Simple English
moeru-ai/airi
Write or rewrite technical text with the rules of ASD-STE100 Simplified Technical English so it is clear, unambiguous, and free of AI slop.
Write, update, and improve love2d.nvim help documentation (vimdoc) in doc/love2d.txt.
$ npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install S1M0N38/love2d.nvim nvim-doc --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/S1M0N38/love2d.nvim.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/nvim-doc .claude/skills/nvim-doc && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "nvim-doc" agent skill from https://github.com/S1M0N38/love2d.nvim/tree/main/.agents/skills/nvim-doc into .claude/skills/nvim-doc/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvim-doc", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/S1M0N38/love2d.nvim/tree/main/.agents/skills/nvim-docType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install S1M0N38/love2d.nvim nvim-doc --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/S1M0N38/love2d.nvim.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/nvim-doc .agents/skills/nvim-doc && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "nvim-doc" agent skill from https://github.com/S1M0N38/love2d.nvim/tree/main/.agents/skills/nvim-doc into .agents/skills/nvim-doc/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvim-doc", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install S1M0N38/love2d.nvim nvim-doc --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/S1M0N38/love2d.nvim.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/nvim-doc .cursor/skills/nvim-doc && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "nvim-doc" agent skill from https://github.com/S1M0N38/love2d.nvim/tree/main/.agents/skills/nvim-doc into .cursor/skills/nvim-doc/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvim-doc", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/S1M0N38/love2d.nvim.git --path .agents/skills/nvim-doc--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install S1M0N38/love2d.nvim nvim-doc --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/S1M0N38/love2d.nvim.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/nvim-doc .gemini/skills/nvim-doc && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "nvim-doc" agent skill from https://github.com/S1M0N38/love2d.nvim/tree/main/.agents/skills/nvim-doc into .gemini/skills/nvim-doc/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvim-doc", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install S1M0N38/love2d.nvim nvim-docInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/S1M0N38/love2d.nvim.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/nvim-doc .github/skills/nvim-doc && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "nvim-doc" agent skill from https://github.com/S1M0N38/love2d.nvim/tree/main/.agents/skills/nvim-doc into .github/skills/nvim-doc/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvim-doc", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install S1M0N38/love2d.nvim nvim-doc --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/S1M0N38/love2d.nvim.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/nvim-doc .opencode/skills/nvim-doc && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "nvim-doc" agent skill from https://github.com/S1M0N38/love2d.nvim/tree/main/.agents/skills/nvim-doc into .opencode/skills/nvim-doc/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "nvim-doc", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
nvim-docWrite, update, and improve love2d.nvim help documentation (vimdoc) in doc/love2d.txt.
Nvim Doc is an agent skill from S1M0N38/love2d.nvim. Write, update, and improve love2d.nvim help documentation (vimdoc) in doc/love2d.txt. Use when the user asks to write docs, update docs, generate the help file, add documentation for a function, or mentions vimdoc, help tags, or plugin documentation. Reads the plugin source code to extract API, commands, configuration, and other info from LuaCATS annotations and code structure, then writes a properly formatted doc/love2d.txt following vimdoc conventions. Do not use for general Neovim :help lookups (use nvim-help…
Its SKILL.md is about 1.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Changelog and release notes. It works with Lua. The repository describes itself as: ♡ A simple Neovim plugin to build games with LÖVE. The licence is MIT.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 2c31946. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
BashreadeditwriteFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are bash).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Nvim Doc loads about 1.3k tokens when it runs. Until then it costs about 152 tokens; SKILL.md has 353 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check noted patterns worth knowing about, such as sudo or a known installer.
allowed-tools: Bash, read, edit, writeAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from S1M0N38/love2d.nvim at commit 2c31946, republished under its MIT licence (© S1M0N38). 353 words, ~1,320 tokens.
.claude/skills/nvim-doc/SKILL.md (or your agent's skills folder).This skill writes and updates love2d.nvim help documentation. The output is
doc/love2d.txt — a plain text file that integrates with Neovim's :help
system using the vimdoc format.
tw=78)= characters*like-this* — lowercase, hyphens for sections|like-this|vim:tw=78:ts=8:et:ft=help:norl:Title in UPPERCASE left-aligned, tag right-aligned, total width 80 chars:
INTRODUCTION *love2d*
SETUP *love2d-setup*
COMMANDS *love2d-commands**love2d-section-name* (lowercase, hyphens)*love2d.function()* (includes parens)Function tags on a separate line ABOVE the signature, right-aligned:
*love2d.setup()*
love2d.setup({opts}) ~
Configure the plugin.Delimited by > (with filetype) and <:
>lua
require("love2d").setup({
path_to_love_bin = "love",
})
<Show setup() signature, then code block with ALL default options:
>lua
{
path_to_love_bin = "love", -- Path to LÖVE binary (string, default: "love")
output = nil, -- Output panel: nil (default), false (disable), or table (window config)
}
<Read the actual config module (lua/love2d/config.lua) to get real defaults.
:Love run ~
Run the detected LÖVE project once.
:Love watch ~
Run with auto-restart on save (debounced 300ms).
:Love stop ~
Stop the running LÖVE project and/or watch mode.
:Love info ~
Show info about the current LÖVE project and job state.
:Love output ~
Toggle the floating output panel.Read plugin source to extract everything needing documentation. Priority order:
lua/love2d/init.lua — Main module, setup() dispatcherlua/love2d/config.lua — Default optionslua/love2d/job.lua — Job lifecycle (run/watch/stop/info)lua/love2d/output.lua — Output panellua/love2d/lsp.lua — Dynamic LSP integrationlua/love2d/events.lua — Project detection eventslua/love2d/autocmd.lua — Enter/leave handlerslua/love2d/health.lua — Health checkslua/love2d/types.lua — LuaCATS type definitionsplugin/love2d.lua — :Love user commandcompiler/love.lua — Compiler plugin (makeprg + errorformat)README.md — Description (don't copy verbatim)What to extract:
Read doc/love2d.txt fully before editing. When updating, the goal is
minimal changes — only touch what's stale or missing.
Follow the format rules above. Canonical section order for love2d.nvim:
*love2d* — Description, table of contents*love2d-setup* — Installation and setup()*love2d-commands* — :Love subcommands (run, watch, stop, info, output)*love2d-lsp* — LSP integration details*love2d-glsl* — Treesitter injection support*love2d-troubleshooting* — Common issues (optional)# Check broken references
grep -oP '\|[^|]+\|' doc/love2d.txt | tr -d '|' | sort -u | while read tag; do
if ! grep -q "\*${tag}\*" doc/love2d.txt; then
echo "BROKEN REFERENCE: |$tag|"
fi
done
# Check line width
awk 'length > 78 && !/^\s*$/ { print NR": "length" chars: "$0 }' doc/love2d.txt
# Check matched code blocks
echo "Open: $(grep -c '^>' doc/love2d.txt) Close: $(grep -c '^<' doc/love2d.txt)"© S1M0N38, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/nvim-doc of S1M0N38/love2d.nvim.
Open the folder on GitHubat commit 2c31946
Nvim Doc next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Nvim Doc this skillS1M0N38/love2d.nvim | 215 | — | ~1.3k | Automated safety check: Notes | MIT | |
| Simple Englishmoeru-ai/airi | 50k | 2 repos | ~4.6k | Automated safety check: Pass | MIT | |
| StarRocks Release NotesStarRocks/starrocks | 12k | — | ~1.9k | Automated safety check: Notes | Apache-2.0 | |
| Cutting A ReleaseTriliumNext/Trilium | 38k | — | ~3.2k | Automated safety check: Pass | AGPL-3.0 | |
| React Router Release Notes Prepremix-run/react-router | 57k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Mole CLI Release Flowtw93/Mole | 70k | — | ~2.5k | Automated safety check: Pass | GPL-3.0 |
moeru-ai/airi
Write or rewrite technical text with the rules of ASD-STE100 Simplified Technical English so it is clear, unambiguous, and free of AI slop.
StarRocks/starrocks
Drafts English release notes for a StarRocks patch release from the PRs merged into its release branch, then opens a documentation PR and hands translation to /translate.
TriliumNext/Trilium
A skill your agent uses when cutting, preparing, or debugging a Trilium release — bumping the monorepo version, tagging, or diagnosing a failed "Release" workflow run.
remix-run/react-router
Polishes pending React Router change files before the versioning scripts run, and decides whether a long-form What's Changed section is warranted.
tw93/Mole
Runbook for assessing and executing a Mole CLI release: distribution channels, pre-flight checks, capital-V tags, build artifacts and the handoff to curated release notes.
PrefectHQ/fastmcp
Cut a FastMCP release end to end. An agent skill from PrefectHQ/fastmcp.
S1M0N38/love2d.nvim
Create conventional commits for love2d.nvim that are compatible with release-please and follow SemVer.
S1M0N38/love2d.nvim
Search and read Neovim's built-in :help documentation to look up API signatures, parameter types, option values, and event specifications from the user's installed runtime.
S1M0N38/love2d.nvim
Execute tests and diagnose failures for love2d.nvim. An agent skill from S1M0N38/love2d.nvim.
S1M0N38/love2d.nvim
Neovim plugin development best practices and patterns for love2d.nvim.
Works with
Categories
Write, update, and improve love2d.nvim help documentation (vimdoc) in doc/love2d.txt. nvim.txt.
Nvim Doc fits situations like: the user asks to write docs; generate the help file; add documentation for a function; mentions vimdoc.
Run `npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a claude-code`. Or copy the skill folder (.agents/skills/nvim-doc in S1M0N38/love2d.nvim) into .claude/skills/nvim-doc in your project. Claude Code loads it when a task matches its description.
Run `npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a codex`. Or copy the skill folder (.agents/skills/nvim-doc in S1M0N38/love2d.nvim) into .agents/skills/nvim-doc in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add S1M0N38/love2d.nvim --skill nvim-doc -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/nvim-doc, .gemini/skills/nvim-doc, .github/skills/nvim-doc and .opencode/skills/nvim-doc in your project.
SKILL.md names no scripts, command-line tools or credentials: Nvim Doc is instructions for the agent only. Its frontmatter pre-approves these tools: Bash, read, edit, write.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found notes only (pre-approves every shell command (allowed-tools: bash)), nothing it rates as a warning. It is not a guarantee. Review the folder before installing.
Nvim Doc is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.3k tokens (SKILL.md is roughly 5.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Nvim Doc: Simple English (moeru-ai/airi, 50k stars), StarRocks Release Notes (StarRocks/starrocks, 12k stars), Cutting A Release (TriliumNext/Trilium, 38k stars) and React Router Release Notes Prep (remix-run/react-router, 57k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
S1M0N38 (a GitHub user) maintains it in S1M0N38/love2d.nvim, which has 215 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on July 7, 2026.
Source: S1M0N38/love2d.nvim on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.