Lighting
arjun988/blender-skills
Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination.
Control Blender directly from Hermes via socket connection to the blender-mcp addon.
$ npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Tommy-yw/RunbookHermes blender-mcp --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Tommy-yw/RunbookHermes.git skills-src && mkdir -p .claude/skills && cp -r skills-src/optional-skills/creative/blender-mcp .claude/skills/blender-mcp && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "blender-mcp" agent skill from https://github.com/Tommy-yw/RunbookHermes/tree/main/optional-skills/creative/blender-mcp into .claude/skills/blender-mcp/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "blender-mcp", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Tommy-yw/RunbookHermes/tree/main/optional-skills/creative/blender-mcpType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Tommy-yw/RunbookHermes blender-mcp --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Tommy-yw/RunbookHermes.git skills-src && mkdir -p .agents/skills && cp -r skills-src/optional-skills/creative/blender-mcp .agents/skills/blender-mcp && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "blender-mcp" agent skill from https://github.com/Tommy-yw/RunbookHermes/tree/main/optional-skills/creative/blender-mcp into .agents/skills/blender-mcp/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "blender-mcp", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Tommy-yw/RunbookHermes blender-mcp --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Tommy-yw/RunbookHermes.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/optional-skills/creative/blender-mcp .cursor/skills/blender-mcp && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "blender-mcp" agent skill from https://github.com/Tommy-yw/RunbookHermes/tree/main/optional-skills/creative/blender-mcp into .cursor/skills/blender-mcp/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "blender-mcp", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Tommy-yw/RunbookHermes.git --path optional-skills/creative/blender-mcp--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Tommy-yw/RunbookHermes blender-mcp --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Tommy-yw/RunbookHermes.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/optional-skills/creative/blender-mcp .gemini/skills/blender-mcp && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "blender-mcp" agent skill from https://github.com/Tommy-yw/RunbookHermes/tree/main/optional-skills/creative/blender-mcp into .gemini/skills/blender-mcp/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "blender-mcp", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Tommy-yw/RunbookHermes blender-mcpInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Tommy-yw/RunbookHermes.git skills-src && mkdir -p .github/skills && cp -r skills-src/optional-skills/creative/blender-mcp .github/skills/blender-mcp && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "blender-mcp" agent skill from https://github.com/Tommy-yw/RunbookHermes/tree/main/optional-skills/creative/blender-mcp into .github/skills/blender-mcp/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "blender-mcp", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Tommy-yw/RunbookHermes blender-mcp --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Tommy-yw/RunbookHermes.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/optional-skills/creative/blender-mcp .opencode/skills/blender-mcp && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "blender-mcp" agent skill from https://github.com/Tommy-yw/RunbookHermes/tree/main/optional-skills/creative/blender-mcp into .opencode/skills/blender-mcp/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "blender-mcp", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
blender-mcpControl Blender directly from Hermes via socket connection to the blender-mcp addon.
Blender MCP is an agent skill from Tommy-yw/RunbookHermes. Control Blender directly from Hermes via socket connection to the blender-mcp addon. Create 3D objects, materials, animations, and run arbitrary Blender Python (bpy) code. Use when user wants to create or modify anything in Blender.
Its SKILL.md is about 1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Agent Workflows, covering MCP servers. It works with Blender and Model Context Protocol. The repository describes itself as: Hermes-native AIOps agent for evidence-driven incident response, approval-gated remediation, and runbook learning. The licence is MIT.
3 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 7fd2b9a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
raw.githubusercontent.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Blender MCP loads about 1k tokens when it runs. Until then it costs about 61 tokens; SKILL.md has 306 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Tommy-yw/RunbookHermes at commit 7fd2b9a, republished under its MIT licence (© Tommy-yw). 306 words, ~1,028 tokens.
.claude/skills/blender-mcp/SKILL.md (or your agent's skills folder).Control a running Blender instance from Hermes via socket on TCP port 9876.
curl -sL https://raw.githubusercontent.com/ahujasid/blender-mcp/main/addon.py -o ~/Desktop/blender_mcp_addon.pyIn Blender: Edit > Preferences > Add-ons > Install > select blender_mcp_addon.py Enable "Interface: Blender MCP"
Press N in Blender viewport to open sidebar. Find "BlenderMCP" tab and click "Start Server".
nc -z -w2 localhost 9876 && echo "OPEN" || echo "CLOSED"Plain UTF-8 JSON over TCP -- no length prefix.
Send: {"type": "<command>", "params": {<kwargs>}}
Receive: {"status": "success", "result": <value>}
{"status": "error", "message": "<reason>"}
| type | params | description |
|---|---|---|
| execute_code | code (str) | Run arbitrary bpy Python code |
| get_scene_info | (none) | List all objects in scene |
| get_object_info | object_name (str) | Details on a specific object |
| get_viewport_screenshot | (none) | Screenshot of current viewport |
Use this inside execute_code tool calls:
import socket, json
def blender_exec(code: str, host="localhost", port=9876, timeout=15):
s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.connect((host, port))
s.settimeout(timeout)
payload = json.dumps({"type": "execute_code", "params": {"code": code}})
s.sendall(payload.encode("utf-8"))
buf = b""
while True:
try:
chunk = s.recv(4096)
if not chunk:
break
buf += chunk
try:
json.loads(buf.decode("utf-8"))
break
except json.JSONDecodeError:
continue
except socket.timeout:
break
s.close()
return json.loads(buf.decode("utf-8"))bpy.ops.object.select_all(action='SELECT')
bpy.ops.object.delete()bpy.ops.mesh.primitive_uv_sphere_add(radius=1, location=(0, 0, 0))
bpy.ops.mesh.primitive_cube_add(size=2, location=(3, 0, 0))
bpy.ops.mesh.primitive_cylinder_add(radius=0.5, depth=2, location=(-3, 0, 0))mat = bpy.data.materials.new(name="MyMat")
mat.use_nodes = True
bsdf = mat.node_tree.nodes.get("Principled BSDF")
bsdf.inputs["Base Color"].default_value = (R, G, B, 1.0)
bsdf.inputs["Roughness"].default_value = 0.3
bsdf.inputs["Metallic"].default_value = 0.0
obj.data.materials.append(mat)obj.location = (0, 0, 0)
obj.keyframe_insert(data_path="location", frame=1)
obj.location = (0, 0, 3)
obj.keyframe_insert(data_path="location", frame=60)bpy.context.scene.render.filepath = "/tmp/render.png"
bpy.context.scene.render.engine = 'CYCLES'
bpy.ops.render.render(write_still=True)© Tommy-yw, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in optional-skills/creative/blender-mcp of Tommy-yw/RunbookHermes.
Open the folder on GitHubat commit 7fd2b9a
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in Tommy-yw/RunbookHermes, which our catalogue first saw on October 7, 2026.
Blender MCP next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Blender MCP this skillTommy-yw/RunbookHermes | 546 | 1 repos | ~1k | Automated safety check: Pass | MIT | |
| Lightingarjun988/blender-skills | 283 | — | ~922 | Automated safety check: Pass | MIT | |
| Scenario Orbit Viewsscenario-labs/skills | 946 | — | ~2.3k | Automated safety check: Pass | MIT | |
| Uv Workflowarjun988/blender-skills | 283 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Asset Optimizationarjun988/blender-skills | 283 | — | ~934 | Automated safety check: Pass | MIT | |
| Retopologyarjun988/blender-skills | 283 | — | ~967 | Automated safety check: Pass | MIT |
arjun988/blender-skills
Cinematic and game lighting in Blender including three-point lighting, HDRI, horror lighting, volumetrics, rim lighting, and mood-driven illumination.
scenario-labs/skills
A skill your agent uses when a single image of a character, creature, prop, vehicle, or building must be seen from new camera angles through the Scenario MCP server: turnarounds, a 360 orbit, views…
arjun988/blender-skills
Production UV unwrapping for seam placement, UV packing, texel density, UDIM, lightmap UVs, and modular UV layouts.
arjun988/blender-skills
Validates and optimizes Blender assets for polycount, topology, UV efficiency, material count, naming, collections, and game-ready performance.
arjun988/blender-skills
Production retopology for animation-ready, low-poly, quad-dominant meshes with proper edge loops and efficient polygon flow.
arjun988/blender-skills
Production rigging in Blender with armatures, IK/FK, constraints, weight painting, mechanical rigs, facial rigs, and drivers.
Tommy-yw/RunbookHermes
Build, test, inspect, install, and deploy MCP servers with FastMCP in Python.
Tommy-yw/RunbookHermes
Pharmaceutical research assistant for drug discovery workflows.
Tommy-yw/RunbookHermes
Fetch YouTube video transcripts and transform them into structured content (chapters, summaries, threads, blog posts).
Tommy-yw/RunbookHermes
Supply chain investigation, evidence recovery, and forensic analysis for GitHub repositories.
Tommy-yw/RunbookHermes
Production pipeline for interactive and generative visual art using p5.js.
Tommy-yw/RunbookHermes
Control a running TouchDesigner instance via twozero MCP — create operators, set parameters, wire connections, execute Python, build real-time visuals.
Works with
Categories
Control Blender directly from Hermes via socket connection to the blender-mcp addon. Blender MCP is an agent skill from Tommy-yw/RunbookHermes. Control Blender directly from Hermes via socket connection to the blender-mcp addon.
Blender MCP fits situations like: user wants to create; modify anything in Blender.
Run `npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a claude-code`. Or copy the skill folder (optional-skills/creative/blender-mcp in Tommy-yw/RunbookHermes) into .claude/skills/blender-mcp in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a codex`. Or copy the skill folder (optional-skills/creative/blender-mcp in Tommy-yw/RunbookHermes) into .agents/skills/blender-mcp in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Tommy-yw/RunbookHermes --skill blender-mcp -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/blender-mcp, .gemini/skills/blender-mcp, .github/skills/blender-mcp and .opencode/skills/blender-mcp in your project.
SKILL.md names no scripts, command-line tools or credentials: Blender MCP is instructions for the agent only. Our summary lists: Python 3.
SKILL.md names 1 domain. As links in the text: raw.githubusercontent.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Blender MCP is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1k tokens (SKILL.md is roughly 4.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Blender MCP: Lighting (arjun988/blender-skills, 283 stars), Scenario Orbit Views (scenario-labs/skills, 946 stars), Uv Workflow (arjun988/blender-skills, 283 stars) and Asset Optimization (arjun988/blender-skills, 283 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Tommy-yw (a GitHub user) maintains it in Tommy-yw/RunbookHermes, which has 546 GitHub stars. The repository holds 38 skills in this directory. The repository was last updated on May 18, 2026.
Source: Tommy-yw/RunbookHermes on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.