Reproduce Chat States
different-ai/openwork
Fires known chat states in the running OpenWork desktop app, such as provider errors, retries and tool steps, so you can check how each renders.
根据描述创建结构化的缺陷报告,或分析代码以识别潜在缺陷。确保每份缺陷报告包含完整的复现步骤、严重程度评估和上下文信息. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios bug-report --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/bug-report .claude/skills/bug-report && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bug-report" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/bug-report into .claude/skills/bug-report/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bug-report", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/bug-reportType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios bug-report --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/bug-report .agents/skills/bug-report && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bug-report" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/bug-report into .agents/skills/bug-report/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bug-report", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios bug-report --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/bug-report .cursor/skills/bug-report && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bug-report" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/bug-report into .cursor/skills/bug-report/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bug-report", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/pixel-cellar/Claude-Code-Game-Studios.git --path .claude/skills/bug-report--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios bug-report --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/bug-report .gemini/skills/bug-report && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bug-report" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/bug-report into .gemini/skills/bug-report/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bug-report", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios bug-reportInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/bug-report .github/skills/bug-report && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bug-report" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/bug-report into .github/skills/bug-report/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bug-report", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install pixel-cellar/Claude-Code-Game-Studios bug-report --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/pixel-cellar/Claude-Code-Game-Studios.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/bug-report .opencode/skills/bug-report && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bug-report" agent skill from https://github.com/pixel-cellar/Claude-Code-Game-Studios/tree/cn-localization/.claude/skills/bug-report into .opencode/skills/bug-report/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bug-report", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bug-report根据描述创建结构化的缺陷报告,或分析代码以识别潜在缺陷。确保每份缺陷报告包含完整的复现步骤、严重程度评估和上下文信息. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
Bug Report is an agent skill from pixel-cellar/Claude-Code-Game-Studios. 根据描述创建结构化的缺陷报告,或分析代码以识别潜在缺陷。确保每份缺陷报告包含完整的复现步骤、严重程度评估和上下文信息。
Its SKILL.md is about 360 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA, covering QA and bug reports. The repository describes itself as: 48 协同代理管理独立游戏开发的 Claude Code 架构 (中文本地化版本). The licence is MIT.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 2c016ef. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
ReadGlobGrepWriteFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are markdown).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bug Report loads about 358 tokens when it runs. Until then it costs about 18 tokens; SKILL.md has 21 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from pixel-cellar/Claude-Code-Game-Studios at commit 2c016ef, republished under its MIT licence (© pixel-cellar). 21 words, ~358 tokens.
.claude/skills/bug-report/SKILL.md (or your agent's skills folder).当通过描述调用时:
解析描述,提取关键信息。
搜索代码库,使用 Grep/Glob 查找相关文件以补充上下文。
生成缺陷报告:
# 缺陷报告 (Bug Report)
## 概述 (Summary)
**标题**: [简洁、描述性的标题]
**ID**: BUG-[NNNN]
**严重程度 (Severity)**: [S1-严重 / S2-主要 / S3-次要 / S4-微小]
**优先级 (Priority)**: [P1-立即 / P2-下一迭代 / P3-待办 / P4-愿望清单]
**状态**: Open
**报告日期**: [日期]
**报告人**: [姓名]
## 分类 (Classification)
- **类别**: [玩法 / UI / 音频 / 视觉 / 性能 / 崩溃 / 网络]
- **系统**: [受影响的游戏系统]
- **频率**: [总是 / 经常 (>50%) / 有时 (10-50%) / 罕见 (<10%)]
- **回归 (Regression)**: [是/否/未知 —— 之前是否正常工作?]
## 环境 (Environment)
- **构建版本**: [版本号或 commit hash]
- **平台**: [操作系统、硬件(如相关)]
- **场景/关卡**: [游戏中的位置]
- **游戏状态**: [相关状态 —— 背包、任务进度等]
## 复现步骤 (Reproduction Steps)
**前置条件**: [开始前所需的状态]
1. [具体步骤 1]
2. [具体步骤 2]
3. [具体步骤 3]
**预期结果**: [应该发生什么]
**实际结果**: [实际发生了什么]
## 技术上下文 (Technical Context)
- **可能受影响的文件**: [基于代码库搜索的文件列表]
- **关联系统**: [可能涉及的其他系统]
- **可能的根本原因**: [如果从描述中可识别]
## 证据 (Evidence)
- **日志**: [相关日志输出(如有)]
- **视觉证据**: [视觉证据的描述]
## 关联问题 (Related Issues)
- [关联缺陷或设计文档的链接]
## 备注 (Notes)
[任何额外的上下文或观察]当使用 analyze 调用时:
© pixel-cellar, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/bug-report of pixel-cellar/Claude-Code-Game-Studios.
Open the folder on GitHubat commit 2c016ef
Bug Report next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bug Report this skillpixel-cellar/Claude-Code-Game-Studios | 342 | — | ~358 | Automated safety check: Pass | MIT | |
| Reproduce Chat Statesdifferent-ai/openwork | 24k | — | ~673 | Automated safety check: Pass | Custom licence | |
| Dynamo Jira TicketDynamoDS/Dynamo | 2k | — | ~1.1k | Automated safety check: Pass | Apache-2.0 | |
| Minimal Run And Auditlllllllama/RigorPilot-Skills | 497 | 2 repos | ~691 | Automated safety check: Pass | MIT | |
| Moav E2EMotherofallVPNs/MoaV | 448 | — | ~1.9k | Automated safety check: Notes | MIT | |
| Anchor Reprolynxlangya/techne | 105 | 1 repos | ~1.2k | Automated safety check: Pass | MIT |
different-ai/openwork
Fires known chat states in the running OpenWork desktop app, such as provider errors, retries and tool steps, so you can check how each renders.
DynamoDS/Dynamo
Create structured Jira tickets for Dynamo from bug reports, failing tests, or feature requests.
lllllllama/RigorPilot-Skills
Rigor Run skill for README-first deep learning repo reproduction.
MotherofallVPNs/MoaV
Run and debug MoaV's end-to-end tests — real protocol connectivity (client-test.sh) and the moav CLI smoke test — against a LIVE server, via the self-hosted e2e workflow or a local test VPS.
lynxlangya/techne
Reproduce a behavioral bug before fixing it, record the failing probe, and verify the fix with the same probe.
Human-Agent-Society/CORAL
Author a new CORAL task — the three pieces that must line up (task.yaml, seed/, a packaged grader/), the coral init → coral validate → smoke-test loop, and how to pick a grader pattern (stdout…
pixel-cellar/Claude-Code-Game-Studios
从 git 历史记录、Sprint 数据和内部更新日志生成面向玩家的补丁说明。将开发者语言转化为清晰、有吸引力的玩家沟通内容。
pixel-cellar/Claude-Code-Game-Studios
配置项目的游戏引擎和版本。将引擎锁定到 CLAUDE.md 中,检测知识缺口,当版本超出 LLM 训练数据时通过 WebSearch 填充引擎参考文档。
pixel-cellar/Claude-Code-Game-Studios
通过分析复杂度、依赖关系、历史速度和风险因素来估算任务工作量。生成包含置信水平的结构化估算. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
结构化的性能分析工作流。识别瓶颈、与性能预算对比测量,并生成带有优先级排序的优化建议. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
生成全面的发布前验证清单,涵盖构建验证、合规要求、商店元数据和发布准备就绪情况. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
pixel-cellar/Claude-Code-Game-Studios
通过分析已完成的工作、速率、阻碍因素和模式来生成 Sprint 或里程碑回顾。产出可执行的洞见以指导下一次迭代. An agent skill from pixel-cellar/Claude-Code-Game-Studios.
Categories
根据描述创建结构化的缺陷报告,或分析代码以识别潜在缺陷。确保每份缺陷报告包含完整的复现步骤、严重程度评估和上下文信息. An agent skill from pixel-cellar/Claude-Code-Game-Studios. Bug Report is an agent skill from pixel-cellar/Claude-Code-Game-Studios.
Bug Report fits situations like: tasks that involve QA and bug reports.
Run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a claude-code`. Or copy the skill folder (.claude/skills/bug-report in pixel-cellar/Claude-Code-Game-Studios) into .claude/skills/bug-report in your project. Claude Code loads it when a task matches its description.
Run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a codex`. Or copy the skill folder (.claude/skills/bug-report in pixel-cellar/Claude-Code-Game-Studios) into .agents/skills/bug-report in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add pixel-cellar/Claude-Code-Game-Studios --skill bug-report -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bug-report, .gemini/skills/bug-report, .github/skills/bug-report and .opencode/skills/bug-report in your project.
SKILL.md names no scripts, command-line tools or credentials: Bug Report is instructions for the agent only. Its frontmatter pre-approves these tools: Read, Glob, Grep, Write.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bug Report is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 358 tokens (SKILL.md is roughly 1.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Bug Report: Reproduce Chat States (different-ai/openwork, 24k stars), Dynamo Jira Ticket (DynamoDS/Dynamo, 2k stars), Minimal Run And Audit (lllllllama/RigorPilot-Skills, 497 stars) and Moav E2E (MotherofallVPNs/MoaV, 448 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
pixel-cellar (a GitHub organization) maintains it in pixel-cellar/Claude-Code-Game-Studios, which has 342 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on March 30, 2026.
Source: pixel-cellar/Claude-Code-Game-Studios on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.