Stitch to Remotion Walkthrough Videos
google-labs-code/stitch-skills
Builds walkthrough videos from Stitch design projects using Remotion, with transitions, zoom effects and text overlays on each screen.
Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion.
$ npx skills add Hainrixz/editor-pro-max --skill motion-designer -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Hainrixz/editor-pro-max motion-designer --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Hainrixz/editor-pro-max.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/motion-designer .claude/skills/motion-designer && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "motion-designer" agent skill from https://github.com/Hainrixz/editor-pro-max/tree/main/.agents/skills/motion-designer into .claude/skills/motion-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-designer", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Hainrixz/editor-pro-max/tree/main/.agents/skills/motion-designerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Hainrixz/editor-pro-max --skill motion-designer -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Hainrixz/editor-pro-max motion-designer --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Hainrixz/editor-pro-max.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/motion-designer .agents/skills/motion-designer && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "motion-designer" agent skill from https://github.com/Hainrixz/editor-pro-max/tree/main/.agents/skills/motion-designer into .agents/skills/motion-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-designer", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Hainrixz/editor-pro-max --skill motion-designer -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Hainrixz/editor-pro-max motion-designer --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Hainrixz/editor-pro-max.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/motion-designer .cursor/skills/motion-designer && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "motion-designer" agent skill from https://github.com/Hainrixz/editor-pro-max/tree/main/.agents/skills/motion-designer into .cursor/skills/motion-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-designer", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Hainrixz/editor-pro-max.git --path .agents/skills/motion-designer--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Hainrixz/editor-pro-max --skill motion-designer -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Hainrixz/editor-pro-max motion-designer --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Hainrixz/editor-pro-max.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/motion-designer .gemini/skills/motion-designer && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "motion-designer" agent skill from https://github.com/Hainrixz/editor-pro-max/tree/main/.agents/skills/motion-designer into .gemini/skills/motion-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-designer", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Hainrixz/editor-pro-max motion-designerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Hainrixz/editor-pro-max --skill motion-designer -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Hainrixz/editor-pro-max.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/motion-designer .github/skills/motion-designer && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "motion-designer" agent skill from https://github.com/Hainrixz/editor-pro-max/tree/main/.agents/skills/motion-designer into .github/skills/motion-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-designer", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Hainrixz/editor-pro-max --skill motion-designer -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Hainrixz/editor-pro-max motion-designer --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Hainrixz/editor-pro-max.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/motion-designer .opencode/skills/motion-designer && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "motion-designer" agent skill from https://github.com/Hainrixz/editor-pro-max/tree/main/.agents/skills/motion-designer into .opencode/skills/motion-designer/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-designer", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
motion-designerAdvanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion.
Motion Designer is an agent skill from Hainrixz/editor-pro-max. Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion. Use when creating video specs, planning motion graphics, designing animations, or when asked to "create a video", "design motion graphics", "plan video content", or "spec out a video". Produces detailed scene-by-scene specifications with timing, audio, sound effects, and animation descriptions.
Its SKILL.md is about 2.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 10 other files (for example `rules/_video-spec-template.md`, `rules/audio-design.md` and `rules/camera-movement.md`).
It sits in Media & Creative, covering Motion graphics, Video production and Music and audio generation. It works with Remotion. The repository describes itself as: AI-powered video editor by @soyenriquerocha — built with Remotion + Claude Code. Describe videos in natural language, get professional MP4s. 25 components, 9 templates, 7 skills.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 743f46c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Motion Designer loads about 2.3k tokens when it runs. Until then it costs about 117 tokens; SKILL.md has 904 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 904 words (~2,314 tokens).
“Expert motion design guidance for creating compelling, engaging videos. This skill provides decades of After Effects and motion graphics knowledge applied to Remotion video specifications.”
SKILL.md and 9 other files in .agents/skills/motion-designer of Hainrixz/editor-pro-max.
Open the folder on GitHubat commit 743f46c
Motion Designer next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Motion Designer this skillHainrixz/editor-pro-max | 264 | — | ~2.3k | Automated safety check: Pass | Custom licence | |
| Stitch to Remotion Walkthrough Videosgoogle-labs-code/stitch-skills | 8.4k | 6 repos | ~3.2k | Automated safety check: Notes | Apache-2.0 | |
| Video ShotcraftVincentwei1021/video-shotcraft | 11k | — | ~2.6k | Automated safety check: Pass | Apache-2.0 | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 59k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Music to Videoheygen-com/hyperframes | 59k | 3 repos | ~4.7k | Automated safety check: Notes | Apache-2.0 | |
| Create Remotion GeistMarve10s/Better-Fullstack | 754 | — | ~1.4k | Automated safety check: Pass | MIT |
google-labs-code/stitch-skills
Builds walkthrough videos from Stitch design projects using Remotion, with transitions, zoom effects and text overlays on each screen.
Vincentwei1021/video-shotcraft
Makes cinematic product videos with Remotion from shot recipe cards, a ready template, real page screenshots, camera moves and sound design, or builds a single animated shot.
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
heygen-com/hyperframes
Turns a music track into a beat-synced HyperFrames video such as a lyric video, slideshow or kinetic promo, with any supplied images or clips cut onto the beat grid.
Marve10s/Better-Fullstack
Create Remotion videos using the Geist design system aesthetic.
Rieranthony/product-film-skill
Builds a showreel-grade product film in Remotion using the product's own design tokens, components and voice, from a guided interview through a verified final render.
Hainrixz/editor-pro-max
Helps choose and drop in animated React components from Magic UI and React Bits for landing pages, marketing sites and dashboards, instead of hand-coding animations.
Hainrixz/editor-pro-max
Renders MP4 videos from React and Remotion TSX code through the inference.sh CLI, with settings for resolution, frame rate, duration and codec.
Hainrixz/editor-pro-max
Guides React animation work with GSAP, Motion, Anime.js and Lenis for scroll effects, page transitions, text effects and generative visuals, with a library decision table.
Hainrixz/editor-pro-max
Guides explainer video production from script formulas and pacing rules to scene generation with the inference.sh command line.
Hainrixz/editor-pro-max
Drives a live browser through the Playwright MCP server to navigate, inspect, fill forms and screenshot pages, with snapshot-first habits and output-size care.
Works with
Categories
Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion. Motion Designer is an agent skill from Hainrixz/editor-pro-max. Advanced motion designer with decades of After Effects and motion graphics experience, specialized in creating engaging video specifications for Remotion.
Motion Designer fits situations like: creating video specs; planning motion graphics; designing animations; asked to create a video.
Run `npx skills add Hainrixz/editor-pro-max --skill motion-designer -a claude-code`. Or copy the skill folder (.agents/skills/motion-designer in Hainrixz/editor-pro-max) into .claude/skills/motion-designer in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Hainrixz/editor-pro-max --skill motion-designer -a codex`. Or copy the skill folder (.agents/skills/motion-designer in Hainrixz/editor-pro-max) into .agents/skills/motion-designer in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Hainrixz/editor-pro-max --skill motion-designer -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/motion-designer, .gemini/skills/motion-designer, .github/skills/motion-designer and .opencode/skills/motion-designer in your project.
SKILL.md names no scripts, command-line tools or credentials: Motion Designer is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Motion Designer has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 2.3k tokens (SKILL.md is roughly 9.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Motion Designer: Stitch to Remotion Walkthrough Videos (google-labs-code/stitch-skills, 8.4k stars), Video Shotcraft (Vincentwei1021/video-shotcraft, 11k stars), HyperFrames Video Entry Point (heygen-com/hyperframes, 59k stars) and Music to Video (heygen-com/hyperframes, 59k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Hainrixz (a GitHub user) maintains it in Hainrixz/editor-pro-max, which has 264 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on March 26, 2026.
Source: Hainrixz/editor-pro-max on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.