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| # | Skill | Repository | Stars | Used in | Tokens | Auto-check | Licence | Updated |
|---|---|---|---|---|---|---|---|---|
| 1 | Build, assemble, inspect, reconstruct, and export parametric CAD models with the SimpleCADAPI Python SDK. | PhySpace/ | 142 | — | ~2.5k | Automated safety check: Pass | Apache-2.0 | 9 days ago |
| 2 | ALWAYS use when porting an existing D3D11 engine or renderer to AGFX — translating ID3D11Device/DeviceContext/InputLayout/state-object code to agfxDevice/agfxCommandBuffer/agfxRenderPipeline calls… | AmelieHeinrich/ | 146 | — | ~3.6k | Automated safety check: Pass | MIT | 13 days ago |
| 3 | ALWAYS use when porting an existing D3D12 engine or renderer to AGFX — translating ID3D12Device/CommandList/PipelineState/RootSignature/DescriptorHeap code to… | AmelieHeinrich/ | 146 | — | ~3.4k | Automated safety check: Pass | MIT | 13 days ago |
| 4 | 用于翻译、润色、整理或质检英文游戏设计、游戏研发、系统设计、UX、Game Studies 与设计理论书籍、章节、PDF、OCR、Markdown、图表、图注和术语表;强调专业术语、中文可读性、图片结构与版权边界。Use for professional game-design translation and QA. | DY-2026/ | 415 | — | ~744 | Automated safety check: Pass | MIT | 1 mo ago |
| 5 | ALWAYS use when porting an existing OpenGL (or OpenGL ES) engine or renderer to AGFX — translating glGenTextures/glBindTexture/glBufferData/glUseProgram/FBO code to… | AmelieHeinrich/ | 146 | — | ~3.8k | Automated safety check: Pass | MIT | 13 days ago |
| 6 | ALWAYS use when porting an existing Vulkan engine or renderer to AGFX — translating VkDevice/VkCommandBuffer/VkPipeline/VkDescriptorSet/VkRenderPass code to… | AmelieHeinrich/ | 146 | — | ~4.4k | Automated safety check: Pass | MIT | 13 days ago |
| 7 | Systematically analyze and translate large UE Blueprints (10+ functions) into C++ or other targets. | Italink/ | 127 | — | ~2.6k | Automated safety check: Pass | MIT | 1 mo ago |
| 8 | Queries the NCATS Translator ARAX production API for bounded, typed, provenance-rich one-hop and endpoint-pinned two-hop biomedical knowledge-graph relationships. | K-Dense-AI/ | 48k | 1 repo | ~2.3k | Automated safety check: Notes | MIT | 6 days ago |
| 9 | A skill your agent uses when implementing localization (i18n/l10n) — TranslationServer, CSV/PO translation files, locale switching, RTL support, and pluralization in Godot 4.3+ | jame581/ | 805 | — | ~3.2k | Automated safety check: Pass | MIT | 2 days ago |
| 10 | Add restrained mouse-driven orbit and parallax depth to a Three.js hero by damping one pointer target and splitting it across camera translation, look-at, and small object rotations. | nirholas/ | 229 | 1 repo | ~1.5k | Automated safety check: Pass | Apache-2.0 | yesterday |