Convex Create Component
spokvulcan/poker-planning
Builds reusable Convex components with isolated tables and app-facing APIs.
根据当前里程碑、已完成工作和可用产能生成新的冲刺计划或更新现有计划。从生产文档和设计待办事项中拉取上下文. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios sprint-plan --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/sprint-plan .claude/skills/sprint-plan && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "sprint-plan" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/sprint-plan into .claude/skills/sprint-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-plan", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/sprint-planType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios sprint-plan --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/sprint-plan .agents/skills/sprint-plan && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "sprint-plan" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/sprint-plan into .agents/skills/sprint-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-plan", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios sprint-plan --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/sprint-plan .cursor/skills/sprint-plan && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "sprint-plan" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/sprint-plan into .cursor/skills/sprint-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-plan", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/pixel-cellar/Claude-Code-Game-Studios.git --path .claude/skills/sprint-plan--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios sprint-plan --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/sprint-plan .gemini/skills/sprint-plan && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "sprint-plan" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/sprint-plan into .gemini/skills/sprint-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-plan", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios sprint-planInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/sprint-plan .github/skills/sprint-plan && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "sprint-plan" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/sprint-plan into .github/skills/sprint-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-plan", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios sprint-plan --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/sprint-plan .opencode/skills/sprint-plan && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "sprint-plan" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/sprint-plan into .opencode/skills/sprint-plan/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "sprint-plan", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
sprint-plan根据当前里程碑、已完成工作和可用产能生成新的冲刺计划或更新现有计划。从生产文档和设计待办事项中拉取上下文. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
Sprint Plan is an agent skill from pixel-cellar/Claude-Code-Game-Studios. 根据当前里程碑、已完成工作和可用产能生成新的冲刺计划或更新现有计划。从生产文档和设计待办事项中拉取上下文。
Its SKILL.md is about 480 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Product & Project Management, covering Sprint planning and agile. The repository describes itself as: 48 协同代理管理独立游戏开发的 Claude Code 架构 (中文本地化版本). The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2c016ef. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadGlobGrepWriteEditFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Sprint Plan loads about 481 tokens when it runs. Until then it costs about 16 tokens; SKILL.md has 31 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from pixel-cellar/Claude-Code-Game-Studios at commit 2c016ef, republished under its MIT licence (© pixel-cellar). 31 words, ~481 tokens.
.claude/skills/sprint-plan/SKILL.md (or your agent's skills folder).当此技能(Skill)被调用时:
读取当前里程碑,从 production/milestones/ 获取。
读取上一个冲刺(Sprint)(如果有的话),从 production/sprints/ 中读取,
以了解速率(Velocity)和未完成事项(Carryover)。
扫描设计文档,在 design/gdd/ 中查找已标记为可实施的功能。
检查风险登记册,位于 production/risk-register/。
对于 new:
# Sprint [N] -- [开始日期] 至 [结束日期]
## Sprint 目标
[一句话描述本冲刺 toward 里程碑的成果]
## 产能(Capacity)
- 总天数: [X]
- 缓冲(20%): [Y 天,预留用于计划外工作]
- 可用天数: [Z]
## 任务
### 必须完成(关键路径,Critical Path)
| ID | 任务 | 代理/负责人 | 预估天数 | 依赖项 | 验收标准 |
|----|------|-------------|-----------|--------|---------|
### 应该完成
| ID | 任务 | 代理/负责人 | 预估天数 | 依赖项 | 验收标准 |
|----|------|-------------|-----------|--------|---------|
### 可以完成
| ID | 任务 | 代理/负责人 | 预估天数 | 依赖项 | 验收标准 |
|----|------|-------------|-----------|--------|---------|
## 上一个冲刺的未完成事项(Carryover)
| 任务 | 原因 | 新预估 |
|------|------|--------|
## 风险
| 风险 | 概率 | 影响 | 缓解措施 |
|------|------|------|---------|
## 外部因素依赖
- [列出任何外部依赖]
## 本 Sprint 的完成定义(Definition of Done)
- [ ] 所有"必须完成"任务已完成
- [ ] 所有任务通过验收标准
- [ ] 交付功能中无 S1 或 S2 缺陷
- [ ] 设计文档已针对偏差进行更新
- [ ] 代码已审查并合并对于 status:
# Sprint [N] 状态报告 -- [日期]
## 进度: [X/Y 个任务已完成] ([Z%])
### 已完成
| 任务 | 完成者 | 备注 |
|------|--------|------|
### 进行中
| 任务 | 负责人 | 完成度 | 阻碍因素 |
|------|--------|--------|---------|
### 未开始
| 任务 | 负责人 | 是否有风险 | 备注 |
|------|--------|-----------|------|
### 已阻塞
| 任务 | 阻碍因素 | 阻碍者 | 预计解决时间 |
|------|---------|--------|-------------|
## 燃尽图评估(Burndown Assessment)
[正常 / 落后 / 超前]
[如果落后:将削减或推迟哪些内容]
## 新出现的风险
- [本冲刺中新识别的任何风险]对于全面的冲刺计划,建议协商以下代理:
producer 代理——用于产能规划、风险评估和跨部门协调game-designer 代理——用于功能优先级排序和设计就绪度评估© pixel-cellar, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/sprint-plan of pixel-cellar/Claude-Code-Game-Studios.
Open the folder on GitHubat commit 2c016ef
Sprint Plan next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Sprint Plan this skillpixel-cellar/Claude-Code-Game-Studios | 342 | — | ~481 | Automated safety check: Pass | MIT | |
| Convex Create Componentspokvulcan/poker-planning | 114 | 8 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Convex Migration Helperspokvulcan/poker-planning | 114 | 8 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Agile Product Owneralirezarezvani/claude-skills | 28k | 3 repos | ~3.2k | Automated safety check: Pass | MIT | |
| Convex Performance Auditspokvulcan/poker-planning | 114 | 7 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Walking Skeleton Roadmap Scopingprime-radiant-inc/iterative-development | 181 | — | ~1.7k | Automated safety check: Pass | Apache-2.0 |
spokvulcan/poker-planning
Builds reusable Convex components with isolated tables and app-facing APIs.
spokvulcan/poker-planning
Plans Convex schema and data migrations with widen-migrate-narrow and @convex-dev/migrations.
alirezarezvani/claude-skills
Writes INVEST-checked user stories with acceptance criteria, splits epics, plans sprints from velocity and ranks the backlog with a weighted score.
spokvulcan/poker-planning
Audits Convex performance for reads, subscriptions, write contention, and function limits.
prime-radiant-inc/iterative-development
Turns extracted requirements into a roadmap by choosing a walking skeleton iteration with its first journey scenario and ordering the remaining work into follow-on iterations.
spokvulcan/poker-planning
Routes general Convex requests to the right project skill. An agent skill from spokvulcan/poker-planning.
pixel-cellar/Claude-Code-Game-Studios
从 git 历史记录、Sprint 数据和内部更新日志生成面向玩家的补丁说明。将开发者语言转化为清晰、有吸引力的玩家沟通内容。
pixel-cellar/Claude-Code-Game-Studios
配置项目的游戏引擎和版本。将引擎锁定到 CLAUDE.md 中,检测知识缺口,当版本超出 LLM 训练数据时通过 WebSearch 填充引擎参考文档。
pixel-cellar/Claude-Code-Game-Studios
通过分析复杂度、依赖关系、历史速度和风险因素来估算任务工作量。生成包含置信水平的结构化估算. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
结构化的性能分析工作流。识别瓶颈、与性能预算对比测量,并生成带有优先级排序的优化建议. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
生成全面的发布前验证清单,涵盖构建验证、合规要求、商店元数据和发布准备就绪情况. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
通过分析已完成的工作、速率、阻碍因素和模式来生成 Sprint 或里程碑回顾。产出可执行的洞见以指导下一次迭代. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
Categories
根据当前里程碑、已完成工作和可用产能生成新的冲刺计划或更新现有计划。从生产文档和设计待办事项中拉取上下文. An agent skill from pixel-cellar/Claude-Code-Game-Studios. Sprint Plan is an agent skill from pixel-cellar/Claude-Code-Game-Studios.
Sprint Plan fits situations like: tasks that involve Sprint planning and agile.
Run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a claude-code`. Or copy the skill folder (.claude/skills/sprint-plan in pixel-cellar/Claude-Code-Game-Studios) into .claude/skills/sprint-plan in your project. Claude Code loads it when a task matches its description.
Run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a codex`. Or copy the skill folder (.claude/skills/sprint-plan in pixel-cellar/Claude-Code-Game-Studios) into .agents/skills/sprint-plan in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill sprint-plan -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/sprint-plan, .gemini/skills/sprint-plan, .github/skills/sprint-plan and .opencode/skills/sprint-plan in your project.
SKILL.md names no scripts, command-line tools or credentials: Sprint Plan is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Glob, Grep, Write, Edit.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Sprint Plan is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 481 tokens (SKILL.md is roughly 1.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Sprint Plan: Convex Create Component (spokvulcan/poker-planning, 114 stars), Convex Migration Helper (spokvulcan/poker-planning, 114 stars), Agile Product Owner (alirezarezvani/claude-skills, 28k stars) and Convex Performance Audit (spokvulcan/poker-planning, 114 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
pixel-cellar (a GitHub organization) maintains it in pixel-cellar/Claude-Code-Game-Studios, which has 342 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on March 30, 2026.
Source: pixel-cellar/Claude-Code-Game-Studios on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.