HyperFrames Animation
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent…
$ npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install nateherkai/hyperframes-student-kit motion-showreel --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/nateherkai/hyperframes-student-kit.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/motion-showreel .claude/skills/motion-showreel && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "motion-showreel" agent skill from https://github.com/nateherkai/hyperframes-student-kit/tree/main/.agents/skills/motion-showreel into .claude/skills/motion-showreel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-showreel", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/nateherkai/hyperframes-student-kit/tree/main/.agents/skills/motion-showreelType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install nateherkai/hyperframes-student-kit motion-showreel --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nateherkai/hyperframes-student-kit.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/motion-showreel .agents/skills/motion-showreel && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "motion-showreel" agent skill from https://github.com/nateherkai/hyperframes-student-kit/tree/main/.agents/skills/motion-showreel into .agents/skills/motion-showreel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-showreel", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install nateherkai/hyperframes-student-kit motion-showreel --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nateherkai/hyperframes-student-kit.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/motion-showreel .cursor/skills/motion-showreel && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "motion-showreel" agent skill from https://github.com/nateherkai/hyperframes-student-kit/tree/main/.agents/skills/motion-showreel into .cursor/skills/motion-showreel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-showreel", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/nateherkai/hyperframes-student-kit.git --path .agents/skills/motion-showreel--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install nateherkai/hyperframes-student-kit motion-showreel --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nateherkai/hyperframes-student-kit.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/motion-showreel .gemini/skills/motion-showreel && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "motion-showreel" agent skill from https://github.com/nateherkai/hyperframes-student-kit/tree/main/.agents/skills/motion-showreel into .gemini/skills/motion-showreel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-showreel", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install nateherkai/hyperframes-student-kit motion-showreelInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/nateherkai/hyperframes-student-kit.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/motion-showreel .github/skills/motion-showreel && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "motion-showreel" agent skill from https://github.com/nateherkai/hyperframes-student-kit/tree/main/.agents/skills/motion-showreel into .github/skills/motion-showreel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-showreel", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install nateherkai/hyperframes-student-kit motion-showreel --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/nateherkai/hyperframes-student-kit.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/motion-showreel .opencode/skills/motion-showreel && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "motion-showreel" agent skill from https://github.com/nateherkai/hyperframes-student-kit/tree/main/.agents/skills/motion-showreel into .opencode/skills/motion-showreel/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "motion-showreel", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
motion-showreelDesign and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent…
Motion Showreel is an agent skill from nateherkai/hyperframes-student-kit. Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry, and a held logo lockup that answers the opening. Use when asked for a showreel, sizzle reel, brand reel, motion reel, "a reel like the Opus one", "show off motion design for <brand", a 15-second brand film cut to music, or to study why a reference reel works…
Its SKILL.md is about 2.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 14 other files, including scripts and reference files (for example `references/chapter-library.md`, `references/reference-breakdown.md` and `templates/storyboard.md`).
It sits in Media & Creative, covering Motion graphics. It works with HeyGen. The repository describes itself as: Edit videos, reels, and YouTube Shorts with Codex or Claude Code. 14 skills, transcript-driven cuts, storytelling, 406 motion-graphics cards, and HyperFrames templates.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 0d30152. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 7 files in scripts/ (JavaScript), which the agent can run.
Shell commands in SKILL.md call:
nodenpmnpxffmpegFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm and npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Motion Showreel loads about 2.8k tokens when it runs, and up to ~6.2k if it reads all its reference files. Until then it costs about 144 tokens; SKILL.md has 1,468 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,468 words (~2,774 tokens).
“A showreel promises that every frame was a decision. This skill turns that into a repeatable build: pick one motif, push it through six or seven craft chapters that each look nothing alike, cut on the beat, and end on…”
SKILL.md and 11 other files (scripts, references) in .agents/skills/motion-showreel of nateherkai/hyperframes-student-kit.
Open the folder on GitHubat commit 0d30152
Motion Showreel next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Motion Showreel this skillnateherkai/hyperframes-student-kit | 1.3k | — | ~2.8k | Automated safety check: Pass | Custom licence | |
| HyperFrames Animationheygen-com/hyperframes | 60k | 3 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Faceless Explainer Videoheygen-com/hyperframes | 60k | 3 repos | ~7.7k | Automated safety check: Notes | Apache-2.0 | |
| Figma to HyperFramesheygen-com/hyperframes | 60k | 3 repos | ~4.5k | Automated safety check: Notes | Apache-2.0 | |
| HyperFrames Video Entry Pointheygen-com/hyperframes | 60k | 3 repos | ~5.2k | Automated safety check: Pass | Apache-2.0 | |
| Media Useedenfunf/reelmimic | 1.9k | 1 repos | ~2k | Automated safety check: Pass | MIT |
heygen-com/hyperframes
Collects motion rules, scene blueprints, transitions and runtime adapters for HyperFrames video compositions, with GSAP as the default animation runtime.
heygen-com/hyperframes
Turns an article, notes or a topic brief into an explainer video whose visuals are invented per scene, built frame by frame in HyperFrames with no footage.
heygen-com/hyperframes
Imports Figma assets, brand tokens, components and motion into a HyperFrames video composition, using the Figma REST API with a connector or native export for shaders.
heygen-com/hyperframes
Entry point for making, editing and rendering videos from HTML compositions with HyperFrames, routing each request to the right workflow.
edenfunf/reelmimic
Agent Media OS, the single skill for every media need in a HyperFrames project.
boraoztunc/skills
Create video compositions, animations, title cards, overlays, captions, voiceovers, audio-reactive visuals, and scene transitions in HyperFrames HTML.
nateherkai/hyperframes-student-kit
HyperFrames CLI tool — hyperframes init, lint, preview, render, transcribe, tts, doctor, browser, info, upgrade, compositions, docs, benchmark.
nateherkai/hyperframes-student-kit
Agent 1 of the video editing pipeline. An agent skill from nateherkai/hyperframes-student-kit.
nateherkai/hyperframes-student-kit
Beginner-friendly end-to-end video creator for HyperFrames. An agent skill from nateherkai/hyperframes-student-kit.
nateherkai/hyperframes-student-kit
Turn talking-head footage into a finished reel, YouTube Short, or short advertisement with curiosity-led openings, earned payoffs, story-driven cuts, transcript-synced motion graphics, moving…
nateherkai/hyperframes-student-kit
Agent 2 of the video editing pipeline. An agent skill from nateherkai/hyperframes-student-kit.
nateherkai/hyperframes-student-kit
Plan, write, time, style, and validate motion-graphic beats for long-form talking-head HyperFrames videos.
Works with
Categories
Design and build a 10-30 second motion-design showreel or brand reel in the style of Nate's Opus 5.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent…. Motion Showreel is an agent skill from nateherkai/hyperframes-student-kit.5 "CLAUDE / MOTION REEL": one brand motif transformed through labeled craft chapters, a persistent HUD, cuts locked to a 120-130 BPM grid, a sub-second flurry, and a held logo lockup that answers the opening.
Motion Showreel fits situations like: asked for a showreel; A reel like the Opus one; show off motion design for <brand; A 15-second brand film cut to music.
Run `npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a claude-code`. Or copy the skill folder (.agents/skills/motion-showreel in nateherkai/hyperframes-student-kit) into .claude/skills/motion-showreel in your project. Claude Code loads it when a task matches its description.
Run `npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a codex`. Or copy the skill folder (.agents/skills/motion-showreel in nateherkai/hyperframes-student-kit) into .agents/skills/motion-showreel in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add nateherkai/hyperframes-student-kit --skill motion-showreel -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/motion-showreel, .gemini/skills/motion-showreel, .github/skills/motion-showreel and .opencode/skills/motion-showreel in your project.
Going by SKILL.md and its folder, Motion Showreel needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node, npm, npx and ffmpeg). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use npm and npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Motion Showreel has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 2.8k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 3.4k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Motion Showreel: HyperFrames Animation (heygen-com/hyperframes, 60k stars), Faceless Explainer Video (heygen-com/hyperframes, 60k stars), Figma to HyperFrames (heygen-com/hyperframes, 60k stars) and HyperFrames Video Entry Point (heygen-com/hyperframes, 60k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
nateherkai (a GitHub user) maintains it in nateherkai/hyperframes-student-kit, which has 1,270 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on September 28, 2026.
Source: nateherkai/hyperframes-student-kit on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.