UI UX Pro Max
saoudi-h/solar-icons
UI/UX design intelligence for web and mobile. An agent skill from saoudi-h/solar-icons.
Pushes the agent toward distinctive visual design for new or reworked UI: a clear aesthetic direction, deliberate typography and choices rooted in the subject.
$ npx skills add anthropics/skills --skill frontend-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install anthropics/skills frontend-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/anthropics/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/frontend-design .claude/skills/frontend-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "frontend-design" agent skill from https://github.com/anthropics/skills/tree/main/skills/frontend-design into .claude/skills/frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "frontend-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/anthropics/skills/tree/main/skills/frontend-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add anthropics/skills --skill frontend-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install anthropics/skills frontend-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/anthropics/skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/frontend-design .agents/skills/frontend-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "frontend-design" agent skill from https://github.com/anthropics/skills/tree/main/skills/frontend-design into .agents/skills/frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "frontend-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add anthropics/skills --skill frontend-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install anthropics/skills frontend-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/anthropics/skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/frontend-design .cursor/skills/frontend-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "frontend-design" agent skill from https://github.com/anthropics/skills/tree/main/skills/frontend-design into .cursor/skills/frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "frontend-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/anthropics/skills.git --path skills/frontend-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add anthropics/skills --skill frontend-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install anthropics/skills frontend-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/anthropics/skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/frontend-design .gemini/skills/frontend-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "frontend-design" agent skill from https://github.com/anthropics/skills/tree/main/skills/frontend-design into .gemini/skills/frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "frontend-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install anthropics/skills frontend-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add anthropics/skills --skill frontend-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/anthropics/skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/frontend-design .github/skills/frontend-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "frontend-design" agent skill from https://github.com/anthropics/skills/tree/main/skills/frontend-design into .github/skills/frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "frontend-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add anthropics/skills --skill frontend-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install anthropics/skills frontend-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/anthropics/skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/frontend-design .opencode/skills/frontend-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "frontend-design" agent skill from https://github.com/anthropics/skills/tree/main/skills/frontend-design into .opencode/skills/frontend-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "frontend-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
frontend-designPushes the agent toward distinctive visual design for new or reworked UI: a clear aesthetic direction, deliberate typography and choices rooted in the subject.
This skill asks the agent to treat a UI task like a studio brief from a client who has already turned down templated work. Before designing, the agent pins down what the product is, who the audience is and what the design's main job is, confirming it with you if the brief leaves that open, and then draws its visual choices from that subject's world rather than from stock defaults.
On the page itself it covers the hero, which should open with the most characteristic thing in the subject's world instead of the usual big number with a gradient accent, and typography: one family or two that are clearly distinct, a deliberate type scale, line lengths under 80 characters and extra line height for serif body text. It also names default typographic treatments to avoid as telltale signs of a generated page. The only bundled file is a licence.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 683bc88. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Frontend Design loads about 2.3k tokens when it runs. Until then it costs about 55 tokens; SKILL.md has 1,450 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from anthropics/skills at commit 683bc88, republished under its Apache-2.0 licence (© anthropics). 1,450 words, ~2,341 tokens.
.claude/skills/frontend-design/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Approach this as the design lead at a design studio known for giving every client a distinct visual identity that is not mistaken for anyone else's. This client has already rejected proposals that felt cliché or templated, and is paying for a distinctive point of view: make deliberate, opinionated choices about palette, typography, and layout that are specific to this brief, and take aesthetic risk if justified.
If the brief does not identify what the product or subject matter is, identify it yourself before designing, and confirm with the client. You can come up with one concrete subject, the design's audience, and the design's primary job, as a proposal. If there's any information in your memory about the client's preferences or context about what they're building, use that as a hint. The subject's industry, subject matter, materials, and vernacular are where distinctive visual choices come from — a design for a toy for girls aged 8–11 will be very aesthetically different from a dashboard for financial analysts. Build with the brief's real content and subject matter throughout.
For web designs, the hero is the first thing viewers will see. Open with the most characteristic thing in the subject's world, in the form that is most appropriate: a headline, an image, an animation, a live demo, an interactive moment, or other treatments. Be deliberate with your choice: a big number with a small label, supporting stats, and a gradient accent is the default treatment, so only use it if that's truly the best option.
Typography carries the personality of the page. You don't need a different typeface for display or headline text and body content: use one family or two, and if two, make them clearly distinct.
Choose your typefaces deliberately, not the default families you would reach for on any other project, and set a clear type scale following the default guidance of The Elements of Typographic Style with intentional weights, widths, and spacing. When type is used as a headline or visual element, use the type treatment itself as an active part of the design, not a neutral delivery vehicle for the content.
Default to line lengths of less than 80 characters. Serif typefaces can have slightly longer line lengths; give serif body text slightly more line-height than a sans-serif.
Avoid these default typographic treatments; they are the commonest tells of a generated page:
Visual structure is information. Structural devices like outlines, borders, numbering, eyebrows, dividers, labels, etc., encode useful information about the content rather than decorate it. Many generic designs use numbered markers (01 / 02 / 03), but that's only appropriate if the content actually is a sequence — like a stepped process or a timeline. Before adding numbered markers, check the content really is a sequence.
Use non-user-triggered motion sparingly and deliberately, only to draw attention. A single orchestrated moment — one page-load sequence or one reveal — lands better than scattered effects; fade-and-slide-up entrances on each section and hover transitions on every card are the generic default and read as AI-generated. Motion that answers a person's action (opening, expanding, confirming) is welcome when it shows what changed.
Consider written content carefully. Often a design brief may not contain real content, and it's up to you to come up with copy and placeholder content. Copy can make a design feel as templated as the design itself. See the below section on writing for more guidance.
For calibration, AI-generated design right now clusters around some traits:
All traits are legitimate for some briefs, but they are defaults rather than choices, and they appear regardless of subject. Where the brief pins down a visual direction, follow it exactly — the brief's own words always win, including when it asks for one of these looks. Where it leaves an axis free, don't spend that freedom on one of these defaults. As with a hired human designer, there's often a careful balance between doing what you're good at and taking each project as a chance to experiment and learn.
Work in two passes. First, brainstorm a short design plan based on the client's design brief: create a compact token system with color, type, layout, and principles.
Then review that plan against the brief before building: if any part of it reads like the generic default you would produce for any similar page (work through a similar prompt to see if you arrive somewhere similar) rather than a choice made for this specific brief — revise that part, say what you changed and why. Only after you've confirmed the relative uniqueness of your design plan should you start to write the code, following the revised plan.
When writing the code, be careful of structuring your CSS selector specificities. It's easy to generate CSS classes that cancel each other out (especially with a type-based selector like .section and an element-based selector like .cta). This can happen often with padding/margin between sections.
Spend your boldness in one place. Let one element be the memorable thing, keep everything around it quiet and disciplined, and cut any decoration that does not serve the brief. Build to a quality floor without announcing it: responsive down to mobile, visible keyboard focus, reduced motion respected, visually accessible, harmonious color palettes. Critique your own work as you build, taking screenshots to review if your environment supports it — a picture is worth 1000 tokens. Consider Chanel's advice: before leaving the house, take a look in the mirror and remove one accessory. Human creatives have memory and always try to do something new, so if you have a space to quickly jot down notes about what you've tried, it can help you in future passes.
Words appear in a design for one reason: to make it easier to understand and use. They are design content, not decoration. Bring the same intentionality and minimalism to copywriting that you would bring to spacing and color. Before writing anything, ask what the design needs to say, and how it can best be said to help the person navigate the experience.
Write from the end user's perspective. Name things by what users will understand in simple language, not by how the system is built. A user manages notifications, not webhook config. Describe what something is or does in plain terms rather than selling it. Being specific and legible to new users is always better than being clever.
Use active voice as default. A CTA says exactly what happens when it is used: "Save changes," not "Submit." An action keeps the same name through the whole flow, so the button that says "Publish" produces a toast that says "Published." The vocabulary of an interface is the signposting for someone navigating the product. Cohesion and consistency are how people learn their way around.
Treat failure and emptiness as moments for direction, not mood. Explain what went wrong and how to fix it, in the interface's voice rather than a person's. Errors don't apologize, and they are never vague about what happened. An empty screen is an invitation to act.
Keep the tone conversational: plain verbs, sentence case, no filler, with tone matched to the brand and the audience. Let each written element do exactly one job.
© anthropics, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/frontend-design of anthropics/skills.
Open the folder on GitHubat commit 683bc88
We found 47 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 38 other GitHub owners. This page covers the copy in anthropics/skills, which our catalogue first saw on October 7, 2026.
Frontend Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Frontend Design this skillanthropics/skills | 180k | 38 repos | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| UI UX Pro Maxsaoudi-h/solar-icons | 186 | 18 repos | ~11k | Automated safety check: Notes | Custom licence | |
| UI/UX Design System AdvisorGalaxy-Dawn/claude-scholar | 5.7k | 1 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Blueprint UIsuperhq-ai/shuru | 862 | — | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| UI UX Pro MaxOhh-889/skyroc | 795 | 27 repos | ~3.6k | Automated safety check: Notes | MIT | |
| UI UX Pro Maxshobcoder/shob | 576 | — | ~3.7k | Automated safety check: Pass | MIT |
saoudi-h/solar-icons
UI/UX design intelligence for web and mobile. An agent skill from saoudi-h/solar-icons.
Galaxy-Dawn/claude-scholar
Turns a vague UI request into a concrete design system with style, palette, typography and layout guidance from a search script, plus stack-specific implementation advice.
superhq-ai/shuru
Build landing pages and web UIs using a dark blueprint/wireframe aesthetic with sharp edges, connected sections, dashed outlines, measurement annotations, and technical typography.
Ohh-889/skyroc
UI/UX design intelligence. An agent skill from Ohh-889/skyroc.
shobcoder/shob
UI/UX design intelligence expert for web and mobile applications.
c0x12c/ai-toolkit
UI/UX design intelligence with searchable style, palette, typography, and chart databases.
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
anthropics/skills
Handles everyday PDF jobs in Python and on the command line: extract text and tables, merge, split, rotate, watermark, fill forms, encrypt and OCR.
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
anthropics/skills
Creates original generative art in two steps: a written algorithmic philosophy, then a p5.js sketch with seeded randomness and an interactive viewer for exploring parameters.
anthropics/skills
Creates original posters and static art as PNG or PDF by first writing a short design philosophy, then expressing it visually on a canvas.
anthropics/skills
Creates, edits and reviews Word documents: new files with docx-js, edits through the underlying XML, plus tracked changes, comments and conversions.
Categories
Pushes the agent toward distinctive visual design for new or reworked UI: a clear aesthetic direction, deliberate typography and choices rooted in the subject. This skill asks the agent to treat a UI task like a studio brief from a client who has already turned down templated work. Before designing, the agent pins down what the product is, who the audience is and what the design's main job is, confirming it with you if the brief leaves that open, and then draws its visual choices from that subject's world rather than from stock defaults.
Frontend Design fits situations like: designing a landing page or interface that should not look templated; reworking an existing UI toward a clearer visual identity; choosing typefaces and a type scale for a page; deciding what the hero section of a site should open with.
Run `npx skills add anthropics/skills --skill frontend-design -a claude-code`. Or copy the skill folder (skills/frontend-design in anthropics/skills) into .claude/skills/frontend-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add anthropics/skills --skill frontend-design -a codex`. Or copy the skill folder (skills/frontend-design in anthropics/skills) into .agents/skills/frontend-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add anthropics/skills --skill frontend-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/frontend-design, .gemini/skills/frontend-design, .github/skills/frontend-design and .opencode/skills/frontend-design in your project.
SKILL.md names no scripts, command-line tools or credentials: Frontend Design is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Frontend Design is published under the Apache-2.0 licence (from the LICENSE file in the skill folder). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.3k tokens (SKILL.md is roughly 9.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Frontend Design: UI UX Pro Max (saoudi-h/solar-icons, 186 stars), UI/UX Design System Advisor (Galaxy-Dawn/claude-scholar, 5.7k stars), Blueprint UI (superhq-ai/shuru, 862 stars) and UI UX Pro Max (Ohh-889/skyroc, 795 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
anthropics (a GitHub organization, an official publisher) maintains it in anthropics/skills, which has 180,048 GitHub stars. The repository holds 16 skills in this directory. The repository was last updated on October 8, 2026.
Source: anthropics/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.