Video Understand
calesthio/OpenMontage
Understand video content locally using ffmpeg frame extraction and Whisper transcription.
Schedule any game run (bench, drive, preset, verify, multiplayer, Workshop upload, showcase recording) or media encode / stitch through harness/queue.sh on the desktop or one of the laptops (flip…
$ npx skills add xD3I/PZ_Optimization --skill run-queue -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install xD3I/PZ_Optimization run-queue --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/run-queue .claude/skills/run-queue && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "run-queue" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/run-queue into .claude/skills/run-queue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "run-queue", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/run-queueType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add xD3I/PZ_Optimization --skill run-queue -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install xD3I/PZ_Optimization run-queue --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/run-queue .agents/skills/run-queue && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "run-queue" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/run-queue into .agents/skills/run-queue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "run-queue", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add xD3I/PZ_Optimization --skill run-queue -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install xD3I/PZ_Optimization run-queue --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/run-queue .cursor/skills/run-queue && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "run-queue" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/run-queue into .cursor/skills/run-queue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "run-queue", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/xD3I/PZ_Optimization.git --path .claude/skills/run-queue--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add xD3I/PZ_Optimization --skill run-queue -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install xD3I/PZ_Optimization run-queue --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/run-queue .gemini/skills/run-queue && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "run-queue" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/run-queue into .gemini/skills/run-queue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "run-queue", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install xD3I/PZ_Optimization run-queueInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add xD3I/PZ_Optimization --skill run-queue -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/run-queue .github/skills/run-queue && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "run-queue" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/run-queue into .github/skills/run-queue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "run-queue", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add xD3I/PZ_Optimization --skill run-queue -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install xD3I/PZ_Optimization run-queue --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/run-queue .opencode/skills/run-queue && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "run-queue" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/run-queue into .opencode/skills/run-queue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "run-queue", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
run-queueSchedule any game run (bench, drive, preset, verify, multiplayer, Workshop upload, showcase recording) or media encode / stitch through harness/queue.sh on the desktop or one of the laptops (flip…
Run Queue is an agent skill from xD3I/PZ_Optimization. Schedule any game run (bench, drive, preset, verify, multiplayer, Workshop upload, showcase recording) or media encode / stitch through harness/queue.sh on the desktop or one of the laptops (flip, dell, mac) and read its result file. Use whenever a run has to happen - instead of launching run.sh, mp/run.sh, ui-drive.py or an ssh wrapper by hand - and for every ffmpeg / encode-av1-hdr.sh / stitch-.sh job (they must never overlap a run); also when asked what the queue, a machine or a session is doing.
Its SKILL.md is about 3.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Media & Creative, covering Video production. It works with FFmpeg. The repository describes itself as: Project Zomboid Build 42 performance work: class overrides, harness, findings.
6 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit f6eb39a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Run Queue loads about 3.4k tokens when it runs. Until then it costs about 129 tokens; SKILL.md has 1,214 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 1,214 words (~3,399 tokens).
“One queue for every session and every computer. You submit; a worker runs your job when the machine is free; the result lands in a file; you get an event when it ends or when your machine disconnects. Never launch…”
Just SKILL.md in .claude/skills/run-queue of xD3I/PZ_Optimization.
Open the folder on GitHubat commit f6eb39a
Run Queue next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Run Queue this skillxD3I/PZ_Optimization | 114 | — | ~3.4k | Automated safety check: Pass | None | |
| Video Understandcalesthio/OpenMontage | 66k | — | ~841 | Automated safety check: Pass | AGPL-3.0 | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 59k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Video Shotseternityspring/reelbench-skills | 872 | 1 repos | ~1.8k | Automated safety check: Notes | Apache-2.0 | |
| Mobile Demo Film Editorsuperset-sh/superset | 15k | — | ~1.8k | Automated safety check: Pass | Custom licence | |
| Video Editcalesthio/OpenMontage | 66k | — | ~855 | Automated safety check: Notes | AGPL-3.0 |
calesthio/OpenMontage
Understand video content locally using ffmpeg frame extraction and Whisper transcription.
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
eternityspring/reelbench-skills
拉片:把一条成片拆成逐镜头的分析表——每个镜头的时长、景别、类别、运镜、画面. An agent skill from eternityspring/reelbench-skills.
superset-sh/superset
Edits real mobile screen recordings into a configurable demo video with phone framing, title cards, cutaways and an end card, using a bundled renderer.
calesthio/OpenMontage
Edit videos locally using ffmpeg. An agent skill from calesthio/OpenMontage.
lemomo-ai/lemo-opuscar
Directs a short film made entirely in code in one of the Lemo-Opuscar library's named visual styles, from fetching the library through production and delivery.
xD3I/PZ_Optimization
Launch a hands-off Project Zomboid measurement run (bench, drive, parity, verify) with harness/run.sh, respecting the shared-machine and run-etiquette rules.
xD3I/PZ_Optimization
Walk the player through a building with Jev directing (explore=mirror director=jev) on the collision-free game walk (pzopt.Nav), set up test rooms (mirrors in the corners, placed tiles), capture the…
xD3I/PZ_Optimization
Build the release zip of the class overrides (same zip for Windows and Linux) and publish it with the install.sh / install.ps1 installers as GitHub release assets.
xD3I/PZ_Optimization
Make the Workshop page's stock-vs-enhanced comparison animations (the 630x630 AVIFs of the Features section, the headline's template) from laptop or desktop runs - capture and numbers runs, the…
xD3I/PZ_Optimization
Read and compare finished harness runs - frame-time tails, utilization, chunk latency, JFR waits, load phases - and look them up in Grafana.
xD3I/PZ_Optimization
Record the stock-vs-optimized driving showcase videos (60 and 120 km/h) with the big MangoHud overlay and stitch them into the quad-view video.
Works with
Categories
Schedule any game run (bench, drive, preset, verify, multiplayer, Workshop upload, showcase recording) or media encode / stitch through harness/queue.sh on the desktop or one of the laptops (flip…. Run Queue is an agent skill from xD3I/PZ_Optimization.sh on the desktop or one of the laptops (flip, dell, mac) and read its result file.
Run Queue fits situations like: A run has to happen - instead of launching run.sh; an ssh wrapper by hand - and for every ffmpeg / encode-av1-hdr.sh / stitch-.sh job (they must never overlap a run); also when asked what the queue; A session is doing.
Run `npx skills add xD3I/PZ_Optimization --skill run-queue -a claude-code`. Or copy the skill folder (.claude/skills/run-queue in xD3I/PZ_Optimization) into .claude/skills/run-queue in your project. Claude Code loads it when a task matches its description.
Run `npx skills add xD3I/PZ_Optimization --skill run-queue -a codex`. Or copy the skill folder (.claude/skills/run-queue in xD3I/PZ_Optimization) into .agents/skills/run-queue in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add xD3I/PZ_Optimization --skill run-queue -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/run-queue, .gemini/skills/run-queue, .github/skills/run-queue and .opencode/skills/run-queue in your project.
SKILL.md names no scripts, command-line tools or credentials: Run Queue is instructions for the agent only. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Run Queue or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 3.4k tokens (SKILL.md is roughly 14k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Run Queue: Video Understand (calesthio/OpenMontage, 66k stars), HyperFrames Video Entry Point (heygen-com/hyperframes, 59k stars), Video Shots (eternityspring/reelbench-skills, 872 stars) and Mobile Demo Film Editor (superset-sh/superset, 15k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
xD3I (a GitHub user) maintains it in xD3I/PZ_Optimization, which has 114 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on October 8, 2026.
Source: xD3I/PZ_Optimization on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.