HyperFrames Animation
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
Run or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements.
$ npx skills add 0xsline/OpenChatCut --skill music-intelligence -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install 0xsline/OpenChatCut music-intelligence --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .claude/skills && cp -r skills-src/src/agent/skills/music-intelligence .claude/skills/music-intelligence && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "music-intelligence" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music-intelligence into .claude/skills/music-intelligence/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-intelligence", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music-intelligenceType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add 0xsline/OpenChatCut --skill music-intelligence -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install 0xsline/OpenChatCut music-intelligence --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .agents/skills && cp -r skills-src/src/agent/skills/music-intelligence .agents/skills/music-intelligence && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "music-intelligence" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music-intelligence into .agents/skills/music-intelligence/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-intelligence", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 0xsline/OpenChatCut --skill music-intelligence -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install 0xsline/OpenChatCut music-intelligence --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/src/agent/skills/music-intelligence .cursor/skills/music-intelligence && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "music-intelligence" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music-intelligence into .cursor/skills/music-intelligence/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-intelligence", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/0xsline/OpenChatCut.git --path src/agent/skills/music-intelligence--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add 0xsline/OpenChatCut --skill music-intelligence -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install 0xsline/OpenChatCut music-intelligence --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/src/agent/skills/music-intelligence .gemini/skills/music-intelligence && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "music-intelligence" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music-intelligence into .gemini/skills/music-intelligence/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-intelligence", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install 0xsline/OpenChatCut music-intelligenceInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add 0xsline/OpenChatCut --skill music-intelligence -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .github/skills && cp -r skills-src/src/agent/skills/music-intelligence .github/skills/music-intelligence && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "music-intelligence" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music-intelligence into .github/skills/music-intelligence/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-intelligence", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add 0xsline/OpenChatCut --skill music-intelligence -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install 0xsline/OpenChatCut music-intelligence --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/src/agent/skills/music-intelligence .opencode/skills/music-intelligence && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "music-intelligence" agent skill from https://github.com/0xsline/OpenChatCut/tree/main/src/agent/skills/music-intelligence into .opencode/skills/music-intelligence/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "music-intelligence", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
music-intelligenceRun or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements.
Music Intelligence is an agent skill from 0xsline/OpenChatCut. Run or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements. Use for BGM beat edits, rhythm cuts, 卡点剪辑, musical structure, BPM, mood, genre, or instrument questions.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Video production. The repository describes itself as: Open-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering. The licence is AGPL-3.0.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2e6f4a2. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Music Intelligence loads about 1.1k tokens when it runs. Until then it costs about 61 tokens; SKILL.md has 623 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from 0xsline/OpenChatCut at commit 2e6f4a2, republished under its AGPL-3.0 licence (© 0xsline). 623 words, ~1,137 tokens.
.claude/skills/music-intelligence/SKILL.md (or your agent's skills folder).analyze_music when the user asks to analyze music or no cache exists. It runs the installed local Beat This + CLAP models, waits for completion, and never downloads models; use force:true only for an explicit reanalysis request.inspect_music when only the existing cache is needed.music_edit_plan and show its bounded cut/target summary. Before placing photos, call music_image_plan and show its bounded placement summary. Prefer timing:auto; choose sparse, medium, or dense from the requested pace.sync_cuts_to_music or sync_images_to_music with the returned analysisRef. Each tool recomputes the plan, rejects stale analysis, and applies its changes as one undo step.detect_beats fallback for pure beat timing (BPM + beat frames only, no CLAP tags/sections/energy), or wait until the user installs the packs and retry analyze_music after installation.analysisRef only.sourceRevision.rhythm-lite supplies Beat This rhythm data; music-semantics-lite supplies CLAP tags and the private similarity vector.itemId, assetId, or an unambiguous name. Prefer the timeline item when the user intends to edit, because returned points are then mapped to timeline frames through the clip trim and playback rate.inspect_music returns BPM, meter, confidence, tags, sections, counts, and bounded point lists. Lists are capped at 48 beats, 24 downbeats, 16 sections, and 12 tags; use a narrower range when truncated is true.analysisRef as opaque. It binds later planning and execution to the exact cached analysis without exposing the 512-value CLAP embedding.timing:auto chooses section → downbeat → beat for sparse edits, downbeat → beat → section for medium edits, and beat → downbeat → section for dense edits.music_image_plan uses explicitly listed image asset ids in their given order, or all image assets in media-pool order when omitted. It cycles that order when the music range has more beat intervals than images.sync_images_to_music requires an unlocked, empty target video track for the requested range; choose another track instead of overwriting existing content.itemId, timing, density, range, target ids, and analysisRef to sync_cuts_to_music. Execution recomputes the plan from current state; do not replay an old list of frames.inspect_music, then music_edit_plan or music_image_plan, and ask for acceptance again.EditorCommands.batch, so the whole rhythm edit is one undo step.EditorCommands.batch, so the whole sequence is one undo step.© 0xsline, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in src/agent/skills/music-intelligence of 0xsline/OpenChatCut.
Open the folder on GitHubat commit 2e6f4a2
Music Intelligence next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Music Intelligence this skill0xsline/OpenChatCut | 2.2k | — | ~1.1k | Automated safety check: Pass | AGPL-3.0 | |
| HyperFrames Animationheygen-com/hyperframes | 60k | 3 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Stitch to Remotion Walkthrough Videosgoogle-labs-code/stitch-skills | 8.5k | 6 repos | ~3.2k | Automated safety check: Notes | Apache-2.0 | |
| Faceless Explainer Videoheygen-com/hyperframes | 60k | 3 repos | ~7.7k | Automated safety check: Notes | Apache-2.0 | |
| Video Understandcalesthio/OpenMontage | 66k | — | ~841 | Automated safety check: Pass | AGPL-3.0 | |
| Video ShotcraftVincentwei1021/video-shotcraft | 11k | — | ~2.6k | Automated safety check: Pass | Apache-2.0 |
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
google-labs-code/stitch-skills
Builds walkthrough videos from Stitch design projects using Remotion, with transitions, zoom effects and text overlays on each screen.
heygen-com/hyperframes
Turns an article, notes or a topic brief into an explainer video whose visuals are invented per scene, built frame by frame in HyperFrames with no footage.
calesthio/OpenMontage
Understand video content locally using ffmpeg frame extraction and Whisper transcription.
Vincentwei1021/video-shotcraft
Makes cinematic product videos with Remotion from shot recipe cards, a ready template, real page screenshots, camera moves and sound design, or builds a single animated shot.
heygen-com/hyperframes
Imports Figma assets, brand tokens, components and motion into a HyperFrames video composition, using the Figma REST API with a connector or native export for shaders.
0xsline/OpenChatCut
Connects an MCP-capable agent to the local OpenChatCut video editor to inspect and edit projects through draft edit sessions, with manual approval by default.
0xsline/OpenChatCut
Generates WebGL shaders for video effects, transitions, masks and color grades in the OpenChatCut editor, trying built-in catalog effects such as zoom before making anything new.
0xsline/OpenChatCut
Generates still images through the submit_image tool, choosing among Fal.ai, gpt-image-2, nano-banana, MiniMax image-01 and Grok Imagine by configured keys.
0xsline/OpenChatCut
Cuts a livestream recording into evidence-backed, platform-ready clips by combining transcript, visual, audio and genre-specific signals.
0xsline/OpenChatCut
Generates instrumentals, songs, soundtracks and covers through Mureka, MiniMax, Atlas Cloud or Sonilo using the `submit_music` tool.
0xsline/OpenChatCut
Submits AI video generation jobs to Fal.ai, Seedance, Kling, MiniMax Hailuo, xAI Grok Imagine or OFox for text-to-video, image-to-video, transitions and clip extension.
Categories
Run or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements. Music Intelligence is an agent skill from 0xsline/OpenChatCut. Run or inspect local music analysis and plan or apply beat-, downbeat-, or section-synced video cuts or photo placements.
Music Intelligence fits situations like: musical structure; instrument questions.
Run `npx skills add 0xsline/OpenChatCut --skill music-intelligence -a claude-code`. Or copy the skill folder (src/agent/skills/music-intelligence in 0xsline/OpenChatCut) into .claude/skills/music-intelligence in your project. Claude Code loads it when a task matches its description.
Run `npx skills add 0xsline/OpenChatCut --skill music-intelligence -a codex`. Or copy the skill folder (src/agent/skills/music-intelligence in 0xsline/OpenChatCut) into .agents/skills/music-intelligence in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add 0xsline/OpenChatCut --skill music-intelligence -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/music-intelligence, .gemini/skills/music-intelligence, .github/skills/music-intelligence and .opencode/skills/music-intelligence in your project.
SKILL.md names no scripts, command-line tools or credentials: Music Intelligence is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Music Intelligence is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Music Intelligence: HyperFrames Animation (heygen-com/hyperframes, 60k stars), Stitch to Remotion Walkthrough Videos (google-labs-code/stitch-skills, 8.5k stars), Faceless Explainer Video (heygen-com/hyperframes, 60k stars) and Video Understand (calesthio/OpenMontage, 66k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
0xsline (a GitHub user) maintains it in 0xsline/OpenChatCut, which has 2,235 GitHub stars. The repository holds 31 skills in this directory. The repository was last updated on October 7, 2026.
Source: 0xsline/OpenChatCut on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.