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By xD3I

12 skills found.
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1

Launch a hands-off Project Zomboid measurement run (bench, drive, parity, verify) with harness/run.sh, respecting the shared-machine and run-etiquette rules.

xD3I/PZ_Optimization114—~1.9kAutomated safety check: PassNo licencetoday
2

Walk the player through a building with Jev directing (explore=mirror director=jev) on the collision-free game walk (pzopt.Nav), set up test rooms (mirrors in the corners, placed tiles), capture the…

xD3I/PZ_Optimization114—~1.8kAutomated safety check: PassNo licencetoday
3

Build the release zip of the class overrides (same zip for Windows and Linux) and publish it with the install.sh / install.ps1 installers as GitHub release assets.

xD3I/PZ_Optimization114—~3.1kAutomated safety check: PassNo licencetoday
4

Schedule any game run (bench, drive, preset, verify, multiplayer, Workshop upload, showcase recording) or media encode / stitch through harness/queue.sh on the desktop or one of the laptops (flip…

xD3I/PZ_Optimization114—~3.5kAutomated safety check: PassNo licencetoday
5

Make the Workshop page's stock-vs-enhanced comparison animations (the 630x630 AVIFs of the Features section, the headline's template) from laptop or desktop runs - capture and numbers runs, the…

xD3I/PZ_Optimization114—~3.7kAutomated safety check: PassNo licencetoday
6

Read and compare finished harness runs - frame-time tails, utilization, chunk latency, JFR waits, load phases - and look them up in Grafana.

xD3I/PZ_Optimization114—~536Automated safety check: PassNo licencetoday
7

Record the stock-vs-optimized driving showcase videos (60 and 120 km/h) with the big MangoHud overlay and stitch them into the quad-view video.

xD3I/PZ_Optimization114—~503Automated safety check: PassNo licencetoday
8

Re-sync the repo after a Project Zomboid update (jar mtime changed) - re-decompile, regenerate and re-apply overrides, rebuild, and re-baseline.

xD3I/PZ_Optimization114—~336Automated safety check: PassNo licencetoday
9

Prepare and run the Windows/Proton comparison build of Project Zomboid.

xD3I/PZ_Optimization114—~329Automated safety check: PassNo licencetoday
10

Diagnose or change how the MangoHud HUD and CSV log attach to the game across launchers (Steam, direct), renderers (NVIDIA GL, Zink) and display servers (X11, native Wayland).

xD3I/PZ_Optimization114—~493Automated safety check: PassNo licencetoday
11

Compile the class overrides and install or remove them in the Project Zomboid game directory, then run the parity gate or unit tests.

xD3I/PZ_Optimization114—~334Automated safety check: PassNo licencetoday
12

Add a new overridden game class or change an existing one in src/overrides, keeping game source out of git and documenting the edit in prose.

xD3I/PZ_Optimization114—~382Automated safety check: PassNo licencetoday