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zenstory-ai/novel-to-game
Skills
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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Builds a risk-matched whitebox or an approved production game candidate from a game design for its target runtime, with replayable evidence. | zenstory-ai/ | 841 | — | ~661 | Automated safety check: Pass | MIT | 8 days ago |
| 2 | Condenses a novel or its deconstruction notes into a cited SOURCE_BIBLE of world rules, player verbs, spaces and systems, before any game genre is chosen. | zenstory-ai/ | 841 | — | ~558 | Automated safety check: Pass | MIT | 8 days ago |
| 3 | Orchestrates turning a novel in any language into a playable game, from requirements intake and source-grounded analysis through design, build and QA. | zenstory-ai/ | 841 | — | ~567 | Automated safety check: Pass | MIT | 8 days ago |
| 4 | Turns a game design document into an art direction document covering visual identity, HUD and feedback, sound direction and the key in-game moments. | zenstory-ai/ | 841 | — | ~384 | Automated safety check: Pass | MIT | 8 days ago |
| 5 | Compares game concepts for adapting a novel, rules out weak ones with hard vetoes and writes the chosen playable direction to a CONCEPT.md file. | zenstory-ai/ | 841 | — | ~423 | Automated safety check: Pass | MIT | 8 days ago |
| 6 | Verifies a game build on its target runtime with real run evidence for launch, rendering, input, core loop, outcome and restart, and records limitations honestly. | zenstory-ai/ | 841 | — | ~389 | Automated safety check: Pass | MIT | 8 days ago |
| 7 | Turns a chosen game concept into one GAME_DESIGN document covering the core loop, world rules, level beats, feedback, failure and a playable-slice contract. | zenstory-ai/ | 841 | — | ~495 | Automated safety check: Pass | MIT | 8 days ago |