UI Styling
Ohh-889/skyroc
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs.
Wireframe-first pass — outputs an ASCII layout + state list + content inventory + question list before any code.
$ npx skills add educlopez/ui-craft --skill shape -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install educlopez/ui-craft shape --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/shape .claude/skills/shape && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "shape" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/shape into .claude/skills/shape/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shape", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/educlopez/ui-craft/tree/main/.codex/skills/shapeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add educlopez/ui-craft --skill shape -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install educlopez/ui-craft shape --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.codex/skills/shape .agents/skills/shape && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "shape" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/shape into .agents/skills/shape/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shape", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add educlopez/ui-craft --skill shape -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install educlopez/ui-craft shape --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.codex/skills/shape .cursor/skills/shape && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "shape" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/shape into .cursor/skills/shape/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shape", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/educlopez/ui-craft.git --path .codex/skills/shape--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add educlopez/ui-craft --skill shape -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install educlopez/ui-craft shape --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.codex/skills/shape .gemini/skills/shape && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "shape" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/shape into .gemini/skills/shape/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shape", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install educlopez/ui-craft shapeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add educlopez/ui-craft --skill shape -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .github/skills && cp -r skills-src/.codex/skills/shape .github/skills/shape && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "shape" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/shape into .github/skills/shape/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shape", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add educlopez/ui-craft --skill shape -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install educlopez/ui-craft shape --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.codex/skills/shape .opencode/skills/shape && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "shape" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/shape into .opencode/skills/shape/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "shape", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
shapeWireframe-first pass — outputs an ASCII layout + state list + content inventory + question list before any code.
Shape is an agent skill from educlopez/ui-craft. Wireframe-first pass — outputs an ASCII layout + state list + content inventory + question list before any code. Use when starting a new screen from scratch or when the user's brief is still ambiguous. Invoke when the user asks for shape on their UI, or mentions 'shape' alongside design / UI / frontend work.
Its SKILL.md is about 1.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering UI design. The repository describes itself as: Design engineering system for AI coding agents — ship UI with craft-level quality. Install as an agent skill. The licence is MIT.
Read from SKILL.md and the folder at commit ceecc8e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Shape loads about 1.6k tokens when it runs. Until then it costs about 79 tokens; SKILL.md has 628 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from educlopez/ui-craft at commit ceecc8e, republished under its MIT licence (© educlopez). 628 words, ~1,558 tokens.
.claude/skills/shape/SKILL.md (or your agent's skills folder).<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->
Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Shape the UI for $ARGUMENTS before writing code. Load the ui-craft skill.
This command produces a shape artifact, not JSX. The point is to force low-fi thinking — content inventory, layout regions, state coverage, open questions — before any component is written. Skipping this step is how generic AI UIs get built: straight to hi-fi, no discovery, every screen looks the same.
Step 1 — Clarify (3-5 questions). Ask the user before shaping. Don't guess. Minimum questions:
Step 2 — Content inventory. Bullet list of every piece of content that will appear. Annotate each by priority:
Example:
- P0 Headline (one line, the value prop)
- P0 Primary CTA
- P0 Hero chart / metric
- P1 Secondary nav tabs
- P1 Recent activity list
- P2 Export / integrations menuStep 3 — ASCII layout. Low-fi sketch showing regions. No specific copy, no colors, no font sizes. One desktop variant + one mobile variant. Use box characters:
Desktop
┌──────────────────────────────────────────────┐
│ [logo] [nav] [user] │
├──────────────────────────────────────────────┤
│ ┌────────────────┐ ┌───────────────────┐ │
│ │ Headline + sub │ │ │ │
│ │ │ │ Hero visual │ │
│ │ [Primary CTA] │ │ │ │
│ └────────────────┘ └───────────────────┘ │
│ │
│ ── Social proof row ── │
│ │
│ ┌─── Feature 1 ───┐ ┌─── Feature 2 ───┐ │
│ └─────────────────┘ └─────────────────┘ │
└──────────────────────────────────────────────┘
Mobile
┌──────────────────┐
│ [logo] [☰] │
├──────────────────┤
│ Headline + sub │
│ │
│ [Primary CTA] │
│ │
│ ┌── Hero ──┐ │
│ └──────────┘ │
│ │
│ Social proof │
│ │
│ Feature 1 │
│ Feature 2 │
└──────────────────┘Asymmetry is fine and often better — don't force center-everything.
Step 4 — State list. Enumerate the states this screen must handle. Point at references/state-design.md for the contracts.
Mark each as required / optional (why) / N/A.
Step 5 — Open questions. Do NOT start coding until these are answered. Default set:
SKILL.md.)typography.md.)stack.md if the user opts in.)accessibility.md?Knob awareness.
CRAFT_LEVEL ≥ 7, add two more sections:references/motion.md.CRAFT_LEVEL ≤ 4, strip Step 4 to idle / loading / error only. Skip the motion shape.Step 6 — Offer to persist to .ui-craft/spec.md (opt-in).
After printing all five steps, offer to write the output as a spec section:
"Write this shape to
.ui-craft/spec.mdas## Surface: <name>? (Persists the composition choice, layout, and acceptance bar for the build phase.)"
## Surface: <name> section following the template in ../skills/ui-craft/references/spec.md, then write or append to .ui-craft/spec.md. Confirm in one line: "Written to .ui-craft/spec.md → ## Surface: <name>."Print-only is the default when /shape is run standalone. Step 6 is the offer; it does not execute unless the user explicitly confirms.
Output contract.
/ui-craft:audit (or use Build mode) once the code exists."Next step: /craft — build the surface you just wireframed (rung 1).
© educlopez, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .codex/skills/shape of educlopez/ui-craft.
Open the folder on GitHubat commit ceecc8e
Shape next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Shape this skilleduclopez/ui-craft | 371 | — | ~1.6k | Automated safety check: Pass | MIT | |
| UI StylingOhh-889/skyroc | 795 | 13 repos | ~2.5k | Automated safety check: Pass | MIT | |
| LobeHub Interactive Prototypelobehub/lobehub | 83k | — | ~1.6k | Automated safety check: Pass | Custom licence | |
| Make Interfaces Feel Bettersamuelclay/NewsBlur | 7.6k | 10 repos | ~1.5k | Automated safety check: Pass | MIT | |
| UI UX Pro MaxZxBing0066/pixel-converter | 181 | 13 repos | ~2.6k | Automated safety check: Notes | BSD-2-Clause | |
| Stitch Prompt Enhancergoogle-labs-code/stitch-skills | 8.4k | 6 repos | ~1.7k | Automated safety check: Pass | Apache-2.0 |
Ohh-889/skyroc
Create beautiful, accessible user interfaces with shadcn/ui components (built on Radix UI + Tailwind), Tailwind CSS utility-first styling, and canvas-based visual designs.
lobehub/lobehub
Builds single-file interactive HTML prototypes rendered with the real LobeHub UI components and written as production-style React, so they can later be split into files.
samuelclay/NewsBlur
Design engineering principles for making interfaces feel polished.
ZxBing0066/pixel-converter
UI/UX design intelligence with searchable database. An agent skill from ZxBing0066/pixel-converter.
google-labs-code/stitch-skills
Rewrites a vague UI generation idea into a structured, keyword-rich prompt for Stitch, pulling in an existing DESIGN.md design system when the project has one.
zanwei/design-dna
Extract, define, and apply design DNA across three dimensions: design system (tokens), design style (qualitative feel), and visual effects (Canvas, WebGL, 3D, particles, shaders, scroll effects…
educlopez/ui-craft
Pre-ship gate — runs detector, verifies brief and tokens, applies the 10-pass finish bar, ranks findings by feedback hierarchy.
educlopez/ui-craft
File contributor or agent papercuts as GitHub issues labeled friction, or investigate those issues as the daily friction-log Cloud Agent.
educlopez/ui-craft
Record a learned design constraint from a correction into the project brief.
educlopez/ui-craft
Full spec-driven pipeline — walks brief → tokens → shape (spec) → craft (build) → converge → ship in one guided run.
educlopez/ui-craft
Front door. An agent skill from educlopez/ui-craft.
educlopez/ui-craft
Audit or establish the project's 3-layer token spine. An agent skill from educlopez/ui-craft.
Categories
Wireframe-first pass — outputs an ASCII layout + state list + content inventory + question list before any code. Shape is an agent skill from educlopez/ui-craft. Wireframe-first pass — outputs an ASCII layout + state list + content inventory + question list before any code.
Shape fits situations like: starting a new screen from scratch; the users brief is still ambiguous; asks for shape on their UI; mentions shape alongside design / UI / frontend work.
Run `npx skills add educlopez/ui-craft --skill shape -a claude-code`. Or copy the skill folder (.codex/skills/shape in educlopez/ui-craft) into .claude/skills/shape in your project. Claude Code loads it when a task matches its description.
Run `npx skills add educlopez/ui-craft --skill shape -a codex`. Or copy the skill folder (.codex/skills/shape in educlopez/ui-craft) into .agents/skills/shape in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add educlopez/ui-craft --skill shape -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/shape, .gemini/skills/shape, .github/skills/shape and .opencode/skills/shape in your project.
SKILL.md names no scripts, command-line tools or credentials: Shape is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Shape is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.6k tokens (SKILL.md is roughly 6.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Shape: UI Styling (Ohh-889/skyroc, 795 stars), LobeHub Interactive Prototype (lobehub/lobehub, 83k stars), Make Interfaces Feel Better (samuelclay/NewsBlur, 7.6k stars) and UI UX Pro Max (ZxBing0066/pixel-converter, 181 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
educlopez (a GitHub user) maintains it in educlopez/ui-craft, which has 371 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on September 3, 2026.
Source: educlopez/ui-craft on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.