A skill your agent uses when targeting Biomaterials or deciding whether a biomaterials manuscript fits this venue.

MITAuto-check passed

Install Biomaterials

skills CLI
$ npx skills add brycewang-stanford/Awesome-Journal-Skills --skill biomaterials -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install brycewang-stanford/Awesome-Journal-Skills biomaterials --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/brycewang-stanford/Awesome-Journal-Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/Engineering-Technology-Journal-Skills/skills/biomaterials .claude/skills/biomaterials && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
biomaterials
GitHub stars
1.2k
Token cost
~2k tokens
SKILL.md length
818 words
Files
1
Skills in repo
2,387
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses when targeting Biomaterials or deciding whether a biomaterials manuscript fits this venue.

  • Targeting Biomaterials
  • SKILL.md covers Journal positioning, When to trigger, Scope & topic fit and Method & evidence bar, plus 6 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Deciding whether a biomaterials manuscript fits this venue

What it does

Biomaterials is an agent skill from brycewang-stanford/Awesome-Journal-Skills. Use when targeting Biomaterials or deciding whether a biomaterials manuscript fits this venue. Encodes the journal's fit, the dual materials-characterization-plus-biological-evaluation bar, mechanism rigor, house style, the Biomaterials-vs-NBME-vs-functional-materials routing, official-submission re-check, and desk-reject heuristics.

Its SKILL.md is about 2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: Journal-specific Claude Code/Codex skill packs covering mainstream journals — AER, QJE, Nature, Cell, 管理世界, 经济研究 & 200+ more — your fast track to getting published. | 覆盖主流期刊的… The licence is MIT.

When your agent uses it

  • Targeting Biomaterials
  • Deciding whether a biomaterials manuscript fits this venue

Example prompts

  • “/biomaterials”

What it can do on your machine

Read from SKILL.md and the folder at commit 932eb23. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Biomaterials loads about 2k tokens when it runs. Until then it costs about 87 tokens; SKILL.md has 818 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~87
When it runs · the whole SKILL.md, loaded when a task matches
~2k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from brycewang-stanford/Awesome-Journal-Skills at commit 932eb23, republished under its MIT licence (© brycewang-stanford). 818 words, ~2,036 tokens.

Download SKILL.mdSave it as .claude/skills/biomaterials/SKILL.md (or your agent's skills folder).
name
biomaterials
description
Use when targeting Biomaterials or deciding whether a biomaterials manuscript fits this venue. Encodes the journal's fit, the dual materials-characterization-plus-biological-evaluation bar, mechanism rigor, house style, the Biomaterials-vs-NBME-vs-functional-materials routing, official-submission re-check, and desk-reject heuristics.

Biomaterials (biomaterials)

Journal positioning

Biomaterials is an Elsevier journal for materials designed for biological and medical application: tissue engineering and regenerative scaffolds, drug and gene delivery, implants and coatings, and biointerfaces. Its defining demand is dual rigor — a submission must combine thorough materials design and characterization with genuine biological evaluation (in vitro and/or in vivo), and the two must be tied together by a mechanism: how the material's properties produce the biological outcome. A strong materials paper carrying only a token cell-viability assay, or a biology study using an off-the-shelf material with no materials advance, is a poor fit. This skill is a fit / venue-selection / re-framing tool. It does not replace the journal's current official author guidelines. Before submitting, re-check the live Biomaterials Guide for Authors on the Elsevier site.

When to trigger

  • The author names Biomaterials for a tissue-engineering, delivery, implant, or biointerface manuscript and wants a fit/framing and dual-rigor check.
  • A materials paper must be re-framed to add — and mechanistically connect — meaningful biological evaluation, or a biology paper must show a real materials advance.
  • The author is choosing between Biomaterials, nature-biomedical-engineering, and the functional-materials family (advanced-materials, nature-materials).
  • The author needs the journal's biological-evaluation bar and its desk-reject heuristics.

Scope & topic fit

  • Tissue engineering and regenerative medicine: scaffolds, hydrogels, and engineered matrices where material design drives a demonstrated cell/tissue response.
  • Drug, gene, and cell delivery: carriers and depots characterized as materials and evaluated for loading, release, targeting, and biological efficacy.
  • Implants, devices, and coatings: degradable and load-bearing materials with characterized properties and biological/host response.
  • Biointerfaces and surface engineering: surface chemistry/topography linked mechanistically to protein adsorption, cell adhesion, or antifouling behavior.
  • Immunomodulatory, antibacterial, and bioactive materials where the biological effect is traced to defined material properties.
  • Nano/micro-structured biomaterials when the materials advance and the biological outcome are jointly established, not one without the other.

Method & evidence bar

  • The contribution must establish a material-property-to-biological-outcome mechanism, not merely report that a new material is biocompatible.
  • Materials characterization must be thorough and appropriate: composition, structure, mechanical and degradation behavior, and release/loading where relevant, with quantitative, reproducible data.
  • Biological evaluation must be meaningful and matched to the claim: appropriate cell types, relevant assays beyond a single viability test, and in-vivo validation where the application demands it — with controls, adequate N, and statistics.
  • Properties and biological performance must be benchmarked against the correct material/clinical baseline, not a strawman.
  • In-vivo work requires proper design (controls, randomization/blinding where applicable, ethics approval) and honest reporting of limitations.
  • Reproducibility: material synthesis/processing, characterization protocols, and biological methods reported in enough detail to reproduce both the material and the measured response.

Structure & house style

  • Standard research-article structure (introduction, materials/methods, results, discussion); Biomaterials publishes full-length archival articles — re-check current article types and length on the live guide.
  • The introduction motivates the biomedical problem and the materials-design rationale together; the discussion is where the structure–property–bioresponse mechanism is argued explicitly.
  • Figures are load-bearing: materials characterization with quantification, and biological data (imaging, assays, in-vivo outcomes) with controls, error bars, and reported N and statistics.
  • Supplementary material carries extended characterization and full biological protocols; main-text figures must support the central mechanism on their own.
  • Ethics and biosafety statements must be present where animal or human-derived material is used.
Show full SKILL.md (286 more words)Show less

Official-submission checklist

  • Before giving submission-ready advice, read ../../resources/source-basis.md and ../../resources/official-source-map.md; start from the Elsevier anchors, then cite the current Biomaterials Guide for Authors page you checked.
  • Search the live site for "Biomaterials guide for authors" and follow the current Elsevier/Editorial Manager version.
  • Re-check article types, length/figure expectations, and the data-availability policy.
  • Confirm ethics approval and animal-use (e.g., ARRIVE) reporting and any biosafety requirements for in-vitro/in-vivo work.
  • Confirm graphical-abstract and highlights requirements if applicable.
  • Re-check competing-interests, funding, author-contribution (CRediT), and AI-use disclosure requirements.
  • If the live official instructions conflict with this skill, the official instructions win.

Pre-submission self-check

  • The paper establishes a material-property-to-biological-outcome mechanism, not just "biocompatible."
  • Materials characterization is thorough and quantitative (structure, mechanics, degradation, release as relevant).
  • Biological evaluation goes beyond a token viability assay, with appropriate cells/models, controls, N, and statistics.
  • In-vivo work (where the claim needs it) has proper design and ethics approval.
  • Properties and bioresponse are benchmarked against the correct material/clinical baseline.
  • Synthesis, characterization, and biological protocols are reported in reproducible detail.

Common desk-reject triggers

  • A materials paper with a token cell-viability assay and no biological insight or mechanism.
  • A biology study using an off-the-shelf material with no materials design or characterization advance.
  • "New biomaterial, it's biocompatible" with no structure–property–bioresponse mechanism.
  • Biological data with no controls, inadequate N, missing statistics, or absent ethics approval.
  • Performance benchmarked against a strawman rather than the correct material/clinical baseline.
  • Application-driven device paper where neither the materials nor the biology is advanced.

Re-routing decision

  • Engineering-/device-led biomedical advance with clinical translation focus → nature-biomedical-engineering.
  • Conceptual functional-materials advance with the materials science as the core → advanced-materials / nature-materials.
  • Specialty biomedical-engineering instrumentation/methods → ieee-transactions-on-biomedical-engineering.
  • Broad cross-disciplinary significance → nature-communications / science-advances.
  • Predominantly mechanistic biology with material as a tool → a dedicated cell/biology venue.

Output format

text
[Fit] High / Medium / Low (one-line reason)
[Target] Biomaterials
[Topic tags] <2–3 closest biomaterials subtopics>
[Mechanism] <the material-property-to-biological-outcome claim in one line>
[Evaluation level] in-vitro / in-vivo / both
[Method/evidence] <do materials characterization + biological evaluation jointly clear the dual-rigor + mechanism bar?>
[Top risk] <the single most likely reason for rejection>
[Official items to re-check] <article type / ethics & animal reporting / data policy / graphical abstract / disclosures>
[Re-route suggestion] <if single-sided or better framed elsewhere, a matched venue>

© brycewang-stanford, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in Engineering-Technology-Journal-Skills/skills/biomaterials of brycewang-stanford/Awesome-Journal-Skills.

Open the folder on GitHubat commit 932eb23

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Biomaterials next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

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Furniture Fit Checkpascalorg/editor25k—~5.1kAutomated safety check: PassMIT
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Questions about Biomaterials

What does Biomaterials do?

A skill your agent uses when targeting Biomaterials or deciding whether a biomaterials manuscript fits this venue. Biomaterials is an agent skill from brycewang-stanford/Awesome-Journal-Skills. Use when targeting Biomaterials or deciding whether a biomaterials manuscript fits this venue.

When should I use Biomaterials?

Biomaterials fits situations like: targeting Biomaterials; deciding whether a biomaterials manuscript fits this venue.

How do I install Biomaterials in Claude Code?

Run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill biomaterials -a claude-code`. Or copy the skill folder (Engineering-Technology-Journal-Skills/skills/biomaterials in brycewang-stanford/Awesome-Journal-Skills) into .claude/skills/biomaterials in your project. Claude Code loads it when a task matches its description.

How do I install Biomaterials in Codex?

Run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill biomaterials -a codex`. Or copy the skill folder (Engineering-Technology-Journal-Skills/skills/biomaterials in brycewang-stanford/Awesome-Journal-Skills) into .agents/skills/biomaterials in your project. Codex loads it when a task matches its description.

Can I use Biomaterials in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add brycewang-stanford/Awesome-Journal-Skills --skill biomaterials -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/biomaterials, .gemini/skills/biomaterials, .github/skills/biomaterials and .opencode/skills/biomaterials in your project.

What does Biomaterials need to run?

SKILL.md names no scripts, command-line tools or credentials: Biomaterials is instructions for the agent only.

Does Biomaterials access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Biomaterials safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Biomaterials use?

Biomaterials is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Biomaterials use?

About 2k tokens (SKILL.md is roughly 8.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Biomaterials?

Skills that share tags, products or a category with Biomaterials: Touch Targets (thedaviddias/Front-End-Checklist, 74k stars), Table Fit (asgeirtj/system_prompts_leaks, 69k stars), Furniture Fit Check (pascalorg/editor, 25k stars) and Implementing Mimecast Targeted Attack Protection (mukul975/Anthropic-Cybersecurity-Skills, 34k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Biomaterials?

brycewang-stanford (a GitHub user) maintains it in brycewang-stanford/Awesome-Journal-Skills, which has 1,231 GitHub stars. The repository holds 2,387 skills in this directory. The repository was last updated on September 27, 2026.

Source: brycewang-stanford/Awesome-Journal-Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.