Agent skill

iOS Audio E2E

by hyochan in hyochan/react-native-nitro-sound

Build and run device-backed iOS end-to-end checks for react-native-nitro-sound recording, playback, listeners, pause/resume, seek, speed, interruption, audio-session behavior, and rapid switching.

MITAuto-check passedMobile

Install iOS Audio E2E

skills CLI
$ npx skills add hyochan/react-native-nitro-sound --skill ios-audio-e2e -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install hyochan/react-native-nitro-sound ios-audio-e2e --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/hyochan/react-native-nitro-sound.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/ios-audio-e2e .claude/skills/ios-audio-e2e && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
ios-audio-e2e
GitHub stars
961
Token cost
~140 tokens
SKILL.md length
42 words
Files
1
Skills in repo
14
Repo updated
First seen
Licence
MIT

At a glance

Build and run device-backed iOS end-to-end checks for react-native-nitro-sound recording, playback, listeners, pause/resume, seek, speed, interruption, audio-session behavior, and rapid switching.

  • Tasks that involve End-to-end testing
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Tasks that involve Cross-platform mobile apps

What it does

iOS Audio E2E is an agent skill from hyochan/react-native-nitro-sound. Build and run device-backed iOS end-to-end checks for react-native-nitro-sound recording, playback, listeners, pause/resume, seek, speed, interruption, audio-session behavior, and rapid switching.

Its SKILL.md is about 140 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Mobile, covering End-to-end testing and Cross-platform mobile apps. It works with iOS and React Native. The repository describes itself as: react-native native module for audio recorder and player with nitromodule! The licence is MIT.

When your agent uses it

  • Tasks that involve End-to-end testing
  • Tasks that involve Cross-platform mobile apps

Example prompts

  • “/ios-audio-e2e”

What it can do on your machine

Read from SKILL.md and the folder at commit efd5e54. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

iOS Audio E2E loads about 140 tokens when it runs. Until then it costs about 53 tokens; SKILL.md has 42 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~53
When it runs · the whole SKILL.md, loaded when a task matches
~140

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from hyochan/react-native-nitro-sound at commit efd5e54, republished under its MIT licence (© hyochan). 42 words, ~140 tokens.

Download SKILL.mdSave it as .claude/skills/ios-audio-e2e/SKILL.md (or your agent's skills folder).
name
ios-audio-e2e
description
Build and run device-backed iOS end-to-end checks for react-native-nitro-sound recording, playback, listeners, pause/resume, seek, speed, interruption, audio-session behavior, and rapid switching.

iOS Audio E2E (Claude Code)

Read .codex/skills/ios-audio-e2e/SKILL.md and follow its microphone approval, preflight, build lane, device runtime matrix, evidence, and cleanup rules. Use Claude's device/browser controls when available, but never infer a runtime pass from a successful Xcode build or simulator launch.

© hyochan, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .claude/skills/ios-audio-e2e of hyochan/react-native-nitro-sound.

Open the folder on GitHubat commit efd5e54

Compare with similar skills

iOS Audio E2E next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

iOS Audio E2E compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
iOS Audio E2E this skillhyochan/react-native-nitro-sound961—~140Automated safety check: PassMIT
Iapkit E2E Martiehyodotdev/openiap154—~5.4kAutomated safety check: NotesMIT
Iapkit E2E Petguhyodotdev/openiap154—~1.1kAutomated safety check: PassMIT
Engine E2Ewix/react-native-navigation13k—~1.1kAutomated safety check: PassMIT
E2Egronxb/hot-updater1.8k—~1.6kAutomated safety check: PassCustom licence
E2E Current PRgronxb/hot-updater1.8k—~1kAutomated safety check: PassCustom licence

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More from hyochan/react-native-nitro-sound

All 14 skills in this repo
  • Simulator Audio E2E

    hyochan/react-native-nitro-sound

    Build and run repeatable react-native-nitro-sound recorder/player regression tests on an iOS Simulator or Android emulator, with explicit virtual-device selection, microphone permission, Maestro…

    961 GitHub stars~1.1k tokensUpdated 8 days ago
    Auto-check passed
  • Android Audio E2E

    hyochan/react-native-nitro-sound

    Build and run device-backed Android end-to-end checks for react-native-nitro-sound permissions, recording, playback, listeners, pause/resume, seek, speed, audio focus, lifecycle behavior, and rapid…

    961 GitHub stars~814 tokensUpdated 8 days ago
    Auto-check passed
  • Generate Doc

    hyochan/react-native-nitro-sound

    Create or update react-native-nitro-sound API documentation, examples, migration notes, FAQ entries, changelog or release notes, and compiled AI context.

    961 GitHub stars~824 tokensUpdated 8 days ago
    Auto-check passed
  • iOS Audio E2E

    hyochan/react-native-nitro-sound

    Build and run device-backed iOS end-to-end checks for react-native-nitro-sound recording, playback, listeners, pause/resume, seek, speed, interruption, audio-session behavior, and rapid switching.

    961 GitHub stars~907 tokensUpdated 8 days ago
    Auto-check passed
  • Funding Steward

    hyochan/react-native-nitro-sound

    Maintain react-native-nitro-sound funding links, GitHub Funding configuration, Buy Me a Coffee and PayPal calls to action, supporter acknowledgements, and transparent maintainer updates.

    961 GitHub stars~650 tokensUpdated 8 days ago
    Auto-check passed
  • Nitro Sound Workflows

    hyochan/react-native-nitro-sound

    A skill your agent uses for react-native-nitro-sound repository work that should follow the project workflows for PR review, code audit, knowledge compilation, full verification, iOS or Android…

    961 GitHub stars~1.2k tokensUpdated 8 days ago
    Auto-check passed

Works with

Questions about iOS Audio E2E

What does iOS Audio E2E do?

Build and run device-backed iOS end-to-end checks for react-native-nitro-sound recording, playback, listeners, pause/resume, seek, speed, interruption, audio-session behavior, and rapid switching. iOS Audio E2E is an agent skill from hyochan/react-native-nitro-sound. Build and run device-backed iOS end-to-end checks for react-native-nitro-sound recording, playback, listeners, pause/resume, seek, speed, interruption, audio-session behavior, and rapid switching.

When should I use iOS Audio E2E?

iOS Audio E2E fits situations like: tasks that involve End-to-end testing; tasks that involve Cross-platform mobile apps.

How do I install iOS Audio E2E in Claude Code?

Run `npx skills add hyochan/react-native-nitro-sound --skill ios-audio-e2e -a claude-code`. Or copy the skill folder (.claude/skills/ios-audio-e2e in hyochan/react-native-nitro-sound) into .claude/skills/ios-audio-e2e in your project. Claude Code loads it when a task matches its description.

How do I install iOS Audio E2E in Codex?

Run `npx skills add hyochan/react-native-nitro-sound --skill ios-audio-e2e -a codex`. Or copy the skill folder (.claude/skills/ios-audio-e2e in hyochan/react-native-nitro-sound) into .agents/skills/ios-audio-e2e in your project. Codex loads it when a task matches its description.

Can I use iOS Audio E2E in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hyochan/react-native-nitro-sound --skill ios-audio-e2e -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ios-audio-e2e, .gemini/skills/ios-audio-e2e, .github/skills/ios-audio-e2e and .opencode/skills/ios-audio-e2e in your project.

What does iOS Audio E2E need to run?

SKILL.md names no scripts, command-line tools or credentials: iOS Audio E2E is instructions for the agent only.

Does iOS Audio E2E access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is iOS Audio E2E safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does iOS Audio E2E use?

iOS Audio E2E is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does iOS Audio E2E use?

About 140 tokens (SKILL.md is roughly 560 characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to iOS Audio E2E?

Skills that share tags, products or a category with iOS Audio E2E: Iapkit E2E Martie (hyodotdev/openiap, 154 stars), Iapkit E2E Petgu (hyodotdev/openiap, 154 stars), Engine E2E (wix/react-native-navigation, 13k stars) and E2E (gronxb/hot-updater, 1.8k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains iOS Audio E2E?

hyochan (a GitHub user) maintains it in hyochan/react-native-nitro-sound, which has 961 GitHub stars. The repository holds 14 skills in this directory. The repository was last updated on September 29, 2026.

Source: hyochan/react-native-nitro-sound on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.