Update .NET OS Packages
dotnet/core
Audits and updates os-packages.json files listing the Linux packages each .NET release needs per distro, then regenerates the Markdown from the JSON.
Build the release zip of the class overrides (same zip for Windows and Linux) and publish it with the install.sh / install.ps1 installers as GitHub release assets.
$ npx skills add xD3I/PZ_Optimization --skill release-windows -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install xD3I/PZ_Optimization release-windows --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/release-windows .claude/skills/release-windows && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "release-windows" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/release-windows into .claude/skills/release-windows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "release-windows", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/release-windowsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add xD3I/PZ_Optimization --skill release-windows -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install xD3I/PZ_Optimization release-windows --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/release-windows .agents/skills/release-windows && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "release-windows" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/release-windows into .agents/skills/release-windows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "release-windows", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add xD3I/PZ_Optimization --skill release-windows -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install xD3I/PZ_Optimization release-windows --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/release-windows .cursor/skills/release-windows && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "release-windows" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/release-windows into .cursor/skills/release-windows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "release-windows", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/xD3I/PZ_Optimization.git --path .claude/skills/release-windows--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add xD3I/PZ_Optimization --skill release-windows -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install xD3I/PZ_Optimization release-windows --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/release-windows .gemini/skills/release-windows && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "release-windows" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/release-windows into .gemini/skills/release-windows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "release-windows", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install xD3I/PZ_Optimization release-windowsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add xD3I/PZ_Optimization --skill release-windows -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/release-windows .github/skills/release-windows && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "release-windows" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/release-windows into .github/skills/release-windows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "release-windows", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add xD3I/PZ_Optimization --skill release-windows -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install xD3I/PZ_Optimization release-windows --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/xD3I/PZ_Optimization.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/release-windows .opencode/skills/release-windows && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "release-windows" agent skill from https://github.com/xD3I/PZ_Optimization/tree/master/.claude/skills/release-windows into .opencode/skills/release-windows/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "release-windows", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
release-windowsBuild the release zip of the class overrides (same zip for Windows and Linux) and publish it with the install.sh / install.ps1 installers as GitHub release assets.
Release Windows is an agent skill from xD3I/PZ_Optimization. Build the release zip of the class overrides (same zip for Windows and Linux) and publish it with the install.sh / install.ps1 installers as GitHub release assets. Use when asked for a new Windows or Linux build, a release, a zip for the Windows test, or to update the release asset after a change under src/ or the installers.
Its SKILL.md is about 3.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It works with GitHub and Linux. The repository describes itself as: Project Zomboid Build 42 performance work: class overrides, harness, findings.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 84b483c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitffmpegFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
steamcommunity.comAlso links to:
discord.ggFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Release Windows loads about 3.1k tokens when it runs. Until then it costs about 86 tokens; SKILL.md has 1,594 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 1,594 words (~3,080 tokens).
“What the script does, in order:”
Just SKILL.md in .claude/skills/release-windows of xD3I/PZ_Optimization.
Open the folder on GitHubat commit 84b483c
Release Windows next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Release Windows this skillxD3I/PZ_Optimization | 114 | — | ~3.1k | Automated safety check: Pass | None | |
| Update .NET OS Packagesdotnet/core | 22k | — | ~2.3k | Automated safety check: Pass | MIT | |
| Cut Releasejfernandez/bpftop | 2.7k | — | ~2k | Automated safety check: Pass | Apache-2.0 | |
| Releasenotepadqq/notepadqq | 2.3k | — | ~2k | Automated safety check: Pass | GPL-3.0 | |
| Prepare Releaseneetly/figma-agent-linux | 395 | — | ~833 | Automated safety check: Pass | MIT | |
| GitHub Activity Analyzerchangkun/dotfiles | 151 | — | ~1.6k | Automated safety check: Pass | MIT |
dotnet/core
Audits and updates os-packages.json files listing the Linux packages each .NET release needs per distro, then regenerates the Markdown from the JSON.
jfernandez/bpftop
Cut a new versioned release of bpftop — pick the version, open a version-bump PR, sign-tag the merge commit on main, and draft GitHub release notes in the project's established format.
notepadqq/notepadqq
Release a new Notepadqq version. An agent skill from notepadqq/notepadqq.
neetly/figma-agent-linux
Prepare a new figma-agent-linux release by updating the package version, changelog, and release links, then validating the changes.
changkun/dotfiles
Comprehensive GitHub contribution analysis for any time period.
langbot-app/LangBot
Prepares a LangBot development and testing environment for an agent, covering service startup, proxy settings and browser access through Computer Use or Playwright MCP.
xD3I/PZ_Optimization
Launch a hands-off Project Zomboid measurement run (bench, drive, parity, verify) with harness/run.sh, respecting the shared-machine and run-etiquette rules.
xD3I/PZ_Optimization
Schedule any game run (bench, drive, preset, verify, multiplayer, Workshop upload, showcase recording) or media encode / stitch through harness/queue.sh on the desktop or one of the laptops (flip…
xD3I/PZ_Optimization
Make the Workshop page's stock-vs-enhanced comparison animations (the 630x630 AVIFs of the Features section, the headline's template) from laptop or desktop runs - capture and numbers runs, the…
xD3I/PZ_Optimization
Read and compare finished harness runs - frame-time tails, utilization, chunk latency, JFR waits, load phases - and look them up in Grafana.
xD3I/PZ_Optimization
Record the stock-vs-optimized driving showcase videos (60 and 120 km/h) with the big MangoHud overlay and stitch them into the quad-view video.
xD3I/PZ_Optimization
Re-sync the repo after a Project Zomboid update (jar mtime changed) - re-decompile, regenerate and re-apply overrides, rebuild, and re-baseline.
Build the release zip of the class overrides (same zip for Windows and Linux) and publish it with the install.sh / install.ps1 installers as GitHub release assets. Release Windows is an agent skill from xD3I/PZ_Optimization.ps1 installers as GitHub release assets.
Release Windows fits situations like: asked for a new Windows; A zip for the Windows test; update the release asset after a change under src/.
Run `npx skills add xD3I/PZ_Optimization --skill release-windows -a claude-code`. Or copy the skill folder (.claude/skills/release-windows in xD3I/PZ_Optimization) into .claude/skills/release-windows in your project. Claude Code loads it when a task matches its description.
Run `npx skills add xD3I/PZ_Optimization --skill release-windows -a codex`. Or copy the skill folder (.claude/skills/release-windows in xD3I/PZ_Optimization) into .agents/skills/release-windows in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add xD3I/PZ_Optimization --skill release-windows -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/release-windows, .gemini/skills/release-windows, .github/skills/release-windows and .opencode/skills/release-windows in your project.
Going by SKILL.md and its folder, Release Windows needs the command-line tools its instructions call (git and ffmpeg). Our summary lists: Python 3.
SKILL.md names 2 domains. In commands or code: steamcommunity.com; the agent is likely to contact it when it follows the instructions. As links in the text: discord.gg. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Release Windows or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 3.1k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Release Windows: Update .NET OS Packages (dotnet/core, 22k stars), Cut Release (jfernandez/bpftop, 2.7k stars), Release (notepadqq/notepadqq, 2.3k stars) and Prepare Release (neetly/figma-agent-linux, 395 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
xD3I (a GitHub user) maintains it in xD3I/PZ_Optimization, which has 114 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on October 8, 2026.
Source: xD3I/PZ_Optimization on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.