Agent skill

Shader Programming Glsl

by aiskillstore in aiskillstore/marketplace

Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.

No licenceAuto-check passedGame Development

Install Shader Programming Glsl

skills CLI
$ npx skills add aiskillstore/marketplace --skill shader-programming-glsl -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install aiskillstore/marketplace shader-programming-glsl --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/aiskillstore/marketplace.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/sickn33/shader-programming-glsl .claude/skills/shader-programming-glsl && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
shader-programming-glsl
GitHub stars
430
Used in
3 other repos
Token cost
~962 tokens
SKILL.md length
292 words
Files
2
Skills in repo
1,085
Repo updated
First seen
Licence
None found

At a glance

Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.

  • Works in 3 steps: Structure: Vertex vs. Fragment → Uniforms and Varyings → Swizzling & Vector Math
  • Tasks that involve Shaders
  • SKILL.md covers Overview, When to Use This Skill, Step-by-Step Guide and Examples, plus 3 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Shader Programming Glsl is an agent skill from aiskillstore/marketplace. Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.

Its SKILL.md is about 960 tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `skill-report.json`).

It sits in Game Development, covering Shaders. The repository describes itself as: Security-audited skills for Claude, Codex & Claude Code. One-click install, quality verified.

When your agent uses it

  • Tasks that involve Shaders

Example prompts

  • “/shader-programming-glsl”

Workflow steps

3 steps, taken from the step headings in SKILL.md.

  1. Structure: Vertex vs. Fragment
  2. Uniforms and Varyings
  3. Swizzling & Vector Math

What it can do on your machine

Read from SKILL.md and the folder at commit 4ac52da. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are glsl).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Shader Programming Glsl loads about 962 tokens when it runs. Until then it costs about 41 tokens; SKILL.md has 292 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~41
When it runs · the whole SKILL.md, loaded when a task matches
~962

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Without a licence we can't republish the file, so here is its outline and opening line. It has 292 words (~962 tokens).

“A comprehensive guide to writing GPU shaders using GLSL (OpenGL Shading Language). Learn syntax, uniforms, varying variables, and key mathematical concepts like swizzling and vector operations for visual effects.”

— opening of SKILL.md by aiskillstore
name
shader-programming-glsl
risk
safe
source
community
date_added
2026-02-27

Read the full SKILL.md on GitHub

Files

SKILL.md and 1 other file in skills/sickn33/shader-programming-glsl of aiskillstore/marketplace.

  • SKILL.md
  • skill-report.json

Open the folder on GitHubat commit 4ac52da

Used in 3 other repositories

We found 12 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 3 other GitHub owners. This page covers the copy in aiskillstore/marketplace, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Shader Programming Glsl next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Shader Programming Glsl compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Shader Programming Glsl this skillaiskillstore/marketplace4303 repos~962Automated safety check: PassNone
PixijsRSamaium/CanvasEngine4012 repos~1.6kAutomated safety check: PassMIT
New ExperimentTresjs/tres3.8k—~782Automated safety check: PassMIT
Assets Shader List AllIvanMurzak/Unity-MCP4.4k—~435Automated safety check: PassApache-2.0
Handle Sdr Tonemap Lutclshortfuse/renodx4.4k—~7.3kAutomated safety check: PassMIT
Unreal Material and VFX Workflowflopperam/unreal-engine-mcp1.1k—~927Automated safety check: PassNone

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Questions about Shader Programming Glsl

What does Shader Programming Glsl do?

Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects. Shader Programming Glsl is an agent skill from aiskillstore/marketplace. Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.

When should I use Shader Programming Glsl?

Shader Programming Glsl fits situations like: tasks that involve Shaders.

How do I install Shader Programming Glsl in Claude Code?

Run `npx skills add aiskillstore/marketplace --skill shader-programming-glsl -a claude-code`. Or copy the skill folder (skills/sickn33/shader-programming-glsl in aiskillstore/marketplace) into .claude/skills/shader-programming-glsl in your project. Claude Code loads it when a task matches its description.

How do I install Shader Programming Glsl in Codex?

Run `npx skills add aiskillstore/marketplace --skill shader-programming-glsl -a codex`. Or copy the skill folder (skills/sickn33/shader-programming-glsl in aiskillstore/marketplace) into .agents/skills/shader-programming-glsl in your project. Codex loads it when a task matches its description.

Can I use Shader Programming Glsl in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add aiskillstore/marketplace --skill shader-programming-glsl -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/shader-programming-glsl, .gemini/skills/shader-programming-glsl, .github/skills/shader-programming-glsl and .opencode/skills/shader-programming-glsl in your project.

What does Shader Programming Glsl need to run?

SKILL.md names no scripts, command-line tools or credentials: Shader Programming Glsl is instructions for the agent only.

Does Shader Programming Glsl access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Shader Programming Glsl safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Shader Programming Glsl use?

No licence was found for Shader Programming Glsl or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.

How many tokens does Shader Programming Glsl use?

About 962 tokens (SKILL.md is roughly 3.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Shader Programming Glsl?

Skills that share tags, products or a category with Shader Programming Glsl: Pixijs (RSamaium/CanvasEngine, 401 stars), New Experiment (Tresjs/tres, 3.8k stars), Assets Shader List All (IvanMurzak/Unity-MCP, 4.4k stars) and Handle Sdr Tonemap Lut (clshortfuse/renodx, 4.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Shader Programming Glsl?

aiskillstore (a GitHub organization) maintains it in aiskillstore/marketplace, which has 430 GitHub stars. The repository holds 1,085 skills in this directory. The repository was last updated on October 7, 2026.

Source: aiskillstore/marketplace on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.