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Agent Workflows · By arjun988

6 skills found.
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1

Blender Geometry Nodes for procedural modeling, scatter systems, vegetation, buildings, pipes, cables, and reusable node groups.

arjun988/blender-skills283—~963Automated safety check: PassMIT3 mo ago
2

Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination.

arjun988/blender-skills283—~922Automated safety check: PassMIT3 mo ago
3

Production UV unwrapping for seam placement, UV packing, texel density, UDIM, lightmap UVs, and modular UV layouts.

arjun988/blender-skills283—~1.1kAutomated safety check: PassMIT3 mo ago
4

Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance.

arjun988/blender-skills283—~934Automated safety check: PassMIT3 mo ago
5

Production retopology for animation-ready, low-poly, quad-dominant meshes with proper edge loops and efficient polygon flow.

arjun988/blender-skills283—~967Automated safety check: PassMIT3 mo ago
6

Production rigging in Blender with armatures, IK/FK, constraints, weight painting, mechanical rigs, facial rigs, and drivers.

arjun988/blender-skills283—~932Automated safety check: PassMIT3 mo ago