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Game Development · Vite · For developers

9 skills found.
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1

Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…

valkor-ai/loom1.2k1 repo~1.4kAutomated safety check: PassApache-2.05 days ago
2

Create a new experiment in TresJS Lab with all necessary files

Tresjs/tres3.8k—~782Automated safety check: PassMIT2 days ago
3

Build and iterate playable Three.js game systems. An agent skill from corosolto/client.

corosolto/client257—~1.5kAutomated safety check: PassAGPL-3.0today
4

A skill your agent uses when an AI agent needs to inspect, verify, debug, or profile a live Vite app by running temporary snippets inside the browser page and reading browser logs or captured…

pmndrs/viverse132—~2.5kAutomated safety check: PassUnknown9 days ago
5

从角色需求、候选素材和真实分层开始,完成 Live2D Cubism 绑定、动态、网页验收与可回退发布;适用于 Hikari 类项目,不把生成图或网页动画冒充已完成的模型编辑。

luomo66ccff/Amahane-Hikari-Live2D112—~321Automated safety check: PassUnknown20 days ago
6

Builds WebXR experiences for Meta VR and Horizon OS using the Immersive Web SDK (IWSDK) — ECS architecture, Three.js integration, spatial UI.

meta-quest/agentic-tools215—~3kAutomated safety check: PassApache-2.017 days ago
7

Creates custom GLSL shaders with vite-plugin-glsl. An agent skill from hexianWeb/Third-Person-MC.

hexianWeb/Third-Person-MC195—~2kAutomated safety check: PassMIT2 mo ago
8

Build and ship Three.js apps on Capacitor iOS with Vite and Swift Package Manager: GLTF loading, assetsindex animation UI, OrbitControls mouse/touch mappings, and iOS sync/run troubleshooting.

chongdashu/vibejam-starter-pack149—~1.6kAutomated safety check: PassNo licence5 mo ago
9

Neo4j Visualization Library (NVL) — framework-agnostic graph rendering for the browser.

neo4j-contrib/neo4j-skills114—~5kAutomated safety check: NotesMIT2 days ago