Boneyard
0xGF/boneyard
Use boneyard-js to add, configure, debug, or rebuild skeleton screens.
Work on CanvasEngine projects and .ce components using the official documentation.
$ npx skills add RSamaium/CanvasEngine --skill canvasengine -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install RSamaium/CanvasEngine canvasengine --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/RSamaium/CanvasEngine.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/canvasengine .claude/skills/canvasengine && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "canvasengine" agent skill from https://github.com/RSamaium/CanvasEngine/tree/v2/.agents/skills/canvasengine into .claude/skills/canvasengine/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "canvasengine", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/RSamaium/CanvasEngine/tree/v2/.agents/skills/canvasengineType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add RSamaium/CanvasEngine --skill canvasengine -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install RSamaium/CanvasEngine canvasengine --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/RSamaium/CanvasEngine.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/canvasengine .agents/skills/canvasengine && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "canvasengine" agent skill from https://github.com/RSamaium/CanvasEngine/tree/v2/.agents/skills/canvasengine into .agents/skills/canvasengine/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "canvasengine", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add RSamaium/CanvasEngine --skill canvasengine -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install RSamaium/CanvasEngine canvasengine --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/RSamaium/CanvasEngine.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/canvasengine .cursor/skills/canvasengine && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "canvasengine" agent skill from https://github.com/RSamaium/CanvasEngine/tree/v2/.agents/skills/canvasengine into .cursor/skills/canvasengine/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "canvasengine", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/RSamaium/CanvasEngine.git --path .agents/skills/canvasengine--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add RSamaium/CanvasEngine --skill canvasengine -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install RSamaium/CanvasEngine canvasengine --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/RSamaium/CanvasEngine.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/canvasengine .gemini/skills/canvasengine && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "canvasengine" agent skill from https://github.com/RSamaium/CanvasEngine/tree/v2/.agents/skills/canvasengine into .gemini/skills/canvasengine/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "canvasengine", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install RSamaium/CanvasEngine canvasengineInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add RSamaium/CanvasEngine --skill canvasengine -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/RSamaium/CanvasEngine.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/canvasengine .github/skills/canvasengine && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "canvasengine" agent skill from https://github.com/RSamaium/CanvasEngine/tree/v2/.agents/skills/canvasengine into .github/skills/canvasengine/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "canvasengine", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add RSamaium/CanvasEngine --skill canvasengine -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install RSamaium/CanvasEngine canvasengine --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/RSamaium/CanvasEngine.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/canvasengine .opencode/skills/canvasengine && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "canvasengine" agent skill from https://github.com/RSamaium/CanvasEngine/tree/v2/.agents/skills/canvasengine into .opencode/skills/canvasengine/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "canvasengine", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
canvasengineWork on CanvasEngine projects and .ce components using the official documentation.
Canvasengine is an agent skill from RSamaium/CanvasEngine. Work on CanvasEngine projects and .ce components using the official documentation. Use when Codex needs to explain, create, review, or modify CanvasEngine code, especially files ending in .ce, CanvasEngine reactivity with signals, computed, and effect, template directives such as @if and @for, component script/template/style structure, or CanvasEngine-specific syntax that mixes ideas from React, Vue, and Angular.
Its SKILL.md is about 810 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It works with Angular, React and Vue.js. The repository describes itself as: Framework for HTML5 Canvas oriented 2D video games.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit aee5f6a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
curlrgFrom the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
canvasengine.netFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Canvasengine loads about 808 tokens when it runs. Until then it costs about 107 tokens; SKILL.md has 397 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 397 words (~808 tokens).
“Before answering or editing CanvasEngine code, fetch and read the current documentation index:”
SKILL.md and 1 other file in .agents/skills/canvasengine of RSamaium/CanvasEngine.
Open the folder on GitHubat commit aee5f6a
Canvasengine next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Canvasengine this skillRSamaium/CanvasEngine | 401 | — | ~808 | Automated safety check: Pass | None | |
| Boneyard0xGF/boneyard | 7.5k | — | ~2.2k | Automated safety check: Notes | MIT | |
| Winui AppLanceMcCarthy/DevOpsExamples | 172 | 1 repos | ~2.8k | Automated safety check: Pass | Apache-2.0 | |
| Markstream Custom ComponentsSimon-He95/markstream-vue | 3k | — | ~955 | Automated safety check: Pass | MIT | |
| Markstream InstallSimon-He95/markstream-vue | 3k | — | ~2.2k | Automated safety check: Pass | MIT | |
| Solar Iconssaoudi-h/solar-icons | 184 | — | ~2.1k | Automated safety check: Pass | MIT |
0xGF/boneyard
Use boneyard-js to add, configure, debug, or rebuild skeleton screens.
LanceMcCarthy/DevOpsExamples
Bootstrap, develop, and design modern WinUI 3 desktop applications with C and the Windows App SDK using official Microsoft guidance, WinUI Gallery patterns, Windows App SDK samples, and…
Simon-He95/markstream-vue
Override built-in Markstream node renderers and add trusted custom tags across Vue, React, Svelte, and Angular.
Simon-He95/markstream-vue
Install and wire markstream-vue, markstream-react, markstream-vue2, markstream-angular, or markstream-svelte into an existing repository.
saoudi-h/solar-icons
Add Solar Icons via @solar-icons/cli to any React, Vue, Svelte, Solid, Angular, React Native, Nuxt, Static, vanilla JS, or Laravel Blade project.
handsontable/handsontable
Sets the rules for writing Handsontable documentation examples in JavaScript, TypeScript, React, Angular and Vue, with the imports, registration and licence key each needs.
RSamaium/CanvasEngine
Use this skill first for ANY PixiJS v8 task; it routes to the right specialized skill for the job.
Work on CanvasEngine projects and .ce components using the official documentation. Canvasengine is an agent skill from RSamaium/CanvasEngine.ce components using the official documentation.
Canvasengine fits situations like: Codex needs to explain; modify CanvasEngine code; especially files ending in .ce; canvasEngine reactivity with signals.
Run `npx skills add RSamaium/CanvasEngine --skill canvasengine -a claude-code`. Or copy the skill folder (.agents/skills/canvasengine in RSamaium/CanvasEngine) into .claude/skills/canvasengine in your project. Claude Code loads it when a task matches its description.
Run `npx skills add RSamaium/CanvasEngine --skill canvasengine -a codex`. Or copy the skill folder (.agents/skills/canvasengine in RSamaium/CanvasEngine) into .agents/skills/canvasengine in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add RSamaium/CanvasEngine --skill canvasengine -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/canvasengine, .gemini/skills/canvasengine, .github/skills/canvasengine and .opencode/skills/canvasengine in your project.
Going by SKILL.md and its folder, Canvasengine needs the command-line tools its instructions call (curl and rg).
SKILL.md names 1 domain. In commands or code: canvasengine.net; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Canvasengine or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 808 tokens (SKILL.md is roughly 3.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Canvasengine: Boneyard (0xGF/boneyard, 7.5k stars), Winui App (LanceMcCarthy/DevOpsExamples, 172 stars), Markstream Custom Components (Simon-He95/markstream-vue, 3k stars) and Markstream Install (Simon-He95/markstream-vue, 3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
RSamaium (a GitHub user) maintains it in RSamaium/CanvasEngine, which has 401 GitHub stars. The repository holds 2 skills in this directory. The repository was last updated on September 26, 2026.
Source: RSamaium/CanvasEngine on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.