Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Build, assemble, inspect, reconstruct, and export parametric CAD models with the SimpleCADAPI Python SDK.
$ npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install PhySpace/SimpleCADAPI simplecadapi --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/PhySpace/SimpleCADAPI.git skills-src && mkdir -p .claude/skills && cp -r skills-src/docs/skill .claude/skills/simplecadapi && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "simplecadapi" agent skill from https://github.com/PhySpace/SimpleCADAPI/tree/master/docs/skill into .claude/skills/simplecadapi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simplecadapi", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/PhySpace/SimpleCADAPI/tree/master/docs/skillType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install PhySpace/SimpleCADAPI simplecadapi --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/PhySpace/SimpleCADAPI.git skills-src && mkdir -p .agents/skills && cp -r skills-src/docs/skill .agents/skills/simplecadapi && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "simplecadapi" agent skill from https://github.com/PhySpace/SimpleCADAPI/tree/master/docs/skill into .agents/skills/simplecadapi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simplecadapi", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install PhySpace/SimpleCADAPI simplecadapi --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/PhySpace/SimpleCADAPI.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/docs/skill .cursor/skills/simplecadapi && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "simplecadapi" agent skill from https://github.com/PhySpace/SimpleCADAPI/tree/master/docs/skill into .cursor/skills/simplecadapi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simplecadapi", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/PhySpace/SimpleCADAPI.git --path docs/skill--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install PhySpace/SimpleCADAPI simplecadapi --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/PhySpace/SimpleCADAPI.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/docs/skill .gemini/skills/simplecadapi && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "simplecadapi" agent skill from https://github.com/PhySpace/SimpleCADAPI/tree/master/docs/skill into .gemini/skills/simplecadapi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simplecadapi", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install PhySpace/SimpleCADAPI simplecadapiInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/PhySpace/SimpleCADAPI.git skills-src && mkdir -p .github/skills && cp -r skills-src/docs/skill .github/skills/simplecadapi && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "simplecadapi" agent skill from https://github.com/PhySpace/SimpleCADAPI/tree/master/docs/skill into .github/skills/simplecadapi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simplecadapi", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install PhySpace/SimpleCADAPI simplecadapi --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/PhySpace/SimpleCADAPI.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/docs/skill .opencode/skills/simplecadapi && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "simplecadapi" agent skill from https://github.com/PhySpace/SimpleCADAPI/tree/master/docs/skill into .opencode/skills/simplecadapi/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "simplecadapi", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
simplecadapiBuild, assemble, inspect, reconstruct, and export parametric CAD models with the SimpleCADAPI Python SDK.
Simplecadapi is an agent skill from PhySpace/SimpleCADAPI. Build, assemble, inspect, reconstruct, and export parametric CAD models with the SimpleCADAPI Python SDK. Use for SimpleCAD geometry modeling, constrained sketches, parts and assemblies, standard gears and bearings, STEP/BREP inspection and reconstruction, vector-PDF drawing reconstruction, durable product packages, model JSON replay, and CAD backend translation.
Its SKILL.md is about 2.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 432 other files, including reference files (for example `references/README.md`, `references/SDK_OVERVIEW.md` and `references/discipline/assembly-positioning.md`).
It sits in Game Development, covering 3D graphics and WebGL and Translation. It works with Python. The repository describes itself as: An agent-native CAD SDK for language models to create, inspect, and reconstruct complex, editable 3D models. The licence is Apache-2.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit ea93070. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are python).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Simplecadapi loads about 2.5k tokens when it runs, and up to ~218k if it reads all its reference files. Until then it costs about 95 tokens; SKILL.md has 1,101 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from PhySpace/SimpleCADAPI at commit ea93070, republished under its Apache-2.0 licence (© PhySpace). 1,101 words, ~2,535 tokens.
.claude/skills/simplecadapi/SKILL.md (or your agent's skills folder). This skill also uses 428 other files; get the full folder from GitHub.This file is the router: it owns load order, route selection, and execution discipline only. Each selected workflow owns its procedure. Classify the request, load exactly one workflow, follow its domain and discipline references, and read exact API pages for the APIs its steps use.
Paths are relative to this file's directory.
references/docs/api/<name>.md, references/docs/stdlib/<name>.md,
references/docs/core/<type>.md). A method absent from its page
does not exist, however plausible it looks.references/domains/step-inspection.md for them
directly..scadpkg) enters no
workflow; you MUST use references/domains/addon-development.md
directly.Read exactly one workflow first, per the user's goal:
| User goal | Workflow |
|---|---|
| Model one physical part | references/workflows/single-part-modeling.md |
| Multi-part product or mechanism (custom parts, stdlib gears/bearings, connectors, constraints, package) | references/workflows/assembly-product-build.md |
| Rebuild an editable model from a STEP file | references/workflows/step-reconstruction.md |
| Export/translate a validated package | references/workflows/export-and-translation.md |
| Produce a GB engineering drawing (DXF) from validated geometry | references/workflows/engineering-drawing.md |
| Rebuild a 3D model from a vector-PDF engineering drawing | references/workflows/drawing-reconstruction.md |
Do not present route-choice menus when a row already matches: profile, strategy, and tool choices inside a route belong to that workflow's own gates, not to an up-front question. A missing prerequisite — state it and stop that route; never invent an alternative route.
| Rule | Behavior |
|---|---|
| One lifecycle per request | Every task enters exactly one workflow; domains, disciplines, and guides refine it and are never competing routes |
| Deterministic selection | When the matrix matches, proceed without asking a route question |
| Ambiguous request | Ask one discriminator question naming the candidate deliverables (editable model vs inspection evidence vs export package), then route |
| Missing prerequisite | Name what is missing and stop that route |
| Explicit user override | Honor it only when the target route's scope actually covers the request |
references/domains/requirement-refinement.md).capture(result, path), whose two required arguments are
positional.[tool.simplecadapi]
header (references/docs/guides/notebook-runtime.md): one part
per notebook; one assembly notebook per product, composing
children with scad.use(...); parameters live in the notebook
that consumes them; exposed tunable parameters are var()/Var
declarations (optionally with unit, tolerance). Part sources
follow the Feature Tree Convention
(references/discipline/feature-tree-convention.md): block
structure sketch → basic body op → bool → modifier, one
feature per block and one block per cell, with a mandatory
boundary comment # ---- feature: <slug> (<role>) ----; 2D
profiles and planar paths go through the sketch API, primitives
only when the shape is completely contained in the basic form.union_rsolid, cut_rsolid, intersect_rsolid)
accept mixed inputs and return exactly one Solid; union
defaults to glue=False with a conservative scale-relative
tolerance and fails explicitly when it cannot produce one
merged solid.get_edges, get_faces, get_wires, get_vertices,
get_solids, get_inner_wires) accept ONLY an index — the
no-argument list form raises. Enumerate, count, and measure via
ql.<kind>().resolve(shape); filter with QL predicates plus
take/exactly cardinality; never build selections by looping
over an enumerated list and indexing it. Indexed picks
(get_edges(index)) are reserved for intentional, named choices
and are recorded as graph selection nodes.apply_tag(shape=..., tag=...) (LOCAL scope —
it never propagates downward); inspect with
list_tags(shape=...); keep numeric facts in metadata, never in
tags..scadpkg is
generated from it for exchange and publishing (sca run product.py --out out/product.scadpkg, or
capture(result, "out/product.scadpkg") in one call) and is
never read back as a source. @scad.part / @scad.assemble
are for reusable library parts in plain modules; they may be
called inside a notebook cell.simplecadapi.inspect.brep and simplecadapi.inspect.drawing are
diagnostic-only and rejected inside GraphSession; obtain/export
geometry first, inspect outside.scad.std.gear /
scad.std.bearing.references/docs/guides/notebook-runtime.md in full
before writing a notebook, composing notebooks, or reasoning
about the cell cache. Run models with sca run; never enable
marimo's [tool.marimo.runtime] cache_cells in the editor, and
never commit the generated __marimo__/ directory..scadpkg is the canonical durable product; STL/OBJ/MJCF are
point-in-time exports, never editable sources.GraphSession flows; never hand-author payloads.references/discipline/failure-and-repair.md).import simplecadapi as scad
from simplecadapi import GraphSession, export_model_json, replay_model_json
with GraphSession(graph_id="box") as session:
shape = scad.make_box_rsolid(width=10.0, height=20.0, depth=30.0)
session.capture_result(value=shape)
payload = export_model_json(session=session)
rebuilt = replay_model_json(json_str=payload)
print(len(rebuilt))references/README.md — skill layer structurereferences/workflows/ — goal-oriented workflows, including drawing reconstructionreferences/domains/ — capability domains, including drawing inspectionreferences/discipline/ — modeling knowledge and invariantsreferences/SDK_OVERVIEW.md — package-level mapreferences/inspect/brep-reverse-engineering.mdreferences/domains/addon-development.md — sca addon CLI and authoring guidereferences/docs/guides/reconstruction-agent-test-prompt.mdreferences/docs/guides/reconstruction-agent-strategy.mdreferences/docs/guides/notebook-runtime.mdreferences/ql-playbook.mdreferences/scadpkg-format.md — .scadpkg consumer spec: member
layout, tag channel, minimal readers (addon exporters read this)references/docs/api/, references/docs/stdlib/, references/docs/core/© PhySpace, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 428 other files (references) in docs/skill of PhySpace/SimpleCADAPI.
Open the folder on GitHubat commit ea93070
Simplecadapi next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Simplecadapi this skillPhySpace/SimpleCADAPI | 140 | — | ~2.5k | Automated safety check: Pass | Apache-2.0 | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Bambu Studio AIheyixuan2/bambu-studio-ai | 217 | — | ~4.3k | Automated safety check: Pass | MIT | |
| Text To 3D AssetLaurentiuGabriel/unreal-game-assets-creation-skill | 146 | — | ~2.1k | Automated safety check: Pass | None | |
| Build123drawwerks/VibeCAD | 121 | — | ~1.4k | Automated safety check: Notes | MIT | |
| Blender Web Export Pipelinefreshtechbro/claudedesignskills | 986 | — | ~4.2k | Automated safety check: Pass | MIT |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
heyixuan2/bambu-studio-ai
End-to-end 3D printing for Bambu Lab printers. An agent skill from heyixuan2/bambu-studio-ai.
LaurentiuGabriel/unreal-game-assets-creation-skill
Generate a game-ready 3D asset by running the local AI pipeline sequentially: Fooocus (SDXL text-to-image) - Hunyuan3D-2 (image-to-textured-GLB) - optional Blender FBX convert + Unreal import.
rawwerks/VibeCAD
CAD modeling with build123d Python library. An agent skill from rawwerks/VibeCAD.
freshtechbro/claudedesignskills
Exports and optimizes Blender 3D models and animations for the web as glTF, covering batch Python scripting, texture baking, decimation and LOD generation for Three.js and Babylon.js.
partcad/partcad
Generate a PartCAD part from a natural-language description (and optional reference images/requirements) by authoring a CAD script and validating it with the PartCAD CLI.
PhySpace/SimpleCADAPI
Drive a live marimo notebook as a workspace: run Python in the same kernel the user does, inspect live notebook state, and commit durable notebook changes.
PhySpace/SimpleCADAPI
Session retrospective for improving marimo-pair and marimo.codemode.
Works with
Categories
Build, assemble, inspect, reconstruct, and export parametric CAD models with the SimpleCADAPI Python SDK. Simplecadapi is an agent skill from PhySpace/SimpleCADAPI. Build, assemble, inspect, reconstruct, and export parametric CAD models with the SimpleCADAPI Python SDK.
Simplecadapi fits situations like: simpleCAD geometry modeling; constrained sketches; parts and assemblies; standard gears and bearings.
Run `npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a claude-code`. Or copy the skill folder (docs/skill in PhySpace/SimpleCADAPI) into .claude/skills/simplecadapi in your project. Claude Code loads it when a task matches its description.
Run `npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a codex`. Or copy the skill folder (docs/skill in PhySpace/SimpleCADAPI) into .agents/skills/simplecadapi in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add PhySpace/SimpleCADAPI --skill simplecadapi -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/simplecadapi, .gemini/skills/simplecadapi, .github/skills/simplecadapi and .opencode/skills/simplecadapi in your project.
SKILL.md names no scripts, command-line tools or credentials: Simplecadapi is instructions for the agent only. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Simplecadapi is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.5k tokens (SKILL.md is roughly 10k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 216k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Simplecadapi: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Bambu Studio AI (heyixuan2/bambu-studio-ai, 217 stars), Text To 3D Asset (LaurentiuGabriel/unreal-game-assets-creation-skill, 146 stars) and Build123d (rawwerks/VibeCAD, 121 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
PhySpace (a GitHub organization) maintains it in PhySpace/SimpleCADAPI, which has 140 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on October 2, 2026.
Source: PhySpace/SimpleCADAPI on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.