Agent skill

Android Audio E2E

by hyochan in hyochan/react-native-nitro-sound

Build and run device-backed Android end-to-end checks for react-native-nitro-sound permissions, recording, playback, listeners, pause/resume, seek, speed, audio focus, lifecycle behavior, and rapid…

MITAuto-check passedMobile

Install Android Audio E2E

skills CLI
$ npx skills add hyochan/react-native-nitro-sound --skill android-audio-e2e -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install hyochan/react-native-nitro-sound android-audio-e2e --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/hyochan/react-native-nitro-sound.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/android-audio-e2e .claude/skills/android-audio-e2e && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
android-audio-e2e
GitHub stars
961
Token cost
~814 tokens
SKILL.md length
385 words
Files
2
Skills in repo
14
Repo updated
First seen
Licence
MIT

At a glance

Build and run device-backed Android end-to-end checks for react-native-nitro-sound permissions, recording, playback, listeners, pause/resume, seek, speed, audio focus, lifecycle behavior, and rapid…

  • Works in 5 steps: Read AGENTS.md,… → Record git status --short --branch and… → Confirm JDK 17, the Android SDK, and a… → …
  • Android regressions and runtime claims beyond a Gradle compile
  • SKILL.md covers Safety And Scope, Preflight, Build Lane and Device Runtime Lane, plus 1 more section
  • Calls yarn, adb and git

What it does

Android Audio E2E is an agent skill from hyochan/react-native-nitro-sound. Build and run device-backed Android end-to-end checks for react-native-nitro-sound permissions, recording, playback, listeners, pause/resume, seek, speed, audio focus, lifecycle behavior, and rapid switching. Use for Kotlin or Android regressions and runtime claims beyond a Gradle compile.

Its SKILL.md is about 810 tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).

It sits in Mobile, covering End-to-end testing, Cross-platform mobile apps and Android development. It works with Android, Kotlin, React Native and Gradle. The repository describes itself as: react-native native module for audio recorder and player with nitromodule! The licence is MIT.

When your agent uses it

  • Android regressions and runtime claims beyond a Gradle compile
  • Tasks that involve End-to-end testing
  • Tasks that involve Cross-platform mobile apps

Example prompts

  • “/android-audio-e2e”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Read AGENTS.md, .github/workflows/ci-android.yml, the changed
  2. Record git status --short --branch and adb devices -l.
  3. Confirm JDK 17, the Android SDK, and a single intended emulator or device.
  4. Verify RECORD_AUDIO appears in the example manifest and identify the
  5. Run yarn install --immutable and yarn nitrogen when generated Android

What it can do on your machine

Read from SKILL.md and the folder at commit efd5e54. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • yarn
    • adb
    • git

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use yarn and git, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Android Audio E2E loads about 814 tokens when it runs. Until then it costs about 77 tokens; SKILL.md has 385 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~77
When it runs · the whole SKILL.md, loaded when a task matches
~814

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from hyochan/react-native-nitro-sound at commit efd5e54, republished under its MIT licence (© hyochan). 385 words, ~814 tokens.

Download SKILL.mdSave it as .claude/skills/android-audio-e2e/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.
name
android-audio-e2e
description
Build and run device-backed Android end-to-end checks for react-native-nitro-sound permissions, recording, playback, listeners, pause/resume, seek, speed, audio focus, lifecycle behavior, and rapid switching. Use for Kotlin or Android regressions and runtime claims beyond a Gradle compile.

Android Audio E2E

Keep compilation, installation, and live audio verification as separate result lanes.

Safety And Scope

  • Obtain explicit approval in the current run before starting live microphone capture. State that the example package sound.example will record a short test clip.
  • Use non-sensitive audio. Do not upload, transcribe, or retain recordings beyond the verification need.
  • Preserve existing ADB reverse rules, permissions, accounts, and device files.
  • Test background recording, phone/audio-focus interruption, Bluetooth routing, or process death only when requested or required by the change.

Preflight

  1. Read AGENTS.md, .github/workflows/ci-android.yml, the changed Kotlin/spec/TS files, and the relevant example screen.
  2. Record git status --short --branch and adb devices -l.
  3. Confirm JDK 17, the Android SDK, and a single intended emulator or device.
  4. Verify RECORD_AUDIO appears in the example manifest and identify the current permission state without changing it.
  5. Run yarn install --immutable and yarn nitrogen when generated Android bindings are involved.

Build Lane

Mirror the CI build:

bash
yarn turbo run build:android --cache-dir=.turbo/android

If diagnosing Gradle directly, run the corresponding example task with --no-daemon --console=plain and record the exact task and architecture. Report BUILD PASS or BUILD FAIL independently.

Show full SKILL.md (201 more words)Show less

Device Runtime Lane

After microphone approval:

  1. Install and launch sound.example on the selected device.
  2. Grant microphone permission through Android's system UI; verify denial and retry behavior when permission handling is the target.
  3. Start recording; require a resolved path, active state, and increasing millisecond callbacks.
  4. Pause and resume; require time to pause and continue without duplicate recorder instances or promise settlement.
  5. Stop; require terminal state, listener cleanup, and a non-empty app-owned recording.
  6. Play the file; require increasing position, sensible duration, seek, volume, speed, and one playback-end transition as applicable.
  7. Run Rapid Switch and Stress Test for MediaPlayer state or concurrency fixes.
  8. Inspect filtered adb logcat for uncaught exceptions, rejected promises, media-state errors, and leaked recorder/player resources.

When lifecycle, audio focus, or background behavior is in scope, explicitly exercise Home/Recent Apps, focus loss/gain, and relaunch. Do not claim process death or background support unless the exact transition was observed.

Evidence And Cleanup

Record the device serial, API level, ABI, build variant, permission state, tested API/screen, callback progression, returned path metadata, and redacted logs. Delete only recordings or temporary files created by the run. Report RUNTIME PASS, RUNTIME FAIL, or BLOCKED separately and list untested rows.

© hyochan, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 1 other file in .codex/skills/android-audio-e2e of hyochan/react-native-nitro-sound.

  • SKILL.md
  • agents/openai.yaml

Open the folder on GitHubat commit efd5e54

Compare with similar skills

Android Audio E2E next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Android Audio E2E compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Android Audio E2E this skillhyochan/react-native-nitro-sound961—~814Automated safety check: PassMIT
Claude Android NinjaDrjacky/claude-android-ninja124—~5.2kAutomated safety check: PassApache-2.0
Expo Brownfield Integrationmweinbach/agent-coworker1562 repos~900Automated safety check: NotesCustom licence
Kotlinmargelo/react-native-skills175—~3kAutomated safety check: PassNone
Upgrade React NativeShopify/flash-list7.2k—~1.9kAutomated safety check: PassMIT
Android Native DevHHU3637kr/skills145—~5.6kAutomated safety check: PassMIT

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All 14 skills in this repo
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  • iOS Audio E2E

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    Build and run device-backed iOS end-to-end checks for react-native-nitro-sound recording, playback, listeners, pause/resume, seek, speed, interruption, audio-session behavior, and rapid switching.

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  • Funding Steward

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    Maintain react-native-nitro-sound funding links, GitHub Funding configuration, Buy Me a Coffee and PayPal calls to action, supporter acknowledgements, and transparent maintainer updates.

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  • Nitro Sound Workflows

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  • Rebase Main

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Questions about Android Audio E2E

What does Android Audio E2E do?

Build and run device-backed Android end-to-end checks for react-native-nitro-sound permissions, recording, playback, listeners, pause/resume, seek, speed, audio focus, lifecycle behavior, and rapid…. Android Audio E2E is an agent skill from hyochan/react-native-nitro-sound. Build and run device-backed Android end-to-end checks for react-native-nitro-sound permissions, recording, playback, listeners, pause/resume, seek, speed, audio focus, lifecycle behavior, and rapid switching.

When should I use Android Audio E2E?

Android Audio E2E fits situations like: android regressions and runtime claims beyond a Gradle compile; tasks that involve End-to-end testing; tasks that involve Cross-platform mobile apps.

How do I install Android Audio E2E in Claude Code?

Run `npx skills add hyochan/react-native-nitro-sound --skill android-audio-e2e -a claude-code`. Or copy the skill folder (.codex/skills/android-audio-e2e in hyochan/react-native-nitro-sound) into .claude/skills/android-audio-e2e in your project. Claude Code loads it when a task matches its description.

How do I install Android Audio E2E in Codex?

Run `npx skills add hyochan/react-native-nitro-sound --skill android-audio-e2e -a codex`. Or copy the skill folder (.codex/skills/android-audio-e2e in hyochan/react-native-nitro-sound) into .agents/skills/android-audio-e2e in your project. Codex loads it when a task matches its description.

Can I use Android Audio E2E in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hyochan/react-native-nitro-sound --skill android-audio-e2e -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/android-audio-e2e, .gemini/skills/android-audio-e2e, .github/skills/android-audio-e2e and .opencode/skills/android-audio-e2e in your project.

What does Android Audio E2E need to run?

Going by SKILL.md and its folder, Android Audio E2E needs the command-line tools its instructions call (yarn, adb and git).

Does Android Audio E2E access the network?

SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Android Audio E2E safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Android Audio E2E use?

Android Audio E2E is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Android Audio E2E use?

About 814 tokens (SKILL.md is roughly 3.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Android Audio E2E?

Skills that share tags, products or a category with Android Audio E2E: Claude Android Ninja (Drjacky/claude-android-ninja, 124 stars), Expo Brownfield Integration (mweinbach/agent-coworker, 156 stars), Kotlin (margelo/react-native-skills, 175 stars) and Upgrade React Native (Shopify/flash-list, 7.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Android Audio E2E?

hyochan (a GitHub user) maintains it in hyochan/react-native-nitro-sound, which has 961 GitHub stars. The repository holds 14 skills in this directory. The repository was last updated on September 29, 2026.

Source: hyochan/react-native-nitro-sound on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.