HyperFrames Animation
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
A skill your agent uses when checking whether agent edits are reflected in the OpenChatCut project and editor.
$ npx skills add 0xsline/OpenChatCut --skill verification -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install 0xsline/OpenChatCut verification --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .claude/skills && cp -r skills-src/src/agent/skills/verification .claude/skills/verification && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "verification" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/verification into .claude/skills/verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verification", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/verificationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add 0xsline/OpenChatCut --skill verification -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install 0xsline/OpenChatCut verification --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .agents/skills && cp -r skills-src/src/agent/skills/verification .agents/skills/verification && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "verification" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/verification into .agents/skills/verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verification", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 0xsline/OpenChatCut --skill verification -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install 0xsline/OpenChatCut verification --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/src/agent/skills/verification .cursor/skills/verification && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "verification" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/verification into .cursor/skills/verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verification", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/0xsline/OpenChatCut.git --path src/agent/skills/verification--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add 0xsline/OpenChatCut --skill verification -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install 0xsline/OpenChatCut verification --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/src/agent/skills/verification .gemini/skills/verification && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "verification" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/verification into .gemini/skills/verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verification", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install 0xsline/OpenChatCut verificationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add 0xsline/OpenChatCut --skill verification -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .github/skills && cp -r skills-src/src/agent/skills/verification .github/skills/verification && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "verification" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/verification into .github/skills/verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verification", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 0xsline/OpenChatCut --skill verification -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install 0xsline/OpenChatCut verification --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/src/agent/skills/verification .opencode/skills/verification && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "verification" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/verification into .opencode/skills/verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "verification", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
verificationA skill your agent uses when checking whether agent edits are reflected in the OpenChatCut project and editor.
Verification is an agent skill from 0xsline/OpenChatCut. Use when checking whether agent edits are reflected in the OpenChatCut project and editor.
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Video production. The repository describes itself as: Open-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering. The licence is AGPL-3.0.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2e6f4a2. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Verification loads about 1.3k tokens when it runs. Until then it costs about 26 tokens; SKILL.md has 678 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from 0xsline/OpenChatCut at commit 2e6f4a2, republished under its AGPL-3.0 licence (© 0xsline). 678 words, ~1,264 tokens.
.claude/skills/verification/SKILL.md (or your agent's skills folder).Use the lowest verification level that proves the requested result:
| Level | Required evidence |
|---|---|
| L0 | Static checks such as the focused verification script, npx tsc --noEmit, tests, and build. |
| L1 | A real Agent run against the editor at localhost:5199, followed by structural and rendered evidence. |
| L2 | The packaged desktop app completing the user scenario, including human visual review where automation is insufficient. |
Runtime behavior changes require L0 + L1. Release and desktop-only changes also require L2 when the packaged app is the behavior under test.
Prefer two signals:
read_project for structure: assets, tracks, items, frame placement, timeline duration.Use view_timeline_frames for composed timeline proof. This verifies the edited OpenChatCut timeline: trims, layers, captions, effects,
markers, placeholders, crops, transitions, and layout.
For raw source-asset frame inspection, choose the cheapest path based on where the bytes live:
/media/uploads/). Use view_asset_frames with
the project asset id — the server takes an ffmpeg contact-sheet fast path
automatically, so it is already the cheapest source-frame route.view_timeline_frames renders the composed timeline (the editor-truth check);
view_asset_frames samples raw source frames. Pick by what you are verifying.get_contact_sheet tool in this build — the contact
sheet is what view_asset_frames / view_timeline_frames already return.Use local/remote source-frame artifacts only for source understanding, moment selection, and rough trim decisions, not as edited output or timeline proof.
For local-only or upload-in-progress media, composed timeline proof may be
blocked until the asset has bytes available to the renderer. Source-frame
inspection via view_asset_frames still works as long as the asset's bytes are
on disk (/media/uploads/).
If both visual proof paths are blocked, ask the user to inspect the OpenChatCut editor directly and note the blocker explicitly.
Useful checks:
read_project({ "view": "assets", "assetId": "<prefix>" })read_project({ "view": "timeline" })view_timeline_frames({ "frames": [30, 45, 75] }), then look at the returned frames.view_asset_frames and inspect them. Use that only to choose source files, moments, and rough trims. Build the visible edit as OpenChatCut timeline items. Do not treat raw source inspection as timeline verification or as permission to produce the edited video elsewhere.view_asset_frames({"assetId":"...","sourceTimesMs":[...]}) after read_project({"view":"assets"}) confirms the asset id/type. Prefer this over asking the user to reattach the file.When talking about seconds, verify the fps from read_project or use adapter tools that resolve fps internally.
When reporting a timeline item location, use only the latest read_project structure for track alias, item id, start, duration, and asset id. Do not report planned/default tracks or tool-call intent as verified placement.
Do not treat a command-line JSON response alone as sufficient when the user asks whether the editor reflects the result. Use the editor URL or visual proof when practical.
After every L1 Agent run, inspect the complete chat record before reporting success:
read_project result with the visible timeline.A run with a correct-looking timeline but an unreported tool error is not a clean pass. Fix the cause or report the remaining error explicitly.
If verification fails, classify the gap before changing tools:
read_project did not expose enough state© 0xsline, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in src/agent/skills/verification of 0xsline/OpenChatCut.
Open the folder on GitHubat commit 2e6f4a2
Verification next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Verification this skill0xsline/OpenChatCut | 2.2k | — | ~1.3k | Automated safety check: Pass | AGPL-3.0 | |
| HyperFrames Animationheygen-com/hyperframes | 59k | 3 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Stitch to Remotion Walkthrough Videosgoogle-labs-code/stitch-skills | 8.4k | 6 repos | ~3.2k | Automated safety check: Notes | Apache-2.0 | |
| Faceless Explainer Videoheygen-com/hyperframes | 59k | 3 repos | ~7.7k | Automated safety check: Notes | Apache-2.0 | |
| Video Understandcalesthio/OpenMontage | 65k | — | ~841 | Automated safety check: Pass | AGPL-3.0 | |
| Video ShotcraftVincentwei1021/video-shotcraft | 11k | — | ~2.6k | Automated safety check: Pass | Apache-2.0 |
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
google-labs-code/stitch-skills
Builds walkthrough videos from Stitch design projects using Remotion, with transitions, zoom effects and text overlays on each screen.
heygen-com/hyperframes
Turns an article, notes or a topic brief into an explainer video whose visuals are invented per scene, built frame by frame in HyperFrames with no footage.
calesthio/OpenMontage
Understand video content locally using ffmpeg frame extraction and Whisper transcription.
Vincentwei1021/video-shotcraft
Makes cinematic product videos with Remotion from shot recipe cards, a ready template, real page screenshots, camera moves and sound design, or builds a single animated shot.
heygen-com/hyperframes
Imports Figma assets, brand tokens, components and motion into a HyperFrames video composition, using the Figma REST API with a connector or native export for shaders.
0xsline/OpenChatCut
Connects an MCP-capable agent to the local OpenChatCut video editor to inspect and edit projects through draft edit sessions, with manual approval by default.
0xsline/OpenChatCut
Generates WebGL shaders for video effects, transitions, masks and color grades in the OpenChatCut editor, trying built-in catalog effects such as zoom before making anything new.
0xsline/OpenChatCut
Generates still images through the submit_image tool, choosing among Fal.ai, gpt-image-2, nano-banana, MiniMax image-01 and Grok Imagine by configured keys.
0xsline/OpenChatCut
Cuts a livestream recording into evidence-backed, platform-ready clips by combining transcript, visual, audio and genre-specific signals.
0xsline/OpenChatCut
Generates instrumentals, songs, soundtracks and covers through Mureka, MiniMax, Atlas Cloud or Sonilo using the `submit_music` tool.
0xsline/OpenChatCut
Submits AI video generation jobs to Fal.ai, Seedance, Kling, MiniMax Hailuo, xAI Grok Imagine or OFox for text-to-video, image-to-video, transitions and clip extension.
Categories
A skill your agent uses when checking whether agent edits are reflected in the OpenChatCut project and editor. Verification is an agent skill from 0xsline/OpenChatCut. Use when checking whether agent edits are reflected in the OpenChatCut project and editor.
Verification fits situations like: checking whether agent edits are reflected in the OpenChatCut project and editor; tasks that involve Video production.
Run `npx skills add 0xsline/OpenChatCut --skill verification -a claude-code`. Or copy the skill folder (src/agent/skills/verification in 0xsline/OpenChatCut) into .claude/skills/verification in your project. Claude Code loads it when a task matches its description.
Run `npx skills add 0xsline/OpenChatCut --skill verification -a codex`. Or copy the skill folder (src/agent/skills/verification in 0xsline/OpenChatCut) into .agents/skills/verification in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add 0xsline/OpenChatCut --skill verification -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/verification, .gemini/skills/verification, .github/skills/verification and .opencode/skills/verification in your project.
Going by SKILL.md and its folder, Verification needs the command-line tools its instructions call (npx). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Verification is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Verification: HyperFrames Animation (heygen-com/hyperframes, 59k stars), Stitch to Remotion Walkthrough Videos (google-labs-code/stitch-skills, 8.4k stars), Faceless Explainer Video (heygen-com/hyperframes, 59k stars) and Video Understand (calesthio/OpenMontage, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
0xsline (a GitHub user) maintains it in 0xsline/OpenChatCut, which has 2,178 GitHub stars. The repository holds 31 skills in this directory. The repository was last updated on October 7, 2026.
Source: 0xsline/OpenChatCut on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.