MAUI Integration Test Runner
dotnet/maui
Builds and packs .NET MAUI, installs the local workloads and runs integration tests for templates, samples and end-to-end scenarios by category.
Run integration tests using the Pester framework. An agent skill from getsentry/sentry-unreal.
$ npx skills add getsentry/sentry-unreal --skill ue-integration-test -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install getsentry/sentry-unreal ue-integration-test --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/getsentry/sentry-unreal.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/ue-integration-test .claude/skills/ue-integration-test && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ue-integration-test" agent skill from https://github.com/getsentry/sentry-unreal/tree/main/.claude/skills/ue-integration-test into .claude/skills/ue-integration-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ue-integration-test", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/getsentry/sentry-unreal/tree/main/.claude/skills/ue-integration-testType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add getsentry/sentry-unreal --skill ue-integration-test -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install getsentry/sentry-unreal ue-integration-test --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/getsentry/sentry-unreal.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/ue-integration-test .agents/skills/ue-integration-test && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ue-integration-test" agent skill from https://github.com/getsentry/sentry-unreal/tree/main/.claude/skills/ue-integration-test into .agents/skills/ue-integration-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ue-integration-test", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add getsentry/sentry-unreal --skill ue-integration-test -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install getsentry/sentry-unreal ue-integration-test --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/getsentry/sentry-unreal.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/ue-integration-test .cursor/skills/ue-integration-test && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ue-integration-test" agent skill from https://github.com/getsentry/sentry-unreal/tree/main/.claude/skills/ue-integration-test into .cursor/skills/ue-integration-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ue-integration-test", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/getsentry/sentry-unreal.git --path .claude/skills/ue-integration-test--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add getsentry/sentry-unreal --skill ue-integration-test -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install getsentry/sentry-unreal ue-integration-test --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/getsentry/sentry-unreal.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/ue-integration-test .gemini/skills/ue-integration-test && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ue-integration-test" agent skill from https://github.com/getsentry/sentry-unreal/tree/main/.claude/skills/ue-integration-test into .gemini/skills/ue-integration-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ue-integration-test", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install getsentry/sentry-unreal ue-integration-testInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add getsentry/sentry-unreal --skill ue-integration-test -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/getsentry/sentry-unreal.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/ue-integration-test .github/skills/ue-integration-test && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ue-integration-test" agent skill from https://github.com/getsentry/sentry-unreal/tree/main/.claude/skills/ue-integration-test into .github/skills/ue-integration-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ue-integration-test", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add getsentry/sentry-unreal --skill ue-integration-test -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install getsentry/sentry-unreal ue-integration-test --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/getsentry/sentry-unreal.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/ue-integration-test .opencode/skills/ue-integration-test && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ue-integration-test" agent skill from https://github.com/getsentry/sentry-unreal/tree/main/.claude/skills/ue-integration-test into .opencode/skills/ue-integration-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ue-integration-test", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
ue-integration-testRun integration tests using the Pester framework. An agent skill from getsentry/sentry-unreal.
Ue Integration Test is an agent skill from getsentry/sentry-unreal, published by the product's own GitHub organization. Run integration tests using the Pester framework
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA, covering Integration testing. It works with Sentry, Android and PowerShell. The repository describes itself as: Sentry SDK for Unreal Engine. The licence is MIT.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 08833c2. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pwshcmakeadbFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
SENTRY_AUTH_TOKENSAUCE_ACCESS_KEYFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Ue Integration Test loads about 1.2k tokens when it runs. Until then it costs about 17 tokens; SKILL.md has 417 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from getsentry/sentry-unreal at commit 08833c2, republished under its MIT licence (© getsentry). 417 words, ~1,163 tokens.
.claude/skills/ue-integration-test/SKILL.md (or your agent's skills folder).Run integration tests for the Sentry Unreal SDK using the Pester framework and app-runner module.
Refer to integration-test/README.md for detailed documentation on test coverage, CI integration, and SauceLabs configuration.
Before running tests, verify the following are available:
Install-Module -Name Pester -Force -SkipPublisherCheckDevelopment configuration (Shipping builds lack log output required by tests). If not built, suggest running /ue-build first.Run CMake to download the app-runner PowerShell module (this step does not require env vars):
cd integration-test && cmake -B build -S .Look for the built application in sample/dist/ first (the default output of /ue-build):
| Platform | Expected path |
|---|---|
| Windows | sample/dist/Windows/SentryPlayground.exe |
| macOS | sample/dist/Mac/SentryPlayground.app/Contents/MacOS/SentryPlayground |
| Linux | sample/dist/Linux/SentryPlayground.sh |
| Android (emulator) | sample/dist/Android/SentryPlayground-x64.apk |
| Android (device/cloud) | sample/dist/Android/SentryPlayground-arm64.apk |
Resolve SENTRY_UNREAL_TEST_APP_PATH in this order:
sample/dist/, set the env var to its absolute path.SENTRY_UNREAL_TEST_APP_PATH is already set, use its current value.Check that required env vars are set (use PowerShell .NET method on Windows: [System.Environment]::GetEnvironmentVariable('VAR_NAME')). Verify non-empty only, never print values:
Common (always required):
SENTRY_UNREAL_TEST_DSNSENTRY_AUTH_TOKENSENTRY_UNREAL_TEST_APP_PATH - resolved automatically in step 2, or set manuallyAndroid via SauceLabs (required for cloud testing):
SAUCE_USERNAMESAUCE_ACCESS_KEYSAUCE_REGION - e.g., us-west-1, eu-central-1SAUCE_DEVICE_NAME - must match a device available in the specified region; datacenter suffix must align with region (us-west-1 requires _sjc1, eu-central-1 requires _fra1)Android via ADB (local testing):
adb devicesIf any required variable is missing, list which ones are missing and ask the user to set them before proceeding.
Determine the platform from conversation context:
Integration.Desktop.Tests.ps1Integration.Android.Tests.ps1If the platform is unclear, ask the user.
Execute from the integration-test/ directory:
cd integration-test
# Desktop (Windows, Linux, macOS)
pwsh -Command 'Invoke-Pester ./Integration.Desktop.Tests.ps1'
# Android
pwsh -Command 'Invoke-Pester ./Integration.Android.Tests.ps1'When iterating on a single test, filter by its name instead of rerunning the whole suite:
pwsh -Command 'Invoke-Pester ./Integration.Desktop.Tests.ps1 -FullNameFilter "*crash*"'The full suite can take longer than the default command timeout — run it in the background and monitor its output, or raise the timeout accordingly.
Test outputs are saved to integration-test/output/:
| Platform | Output files |
|---|---|
| Desktop | *-crash-stdout.log, *-crash-stderr.log, *-crash-result.json, *-message-stdout.log, *-message-stderr.log, *-message-result.json, event-*.json |
| Android | *-logcat.txt, event-*.json |
If tests fail, check these output files and event-*.json (events fetched from Sentry API) for debugging.
The SENTRY_APP_RUNNER environment variable, if set, points to the app-runner module source code for deeper investigation.
© getsentry, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/ue-integration-test of getsentry/sentry-unreal.
Open the folder on GitHubat commit 08833c2
Ue Integration Test next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Ue Integration Test this skillgetsentry/sentry-unreal | 173 | — | ~1.2k | Automated safety check: Pass | MIT | |
| MAUI Integration Test Runnerdotnet/maui | 23k | — | ~2.1k | Automated safety check: Pass | MIT | |
| Diagnosing Bugsgetsentry/sentry-react-native | 1.8k | — | ~1.4k | Automated safety check: Pass | MIT | |
| Avm Tf TestingAzure/terraform-azurerm-avm-ptn-alz | 135 | — | ~1.8k | Automated safety check: Pass | MIT | |
| MAUI Device Test Runnerdotnet/maui | 23k | — | ~3.3k | Automated safety check: Pass | MIT | |
| Om Prepare Test Envgo-musicfox/go-musicfox | 2.6k | 1 repos | ~4k | Automated safety check: Notes | GPL-3.0 |
dotnet/maui
Builds and packs .NET MAUI, installs the local workloads and runs integration tests for templates, samples and end-to-end scenarios by category.
getsentry/sentry-react-native
A discipline for hard bugs, flaky tests, CI hangs, native crashes, and performance regressions in this SDK.
Azure/terraform-azurerm-avm-ptn-alz
A skill your agent uses for AVM Terraform validation, provider-mocked unit tests, real-Azure integration tests, E2E example tests, PowerShell hooks, OIDC, policy checks, and Avm.Authoring CI behavior.
dotnet/maui
Builds and runs .NET MAUI device tests locally on iOS simulators, MacCatalyst, Android emulators or Windows, with optional category filtering.
go-musicfox/go-musicfox
Prepare a reusable, technology-agnostic environment for local tests and QA.
getsentry/sentry
Generate hybrid cloud tests for the Sentry codebase. An agent skill from getsentry/sentry.
getsentry/sentry-unreal
Build plugin SDK dependencies locally and refresh ThirdParty binaries
getsentry/sentry-unreal
Build the SentryPlayground sample project for a target platform
getsentry/sentry-unreal
Run Sentry unit tests via Unreal automation. An agent skill from getsentry/sentry-unreal.
getsentry/sentry-unreal
Package plugin and update file snapshot
Works with
Categories
Run integration tests using the Pester framework. An agent skill from getsentry/sentry-unreal. Ue Integration Test is an agent skill from getsentry/sentry-unreal, published by the product's own GitHub organization.
Ue Integration Test fits situations like: tasks that involve Integration testing.
Run `npx skills add getsentry/sentry-unreal --skill ue-integration-test -a claude-code`. Or copy the skill folder (.claude/skills/ue-integration-test in getsentry/sentry-unreal) into .claude/skills/ue-integration-test in your project. Claude Code loads it when a task matches its description.
Run `npx skills add getsentry/sentry-unreal --skill ue-integration-test -a codex`. Or copy the skill folder (.claude/skills/ue-integration-test in getsentry/sentry-unreal) into .agents/skills/ue-integration-test in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add getsentry/sentry-unreal --skill ue-integration-test -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ue-integration-test, .gemini/skills/ue-integration-test, .github/skills/ue-integration-test and .opencode/skills/ue-integration-test in your project.
Going by SKILL.md and its folder, Ue Integration Test needs the command-line tools its instructions call (pwsh, cmake and adb) and credentials named SENTRY_AUTH_TOKEN and SAUCE_ACCESS_KEY. Our summary lists: A credential in SENTRY_AUTH_TOKEN; A credential in SAUCE_ACCESS_KEY.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Ue Integration Test is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Ue Integration Test: MAUI Integration Test Runner (dotnet/maui, 23k stars), Diagnosing Bugs (getsentry/sentry-react-native, 1.8k stars), Avm Tf Testing (Azure/terraform-azurerm-avm-ptn-alz, 135 stars) and MAUI Device Test Runner (dotnet/maui, 23k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
getsentry (a GitHub organization, an official publisher) maintains it in getsentry/sentry-unreal, which has 173 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on October 7, 2026.
Source: getsentry/sentry-unreal on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.