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C++ · For developers

408 skills found, page 6.
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#SkillRepositoryStarsUsed inTokensAuto-checkLicenceUpdated
241

当需要配置或构建基于 CMake 的嵌入式固件工程,调用自带脚本执行构建并定位固件产物时使用. An agent skill from LeoKemp223/embed-ai-tool.

LeoKemp223/embed-ai-tool991—~546Automated safety check: PassNo licence1 mo ago
242

Review a CV-CUDA operator's test coverage, including C++ correctness, required cross-layout parity, correctness rigor, and the Python API surface.

CVCUDA/CV-CUDA2.7k—~264Automated safety check: PassUnknown24 days ago
243

Safe edit-rebuild-test cycle for the HOT-Step C++ engine (dev-rebuild.bat, build script selection, stale-.obj recovery, smoke tests).

scragnog/HOT-Step-CPP174—~6.1kAutomated safety check: NotesMITyesterday
244

以 ENABLETESTCOVERAGE=ON 构建、运行测试并生成 lcov 代码覆盖率报告, 复现 CI 的 coverage 流水线。用户要求"跑覆盖率"、"生成 coverage 报告"、查某模块覆盖情况时使用。

thun-res/vlink116—~913Automated safety check: PassApache-2.02 days ago
245

A skill your agent uses when writing asynchronous C++ networking code with Boost.Asio or standalone Asio — TCP/UDP servers and clients, SSL/TLS, timers, strands, composed async ops.

sickn33/agentic-awesome-skills47k1 repo~3kAutomated safety check: PassMITyesterday
246
246.Asm Source MappingOfficial

Map Intel GPU ISA instruction addresses to precise SYCL/DPC++ source file:line numbers.

intel/torch-xpu-ops115—~1.8kAutomated safety check: PassApache-2.0today
247

A skill your agent uses when extending the Unreal Editor from C++ with detail customizations, editor utility widgets, menus, editor modes, asset definitions or editor subsystems.

quodsoler/unreal-engine-skills362—~8.1kAutomated safety check: PassMIT12 days ago
248

Create and control VFX in Unreal Engine 5 with Niagara: systems and emitters, modules and the spawn/update stages, exposed User parameters, and spawning or driving effects from Blueprints or C++.

ukanwat/overtime3871 repo~1.5kAutomated safety check: PassApache-2.02 days ago
249

Build acceleration skill for C/C++ projects. An agent skill from mohitmishra786/low-level-dev-skills.

mohitmishra786/low-level-dev-skills252—~1.4kAutomated safety check: PassMIT3 mo ago
250

Analyze cryptographic code to detect operations that leak secret data through execution timing variations.

sickn33/agentic-awesome-skills47k2 repos~2.4kAutomated safety check: PassMIT2 days ago
251

A skill your agent uses when integrating legacy code, custom code, or C/C++ code into Simulink via C Function blocks.

matlab/simulink-agentic-toolkit1.2k—~2.2kAutomated safety check: PassUnknown3 days ago
252

Run the sched2tlx perf/correctness harness over the modulo-scheduling example corpus (case1-9: GEMM, persistent GEMM, FA fwd/bwd, addmm+bias, LayerNorm, wgrad+bias, multiphase GEMM, scaledmm).

facebookexperimental/triton201—~1.9kAutomated safety check: PassMITyesterday
253

推論パスの canonical Python (exportonnx.py / vits/models.py:VitsModel.infer) を変更した PR で、6 ランタイム (Python runtime / Rust / Go / C / C++ / WASM) の inference path が追随しているかを git diff で確認。PR

ayutaz/piper-plus234—~972Automated safety check: PassMITyesterday
254

Traces the full life of a music generation request (UI form → Node job queue → engine LM → synth → SQLite song row) and every place params can silently drop, especially the LM echo sideband gotcha.

scragnog/HOT-Step-CPP174—~5.4kAutomated safety check: PassMITyesterday
255

Implement an approved plan doc step-by-step in application or systems codebases, including Node/TS, Python, and C/C++ repos (build/lint/test per step, atomic commits, progress log hygiene).

besimple-oss/broccoli285—~406Automated safety check: PassMIT5 mo ago
256

Configure Simulink models for Embedded Coder (ERT), Simulink Coder (GRT rapid-prototyping), or AUTOSAR code generation.

matlab/simulink-agentic-toolkit1.2k—~5.4kAutomated safety check: PassUnknown3 days ago
257

Compile-check a Godot project using headless mode. An agent skill from RandallLiuXin/GodotMaker.

RandallLiuXin/GodotMaker5501 repo~454Automated safety check: PassUnknown23 days ago
258

修改 ZhouYiLab 的 CMake、依赖、模块构建和 GitHub Actions 时保持三平台兼容及真实运行验证。

banderzhm/ZhouYiLab137—~259Automated safety check: PassMIT13 days ago
259

Best practices for embedded C/C++ development on STM32 microcontrollers using the HAL, covering peripherals, DMA, interrupts, memory constraints, and hardware-focused testing.

Mindrally/skills271—~2.3kAutomated safety check: PassApache-2.02 days ago
260

Add missing LINT.IfChange(...) / LINT.ThenChange(...) guards to enums in C++/Java and XML to keep them in sync.

nwjs/chromium.src160—~1.8kAutomated safety check: PassBSD-3-Clauseyesterday
261

A skill your agent uses when building native extensions for Godot — godot-cpp (C++) or gdext (Rust), binding classes, building, and GDScript/C interop

jame581/GodotPrompter805—~2.7kAutomated safety check: PassMITyesterday
262

A skill your agent uses when using the LimboAI addon — behavior trees and hierarchical state machines (C++ GDExtension) with a visual editor, BTTask subclassing, and a blackboard

jame581/GodotPrompter805—~3.2kAutomated safety check: PassMITyesterday
263

Encodes symusic's engineering taste across C++ core, nanobind bindings, and Python-facing APIs.

Yikai-Liao/symusic189—~1.2kAutomated safety check: PassMIT2 mo ago
264

Vitis HLS synthesis assistant for C/C++ to RTL conversion. An agent skill from Shinei-Nouzen-Arch/FPGA-Agent.

Shinei-Nouzen-Arch/FPGA-Agent180—~1.8kAutomated safety check: PassGPL-2.01 mo ago
265

当需要编译基于裸 Makefile 的嵌入式固件工程(无 CMake/IDE),调用自带脚本解析 Makefile、执行 make 并定位固件产物时使用。

LeoKemp223/embed-ai-tool991—~552Automated safety check: PassNo licence1 mo ago
266
266.VcpkgOfficial

Guide for setting up vcpkg in C++ projects, managing dependency versions, and cross-compiling.

github/awesome-copilot40k—~2.6kAutomated safety check: PassMIT2 days ago
267

Explains how to write, test, and debug HOT-Step Lua plugins (solvers, schedulers, guidance modes, postprocess) including the apg()/poststep() API and UI param flow.

scragnog/HOT-Step-CPP174—~7kAutomated safety check: PassMITyesterday
268

Use the skill to control and verify the code interface configuration of your model — how Simulink® model elements are represented in the generated C or C++ code.

matlab/simulink-agentic-toolkit1.2k—~2.5kAutomated safety check: PassUnknown3 days ago
269

Creates Cloud Storage on Google Cloud (also known colloquially as GCS) buckets.

google/skills21k—~2.6kAutomated safety check: PassApache-2.0yesterday
270

A skill your agent uses when implementing or debugging the Gameplay Ability System in C++ — abilities, effects, attributes, cues and the AbilitySystemComponent.

quodsoler/unreal-engine-skills362—~6.6kAutomated safety check: PassMIT12 days ago
271

Lists GitHub Trending repositories and developers via cli-web-gh-trending, with filters for programming language, time range (daily, weekly, monthly), and spoken language.

ItamarZand88/CLI-Anything-WEB231—~573Automated safety check: PassMIT10 days ago
272

Best practices for modern Fortran (2003/2008+) scientific and numerical computing, covering modules, explicit interfaces, kind parameters, memory safety, and testing.

Mindrally/skills271—~2.3kAutomated safety check: PassApache-2.02 days ago
273

A skill your agent uses when writing or reviewing asynchronous C++ networking code with Boost.Asio or standalone Asio — TCP/UDP servers and clients, SSL/TLS, timers, strands, iocontext, cospawn…

alirezarezvani/claude-skills28k—~2.6kAutomated safety check: PassMIT1 mo ago
274

Team-wide PR dashboard for the DevOps pod, scoped to PRs authored by pod-roster members.

tetherto/qvac685—~2.3kAutomated safety check: PassApache-2.0yesterday
275

Find and fix unsafe buffer operations in a C++ file by removing UNSAFETODO markers and replacing unsafe raw pointers/C-style functions with base::span and standard safe containers.

nwjs/chromium.src160—~3.7kAutomated safety check: PassBSD-3-Clauseyesterday
276

Workflow for converting, modernizing, upgrading, or re-architecting code (e.g.

griddynamics/rosetta354—~1.7kAutomated safety check: PassApache-2.011 days ago
277

A skill your agent uses when compile time or startup time is the problem in code that uses Warp: a request to improve, optimize, or cut compile times; an app that is slow to start or stalls at the…

NVIDIA/skills3.6k—~3.5kAutomated safety check: NotesApache-2.0yesterday
278

A skill your agent uses when defining, querying or replicating Gameplay Tags, or wiring decoupled event messaging between gameplay systems in C++.

quodsoler/unreal-engine-skills362—~6.9kAutomated safety check: PassMIT12 days ago
279

A skill your agent uses when wiring player input in Unreal C++ with Enhanced Input — input actions, mapping contexts, triggers, modifiers, binding handlers and runtime key rebinding.

quodsoler/unreal-engine-skills362—~7.5kAutomated safety check: PassMIT12 days ago
280

A skill your agent uses when writing or debugging Mass Entity ECS code in Unreal Engine C++ — processors, queries, fragments, tags, observers, traits, spawning and large-scale agent simulation.

quodsoler/unreal-engine-skills362—~7.7kAutomated safety check: PassMIT12 days ago
281

A skill your agent uses when writing C++ for materials or rendering — dynamic material instances, material parameter collections, render targets, scene capture, post process, decals, Nanite, Lumen…

quodsoler/unreal-engine-skills362—~8.2kAutomated safety check: PassMIT12 days ago
282

A skill your agent uses when writing or fixing Build.cs, Target.cs, .uproject or .uplugin files, creating a module or plugin, or resolving an Unreal build error.

quodsoler/unreal-engine-skills362—~7kAutomated safety check: PassMIT12 days ago
283

A skill your agent uses when writing multiplayer C++: replicating a property, choosing an RPC type, tuning relevancy or dormancy, registering replicated subobjects, or turning on push model or Iris.

quodsoler/unreal-engine-skills362—~7.1kAutomated safety check: PassMIT12 days ago
284

A skill your agent uses when driving Niagara VFX from C++: spawning a system, overriding User parameters, binding data interfaces, sending gameplay data through Niagara Data Channels, pooling…

quodsoler/unreal-engine-skills362—~6.7kAutomated safety check: PassMIT12 days ago
285

A skill your agent uses when setting up collision channels and profiles, running line/sweep/overlap queries, wiring hit and overlap events, or simulating rigid bodies in Unreal Engine C++.

quodsoler/unreal-engine-skills362—~7.9kAutomated safety check: PassMIT12 days ago
286

A skill your agent uses when generating world content or geometry procedurally in Unreal Engine: PCG graphs, custom PCG nodes in C++, runtime mesh building, instancing and seeded noise.

quodsoler/unreal-engine-skills362—~7.6kAutomated safety check: PassMIT12 days ago
287

A skill your agent uses when creating, refreshing or repairing .agents/ue-project-context.md, the project document every other UE skill reads first.

quodsoler/unreal-engine-skills362—~4.9kAutomated safety check: PassMIT12 days ago
288

A skill your agent uses when playing Level Sequences from C++, building cutscenes or in-game camera moments, binding actors to sequence tracks at runtime, wiring Sequencer event tracks, or rendering…

quodsoler/unreal-engine-skills362—~7.3kAutomated safety check: PassMIT12 days ago