Make Interfaces Feel Better
samuelclay/NewsBlur
Design engineering principles for making interfaces feel polished.
Core visual design principles (visual hierarchy, Gestalt grouping, composition, balance, contrast, white space, color, typography) with UI fixes, a checklist, and deep-dive references.
$ npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install HermeticOrmus/LibreUIUX-Claude-Code design-principles --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/HermeticOrmus/LibreUIUX-Claude-Code.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/design-mastery/skills/design-principles .claude/skills/design-principles && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "design-principles" agent skill from https://github.com/HermeticOrmus/LibreUIUX-Claude-Code/tree/main/plugins/design-mastery/skills/design-principles into .claude/skills/design-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-principles", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/HermeticOrmus/LibreUIUX-Claude-Code/tree/main/plugins/design-mastery/skills/design-principlesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install HermeticOrmus/LibreUIUX-Claude-Code design-principles --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HermeticOrmus/LibreUIUX-Claude-Code.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/design-mastery/skills/design-principles .agents/skills/design-principles && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "design-principles" agent skill from https://github.com/HermeticOrmus/LibreUIUX-Claude-Code/tree/main/plugins/design-mastery/skills/design-principles into .agents/skills/design-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-principles", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install HermeticOrmus/LibreUIUX-Claude-Code design-principles --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HermeticOrmus/LibreUIUX-Claude-Code.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/design-mastery/skills/design-principles .cursor/skills/design-principles && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "design-principles" agent skill from https://github.com/HermeticOrmus/LibreUIUX-Claude-Code/tree/main/plugins/design-mastery/skills/design-principles into .cursor/skills/design-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-principles", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/HermeticOrmus/LibreUIUX-Claude-Code.git --path plugins/design-mastery/skills/design-principles--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install HermeticOrmus/LibreUIUX-Claude-Code design-principles --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HermeticOrmus/LibreUIUX-Claude-Code.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/design-mastery/skills/design-principles .gemini/skills/design-principles && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "design-principles" agent skill from https://github.com/HermeticOrmus/LibreUIUX-Claude-Code/tree/main/plugins/design-mastery/skills/design-principles into .gemini/skills/design-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-principles", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install HermeticOrmus/LibreUIUX-Claude-Code design-principlesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/HermeticOrmus/LibreUIUX-Claude-Code.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/design-mastery/skills/design-principles .github/skills/design-principles && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "design-principles" agent skill from https://github.com/HermeticOrmus/LibreUIUX-Claude-Code/tree/main/plugins/design-mastery/skills/design-principles into .github/skills/design-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-principles", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install HermeticOrmus/LibreUIUX-Claude-Code design-principles --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/HermeticOrmus/LibreUIUX-Claude-Code.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/design-mastery/skills/design-principles .opencode/skills/design-principles && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "design-principles" agent skill from https://github.com/HermeticOrmus/LibreUIUX-Claude-Code/tree/main/plugins/design-mastery/skills/design-principles into .opencode/skills/design-principles/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-principles", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
design-principlesCore visual design principles (visual hierarchy, Gestalt grouping, composition, balance, contrast, white space, color, typography) with UI fixes, a checklist, and deep-dive references.
Design Principles is an agent skill from HermeticOrmus/LibreUIUX-Claude-Code. Core visual design principles (visual hierarchy, Gestalt grouping, composition, balance, contrast, white space, color, typography) with UI fixes, a checklist, and deep-dive references. Use when making or defending a layout, type, or color decision, or when a design feels off and you need to name why.
Its SKILL.md is about 2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 8 other files, including reference files and assets (for example `assets/principles-checklist.md`, `references/color-theory.md` and `references/composition-rules.md`).
It sits in Frontend & Design, covering UI design and Typography. The repository describes itself as: UI/UX system for Claude Code: 71 plugins, 93 agents, 74 skills. Design mastery, archetypal design, accessibility, and frontend workflows in one validated plugin marketplace. The licence is MIT.
10 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 41a968c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Design Principles loads about 2k tokens when it runs, and up to ~13k if it reads all its reference files. Until then it costs about 80 tokens; SKILL.md has 799 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from HermeticOrmus/LibreUIUX-Claude-Code at commit 41a968c, republished under its MIT licence (© HermeticOrmus). 799 words, ~2,040 tokens.
.claude/skills/design-principles/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.The fundamental laws governing visual perception and communication. These principles are not opinions—they're observations about how human vision and cognition work.
The Law: Not all elements are equally important. Design must guide the eye.
Establishing Hierarchy:
| Tool | What It Does | Example |
|---|---|---|
| Scale | Larger = more important | Hero headlines vs. body text |
| Weight | Heavier = more important | Bold headings vs. light body |
| Color | Saturated/contrasting = attention | Primary CTA vs. secondary |
| Position | Top-left (in LTR) = first seen | Logo placement |
| Space | More space = more importance | Generous padding around CTAs |
| Depth | Shadows/elevation = prominence | Floating action buttons |
Testing Hierarchy: Blur the design at 50%. Can you still identify:
The Law: The brain organizes visual elements into meaningful groups.
Elements near each other are perceived as related.
Good: [Label] [Label]
[Input] [Input]
(8px gap) (8px gap)
(32px gap between groups)
[Label] [Label]
[Input] [Input]
Bad: [Label] [Label] [Label] [Label]
[Input] [Input] [Input] [Input]
(equal spacing destroys grouping)In Tailwind:
space-y-2 (8px)space-y-8 (32px) or divide-yElements that look alike appear grouped.
When multiple card types exist, make categories visually distinct:
The eye follows smooth paths.
Applied to navigation:
[Home] → [Products] → [About] → [Contact]
↓
[Category A]
[Category B]
[Category C]Lines don't need to be visible—implied lines work.
The mind completes incomplete shapes.
Useful for:
Clear separation between subject and background.
Classic example: the arrow in the negative space between the E and x of the FedEx logo.
Common failures:
The Law: Placing subjects at 1/3 intersections creates natural balance.
+-------+-------+-------+
| | | |
| ● | | | ← Focal point at intersection
+-------+-------+-------+
| | | |
| | | |
+-------+-------+-------+
| | | |
| | | |
+-------+-------+-------+For web layouts:
The Law: A proportion that recurs in art and architecture. Evidence for an innate preference for it is weak and mixed, so treat it as one useful ratio among others (1.25, 1.333, 1.5).
Applications:
1:1.6181.618:116px → 26px → 42pxTailwind approximation:
Base unit: 16px (text-base)
Medium: 24px (text-2xl ≈ 16 × 1.5)
Large: 36px (text-4xl = 2.25rem ≈ 16 × 2.25)The Law: Compositions should feel stable, not falling.
Symmetrical Balance
Asymmetrical Balance
Visual Weight Factors:
| Element | Adds Weight |
|---|---|
| Size | Larger = heavier |
| Color | Darker, saturated = heavier |
| Complexity | Detailed = heavier |
| Position | Higher in the frame = heavier (Arnheim) |
| Isolation | Alone = heavier |
The Law: Elements should share visual lines, even if not explicitly drawn.
Strong Alignment:
[Logo]
_________________________
[Navigation links ]
_________________________
[Headline ]
[Subhead ]
[CTA Button]
(Everything shares left edge)Weak Alignment:
[Logo]
[Navigation links]
[Headline]
[Subhead ]
[CTA Button]
(No consistent edge)The Law: Consistent patterns create unity and learnability.
Elements to keep consistent:
The Law: Difference creates interest and guides attention.
Types of contrast:
Minimum contrast requirements:
The Law: What you leave empty is as important as what you fill.
Functions of white space:
Common failures:
Tailwind spacing guide:
Tight (related): gap-2 (8px)
Standard (siblings): gap-4 (16px)
Section (groups): gap-8 (32px) or py-12
Page (major): gap-16 (64px) or py-24The Law: All elements should feel like they belong together.
Achieving Unity:
Testing Unity: Take any element and place it elsewhere. Does it still feel like it belongs? If not, the system lacks unity.
| Problem | Principle | Solution |
|---|---|---|
| "It feels cluttered" | White Space | Increase padding/margins |
| "I don't know where to look" | Hierarchy | Establish clear focal point |
| "It feels disconnected" | Unity/Repetition | Apply consistent patterns |
| "It feels boring" | Contrast | Add variation in size/color/weight |
| "Things seem randomly placed" | Alignment | Create shared edges |
| "The groups are confusing" | Proximity/Similarity | Cluster related items |
| "It feels off balance" | Balance | Redistribute visual weight |
Read the matching file when a decision needs more depth than the summary above.
© HermeticOrmus, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 6 other files (references, assets) in plugins/design-mastery/skills/design-principles of HermeticOrmus/LibreUIUX-Claude-Code.
Open the folder on GitHubat commit 41a968c
Design Principles next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Design Principles this skillHermeticOrmus/LibreUIUX-Claude-Code | 113 | — | ~2k | Automated safety check: Pass | MIT | |
| Make Interfaces Feel Bettersamuelclay/NewsBlur | 7.6k | 10 repos | ~1.5k | Automated safety check: Pass | MIT | |
| UI UX Pro Maxsaoudi-h/solar-icons | 186 | 18 repos | ~11k | Automated safety check: Notes | Custom licence | |
| Baseline UIibelick/ui-skills | 9.5k | 8 repos | ~855 | Automated safety check: Pass | MIT | |
| Frontend Designanthropics/skills | 180k | 38 repos | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Design Guidepaperclipai/paperclip | 99k | 1 repos | ~3.1k | Automated safety check: Pass | MIT |
samuelclay/NewsBlur
Design engineering principles for making interfaces feel polished.
saoudi-h/solar-icons
UI/UX design intelligence for web and mobile. An agent skill from saoudi-h/solar-icons.
ibelick/ui-skills
Applies a fixed set of UI rules for stack, components, interaction, animation, typography and layout, or reviews a file against them with concrete fixes.
anthropics/skills
Pushes the agent toward distinctive visual design for new or reworked UI: a clear aesthetic direction, deliberate typography and choices rooted in the subject.
paperclipai/paperclip
Paperclip UI design system guide for building consistent, reusable frontend components.
Galaxy-Dawn/claude-scholar
Turns a vague UI request into a concrete design system with style, palette, typography and layout guidance from a search script, plus stack-specific implementation advice.
HermeticOrmus/LibreUIUX-Claude-Code
Design multi-stage CI/CD pipelines with approval gates, security checks, and deployment orchestration.
HermeticOrmus/LibreUIUX-Claude-Code
Design multi-cloud architectures using a decision framework to select and integrate services across AWS, Azure, and GCP.
HermeticOrmus/LibreUIUX-Claude-Code
Rules and worked examples for combining an archetype (structure and behavior) with a Major Arcana card (color and mood) into one coherent design system.
HermeticOrmus/LibreUIUX-Claude-Code
Design LLM applications using the LangChain framework with agents, memory, and tool integration patterns.
HermeticOrmus/LibreUIUX-Claude-Code
Brand identity building blocks: positioning, personality, archetypes, logo systems, color palettes, type pairing, voice, and guidelines documentation.
HermeticOrmus/LibreUIUX-Claude-Code
Working profiles of Saul Bass, Massimo Vignelli, Dieter Rams, Paula Scher, Josef Müller-Brockmann, David Carson, and Paul Rand: key works, principles, and how to apply each in UI work.
Categories
Core visual design principles (visual hierarchy, Gestalt grouping, composition, balance, contrast, white space, color, typography) with UI fixes, a checklist, and deep-dive references. Design Principles is an agent skill from HermeticOrmus/LibreUIUX-Claude-Code. Core visual design principles (visual hierarchy, Gestalt grouping, composition, balance, contrast, white space, color, typography) with UI fixes, a checklist, and deep-dive references.
Design Principles fits situations like: defending a layout; A design feels off and you need to name why.
Run `npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a claude-code`. Or copy the skill folder (plugins/design-mastery/skills/design-principles in HermeticOrmus/LibreUIUX-Claude-Code) into .claude/skills/design-principles in your project. Claude Code loads it when a task matches its description.
Run `npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a codex`. Or copy the skill folder (plugins/design-mastery/skills/design-principles in HermeticOrmus/LibreUIUX-Claude-Code) into .agents/skills/design-principles in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add HermeticOrmus/LibreUIUX-Claude-Code --skill design-principles -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/design-principles, .gemini/skills/design-principles, .github/skills/design-principles and .opencode/skills/design-principles in your project.
SKILL.md names no scripts, command-line tools or credentials: Design Principles is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Design Principles is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2k tokens (SKILL.md is roughly 8.2k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 11k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Design Principles: Make Interfaces Feel Better (samuelclay/NewsBlur, 7.6k stars), UI UX Pro Max (saoudi-h/solar-icons, 186 stars), Baseline UI (ibelick/ui-skills, 9.5k stars) and Frontend Design (anthropics/skills, 180k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
HermeticOrmus (a GitHub user) maintains it in HermeticOrmus/LibreUIUX-Claude-Code, which has 113 GitHub stars. The repository holds 15 skills in this directory. The repository was last updated on October 4, 2026.
Source: HermeticOrmus/LibreUIUX-Claude-Code on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.