Brand and Design Toolkit
nextlevelbuilder/ui-ux-pro-max-skill
Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.
A skill your agent uses when deciding how to spend emphasis — color, weight, size, motion — across a design so that each instance lands.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-emphasis-economy --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy .claude/skills/snr-emphasis-economy && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "snr-emphasis-economy" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy into .claude/skills/snr-emphasis-economy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-emphasis-economy", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economyType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-emphasis-economy --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy .agents/skills/snr-emphasis-economy && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "snr-emphasis-economy" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy into .agents/skills/snr-emphasis-economy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-emphasis-economy", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-emphasis-economy --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy .cursor/skills/snr-emphasis-economy && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "snr-emphasis-economy" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy into .cursor/skills/snr-emphasis-economy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-emphasis-economy", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hashgraph-online/awesome-codex-plugins.git --path plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-emphasis-economy --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy .gemini/skills/snr-emphasis-economy && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "snr-emphasis-economy" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy into .gemini/skills/snr-emphasis-economy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-emphasis-economy", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-emphasis-economyInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy .github/skills/snr-emphasis-economy && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "snr-emphasis-economy" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy into .github/skills/snr-emphasis-economy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-emphasis-economy", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hashgraph-online/awesome-codex-plugins snr-emphasis-economy --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hashgraph-online/awesome-codex-plugins.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy .opencode/skills/snr-emphasis-economy && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "snr-emphasis-economy" agent skill from https://github.com/hashgraph-online/awesome-codex-plugins/tree/main/plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy into .opencode/skills/snr-emphasis-economy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "snr-emphasis-economy", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
snr-emphasis-economyA skill your agent uses when deciding how to spend emphasis — color, weight, size, motion — across a design so that each instance lands.
Snr Emphasis Economy is an agent skill from hashgraph-online/awesome-codex-plugins. Use this skill when deciding how to spend emphasis — color, weight, size, motion — across a design so that each instance lands. Trigger when picking the primary action among many CTAs, when status-color usage has multiplied across the app and lost meaning, when the brand color appears in too many places, or when a designer asks "should this also be highlighted?" and the answer is almost always no. Sub-aspect of signal-to-noise-ratio; read that first if you haven't already.
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files, including reference files (for example `references/emphasis-budget-cases.md`).
It sits in Media & Creative, covering Logo and visual identity. The repository describes itself as: A curated list of awesome OpenAI Codex / ChatGPT plugins, skills, and resources. The 1 Codex Marketplace. See live plugins at: https://hol.org/plugins/best-codex-plugins. The licence is Apache-2.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3e1456a. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are html).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Snr Emphasis Economy loads about 2.1k tokens when it runs, and up to ~3.4k if it reads all its reference files. Until then it costs about 126 tokens; SKILL.md has 947 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hashgraph-online/awesome-codex-plugins at commit 3e1456a, republished under its Apache-2.0 licence (© hashgraph-online). 947 words, ~2,112 tokens.
.claude/skills/snr-emphasis-economy/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Emphasis is a finite resource. Every time you use color, bold, size, or motion to call attention to something, you're spending some of the user's attentional bandwidth. Spend too freely and the bank empties — emphasis stops registering. Spend deliberately and each instance lands.
Emphasis works through contrast against a quieter background. A red badge in a sea of white badges shouts; a red badge among twenty other red badges is invisible. The job of emphasis economy is to keep the background quiet so the emphasized things stand out.
The rough budget per surface:
Above this, emphasis dilutes.
A page starts with one bold word, one colored badge, one underlined link. The eye picks them out instantly. Add a second bold word — the eye now sweeps both. Add a third — they're a category, not emphasis. By the seventh bold word, "bold" no longer means "important"; it means "this UI uses bold a lot."
The same dilution happens with:
A region (toolbar, card, modal footer, page header) gets exactly one filled / colored / dominant button. Everything else is outline, ghost, or text-only.
<!-- Right -->
<div class="actions">
<button class="ghost">Cancel</button>
<button class="outline">Save draft</button>
<button class="primary">Publish</button>
</div>
<!-- Wrong: three primary buttons fight; user can't pick -->
<div class="actions">
<button class="primary">Cancel</button>
<button class="primary">Save draft</button>
<button class="primary">Publish</button>
</div>If you genuinely have two equally-primary actions (rare), the layout should make the choice obvious through framing, not weight: "Continue without saving" / "Save and continue" — both visually equal, both labeled to clarify the consequence.
"Destructive red" should appear in a UI in proportion to how often the user faces a destructive action. On most surfaces, that's zero or one places. If your app has red on every row (because "delete" is in every row's menu), the destructive signal is now ambient and won't activate when it actually matters.
Better: keep "delete" as a neutral menu item until the user opens the confirmation, then the dialog goes red. Stress saved for the moment.
A list of items where every item is the same status doesn't need a color-coded badge — the column is constant. Use status color only when status varies meaningfully.
Pick what bold means in your design:
Three bold roles is the maximum. If labels, values, headings, table headers, button text, and metadata are all bold somewhere, bold no longer encodes anything.
A button glows on hover (state). A toast slides in (state). A new item lifts into a list (state). These all earn their motion. A page-load fade-in cascade across every element is theater — restraint serves the user better.
Once you've quieted the background, you have a budget to spend on the moments that matter.
A pricing page can have one "Recommended" tier highlighted. Not three "popular" tiers; not every tier with a color. One.
<div class="pricing-grid">
<article class="plan">…Starter…</article>
<article class="plan featured">…Pro (highlighted)…</article>
<article class="plan">…Enterprise…</article>
</div>The featured plan gets: a slightly different background, a "Recommended" chip, a brighter border, a slightly lifted shadow. Stack the cues.
A new feature gets a "New" badge for two weeks. Not forever. Not on every feature simultaneously. Spend the badge on the most important new thing, retire it after users have seen it.
A destructive AlertDialog gets the full red + warning icon + type-to-confirm treatment because this is the moment it earns those cues. The button to open the dialog can stay neutral.
Before (emphasis everywhere):
<header class="toolbar" style="background: hsl(220 90% 95%);">
<button class="primary">New</button>
<button class="primary" style="background: hsl(142 70% 35%);">Sync</button>
<button class="primary" style="background: hsl(38 90% 50%);">Reports</button>
<button class="primary" style="background: hsl(280 70% 50%);">AI</button>
<span class="badge new" style="background: hsl(0 80% 50%);">NEW</span>
<span class="badge new" style="background: hsl(0 80% 50%);">BETA</span>
<button class="primary danger">Delete all</button>
</header>Five colored buttons, two red badges, one tinted background. Eye finds nothing.
After (emphasis economized):
<header class="toolbar">
<button class="primary">New</button>
<button class="ghost">Sync</button>
<button class="ghost">Reports</button>
<button class="ghost"><SparklesIcon /> AI <span class="badge">New</span></button>
<div style="margin-left: auto;">
<button class="ghost danger" aria-label="Delete all"><TrashIcon /></button>
</div>
</header>One primary action. One "New" badge on the genuinely new feature. The destructive action is iconified and tucked at the right margin. The eye finds "New" instantly.
signal-to-noise-ratio (parent).snr-decoration-removal — the audit method for stripping noise; clears space for emphasis to land.snr-densification — the opposite move when over-pruned.hierarchy — emphasis economy is the operational expression of hierarchy: the budget you spend to make the rank visible.von-restorff-effect — the perceptual basis for why economized emphasis works.red-effect — the specific case for the destructive color budget.© hashgraph-online, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file (references) in plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy of hashgraph-online/awesome-codex-plugins.
Open the folder on GitHubat commit 3e1456a
Snr Emphasis Economy next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Snr Emphasis Economy this skillhashgraph-online/awesome-codex-plugins | 1.3k | — | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Brand and Design Toolkitnextlevelbuilder/ui-ux-pro-max-skill | 135k | 1 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Anthropic Brand Stylinganthropics/skills | 180k | 30 repos | ~559 | Automated safety check: Pass | Apache-2.0 | |
| Logo Designkaankiziltug/logo-design-skill | 2.5k | — | ~4.4k | Automated safety check: Pass | MIT | |
| Logo Generatorop7418/logo-generator-skill | 2.2k | — | ~1.8k | Automated safety check: Notes | None | |
| Web Asset Generatoralonw0/web-asset-generator | 514 | 1 repos | ~6.6k | Automated safety check: Pass | MIT |
nextlevelbuilder/ui-ux-pro-max-skill
Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.
anthropics/skills
Applies Anthropic's brand colors and fonts to artifacts such as PowerPoint slides, using fixed hex values for text and accents, Poppins headings and Lora body text.
kaankiziltug/logo-design-skill
Professional logo and brand-mark design, from brief to production files.
op7418/logo-generator-skill
Generate professional SVG logos and high-end showcase images.
alonw0/web-asset-generator
Generate web assets including favicons, app icons (PWA), and social media meta images (Open Graph) for Facebook, Twitter, WhatsApp, and LinkedIn.
onyx-dot-app/onyx
Generate or edit raster images (photos, illustrations, textures, sprites, mockups, logos, infographics) using the workspace's configured image-generation provider via onyx-cli image.
hashgraph-online/awesome-codex-plugins
Create original anime-style reaction stickers as looping GIFs and MP4 previews, using generated character pose sheets and timed key poses.
hashgraph-online/awesome-codex-plugins
Manage and query Calibre libraries with the calibredb CLI (local paths or Calibre Content server URLs).
hashgraph-online/awesome-codex-plugins
A skill your agent uses when adding, changing, testing, or debugging Rust HTTP APIs and services, especially when Codex needs black-box integration tests, random-port app startup, real database test…
hashgraph-online/awesome-codex-plugins
Make a studio's game look like something at build time — a cover from a real frame of the game (free), painted covers, backdrops, textures and character plates from image models through the…
hashgraph-online/awesome-codex-plugins
Use CALL-E from Codex through the calle CLI. An agent skill from hashgraph-online/awesome-codex-plugins.
hashgraph-online/awesome-codex-plugins
Balance game difficulty, resources, rewards, probability, progression, economies, and dominant strategies.
Categories
A skill your agent uses when deciding how to spend emphasis — color, weight, size, motion — across a design so that each instance lands. Snr Emphasis Economy is an agent skill from hashgraph-online/awesome-codex-plugins. Use this skill when deciding how to spend emphasis — color, weight, size, motion — across a design so that each instance lands.
Snr Emphasis Economy fits situations like: deciding how to spend emphasis — color; motion — across a design so that each instance lands; picking the primary action among many CTAs; status-color usage has multiplied across the app and lost meaning.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a claude-code`. Or copy the skill folder (plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy in hashgraph-online/awesome-codex-plugins) into .claude/skills/snr-emphasis-economy in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a codex`. Or copy the skill folder (plugins/HDeibler/universal-design-principles/plugins/perception-and-hierarchy-principles/skills/snr-emphasis-economy in hashgraph-online/awesome-codex-plugins) into .agents/skills/snr-emphasis-economy in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hashgraph-online/awesome-codex-plugins --skill snr-emphasis-economy -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/snr-emphasis-economy, .gemini/skills/snr-emphasis-economy, .github/skills/snr-emphasis-economy and .opencode/skills/snr-emphasis-economy in your project.
SKILL.md names no scripts, command-line tools or credentials: Snr Emphasis Economy is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Snr Emphasis Economy is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.1k tokens (SKILL.md is roughly 8.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 1.3k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Snr Emphasis Economy: Brand and Design Toolkit (nextlevelbuilder/ui-ux-pro-max-skill, 135k stars), Anthropic Brand Styling (anthropics/skills, 180k stars), Logo Design (kaankiziltug/logo-design-skill, 2.5k stars) and Logo Generator (op7418/logo-generator-skill, 2.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hashgraph-online (a GitHub organization) maintains it in hashgraph-online/awesome-codex-plugins, which has 1,267 GitHub stars. The repository holds 716 skills in this directory. The repository was last updated on October 10, 2026.
Source: hashgraph-online/awesome-codex-plugins on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.