/llm-wiki-skill, 655 stars), Self Skill Creator (notdog1998/yourself-skill, 3.4k stars), Morning Journal and Planning (davidhariri/life-system, 845 stars) and Munger Perspective (alchaincyf/munger-skill, 377 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
kangarooking (a GitHub user) maintains it in kangarooking/cangjie-skill, which has 10,988 GitHub stars. The repository holds 22 skills in this directory. The repository was last updated on October 2, 2026.
Source: kangarooking/cangjie-skill on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.