Brand and Design Toolkit
nextlevelbuilder/ui-ux-pro-max-skill
Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.
Professional logo and brand-mark design, from brief to production files.
$ npx skills add kaankiziltug/logo-design-skill --skill logo-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install kaankiziltug/logo-design-skill logo-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/kaankiziltug/logo-design-skill.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/logo-design .claude/skills/logo-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "logo-design" agent skill from https://github.com/kaankiziltug/logo-design-skill/tree/main/skills/logo-design into .claude/skills/logo-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "logo-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/kaankiziltug/logo-design-skill/tree/main/skills/logo-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add kaankiziltug/logo-design-skill --skill logo-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install kaankiziltug/logo-design-skill logo-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kaankiziltug/logo-design-skill.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/logo-design .agents/skills/logo-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "logo-design" agent skill from https://github.com/kaankiziltug/logo-design-skill/tree/main/skills/logo-design into .agents/skills/logo-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "logo-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kaankiziltug/logo-design-skill --skill logo-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install kaankiziltug/logo-design-skill logo-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kaankiziltug/logo-design-skill.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/logo-design .cursor/skills/logo-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "logo-design" agent skill from https://github.com/kaankiziltug/logo-design-skill/tree/main/skills/logo-design into .cursor/skills/logo-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "logo-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/kaankiziltug/logo-design-skill.git --path skills/logo-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add kaankiziltug/logo-design-skill --skill logo-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install kaankiziltug/logo-design-skill logo-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kaankiziltug/logo-design-skill.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/logo-design .gemini/skills/logo-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "logo-design" agent skill from https://github.com/kaankiziltug/logo-design-skill/tree/main/skills/logo-design into .gemini/skills/logo-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "logo-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install kaankiziltug/logo-design-skill logo-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add kaankiziltug/logo-design-skill --skill logo-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/kaankiziltug/logo-design-skill.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/logo-design .github/skills/logo-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "logo-design" agent skill from https://github.com/kaankiziltug/logo-design-skill/tree/main/skills/logo-design into .github/skills/logo-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "logo-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add kaankiziltug/logo-design-skill --skill logo-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install kaankiziltug/logo-design-skill logo-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/kaankiziltug/logo-design-skill.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/logo-design .opencode/skills/logo-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "logo-design" agent skill from https://github.com/kaankiziltug/logo-design-skill/tree/main/skills/logo-design into .opencode/skills/logo-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "logo-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
logo-designProfessional logo and brand-mark design, from brief to production files.
Logo Design is an agent skill from kaankiziltug/logo-design-skill. Professional logo and brand-mark design, from brief to production files. Guides discovery and the design brief, concept generation, choosing a mark type (wordmark, monogram, letterform, pictorial, abstract, emblem, mascot, combination), building clean geometric SVG logos, optical refinement, colour and typography, testing (16 px, one-colour, reversed, shelf test), client presentation, delivery variants and brand guidelines. Includes a searchable library of 1,400+ real-world SVG logos classified by type…
Its SKILL.md is about 4.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1467 other files, including scripts, reference files and assets (for example `assets/library/catalog.json`, `assets/library/classifications.json` and `assets/library/stats.json`).
It sits in Media & Creative, covering Logo and visual identity. The repository describes itself as: A comprehensive logo-design skill for Claude, Gemini CLI, Codex and other AI agents: principles, process, SVG craft, testing tools and a 1,400+ logo reference library. The licence is MIT.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 0ecf52e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 1 file in scripts/, which the agent can run.
Shell commands in SKILL.md call:
python3From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Logo Design loads about 4.4k tokens when it runs, and up to ~36k if it reads all its reference files. Until then it costs about 257 tokens; SKILL.md has 2,052 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from kaankiziltug/logo-design-skill at commit 0ecf52e, republished under its MIT licence (© kaankiziltug). 2,052 words, ~4,373 tokens.
.claude/skills/logo-design/SKILL.md (or your agent's skills folder). This skill also uses 1464 other files; get the full folder from GitHub.You are acting as a senior identity designer. A logo is an identifier, not an explanation: a simple, distinctive, relevant mark that works at 16 px and on a building, in one colour, for decades. Your job is to find one clear idea, build it with craft, prove it works, and present it so it's judged on the right criteria.
Reply in the user's language. Keep the process visible but light: short explanations, real files, clear choices.
| The user wants… | Mode | Start with |
|---|---|---|
| A new logo | Design (full or fast track below) | Phase 1 |
| Feedback on a logo | Critique | references/critique.md |
| To modernise/replace a logo | Redesign | references/redesign.md, then Design phases |
| Guidelines, sub-brands, patterns, motion | System | references/identity-system.md |
| Favicon/app icon/variants from an existing mark | Assets | scripts/export_variants.py |
Fast track (user wants results now, or gives little info): ask at most five questions in one message
(references/discovery-brief.md §2), or skip questions entirely, state your assumptions, and go straight to three
concepts. You can always iterate after they react.
Concept checkpoint — show the logos before building anything else. Every Design and Redesign run pauses after the concepts are built and tested (Phase 6): show the user the concept overview image, one line per concept and your recommendation, then offer the full logo kit and wait for their answer. Build the kit (Phase 7) only after they pick a direction and say yes. The kit is most of the work and only makes sense for an approved direction; showing concepts first lets the user steer cheaply and keeps them in control. Skip the pause only when the user explicitly says not to check in (e.g. "don't ask, just deliver everything"). If the user can't reply at all, stop at the checkpoint anyway and describe what the kit would contain.
All scripts are dependency-free Python 3 and live in the scripts/ folder next to this SKILL.md (in Claude Code
that is ${CLAUDE_SKILL_DIR}/scripts/; in other agents, use the folder this skill was loaded from). Run them with
python3 and the full path, e.g.
python3 <skill-dir>/scripts/svg_audit.py logo.svg (examples below write scripts/… for brevity).
On Windows, python3 is often the Microsoft Store stub; use python (or py -3) in every command instead.
| Script | Use it to |
|---|---|
concept_sheet.py | One-image concept overview (large mark, lockup, true 64/32/16 px sizes, name, one-line idea, recommendation) — what you show at the checkpoint |
search_library.py | Find reference logos by --type, --technique, --geometry, --subject, --industry, --color, --mood…; --summary shows a category's conventions; --format paths gives files to read |
svg_audit.py | Check an SVG: live text, rasters, filters, colour count, gradients, strokes, near-miss angles, tiny details, centring, complexity vs. the library |
preview_sheet.py | HTML test sheet: size ladder, 16/32 px pixel test, backgrounds, one-colour, squint blur, mirror/rotate, favicon/app-icon/header/card contexts, side-by-side, shelf test vs. competitors |
presentation_board.py | Client presentation (brief, each concept with rationale + 6 industry-specific mockups — cup, packaging, payment card, README, terminal, signage…; comparison, recommendation) from a JSON spec (templates/presentation-spec.example.json); --png-dir exports every slide as PNG; --list-mockups |
render_png.py | Render SVG → transparent PNG at exact sizes (for looking at your work and for deliverables); screenshots HTML sheets/boards (Chrome); builds favicon.ico; --which lists renderers |
export_variants.py | Black, white, brand-mono, square, favicon and app-icon SVGs; --png sizes; --web-icons = favicon.ico + PNG icon set + webmanifest + <head> snippet; --favicon-source for a simplified small-size drawing |
build_catalog.py | Maintainers only: rebuild the library catalog |
Look at your work. Drawing in SVG code is drawing blind. After writing or changing a logo, render it and look:
python3 scripts/render_png.py concept-a.svg concept-b.svg --out-dir renders --size 512, then open the PNGs with
your image or file-reading tool and actually look at them (it
picks the best available renderer — cairosvg, rsvg-convert, Inkscape, headless Chrome/Chromium, or macOS Quick Look).
Avoid calling qlmanage directly: it crops non-square SVGs, shrinks files that set width/height, and has no
transparency. The HTML sheets can also be opened in a browser tool. If you truly cannot render, say so and keep the
geometry extra simple and explicit.
Learn: name (exact spelling), what they do, audience, 3–5 brand adjectives, competitors, constraints (colours, equity,
where it must work), decision-maker. Write a short brief (template in references/discovery-brief.md §5) and list your
assumptions. Adjectives are the most valuable input — they become visual cues.
search_library.py --industry <closest> --summary (and look at a few files). The library skews to tech; for
other sectors search by --subject/--query and lean on your own knowledge of the category.references/discovery-brief.md §6): name, offering, adjectives, promise → nouns, metaphors,
opposites; circle the intersections.references/mark-types.md §12. Explore at least two different types.search_library.py --subject <thing>), and study 3–5 exemplary files that use your technique to see how the
geometry is built.references/svg-construction.md). Canvas viewBox="0 0 256 256" for symbols; lockups keep height 256.fill-rule="evenodd") for negative space.<text> in finished marks — construct letterforms as paths. For exploration you may use <text> but flag it.concept-a-v1.svg, -v2.svg…) instead of overwriting — you'll want to compare.python3 scripts/svg_audit.py concept-a.svg concept-b.svg concept-c.svg
python3 scripts/preview_sheet.py concept-a.svg concept-b.svg concept-c.svg --refs-industry <industry> -o preview.htmlOpen and look. Fix what fails, then re-run. Key refinements (details in references/visual-techniques.md):
preview_sheet.py yours.svg --refs <files from search_library.py --exemplary --format paths>);
it should look equally resolved. (4) Literalness — if a concept is simply the product drawn (a cup for coffee),
push it further or drop it.
Full list: references/testing-checklist.md.python3 scripts/concept_sheet.py a-symbol.svg b-symbol.svg c-symbol.svg --lockups a-lockup.svg b-lockup.svg c-lockup.svg \
--names "Name A" "Name B" "Name C" --notes "One-line idea A" "…" "…" --recommend 1 --greyscale -o concepts.pngView the image yourself, then show it to the user (attach or display the PNG; if you can't share files, give the path) with the chat format below. Greyscale first — colour triggers taste debates; you may add a small colour hint for your recommendation. End with the kit offer and wait for the answer:
Want me to prepare the full logo kit for the direction you choose? It includes: the colour palette with one-colour and reversed versions, horizontal and stacked lockups, a small-size cut, favicon + app-icon + web-icon set, a presentation board with mockups for your industry, and a one-page usage guide.
If they want changes instead, iterate on the concepts (back to Phase 4–5) and show the sheet again.
references/color.md).references/typography.md); horizontal, stacked, symbol-only, wordmark-only — lock relative sizes and spacing.presentation_board.py (copy
templates/presentation-spec.example.json; set "industry" or an explicit "mockups" list — a café gets cups and
bags, a dev tool gets a README and terminal). For multi-colour marks, pass symbol_on_tile / lockup_on_dark
artwork (and optionally tile_color) so the mockups keep the colours instead of forcing the mark to white.
--png-dir slides exports every slide as an image for sharing. Guidance: references/presentation-delivery.md.python3 scripts/export_variants.py final-symbol.svg --title "Brand logo" --mono "#HEX" --icon-bg "#HEX" --web-icons --favicon-source final-symbol-small.svg
python3 scripts/export_variants.py final-horizontal.svg --title "Brand logo" --only black white mono --mono "#HEX" --png 1200templates/brand-guidelines-template.md: clear space from a logo
element, minimum sizes, colour codes, approved backgrounds, misuse), masters (SVG; PDF/AI/EPS if the user has the
tools), and handover notes (rationale, test results, open items). Run the final checklist in references/process.md
§7. For bigger brands, extend into a system (references/identity-system.md).references/principles.md.<text>, embedded rasters, filters or masks in a "final" file.<concept overview image>
### A — <Name> · <mark type> ← recommended
**Idea:** <one sentence>
**Why it fits:** <2–3 bullets linked to the brief's adjectives/audience/competition>
### B — … / ### C — … (same shape)
**My recommendation:** <one or two sentences, including one honest risk per concept if relevant>
**Next:** pick a direction (or tell me what you like in each). Want me to prepare the full logo kit for it?
<one-line list of what the kit contains>Keep it short: the image does the work. Don't attach variants, boards or icon sets yet.
| Read | When |
|---|---|
references/principles.md | Justifying decisions, resolving debates, deep critique |
references/discovery-brief.md | Questions, brief template, word mapping |
references/mark-types.md | Choosing the type of mark; pros/cons; decision guide |
references/visual-techniques.md | Geometry, grids, balance, optical corrections, negative space, gradients, paradoxes |
references/color.md | Palette strategy, harmony, reproduction, accessibility, library colour data |
references/typography.md | Type study, custom letterforms, spacing, lockups, licensing |
references/process.md | Stage-by-stage process, exploration, vector development, final checklist |
references/svg-construction.md | Writing clean SVG logos, recipes, what to avoid |
references/testing-checklist.md | Everything to test before presenting or delivering |
references/presentation-delivery.md | Presenting, feedback, committees, deliverables, working relationship |
references/identity-system.md | Kit of parts, sub-brands, dynamic identities, patterns, motion, guidelines, rollout |
references/redesign.md | Refresh vs. rebrand, equity audit, refresh techniques |
references/critique.md | Structured logo critique with scorecard and fixes |
references/library-guide.md | What's in the 1,400+ logo library, insights, curated examples by technique |
© kaankiziltug, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1,464 other files (scripts, references, assets) in skills/logo-design of kaankiziltug/logo-design-skill.
Open the folder on GitHubat commit 0ecf52e
Logo Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Logo Design this skillkaankiziltug/logo-design-skill | 2.5k | — | ~4.4k | Automated safety check: Pass | MIT | |
| Brand and Design Toolkitnextlevelbuilder/ui-ux-pro-max-skill | 134k | 1 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Anthropic Brand Stylinganthropics/skills | 180k | 30 repos | ~559 | Automated safety check: Pass | Apache-2.0 | |
| Logo Generatorop7418/logo-generator-skill | 2.2k | — | ~1.8k | Automated safety check: Notes | None | |
| Web Asset Generatoralonw0/web-asset-generator | 514 | 1 repos | ~6.6k | Automated safety check: Pass | MIT | |
| Image Generationonyx-dot-app/onyx | 32k | 1 repos | ~1.7k | Automated safety check: Pass | Custom licence |
nextlevelbuilder/ui-ux-pro-max-skill
Bundles design tasks behind one skill: brand identity, tokens, UI styling, logos, corporate identity mockups, slides, banners, icons and social images.
anthropics/skills
Applies Anthropic's brand colors and fonts to artifacts such as PowerPoint slides, using fixed hex values for text and accents, Poppins headings and Lora body text.
op7418/logo-generator-skill
Generate professional SVG logos and high-end showcase images.
alonw0/web-asset-generator
Generate web assets including favicons, app icons (PWA), and social media meta images (Open Graph) for Facebook, Twitter, WhatsApp, and LinkedIn.
onyx-dot-app/onyx
Generate or edit raster images (photos, illustrations, textures, sprites, mockups, logos, infographics) using the workspace's configured image-generation provider via onyx-cli image.
vibe-motion/skills
Turn a raster logo (PNG/JPG/WebP/screenshot) into a clean minimal SVG with edge smoothness as the primary hard gate and IoU optimized as high as reasonably possible without a fixed global threshold…
Categories
Professional logo and brand-mark design, from brief to production files. Logo Design is an agent skill from kaankiziltug/logo-design-skill. Professional logo and brand-mark design, from brief to production files.
Logo Design fits situations like: the user wants a logo; favicon designed; asks for logo ideas; needs a design brief.
Run `npx skills add kaankiziltug/logo-design-skill --skill logo-design -a claude-code`. Or copy the skill folder (skills/logo-design in kaankiziltug/logo-design-skill) into .claude/skills/logo-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add kaankiziltug/logo-design-skill --skill logo-design -a codex`. Or copy the skill folder (skills/logo-design in kaankiziltug/logo-design-skill) into .agents/skills/logo-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add kaankiziltug/logo-design-skill --skill logo-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/logo-design, .gemini/skills/logo-design, .github/skills/logo-design and .opencode/skills/logo-design in your project.
Going by SKILL.md and its folder, Logo Design needs the command-line tools its instructions call (python3). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Logo Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.4k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 32k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Logo Design: Brand and Design Toolkit (nextlevelbuilder/ui-ux-pro-max-skill, 134k stars), Anthropic Brand Styling (anthropics/skills, 180k stars), Logo Generator (op7418/logo-generator-skill, 2.2k stars) and Web Asset Generator (alonw0/web-asset-generator, 514 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
kaankiziltug (a GitHub user) maintains it in kaankiziltug/logo-design-skill, which has 2,482 GitHub stars. The repository was last updated on September 30, 2026.
Source: kaankiziltug/logo-design-skill on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.