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Game Development · PowerShell

6 skills found.
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1

A skill your agent uses when an agent needs to inspect or control a real Unity Editor through Locus, especially when Unity MCP is unavailable, named-pipe discovery is needed, C must be executed, or…

Misaka-Mikoto-Tech/agent-skills278—~4kAutomated safety check: PassMIT18 days ago
2

Launches two KenshiCoop clients side by side on an ultrawide monitor, booted to the title screen, so one person can play host and join and connect manually through F2.

nhoral/KenshiCoop283—~835Automated safety check: PassAGPL-3.01 mo ago
3

Interact with the running Unreal Engine editor via TCP bridge.

Italink/UnrealClientProtocol127—~1.7kAutomated safety check: PassMIT1 mo ago
4

AIBridge batch and multi command automation. An agent skill from FlameskyDexive/Legends-Of-Heroes.

FlameskyDexive/Legends-Of-Heroes929—~459Automated safety check: PassMIT17 days ago
5

Glue daily-build self-update and its Windows replacement helper.

vchelaru/FlatRedBall578—~420Automated safety check: PassMITtoday
6

Builds the project using the running Defold editor, returns build errors, and launches the game if build succeeds.

selimanac/defold-astar111—~727Automated safety check: PassNo licence5 mo ago