Agent skill

Known Errors

by 0xsline in 0xsline/OpenChatCut

A skill your agent uses when a OpenChatCut tool call fails or returns an unexpected shape.

AGPL-3.0Auto-check passedMedia & Creative

Install Known Errors

skills CLI
$ npx skills add 0xsline/OpenChatCut --skill known-errors -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install 0xsline/OpenChatCut known-errors --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/0xsline/OpenChatCut.git skills-src && mkdir -p .claude/skills && cp -r skills-src/src/agent/skills/known-errors .claude/skills/known-errors && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
known-errors
GitHub stars
2.2k
Token cost
~882 tokens
SKILL.md length
458 words
Files
1
Skills in repo
31
Repo updated
First seen
Licence
AGPL-3.0

At a glance

A skill your agent uses when a OpenChatCut tool call fails or returns an unexpected shape.

  • A OpenChatCut tool call fails
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Returns an unexpected shape

What it does

Known Errors is an agent skill from 0xsline/OpenChatCut. Use when a OpenChatCut tool call fails or returns an unexpected shape.

Its SKILL.md is about 880 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Media & Creative, covering Video production. The repository describes itself as: Open-source, local-first conversational AI video editor with a professional multi-track timeline, Agent Skills, MCP integration, and Remotion rendering. The licence is AGPL-3.0.

When your agent uses it

  • A OpenChatCut tool call fails
  • Returns an unexpected shape

Example prompts

  • “/known-errors”

What it can do on your machine

Read from SKILL.md and the folder at commit 297b327. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Known Errors loads about 882 tokens when it runs. Until then it costs about 21 tokens; SKILL.md has 458 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~21
When it runs · the whole SKILL.md, loaded when a task matches
~882

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from 0xsline/OpenChatCut at commit 297b327, republished under its AGPL-3.0 licence (© 0xsline). 458 words, ~882 tokens.

Download SKILL.mdSave it as .claude/skills/known-errors/SKILL.md (or your agent's skills folder).
name
known-errors
description
Use when a OpenChatCut tool call fails or returns an unexpected shape.

Known Errors

edit_item update raw shape:

  • Wrong: { "id": "abc", "fromFrame": 30 }
  • Right: { "json": "{\"updates\":[{\"id\":\"abc\",\"fromFrame\":30}]}" }
  • Use this same updates shape for common moves, trims, and track changes.

edit_item add raw shape:

  • The new item goes inside the adds array of the json transaction: { "json": "{\"adds\":[{...}]}" }.
  • Use edit_item for simple video placement, for example { "json": "{\"adds\":[{\"type\":\"video\",\"assetId\":\"...\",\"fromFrame\":0}]}" }.

Timeline overlap:

  • Error text: Overlap: updated item at ... would overlap existing item at ... on this track.
  • Do not force the write or delete the conflicting item silently.
  • Retry the edit_item transaction with an explicit available trackId, for example an update containing "trackId":"V2", or ask the user which layer should win.

Workspace path restrictions:

  • push_asset on the external MCP only accepts public http(s) URLs as filePath. It rejects local paths, workspace paths, and chat attachment paths.
  • For motion-graphic assets, pass the JSX source via create_motion_graphic_from_code({ code:"...", name, width, height, durationInFrames }). push_asset no longer accepts an inline code argument.
  • Copying local media into the workspace is not the fix for video/audio/image/GIF imports; use asset-import and import_media instead.
  • Use import_media action=create_session, then run the OpenChatCut media import helper once with the returned token for client-held files.

Browser video conversion failure:

  • Error text often includes Unable to convert video without dropping audio/video tracks or unknown_source_codec.
  • Rerun the OpenChatCut media import helper; it owns frontend-aligned conversion and will surface a user-actionable error if conversion is impossible.
  • Do not ask the user to re-import the same file through the editor UI as a workaround — the conversion path is the same, the error will repeat. Fix the source (re-encode locally with ffmpeg) or pick a different file.
  • After the replacement asset is uploaded/transcribed, delete the failed original asset if it is unused. The clean final media pool should look like a successful import, not a failed import plus a replacement.
Show full SKILL.md (161 more words)Show less

Motion Graphic requirements:

  • push_asset(type:"motion-graphic") requires width, height, and duration or durationInFrames.
  • MG code must pass the OpenChatCut validator.
  • Root AbsoluteFill is not valid for generated MG code; use a scaling root div.
  • Avoid declaring a top-level local named scale inside MG code. The validator/runtime may already reserve that identifier; use a specific name such as uiScale.

Local dev Zero caveat:

  • When backend runs on a non-default port, use a matching Zero view-syncer configuration.
  • In this POC, backend 3010, editor 5177, and view-syncer 4850 are intentionally isolated from the older 3000/5173/4848 stack.

Timeline frame renderer caveat:

  • If view_timeline_frames fails for one frame, the project write path can still be healthy — retry with fewer frames or a different time before concluding anything.
  • Assets still on blob: placeholders (upload in flight) render as empty; wait for track_progress target=upload before treating a blank frame as a bug.
  • Do not report visual proof success unless the tool returns image content that visibly confirms the target frame.

© 0xsline, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in src/agent/skills/known-errors of 0xsline/OpenChatCut.

Open the folder on GitHubat commit 297b327

Compare with similar skills

Known Errors next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Known Errors compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Known Errors this skill0xsline/OpenChatCut2.2k—~882Automated safety check: PassAGPL-3.0
HyperFrames Animationheygen-com/hyperframes58k3 repos~2.1kAutomated safety check: PassApache-2.0
Stitch to Remotion Walkthrough Videosgoogle-labs-code/stitch-skills8.4k6 repos~3.2kAutomated safety check: NotesApache-2.0
Faceless Explainer Videoheygen-com/hyperframes58k3 repos~7.5kAutomated safety check: NotesApache-2.0
Video Understandcalesthio/OpenMontage65k—~841Automated safety check: PassAGPL-3.0
Video ShotcraftVincentwei1021/video-shotcraft10k—~2.6kAutomated safety check: PassApache-2.0

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More from 0xsline/OpenChatCut

All 31 skills in this repo
  • OpenChatCut Video Editing

    0xsline/OpenChatCut

    Connects an MCP-capable agent to the local OpenChatCut video editor to inspect and edit projects through draft edit sessions, with manual approval by default.

    2.2k GitHub starsUsed in 1 repo~655 tokens
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  • Video Shader Generator

    0xsline/OpenChatCut

    Generates WebGL shaders for video effects, transitions, masks and color grades in the OpenChatCut editor, trying built-in catalog effects such as zoom before making anything new.

    2.2k GitHub starsUsed in 1 repo~3.2k tokens
    Auto-check passed
  • AI Image Generation

    0xsline/OpenChatCut

    Generates still images through the submit_image tool, choosing among Fal.ai, gpt-image-2, nano-banana, MiniMax image-01 and Grok Imagine by configured keys.

    2.2k GitHub stars~1.3k tokensUpdated 2 days ago
    Auto-check passed
  • Livestream to Clips

    0xsline/OpenChatCut

    Cuts a livestream recording into evidence-backed, platform-ready clips by combining transcript, visual, audio and genre-specific signals.

    2.2k GitHub stars~2.7k tokensUpdated 2 days ago
    Auto-check passed
  • Music Generation

    0xsline/OpenChatCut

    Generates instrumentals, songs, soundtracks and covers through Mureka, MiniMax, Atlas Cloud or Sonilo using the `submit_music` tool.

    2.2k GitHub stars~1.1k tokensUpdated 2 days ago
    Auto-check passed
  • AI Video Generation

    0xsline/OpenChatCut

    Submits AI video generation jobs to Fal.ai, Seedance, Kling, MiniMax Hailuo, xAI Grok Imagine or OFox for text-to-video, image-to-video, transitions and clip extension.

    2.2k GitHub stars~4.3k tokensUpdated 2 days ago
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Questions about Known Errors

What does Known Errors do?

A skill your agent uses when a OpenChatCut tool call fails or returns an unexpected shape. Known Errors is an agent skill from 0xsline/OpenChatCut. Use when a OpenChatCut tool call fails or returns an unexpected shape.

When should I use Known Errors?

Known Errors fits situations like: A OpenChatCut tool call fails; returns an unexpected shape.

How do I install Known Errors in Claude Code?

Run `npx skills add 0xsline/OpenChatCut --skill known-errors -a claude-code`. Or copy the skill folder (src/agent/skills/known-errors in 0xsline/OpenChatCut) into .claude/skills/known-errors in your project. Claude Code loads it when a task matches its description.

How do I install Known Errors in Codex?

Run `npx skills add 0xsline/OpenChatCut --skill known-errors -a codex`. Or copy the skill folder (src/agent/skills/known-errors in 0xsline/OpenChatCut) into .agents/skills/known-errors in your project. Codex loads it when a task matches its description.

Can I use Known Errors in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add 0xsline/OpenChatCut --skill known-errors -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/known-errors, .gemini/skills/known-errors, .github/skills/known-errors and .opencode/skills/known-errors in your project.

What does Known Errors need to run?

SKILL.md names no scripts, command-line tools or credentials: Known Errors is instructions for the agent only.

Does Known Errors access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Known Errors safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Known Errors use?

Known Errors is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Known Errors use?

About 882 tokens (SKILL.md is roughly 3.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Known Errors?

Skills that share tags, products or a category with Known Errors: HyperFrames Animation (heygen-com/hyperframes, 58k stars), Stitch to Remotion Walkthrough Videos (google-labs-code/stitch-skills, 8.4k stars), Faceless Explainer Video (heygen-com/hyperframes, 58k stars) and Video Understand (calesthio/OpenMontage, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Known Errors?

0xsline (a GitHub user) maintains it in 0xsline/OpenChatCut, which has 2,153 GitHub stars. The repository holds 31 skills in this directory. The repository was last updated on October 5, 2026.

Source: 0xsline/OpenChatCut on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.