Agent skill

Game Server Security

by gmh5225 in gmh5225/awesome-game-security

Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay.

MITAuto-check passedGame Development

Install Game Server Security

skills CLI
$ npx skills add gmh5225/awesome-game-security --skill game-server-security -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install gmh5225/awesome-game-security game-server-security --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/game-server-security .claude/skills/game-server-security && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
game-server-security
GitHub stars
3.6k
Token cost
~258 tokens
SKILL.md length
81 words
Files
4 (incl. references)
Skills in repo
12
Repo updated
First seen
Licence
MIT

At a glance

Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay.

  • Backend state is the security boundary
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Tasks that involve Multiplayer and networking
  • Tasks that involve Database administration

What it does

Game Server Security is an agent skill from gmh5225/awesome-game-security. Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay. Use when server or backend state is the security boundary.

Its SKILL.md is about 260 tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `references/repository-resources.md`, `references/review-guide.md` and `references/time-ordering-and-replay.md`).

It sits in Game Development, covering Multiplayer and networking, Database administration and Authorization and RBAC. The repository describes itself as: awesome game security [Welcome to PR]. The licence is MIT.

When your agent uses it

  • Backend state is the security boundary
  • Tasks that involve Multiplayer and networking
  • Tasks that involve Database administration

Example prompts

  • “/game-server-security”

What it can do on your machine

Read from SKILL.md and the folder at commit 8502288. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Game Server Security loads about 258 tokens when it runs, and up to ~5.2k if it reads all its reference files. Until then it costs about 51 tokens; SKILL.md has 81 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~51
When it runs · the whole SKILL.md, loaded when a task matches
~258
With references · SKILL.md plus every file in references/, read only if the agent opens them
~5.2k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from gmh5225/awesome-game-security at commit 8502288, republished under its MIT licence (© gmh5225). 81 words, ~258 tokens.

Download SKILL.mdSave it as .claude/skills/game-server-security/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
game-server-security
description
Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay. Use when server or backend state is the security boundary.

Game server and backend security

Trace one consequential operation across client, transport, server, backend, provider, and durable state. Authentication is an input to authorization, not a substitute for it.

Topic routing

Use anti-cheat-systems for detector enforcement, game-engine-resources for engine replication models, and game-supply-chain-security for released server or plugin artifacts.

© gmh5225, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files (references) in .claude/skills/game-server-security of gmh5225/awesome-game-security.

  • SKILL.md
  • references/repository-resources.md
  • references/review-guide.md
  • references/time-ordering-and-replay.md

Open the folder on GitHubat commit 8502288

Compare with similar skills

Game Server Security next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Game Server Security compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Game Server Security this skillgmh5225/awesome-game-security3.6k—~258Automated safety check: PassMIT
Securing Historian Server In Ot Environmentmukul975/Anthropic-Cybersecurity-Skills34k—~3.8kAutomated safety check: PassApache-2.0
Sap Dataspheresecondsky/sap-skills462—~6kAutomated safety check: PassGPL-3.0
Glmv Web Replicationzai-org/GLM-skills476—~4.8kAutomated safety check: PassApache-2.0
Ue Specifiersfjz13/UnrealSpecifiers1.1k—~1.4kAutomated safety check: PassCustom licence
Designing Distributed System Testsshenli/distributed-system-testing231—~7kAutomated safety check: PassMIT

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More from gmh5225/awesome-game-security

All 12 skills in this repo
  • Awesome Game Security Overview

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  • Game Security Research Rigor

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  • Anti Cheat Systems

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    Analyze layered anti-cheat architecture, detection evidence, telemetry, and enforcement tradeoffs.

    3.6k GitHub stars~353 tokensUpdated today
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  • Dma Attack Techniques

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  • Game Engine Resources

    gmh5225/awesome-game-security

    Analyze game-engine internals and select version-matched resources for Unreal, Unity, Source, Godot, or custom engines.

    3.6k GitHub stars~281 tokensUpdated today
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  • Game Hacking Techniques

    gmh5225/awesome-game-security

    Classify game-cheat capabilities and their defensive implications across memory, injection, rendering, input, engines, kernels, DMA, and remote transports.

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Questions about Game Server Security

What does Game Server Security do?

Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay. Game Server Security is an agent skill from gmh5225/awesome-game-security. Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay.

When should I use Game Server Security?

Game Server Security fits situations like: backend state is the security boundary; tasks that involve Multiplayer and networking; tasks that involve Database administration.

How do I install Game Server Security in Claude Code?

Run `npx skills add gmh5225/awesome-game-security --skill game-server-security -a claude-code`. Or copy the skill folder (.claude/skills/game-server-security in gmh5225/awesome-game-security) into .claude/skills/game-server-security in your project. Claude Code loads it when a task matches its description.

How do I install Game Server Security in Codex?

Run `npx skills add gmh5225/awesome-game-security --skill game-server-security -a codex`. Or copy the skill folder (.claude/skills/game-server-security in gmh5225/awesome-game-security) into .agents/skills/game-server-security in your project. Codex loads it when a task matches its description.

Can I use Game Server Security in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add gmh5225/awesome-game-security --skill game-server-security -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/game-server-security, .gemini/skills/game-server-security, .github/skills/game-server-security and .opencode/skills/game-server-security in your project.

What does Game Server Security need to run?

SKILL.md names no scripts, command-line tools or credentials: Game Server Security is instructions for the agent only.

Does Game Server Security access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Game Server Security safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Game Server Security use?

Game Server Security is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Game Server Security use?

About 258 tokens (SKILL.md is roughly 1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 5k tokens, read only when the agent opens those files.

What are the alternatives to Game Server Security?

Skills that share tags, products or a category with Game Server Security: Securing Historian Server In Ot Environment (mukul975/Anthropic-Cybersecurity-Skills, 34k stars), Sap Datasphere (secondsky/sap-skills, 462 stars), Glmv Web Replication (zai-org/GLM-skills, 476 stars) and Ue Specifiers (fjz13/UnrealSpecifiers, 1.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Game Server Security?

gmh5225 (a GitHub user) maintains it in gmh5225/awesome-game-security, which has 3,584 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on October 9, 2026.

Source: gmh5225/awesome-game-security on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.