Claims
ruvnet/ruflo
Claims-based authorization for agents and operations. An agent skill from ruvnet/ruflo.
Verify consequential or disputed game-security claims with primary sources, reproducible evidence, explicit trust boundaries, and calibrated uncertainty.
$ npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install gmh5225/awesome-game-security game-security-research-rigor --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/research-rigor .claude/skills/game-security-research-rigor && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "game-security-research-rigor" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/research-rigor into .claude/skills/game-security-research-rigor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-security-research-rigor", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/research-rigorType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install gmh5225/awesome-game-security game-security-research-rigor --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/research-rigor .agents/skills/game-security-research-rigor && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "game-security-research-rigor" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/research-rigor into .agents/skills/game-security-research-rigor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-security-research-rigor", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install gmh5225/awesome-game-security game-security-research-rigor --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/research-rigor .cursor/skills/game-security-research-rigor && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "game-security-research-rigor" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/research-rigor into .cursor/skills/game-security-research-rigor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-security-research-rigor", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/gmh5225/awesome-game-security.git --path .claude/skills/research-rigor--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install gmh5225/awesome-game-security game-security-research-rigor --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/research-rigor .gemini/skills/game-security-research-rigor && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "game-security-research-rigor" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/research-rigor into .gemini/skills/game-security-research-rigor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-security-research-rigor", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install gmh5225/awesome-game-security game-security-research-rigorInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/research-rigor .github/skills/game-security-research-rigor && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "game-security-research-rigor" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/research-rigor into .github/skills/game-security-research-rigor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-security-research-rigor", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install gmh5225/awesome-game-security game-security-research-rigor --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/research-rigor .opencode/skills/game-security-research-rigor && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "game-security-research-rigor" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/research-rigor into .opencode/skills/game-security-research-rigor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "game-security-research-rigor", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
game-security-research-rigorVerify consequential or disputed game-security claims with primary sources, reproducible evidence, explicit trust boundaries, and calibrated uncertainty.
Game Security Research Rigor is an agent skill from gmh5225/awesome-game-security. Verify consequential or disputed game-security claims with primary sources, reproducible evidence, explicit trust boundaries, and calibrated uncertainty. Use alongside a domain skill when evidence quality affects the conclusion.
Its SKILL.md is about 330 tokens, which your agent loads only when the skill is triggered. The skill folder holds 12 other files, including scripts, reference files and assets (for example `assets/evaluation-cases.json`, `assets/review-2026-09-09.json` and `references/claims-and-workflow.md`).
The repository describes itself as: awesome game security [Welcome to PR]. The licence is MIT.
Read from SKILL.md and the folder at commit 2940106. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (Python), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Game Security Research Rigor loads about 326 tokens when it runs, and up to ~6.9k if it reads all its reference files. Until then it costs about 64 tokens; SKILL.md has 104 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from gmh5225/awesome-game-security at commit 2940106, republished under its MIT licence (© gmh5225). 104 words, ~326 tokens.
.claude/skills/game-security-research-rigor/SKILL.md (or your agent's skills folder). This skill also uses 9 other files; get the full folder from GitHub.Keep conclusions no stronger than the evidence. Separate observation, finding, attribution, and action, and record temporal and environmental limits.
State what would falsify the conclusion and what evidence remains unavailable. Do not convert a repository summary, community report, or absence of evidence into a verified product claim.
© gmh5225, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 9 other files (scripts, references, assets) in .claude/skills/research-rigor of gmh5225/awesome-game-security.
Open the folder on GitHubat commit 2940106
Game Security Research Rigor next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Game Security Research Rigor this skillgmh5225/awesome-game-security | 3.6k | — | ~326 | Automated safety check: Pass | MIT | |
| Claimsruvnet/ruflo | 74k | 1 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Refund And Disputesuperset-sh/superset | 15k | — | ~1.3k | Automated safety check: Pass | Custom licence | |
| Dos Verify Done Claimssickn33/agentic-awesome-skills | 47k | 1 repos | ~2.1k | Automated safety check: Pass | MIT | |
| Claim Chartanthropics/claude-for-legal | 9.6k | 2 repos | ~10k | Automated safety check: Pass | Apache-2.0 | |
| Paper Claim Auditwanshuiyin/Auto-claude-code-research-in-sleep | 17k | 1 repos | ~3.5k | Automated safety check: Notes | MIT |
ruvnet/ruflo
Claims-based authorization for agents and operations. An agent skill from ruvnet/ruflo.
superset-sh/superset
Move money back to a customer in Stripe, or respond to a dispute, with the checks that belong in front of an irreversible write — read the charge first, fix the exact amount, and clear Stripe's…
sickn33/agentic-awesome-skills
Before accepting an agent's 'done / shipped / fixed' claim, verify it against ground truth (git ancestry + the commit's own diff) using the DOS kernel's dos verify and dos commit-audit — never the…
anthropics/claude-for-legal
Build or review an element chart — a patent claim chart (infringement, invalidity, or review) or a civil element chart for any cause of action or defense — with every cell pin-cited and gap…
wanshuiyin/Auto-claude-code-research-in-sleep
Zero-context verification that every number, comparison, and scope claim in the paper matches raw result files.
mohitagw15856/pm-claude-skills
Handle a dispute with a contractor — unfinished work, poor quality, overcharging, or a no-show — with a path that protects your money and your options.
gmh5225/awesome-game-security
Find, select, classify, or maintain resources in awesome-game-security.
gmh5225/awesome-game-security
Analyze layered anti-cheat architecture, detection evidence, telemetry, and enforcement tradeoffs.
gmh5225/awesome-game-security
Analyze PCIe DMA threats, host-mediated memory acquisition, FPGA behavior, and IOMMU defenses.
gmh5225/awesome-game-security
Analyze game-engine internals and select version-matched resources for Unreal, Unity, Source, Godot, or custom engines.
gmh5225/awesome-game-security
Classify game-cheat capabilities and their defensive implications across memory, injection, rendering, input, engines, kernels, DMA, and remote transports.
gmh5225/awesome-game-security
Review multiplayer authority, RPCs, sessions, authorization, replication, inventory, economy, purchases, retries, and replay.
Verify consequential or disputed game-security claims with primary sources, reproducible evidence, explicit trust boundaries, and calibrated uncertainty. Game Security Research Rigor is an agent skill from gmh5225/awesome-game-security. Verify consequential or disputed game-security claims with primary sources, reproducible evidence, explicit trust boundaries, and calibrated uncertainty.
Run `npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a claude-code`. Or copy the skill folder (.claude/skills/research-rigor in gmh5225/awesome-game-security) into .claude/skills/game-security-research-rigor in your project. Claude Code loads it when a task matches its description.
Run `npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a codex`. Or copy the skill folder (.claude/skills/research-rigor in gmh5225/awesome-game-security) into .agents/skills/game-security-research-rigor in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add gmh5225/awesome-game-security --skill game-security-research-rigor -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/game-security-research-rigor, .gemini/skills/game-security-research-rigor, .github/skills/game-security-research-rigor and .opencode/skills/game-security-research-rigor in your project.
Going by SKILL.md and its folder, Game Security Research Rigor needs Python for the scripts in its folder. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Game Security Research Rigor is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 326 tokens (SKILL.md is roughly 1.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 6.5k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Game Security Research Rigor: Claims (ruvnet/ruflo, 74k stars), Refund And Dispute (superset-sh/superset, 15k stars), Dos Verify Done Claims (sickn33/agentic-awesome-skills, 47k stars) and Claim Chart (anthropics/claude-for-legal, 9.6k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
gmh5225 (a GitHub user) maintains it in gmh5225/awesome-game-security, which has 3,596 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on October 11, 2026.
Source: gmh5225/awesome-game-security on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.