VRGDG H3 Short Film Pipeline
vrgamegirl19/comfyui-vrgamedevgirl
Builds an AI short film in a local ComfyUI with the VRGDG Video Builder, MiniMax H3 scenes, reference images, a music score, QA and a final edit.
Generates instrumentals, songs, soundtracks and covers through Mureka, MiniMax, Atlas Cloud or Sonilo using the `submit_music` tool.
$ npx skills add 0xsline/OpenChatCut --skill music -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install 0xsline/OpenChatCut music --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .claude/skills && cp -r skills-src/src/agent/skills/music .claude/skills/music && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "music" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music into .claude/skills/music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/musicType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add 0xsline/OpenChatCut --skill music -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install 0xsline/OpenChatCut music --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .agents/skills && cp -r skills-src/src/agent/skills/music .agents/skills/music && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "music" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music into .agents/skills/music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 0xsline/OpenChatCut --skill music -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install 0xsline/OpenChatCut music --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/src/agent/skills/music .cursor/skills/music && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "music" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music into .cursor/skills/music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/0xsline/OpenChatCut.git --path src/agent/skills/music--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add 0xsline/OpenChatCut --skill music -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install 0xsline/OpenChatCut music --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/src/agent/skills/music .gemini/skills/music && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "music" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music into .gemini/skills/music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install 0xsline/OpenChatCut musicInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add 0xsline/OpenChatCut --skill music -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .github/skills && cp -r skills-src/src/agent/skills/music .github/skills/music && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "music" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music into .github/skills/music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 0xsline/OpenChatCut --skill music -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install 0xsline/OpenChatCut music --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/src/agent/skills/music .opencode/skills/music && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "music" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music into .opencode/skills/music/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
musicGenerates instrumentals, songs, soundtracks and covers through Mureka, MiniMax, Atlas Cloud or Sonilo using the `submit_music` tool.
The skill routes a music request to one of four providers through `submit_music`, which returns a job ID that the agent polls with `track_progress` until the results are saved in the media pool. Mureka covers instrumental, song, prompt-song, soundtrack and track modes and is the default for ordinary background music, MiniMax offers text-to-music and cover, Atlas Cloud does text-to-music only, and Sonilo composes music from a finished video cut.
Each provider has its own reference file, and the agent passes only that provider's parameters. It generates only on an explicit request, since asking for two or three variants can multiply provider charges. A MiniMax cover needs exactly one of a reference asset ID or a cover feature ID, and the latter also needs lyrics. Placement, trim, loops, fades and ducking stay timeline operations, done once the real durations are known.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2e6f4a2. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are typescript).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Music Generation loads about 1.1k tokens when it runs, and up to ~3.1k if it reads all its reference files. Until then it costs about 54 tokens; SKILL.md has 286 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from 0xsline/OpenChatCut at commit 2e6f4a2, republished under its AGPL-3.0 licence (© 0xsline). 286 words, ~1,092 tokens.
.claude/skills/music/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.submit_music returns a generation jobId; call track_progress until every result is saved in the media pool. Placement, trim, loop, fades, and ducking remain timeline operations.
| Provider | Modes | Reference |
|---|---|---|
mureka | instrumental, song, prompt-song, soundtrack, track | references/mureka.md |
minimax | t2m, cover | references/minimax.md |
atlas | t2m | references/atlas.md |
sonilo | v2m | references/sonilo.md |
Select the named/configured vendor. Default to Mureka instrumental for ordinary BGM. Use Mureka song/prompt-song when its vocal or reference controls are wanted; use Mureka soundtrack for an image/video-driven score and track mode for generating a stem/track from a song/audio source. Use MiniMax for its text-to-music and cover models. Use Atlas Cloud for schema-backed text-to-music through its asynchronous audio API. Use Sonilo v2m when the music should be composed from the finished cut itself (a project video asset) rather than a text description.
track_progress({ target:"generation", action:"wait", jobIds:[jobId] }).count produced multiple results; do not assume only the legacy result field exists.// Mureka instrumental (default count is deliberately 1)
submit_music({ provider: "mureka", mode: "instrumental", prompt: "Warm lo-fi piano bed under narration", count: 1 });
// Mureka lyrics song
submit_music({
provider: "mureka", mode: "song", prompt: "Bright modern pop", gender: "female", count: 2,
lyrics: "[Verse]\nCity lights open the night\n[Chorus]\nWe build the future in real time",
});
// Mureka prompt song
submit_music({ provider: "mureka", mode: "prompt-song", prompt: "A hopeful road-trip anthem", styles: ["pop", "folk"] });
// Score a project video or image
submit_music({ provider: "mureka", mode: "soundtrack", sourceAssetId: "videoAssetId", prompt: "Tense restrained documentary score" });
// Generate a stem from a Mureka song id
submit_music({ provider: "mureka", mode: "track", songId: "song-id", trackType: "Drums", prompt: "Tight punchy acoustic drums" });
// MiniMax instrumental / vocals
submit_music({ provider: "minimax", mode: "t2m", prompt: "Upbeat electronic tech intro", isInstrumental: true });
submit_music({ provider: "minimax", mode: "t2m", prompt: "Rainy night pop", lyricsOptimizer: true });
// MiniMax cover from a project audio asset
submit_music({ provider: "minimax", mode: "cover", prompt: "Warm acoustic coffee-shop cover", referenceAssetId: "audioAssetId" });
// Atlas Cloud text-to-music
submit_music({ provider: "atlas", mode: "t2m", prompt: "Cinematic ambient score with restrained piano", isInstrumental: true });
// Sonilo video-to-music from the rendered cut (prompt optional)
submit_music({ provider: "sonilo", mode: "v2m", sourceAssetId: "renderedCutAssetId" });
submit_music({ provider: "sonilo", mode: "v2m", sourceAssetId: "renderedCutAssetId", prompt: "Warm indie folk, no drums" });count 2–3 can multiply provider charges, so never add variants silently.stream:true enables the provider's streaming task phase, but OpenChatCut still waits for durable final files.music-cover* model and exactly one of referenceAssetId or coverFeatureId; coverFeatureId also requires lyrics.t2m only and does not accept MiniMax cover/optimizer or Mureka-specific controls.© 0xsline, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in src/agent/skills/music of 0xsline/OpenChatCut.
Open the folder on GitHubat commit 2e6f4a2
Music Generation next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Music Generation this skill0xsline/OpenChatCut | 2.2k | — | ~1.1k | Automated safety check: Pass | AGPL-3.0 | |
| VRGDG H3 Short Film Pipelinevrgamegirl19/comfyui-vrgamedevgirl | 765 | — | ~4.2k | Automated safety check: Pass | Custom licence | |
| Media Productionleon-ai/leon | 18k | — | ~999 | Automated safety check: Pass | MIT | |
| KrillinAI CLI Operatorkrillinai/OpenCreator | 13k | — | ~869 | Automated safety check: Pass | Apache-2.0 | |
| Music to Videoheygen-com/hyperframes | 60k | 3 repos | ~4.7k | Automated safety check: Notes | Apache-2.0 | |
| HyperFrames Audioheygen-com/hyperframes | 60k | 1 repos | ~6.5k | Automated safety check: Pass | Apache-2.0 |
vrgamegirl19/comfyui-vrgamedevgirl
Builds an AI short film in a local ComfyUI with the VRGDG Video Builder, MiniMax H3 scenes, reference images, a music score, QA and a final edit.
leon-ai/leon
Generates images, audio and video through Leon's media tools, joins them with FFmpeg, checks the output and attaches playable files for the owner.
krillinai/OpenCreator
Routes agents to the right KrillinAI command for subtitles, dubbing, video rendering, covers and speech, and explains how to read its JSON and manifest output.
heygen-com/hyperframes
Turns a music track into a beat-synced HyperFrames video such as a lyric video, slideshow or kinetic promo, with any supplied images or clips cut onto the beat grid.
heygen-com/hyperframes
Mixes audio already placed in a HyperFrames composition: fades, gain, ducking under a voiceover, effect chains, automation and shared submix buses.
joeseesun/qiaomu-cut-skill
把一句话需求转成可复现、可验收视频工程的乔木智能剪辑导演。Use when the user asks to create, plan, edit, remix, explain, narrate, subtitle, animate, composite, or render a video—including one-line requests such as “制作一个科普视频:介绍…
0xsline/OpenChatCut
Connects an MCP-capable agent to the local OpenChatCut video editor to inspect and edit projects through draft edit sessions, with manual approval by default.
0xsline/OpenChatCut
Generates WebGL shaders for video effects, transitions, masks and color grades in the OpenChatCut editor, trying built-in catalog effects such as zoom before making anything new.
0xsline/OpenChatCut
Generates still images through the submit_image tool, choosing among Fal.ai, gpt-image-2, nano-banana, MiniMax image-01 and Grok Imagine by configured keys.
0xsline/OpenChatCut
Cuts a livestream recording into evidence-backed, platform-ready clips by combining transcript, visual, audio and genre-specific signals.
0xsline/OpenChatCut
Submits AI video generation jobs to Fal.ai, Seedance, Kling, MiniMax Hailuo, xAI Grok Imagine or OFox for text-to-video, image-to-video, transitions and clip extension.
0xsline/OpenChatCut
Generates text-to-speech narration and custom sound effects for a video timeline, keeping existing voiceover in sync after visual retiming edits.
Works with
Categories
Generates instrumentals, songs, soundtracks and covers through Mureka, MiniMax, Atlas Cloud or Sonilo using the `submit_music` tool. The skill routes a music request to one of four providers through `submit_music`, which returns a job ID that the agent polls with `track_progress` until the results are saved in the media pool. Mureka covers instrumental, song, prompt-song, soundtrack and track modes and is the default for ordinary background music, MiniMax offers text-to-music and cover, Atlas Cloud does text-to-music only, and Sonilo composes music from a finished video cut.
Music Generation fits situations like: adding a background music bed under narration in a video project; scoring a finished cut with music composed from the video itself; generating a cover of an existing track with MiniMax.
Run `npx skills add 0xsline/OpenChatCut --skill music -a claude-code`. Or copy the skill folder (src/agent/skills/music in 0xsline/OpenChatCut) into .claude/skills/music in your project. Claude Code loads it when a task matches its description.
Run `npx skills add 0xsline/OpenChatCut --skill music -a codex`. Or copy the skill folder (src/agent/skills/music in 0xsline/OpenChatCut) into .agents/skills/music in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add 0xsline/OpenChatCut --skill music -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/music, .gemini/skills/music, .github/skills/music and .opencode/skills/music in your project.
SKILL.md names no scripts, command-line tools or credentials: Music Generation is instructions for the agent only. Our summary lists: Access configured for Mureka, MiniMax, Atlas Cloud or Sonilo; An editor session that exposes `submit_music` and `track_progress`.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Music Generation is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Music Generation: VRGDG H3 Short Film Pipeline (vrgamegirl19/comfyui-vrgamedevgirl, 765 stars), Media Production (leon-ai/leon, 18k stars), KrillinAI CLI Operator (krillinai/OpenCreator, 13k stars) and Music to Video (heygen-com/hyperframes, 60k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
0xsline (a GitHub user) maintains it in 0xsline/OpenChatCut, which has 2,235 GitHub stars. The repository holds 31 skills in this directory. The repository was last updated on October 7, 2026.
Source: 0xsline/OpenChatCut on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.