Archify Diagrams
tt-a1i/archify
Creates interactive architecture, workflow, sequence, data-flow and lifecycle diagrams as standalone HTML with inline SVG, themes and image or video export.
Reference for Bevy entity relationships — ChildOf/Children hierarchy, custom relationships with Relationship/RelationshipTarget, spawning children, and traversal.
$ npx skills add nolantait/bevy-starter --skill bevy-relationships -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nolantait/bevy-starter bevy-relationships --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nolantait/bevy-starter.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/bevy-relationships .claude/skills/bevy-relationships && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bevy-relationships" agent skill from https://github.com/nolantait/bevy-starter/tree/master/.agents/skills/bevy-relationships into .claude/skills/bevy-relationships/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bevy-relationships", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nolantait/bevy-starter/tree/master/.agents/skills/bevy-relationshipsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nolantait/bevy-starter --skill bevy-relationships -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nolantait/bevy-starter bevy-relationships --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nolantait/bevy-starter.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/bevy-relationships .agents/skills/bevy-relationships && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bevy-relationships" agent skill from https://github.com/nolantait/bevy-starter/tree/master/.agents/skills/bevy-relationships into .agents/skills/bevy-relationships/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bevy-relationships", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nolantait/bevy-starter --skill bevy-relationships -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nolantait/bevy-starter bevy-relationships --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nolantait/bevy-starter.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/bevy-relationships .cursor/skills/bevy-relationships && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bevy-relationships" agent skill from https://github.com/nolantait/bevy-starter/tree/master/.agents/skills/bevy-relationships into .cursor/skills/bevy-relationships/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bevy-relationships", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nolantait/bevy-starter.git --path .agents/skills/bevy-relationships--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nolantait/bevy-starter --skill bevy-relationships -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nolantait/bevy-starter bevy-relationships --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nolantait/bevy-starter.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/bevy-relationships .gemini/skills/bevy-relationships && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bevy-relationships" agent skill from https://github.com/nolantait/bevy-starter/tree/master/.agents/skills/bevy-relationships into .gemini/skills/bevy-relationships/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bevy-relationships", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nolantait/bevy-starter bevy-relationshipsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nolantait/bevy-starter --skill bevy-relationships -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nolantait/bevy-starter.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/bevy-relationships .github/skills/bevy-relationships && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bevy-relationships" agent skill from https://github.com/nolantait/bevy-starter/tree/master/.agents/skills/bevy-relationships into .github/skills/bevy-relationships/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bevy-relationships", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nolantait/bevy-starter --skill bevy-relationships -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nolantait/bevy-starter bevy-relationships --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nolantait/bevy-starter.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/bevy-relationships .opencode/skills/bevy-relationships && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bevy-relationships" agent skill from https://github.com/nolantait/bevy-starter/tree/master/.agents/skills/bevy-relationships into .opencode/skills/bevy-relationships/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bevy-relationships", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bevy-relationshipsReference for Bevy entity relationships — ChildOf/Children hierarchy, custom relationships with Relationship/RelationshipTarget, spawning children, and traversal.
Bevy Relationships is an agent skill from nolantait/bevy-starter. Reference for Bevy entity relationships — ChildOf/Children hierarchy, custom relationships with Relationship/RelationshipTarget, spawning children, and traversal.
Its SKILL.md is about 720 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Diagrams. The repository describes itself as: A minimalist starter for bevy and rust. The licence is MIT.
Read from SKILL.md and the folder at commit dd6f56b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are rust).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bevy Relationships loads about 722 tokens when it runs. Until then it costs about 45 tokens; SKILL.md has 152 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from nolantait/bevy-starter at commit dd6f56b, republished under its MIT licence (© nolantait). 152 words, ~722 tokens.
.claude/skills/bevy-relationships/SKILL.md (or your agent's skills folder).Two components kept in sync:
ChildOf(Entity) — the relationship, added to child entitiesChildren(Vec<Entity>) — the target, auto-maintained on parentThe built-in hierarchy is wired into Bevy's transform and visibility
propagation, so a parent's Transform and Visibility are inherited by its
children automatically.
Children is declared with linked_spawn: despawning the parent also despawns
its children and their descendants. Use detach_children or
detach_all_children first if you want to keep them alive.
// Via with_children
commands.spawn(Fleet).with_children(|parent| {
parent.spawn((Ship, Name::new("Ship 1")));
});
// Via children! macro
commands.spawn((Fleet, children![(Ship, Name::new("Ship 2"))]));Define a Relationship and a RelationshipTarget:
#[derive(Component)]
#[relationship(relationship_target = ShipAttachments)]
struct AttachedToShip(pub Entity);
#[derive(Component)]
#[relationship_target(relationship = AttachedToShip, linked_spawn)]
struct ShipAttachments(Vec<Entity>);The RelationshipTarget must hold a collection implementing
RelationshipSourceCollection — e.g. Vec<Entity>, an entity hash set, or a
single Entity. linked_spawn means despawning the entity holding the
RelationshipTarget also despawns the entities holding the Relationship.
Without it, those Relationship components are still removed, but the entities
stay alive.
let ship = commands.spawn(Ship).id();
commands.spawn((GunTurret, AttachedToShip(ship)));
// Or with related! macro:
commands.spawn((Ship, related!(ShipAttachments[
(GunTurret, Name::new("Turret 1")),
])));// Parent → children
fn from_ship(ships: Query<&ShipAttachments>, turrets: Query<&Name, With<GunTurret>>) {
for attachments in &ships {
for &attachment in &attachments.0 {
if let Ok(name) = turrets.get(attachment) { }
}
}
}
// Children → parent (iter_ancestors)
fn from_turret(turrets: Query<Entity, With<AttachedToShip>>, att: Query<&AttachedToShip>) {
for turret in &turrets {
for parent in att.iter_ancestors(turret) { }
}
}
// Parent → children (iter_descendants)
fn from_ship_desc(ships: Query<Entity, With<Ship>>, att: Query<&ShipAttachments>) {
for ship in &ships {
for child in att.iter_descendants(ship) { }
}
}ChildOf can only point to a single entity© nolantait, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/bevy-relationships of nolantait/bevy-starter.
Open the folder on GitHubat commit dd6f56b
Bevy Relationships next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bevy Relationships this skillnolantait/bevy-starter | 132 | — | ~722 | Automated safety check: Pass | MIT | |
| Archify Diagramstt-a1i/archify | 81k | — | ~2.9k | Automated safety check: Pass | MIT | |
| JSON Canvasheyitsnoah/claudesidian | 2.6k | 18 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Diagram Designcathrynlavery/diagram-design | 48k | 1 repos | ~7.6k | Automated safety check: Pass | MIT | |
| Fireworks Tech Graphtisfeng/Easydict | 15k | 1 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Excalidraw Diagramcoleam00/excalidraw-diagram-skill | 5k | 2 repos | ~6.1k | Automated safety check: Pass | None |
tt-a1i/archify
Creates interactive architecture, workflow, sequence, data-flow and lifecycle diagrams as standalone HTML with inline SVG, themes and image or video export.
heyitsnoah/claudesidian
Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections.
cathrynlavery/diagram-design
Creates branded diagrams, from architecture, flowchart and sequence to charts and maps, as self-contained HTML with inline SVG, with import from draw.io, Mermaid and Excalidraw.
tisfeng/Easydict
Create precise SVG technical diagrams, export PNG or offline HTML, and animate supported semantic SVGs to GIF.
coleam00/excalidraw-diagram-skill
Create Excalidraw diagram JSON files that make visual arguments.
Agents365-ai/drawio-skill
Creates and edits editable draw.io diagrams from descriptions, code, infrastructure files, SQL and API schemas, with sync, review, test and export tools.
nolantait/bevy-starter
Reference for events, messages, and observers in Bevy — Message/MessageReader/MessageWriter, Event/EntityEvent, triggers, observers, and propagation.
nolantait/bevy-starter
Reference for Avian physics engine — rigid bodies, colliders, joints, spatial queries, collision events, character controllers, and debug rendering.
nolantait/bevy-starter
Reference for loading, managing, and tracking assets in Bevy — AssetServer, handles, loading states, events, custom loaders, and hot reloading.
nolantait/bevy-starter
Reference for playing and controlling audio in Bevy — AudioPlayer, AudioSink, spatial audio, volume, and playback settings.
nolantait/bevy-starter
Reference for Bevy Scene Notation (BSN) — the bsn!. An agent skill from nolantait/bevy-starter.
nolantait/bevy-starter
Reference for cameras in Bevy — Camera2d, Camera3d, viewports, projection, render layers, mouse-to-world, and free camera controllers.
Categories
Reference for Bevy entity relationships — ChildOf/Children hierarchy, custom relationships with Relationship/RelationshipTarget, spawning children, and traversal. Bevy Relationships is an agent skill from nolantait/bevy-starter. Reference for Bevy entity relationships — ChildOf/Children hierarchy, custom relationships with Relationship/RelationshipTarget, spawning children, and traversal.
Bevy Relationships fits situations like: tasks that involve Diagrams.
Run `npx skills add nolantait/bevy-starter --skill bevy-relationships -a claude-code`. Or copy the skill folder (.agents/skills/bevy-relationships in nolantait/bevy-starter) into .claude/skills/bevy-relationships in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nolantait/bevy-starter --skill bevy-relationships -a codex`. Or copy the skill folder (.agents/skills/bevy-relationships in nolantait/bevy-starter) into .agents/skills/bevy-relationships in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nolantait/bevy-starter --skill bevy-relationships -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bevy-relationships, .gemini/skills/bevy-relationships, .github/skills/bevy-relationships and .opencode/skills/bevy-relationships in your project.
SKILL.md names no scripts, command-line tools or credentials: Bevy Relationships is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bevy Relationships is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 722 tokens (SKILL.md is roughly 2.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Bevy Relationships: Archify Diagrams (tt-a1i/archify, 81k stars), JSON Canvas (heyitsnoah/claudesidian, 2.6k stars), Diagram Design (cathrynlavery/diagram-design, 48k stars) and Fireworks Tech Graph (tisfeng/Easydict, 15k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nolantait (a GitHub user) maintains it in nolantait/bevy-starter, which has 132 GitHub stars. The repository holds 24 skills in this directory. The repository was last updated on October 8, 2026.
Source: nolantait/bevy-starter on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.