Agent skill

Render Pipeline Sweep

by n1m21n in n1m21n/Infinite

3D pipeline sweep as a whole: source mesh, operators, instancing, materials/mapping, lights/environment, simulation, Render 3D's cached scene.

Custom licenceAuto-check passed

Install Render Pipeline Sweep

skills CLI
$ npx skills add n1m21n/Infinite --skill render-pipeline-sweep -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install n1m21n/Infinite render-pipeline-sweep --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/n1m21n/Infinite.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/render-pipeline-sweep .claude/skills/render-pipeline-sweep && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
render-pipeline-sweep
GitHub stars
271
Token cost
~1.1k tokens
SKILL.md length
535 words
Files
2
Skills in repo
56
Repo updated
First seen
Licence
Custom licence

At a glance

3D pipeline sweep as a whole: source mesh, operators, instancing, materials/mapping, lights/environment, simulation, Render 3D's cached scene.

  • Check the rendering
  • SKILL.md covers When to use (full scope), Run this first, The pipeline, and what breaks… and Reading the two directions, plus 1 more section
  • Runs Shell scripts from its folder
  • Why did my instances disappear

What it does

Render Pipeline Sweep is an agent skill from n1m21n/Infinite. 3D pipeline sweep as a whole: source mesh, operators, instancing, materials/mapping, lights/environment, simulation, Render 3D's cached scene. Use for "check the rendering", "why did my instances disappear", "did the viewport freeze", or after touching anything between a geometry source and Render 3D.

Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `driver.sh`).

The repository describes itself as: Infinite is a node-based audiovisual workstation — real-time GPU video compositing, procedural 3D geometry, modular synths, DSP, and VST3/AU plugin hosting.

When your agent uses it

  • Check the rendering
  • Why did my instances disappear
  • Did the viewport freeze
  • After touching anything between a geometry source and Render 3D

Example prompts

  • “s cached scene. Use for”
  • “why did my instances disappear”
  • “did the viewport freeze”
  • “/render-pipeline-sweep”

Requirements

  • A Bash shell

What it can do on your machine

Read from SKILL.md and the folder at commit 4e7ffe5. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships script files (Shell), which the agent can run.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Render Pipeline Sweep loads about 1.1k tokens when it runs. Until then it costs about 81 tokens; SKILL.md has 535 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~81
When it runs · the whole SKILL.md, loaded when a task matches
~1.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 535 words (~1,140 tokens).

“Sweeps Infinite's 3D pipeline as a pipeline rather than node by node - source mesh, operators, instancing, materials and mapping, lights and environment, simulation, and finally whether Render 3D's cached scene actually reflects any of it. Runs the generic geometry…”

— opening of SKILL.md by n1m21n, Custom licence
name
render-pipeline-sweep

Read the full SKILL.md on GitHub

Files

SKILL.md and 1 other file in .claude/skills/render-pipeline-sweep of n1m21n/Infinite.

  • SKILL.md
  • driver.sh

Open the folder on GitHubat commit 4e7ffe5

Compare with similar skills

Render Pipeline Sweep next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Render Pipeline Sweep compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Render Pipeline Sweep this skilln1m21n/Infinite271—~1.1kAutomated safety check: PassCustom licence
RenderLeoYeAI/openclaw-master-skills2.2k—~4.8kAutomated safety check: PassMIT
Render Blockingthedaviddias/Front-End-Checklist74k—~430Automated safety check: PassMIT
It Operationsdavila7/claude-code-templates33k1 repos~3.7kAutomated safety check: PassMIT
Agent Mesh Coordinatorruvnet/ruflo74k2 repos~3.2kAutomated safety check: PassMIT
Operator Approval Loopaffaan-m/ECC277k—~3.3kAutomated safety check: PassMIT

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All 56 skills in this repo
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  • Cable Logic Sweep

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  • CI Failure Triage

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    Diagnose a failed GitHub Actions run (Windows MSVC crash, Linux clang/sanitizer, link errors) from the logs in one pass, and fix every candidate at once instead of one CI round-trip at a time.

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  • Data Accuracy Sweep

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    Find data corruption along a patch chain (copy/paste, save/load, stale caches, bypass).

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  • Field Domains

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    Field domain transfer operators (reduce, map, broadcast, resample, downsample).

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  • Field Integration

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    Wiring a Field node into Infinite (INode, ParamRef, mailbox, save/load, undo).

    272 GitHub stars~4.8k tokensUpdated today
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Questions about Render Pipeline Sweep

What does Render Pipeline Sweep do?

3D pipeline sweep as a whole: source mesh, operators, instancing, materials/mapping, lights/environment, simulation, Render 3D's cached scene. Render Pipeline Sweep is an agent skill from n1m21n/Infinite. 3D pipeline sweep as a whole: source mesh, operators, instancing, materials/mapping, lights/environment, simulation, Render 3D's cached scene.

When should I use Render Pipeline Sweep?

Render Pipeline Sweep fits situations like: check the rendering; why did my instances disappear; did the viewport freeze; after touching anything between a geometry source and Render 3D.

How do I install Render Pipeline Sweep in Claude Code?

Run `npx skills add n1m21n/Infinite --skill render-pipeline-sweep -a claude-code`. Or copy the skill folder (.claude/skills/render-pipeline-sweep in n1m21n/Infinite) into .claude/skills/render-pipeline-sweep in your project. Claude Code loads it when a task matches its description.

How do I install Render Pipeline Sweep in Codex?

Run `npx skills add n1m21n/Infinite --skill render-pipeline-sweep -a codex`. Or copy the skill folder (.claude/skills/render-pipeline-sweep in n1m21n/Infinite) into .agents/skills/render-pipeline-sweep in your project. Codex loads it when a task matches its description.

Can I use Render Pipeline Sweep in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add n1m21n/Infinite --skill render-pipeline-sweep -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/render-pipeline-sweep, .gemini/skills/render-pipeline-sweep, .github/skills/render-pipeline-sweep and .opencode/skills/render-pipeline-sweep in your project.

What does Render Pipeline Sweep need to run?

Going by SKILL.md and its folder, Render Pipeline Sweep needs a shell for the scripts in its folder. Our summary lists: A Bash shell.

Does Render Pipeline Sweep access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Render Pipeline Sweep safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Render Pipeline Sweep use?

Render Pipeline Sweep has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Render Pipeline Sweep use?

About 1.1k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Render Pipeline Sweep?

Skills that share tags, products or a category with Render Pipeline Sweep: Render (LeoYeAI/openclaw-master-skills, 2.2k stars), Render Blocking (thedaviddias/Front-End-Checklist, 74k stars), It Operations (davila7/claude-code-templates, 33k stars) and Agent Mesh Coordinator (ruvnet/ruflo, 74k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Render Pipeline Sweep?

n1m21n (a GitHub user) maintains it in n1m21n/Infinite, which has 271 GitHub stars. The repository holds 56 skills in this directory. The repository was last updated on October 10, 2026.

Source: n1m21n/Infinite on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.