Image to Three.js Model
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Downloads Defold project dependencies into .deps/ folder. An agent skill from selimanac/defold-astar.
$ npx skills add selimanac/defold-astar --skill defold-project-setup -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install selimanac/defold-astar defold-project-setup --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/defold-project-setup .claude/skills/defold-project-setup && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "defold-project-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-project-setup into .claude/skills/defold-project-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-project-setup", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-project-setupType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add selimanac/defold-astar --skill defold-project-setup -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install selimanac/defold-astar defold-project-setup --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/defold-project-setup .agents/skills/defold-project-setup && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "defold-project-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-project-setup into .agents/skills/defold-project-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-project-setup", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add selimanac/defold-astar --skill defold-project-setup -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install selimanac/defold-astar defold-project-setup --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/defold-project-setup .cursor/skills/defold-project-setup && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "defold-project-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-project-setup into .cursor/skills/defold-project-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-project-setup", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/selimanac/defold-astar.git --path .agents/skills/defold-project-setup--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add selimanac/defold-astar --skill defold-project-setup -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install selimanac/defold-astar defold-project-setup --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/defold-project-setup .gemini/skills/defold-project-setup && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "defold-project-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-project-setup into .gemini/skills/defold-project-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-project-setup", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install selimanac/defold-astar defold-project-setupInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add selimanac/defold-astar --skill defold-project-setup -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/defold-project-setup .github/skills/defold-project-setup && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "defold-project-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-project-setup into .github/skills/defold-project-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-project-setup", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add selimanac/defold-astar --skill defold-project-setup -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install selimanac/defold-astar defold-project-setup --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/selimanac/defold-astar.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/defold-project-setup .opencode/skills/defold-project-setup && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "defold-project-setup" agent skill from https://github.com/selimanac/defold-astar/tree/master/.agents/skills/defold-project-setup into .opencode/skills/defold-project-setup/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "defold-project-setup", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
defold-project-setupDownloads Defold project dependencies into .deps/ folder. An agent skill from selimanac/defold-astar.
Defold Project Setup is an agent skill from selimanac/defold-astar. Downloads Defold project dependencies into .deps/ folder. Also provides recommended game.project settings. Use FIRST before any other task when .deps/ folder is missing or empty, or after editing dependency URLs in game.project. Also use when creating a new project, configuring game.project, or asking about recommended project settings.
Its SKILL.md is about 900 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including scripts (for example `scripts/fetch_deps.py`).
It sits in Game Development. The repository describes itself as: Pathfinder and A solver (astar or a-star) native extension for Defold Engine build on MicroPather.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1471c54. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/ (Python), which the agent can run.
Shell commands in SKILL.md call:
pythonpython3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Defold Project Setup loads about 900 tokens when it runs. Until then it costs about 90 tokens; SKILL.md has 371 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 371 words (~900 tokens).
“Downloads and extracts Defold library dependencies and engine builtins into the .deps/ directory, which is used as read-only context for resolving module references. Also provides recommended game.project settings for new projects.”
SKILL.md and 1 other file (scripts) in .agents/skills/defold-project-setup of selimanac/defold-astar.
Open the folder on GitHubat commit 1471c54
Defold Project Setup next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Defold Project Setup this skillselimanac/defold-astar | 111 | — | ~900 | Automated safety check: Pass | None | |
| Image to Three.js Modelimg2threejs/img2threejs | 18k | 1 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 | |
| Web CloneJane-xiaoer/claude-skill-web-clone | 1k | 2 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Threejs Game Directormajidmanzarpour/threejs-game-skills | 2.4k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Game Asset Generatorhtdt/godogen | 7.1k | — | ~2.8k | Automated safety check: Pass | MIT | |
| Threejs Gameplay Systemsvalkor-ai/loom | 1.2k | 1 repos | ~1.4k | Automated safety check: Pass | Apache-2.0 |
img2threejs/img2threejs
Rebuilds the object in a reference image as a procedural, animation-ready Three.js model written entirely in code, using staged sculpting with quality checks.
Jane-xiaoer/claude-skill-web-clone
网站复刻 / 克隆方法论。USE WHEN 用户说 复刻网站、克隆网站、clone website、抄个站、仿站、 照着这个站做一个、reproduce site、还原某个网页效果、把这个站搬下来改成我的、 复刻某个交互/WebGL/Canvas/Three.js 效果。提供「先拿真源码 → 判路径 → 逆向拆解 → 搭工程 → 替换内容」的可移植决策树,覆盖静态站 /…
majidmanzarpour/threejs-game-skills
Entrypoint for building, upgrading, and finishing Three.js browser games.
htdt/godogen
Generates game art from text prompts: PNG images, GLB 3D models, rigged characters, animations and sprites, with background removal.
valkor-ai/loom
Build and iterate playable Three.js game systems: starter scaffold, architecture, design briefs, core loops, level and encounter design, entities, input, camera, collision and physics, scoring…
CyberAgentGameEntertainment/NovaShader
Execute C with Unity APIs when existing uloop tools cannot inspect or edit enough.
selimanac/defold-astar
Creates and edits Defold resource and component files that use Protobuf Text Format (.collection, .go, .atlas, .sprite, .gui, .collisionobject, .convexshape, .label, .font, .material, .model, .mesh…
selimanac/defold-astar
Maintains Defold agent skills. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Creates and edits Defold Lua script files (.script, .guiscript, .renderscript, .editorscript) and plain Lua modules (.lua).
selimanac/defold-astar
Searches the Defold Asset Store for community libraries and extensions.
selimanac/defold-astar
Fetches Defold code examples by topic. An agent skill from selimanac/defold-astar.
selimanac/defold-astar
Defold native extension development. An agent skill from selimanac/defold-astar.
Categories
Downloads Defold project dependencies into .deps/ folder. An agent skill from selimanac/defold-astar. Defold Project Setup is an agent skill from selimanac/defold-astar.deps/ folder.
Defold Project Setup fits situations like: creating a new project; configuring game.project; asking about recommended project settings.
Run `npx skills add selimanac/defold-astar --skill defold-project-setup -a claude-code`. Or copy the skill folder (.agents/skills/defold-project-setup in selimanac/defold-astar) into .claude/skills/defold-project-setup in your project. Claude Code loads it when a task matches its description.
Run `npx skills add selimanac/defold-astar --skill defold-project-setup -a codex`. Or copy the skill folder (.agents/skills/defold-project-setup in selimanac/defold-astar) into .agents/skills/defold-project-setup in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add selimanac/defold-astar --skill defold-project-setup -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/defold-project-setup, .gemini/skills/defold-project-setup, .github/skills/defold-project-setup and .opencode/skills/defold-project-setup in your project.
Going by SKILL.md and its folder, Defold Project Setup needs Python for the scripts in its folder and the command-line tools its instructions call (python and python3). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
No licence was found for Defold Project Setup or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 900 tokens (SKILL.md is roughly 3.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Defold Project Setup: Image to Three.js Model (img2threejs/img2threejs, 18k stars), Web Clone (Jane-xiaoer/claude-skill-web-clone, 1k stars), Threejs Game Director (majidmanzarpour/threejs-game-skills, 2.4k stars) and Game Asset Generator (htdt/godogen, 7.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
selimanac (a GitHub user) maintains it in selimanac/defold-astar, which has 111 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on April 18, 2026.
Source: selimanac/defold-astar on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.