Web Artifacts Builder
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
Audit or establish the project's 3-layer token spine. An agent skill from educlopez/ui-craft.
$ npx skills add educlopez/ui-craft --skill tokens -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install educlopez/ui-craft tokens --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/tokens .claude/skills/tokens && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "tokens" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/tokens into .claude/skills/tokens/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tokens", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/educlopez/ui-craft/tree/main/.codex/skills/tokensType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add educlopez/ui-craft --skill tokens -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install educlopez/ui-craft tokens --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.codex/skills/tokens .agents/skills/tokens && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "tokens" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/tokens into .agents/skills/tokens/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tokens", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add educlopez/ui-craft --skill tokens -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install educlopez/ui-craft tokens --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.codex/skills/tokens .cursor/skills/tokens && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "tokens" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/tokens into .cursor/skills/tokens/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tokens", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/educlopez/ui-craft.git --path .codex/skills/tokens--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add educlopez/ui-craft --skill tokens -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install educlopez/ui-craft tokens --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.codex/skills/tokens .gemini/skills/tokens && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "tokens" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/tokens into .gemini/skills/tokens/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tokens", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install educlopez/ui-craft tokensInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add educlopez/ui-craft --skill tokens -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .github/skills && cp -r skills-src/.codex/skills/tokens .github/skills/tokens && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "tokens" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/tokens into .github/skills/tokens/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tokens", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add educlopez/ui-craft --skill tokens -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install educlopez/ui-craft tokens --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/educlopez/ui-craft.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.codex/skills/tokens .opencode/skills/tokens && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "tokens" agent skill from https://github.com/educlopez/ui-craft/tree/main/.codex/skills/tokens into .opencode/skills/tokens/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "tokens", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
tokensAudit or establish the project's 3-layer token spine. An agent skill from educlopez/ui-craft.
Tokens is an agent skill from educlopez/ui-craft. Audit or establish the project's 3-layer token spine. Invoke when the user asks for tokens on their UI, or mentions 'tokens' alongside design / UI / frontend work.
Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design. The repository describes itself as: Design engineering system for AI coding agents — ship UI with craft-level quality. Install as an agent skill. The licence is MIT.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit ceecc8e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are diff).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Tokens loads about 1.4k tokens when it runs. Until then it costs about 43 tokens; SKILL.md has 659 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from educlopez/ui-craft at commit ceecc8e, republished under its MIT licence (© educlopez). 659 words, ~1,406 tokens.
.claude/skills/tokens/SKILL.md (or your agent's skills folder).<!-- HARNESS MIRROR — do not edit here. Canonical source: skills/ or commands/. After editing source, copy into cli/assets/<harness>/ and repo-root harness mirrors. -->
Context: this sub-skill is one lens of the broader ui-craft skill. If the ui-craft skill is also installed, read its SKILL.md first for Discovery + Anti-Slop + Craft Test, then apply the specific lens below.
Read references/tokens.md before proceeding. The 3-layer contract (primitive → semantic → component) and the intentional-dark test are defined there.
Scan for token definitions in the project:
:root, [data-theme], [data-mode], or theme wrapper selectorstailwind.config.js/ts) under theme.extend or themetheme.ts, *.styles.ts, styled.d.ts, ThemeProvider)design-tokens.json or tokens.json (Style Dictionary / Theo)globals.css, variables.css, tokens.cssBuild an inventory: which of the 7 categories exist (color / spacing / type / radii / shadows / motion / z-index), which layers are present (primitive / semantic / component), and whether both light and dark are defined.
$ARGUMENTS and inventoryEvaluate against the contract in references/tokens.md. Output a severity-ranked gap list — don't propose code yet.
Check:
--text-primary? Is --surface-canvas a tinted near-black (not #000)? Is accent chroma reduced 10-15%? Are shadows replaced with border rings?--gray-500) not roles (--button-bg)? Are semantics named for roles (--text-primary) not values (--gray-900-text)?Output format:
| Severity | Category | Finding |
|---|---|---|
| Critical | Dark mode | --surface-canvas is #000 — runs the intentional-dark test |
| High | Semantics | No surface stack — components use raw primitives |
| Medium | Shadows | Single-layer shadows — ambient layer missing |
| Low | Z-index | Arbitrary values (z-index: 999) in 3 components |
Show what's missing. Do not propose code during audit unless the user asks.
Load skills/ui-craft/references/loops.md preset token-consistency (budget = the default loop budget defined in loops.md). Emit the pre-flight cost notice. After fixing the top off-system value (raw hex color, arbitrary radius, or magic spacing), re-scan until zero off-system values or budget exhausted.
Propose a minimal spine inline. Cover all 7 categories. Always include both light and dark blocks — both intentional.
Minimal spine order:
Use OKLCH for color unless the project uses sRGB across the board — in that case flag the gap, propose OKLCH, but don't auto-convert.
Before writing to a file, ask which file to write to. Detect from project structure and suggest one:
globals.css (CSS variables inside :root)theme.ts (exported theme object)tokens.css (standalone variables file)design-tokens.json (Style Dictionary format)Confirm with the user before writing.
If the project has an existing token file, propose additions as patches — show what would change in a diff block:
:root {
+ /* ── Semantic surface stack (new) ── */
+ --surface-canvas: var(--gray-50);
+ --surface-raised: var(--gray-100);
+ --surface-overlay: #fff;
+ --surface-sunken: var(--gray-200);
+ --surface-inverse: var(--gray-900);
}Let the user apply. Don't write directly unless they approve.
--color-primary over --accent-500, extend that pattern rather than introducing a parallel naming scheme.Next step: /craft — build on the spine you just established (rung 1).
© educlopez, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .codex/skills/tokens of educlopez/ui-craft.
Open the folder on GitHubat commit ceecc8e
Tokens next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Tokens this skilleduclopez/ui-craft | 375 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Web Artifacts Builderanthropics/skills | 180k | 41 repos | ~769 | Automated safety check: Pass | Apache-2.0 | |
| React Doctormakeplane/plane | 61k | 12 repos | ~657 | Automated safety check: Pass | AGPL-3.0 | |
| Impeccablebestofjs/bestofjs | 3.1k | 27 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Web Interface Guidelines Reviewervercel-labs/openreview | 1.7k | 97 repos | ~308 | Automated safety check: Pass | None |
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
makeplane/plane
Scans React code for lint, accessibility, bundle size and architecture issues, reports a health score and checks that changes do not lower it.
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
anonaddy/anonaddy
Always invoke when the user's message includes 'tailwind' in any form.
educlopez/ui-craft
Pre-ship gate — runs detector, verifies brief and tokens, applies the 10-pass finish bar, ranks findings by feedback hierarchy.
educlopez/ui-craft
File contributor or agent papercuts as GitHub issues labeled friction, or investigate those issues as the daily friction-log Cloud Agent.
educlopez/ui-craft
Record a learned design constraint from a correction into the project brief.
educlopez/ui-craft
Full spec-driven pipeline — walks brief → tokens → shape (spec) → craft (build) → converge → ship in one guided run.
educlopez/ui-craft
Front door. An agent skill from educlopez/ui-craft.
educlopez/ui-craft
Wireframe-first pass — outputs an ASCII layout + state list + content inventory + question list before any code.
Categories
Audit or establish the project's 3-layer token spine. An agent skill from educlopez/ui-craft. Tokens is an agent skill from educlopez/ui-craft. Audit or establish the project's 3-layer token spine.
Tokens fits situations like: asks for tokens on their UI; mentions tokens alongside design / UI / frontend work.
Run `npx skills add educlopez/ui-craft --skill tokens -a claude-code`. Or copy the skill folder (.codex/skills/tokens in educlopez/ui-craft) into .claude/skills/tokens in your project. Claude Code loads it when a task matches its description.
Run `npx skills add educlopez/ui-craft --skill tokens -a codex`. Or copy the skill folder (.codex/skills/tokens in educlopez/ui-craft) into .agents/skills/tokens in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add educlopez/ui-craft --skill tokens -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/tokens, .gemini/skills/tokens, .github/skills/tokens and .opencode/skills/tokens in your project.
SKILL.md names no scripts, command-line tools or credentials: Tokens is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Tokens is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.4k tokens (SKILL.md is roughly 5.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Tokens: Web Artifacts Builder (anthropics/skills, 180k stars), React Doctor (makeplane/plane, 61k stars), Impeccable (bestofjs/bestofjs, 3.1k stars) and Figma Design System Builder (warpdotdev/warp, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
educlopez (a GitHub user) maintains it in educlopez/ui-craft, which has 375 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on September 3, 2026.
Source: educlopez/ui-craft on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.