Windows Desktop E2E
affaan-m/ECC
E2E testing for Windows native desktop apps (WPF, WinForms, Win32/MFC, Qt) using pywinauto and Windows UI Automation.
Analyze Windows driver trust, callbacks, IRQL, kernel memory, DSE, PatchGuard, VBS/HVCI, ETW, crash evidence, and build-specific internals for authorized game-security research.
$ npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install gmh5225/awesome-game-security windows-kernel-security --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/windows-kernel .claude/skills/windows-kernel-security && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "windows-kernel-security" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/windows-kernel into .claude/skills/windows-kernel-security/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-kernel-security", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/windows-kernelType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install gmh5225/awesome-game-security windows-kernel-security --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/windows-kernel .agents/skills/windows-kernel-security && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "windows-kernel-security" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/windows-kernel into .agents/skills/windows-kernel-security/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-kernel-security", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install gmh5225/awesome-game-security windows-kernel-security --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/windows-kernel .cursor/skills/windows-kernel-security && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "windows-kernel-security" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/windows-kernel into .cursor/skills/windows-kernel-security/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-kernel-security", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/gmh5225/awesome-game-security.git --path .claude/skills/windows-kernel--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install gmh5225/awesome-game-security windows-kernel-security --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/windows-kernel .gemini/skills/windows-kernel-security && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "windows-kernel-security" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/windows-kernel into .gemini/skills/windows-kernel-security/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-kernel-security", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install gmh5225/awesome-game-security windows-kernel-securityInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/windows-kernel .github/skills/windows-kernel-security && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "windows-kernel-security" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/windows-kernel into .github/skills/windows-kernel-security/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-kernel-security", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install gmh5225/awesome-game-security windows-kernel-security --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gmh5225/awesome-game-security.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/windows-kernel .opencode/skills/windows-kernel-security && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "windows-kernel-security" agent skill from https://github.com/gmh5225/awesome-game-security/tree/main/.claude/skills/windows-kernel into .opencode/skills/windows-kernel-security/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "windows-kernel-security", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
windows-kernel-securityAnalyze Windows driver trust, callbacks, IRQL, kernel memory, DSE, PatchGuard, VBS/HVCI, ETW, crash evidence, and build-specific internals for authorized game-security research.
Windows Kernel Security is an agent skill from gmh5225/awesome-game-security. Analyze Windows driver trust, callbacks, IRQL, kernel memory, DSE, PatchGuard, VBS/HVCI, ETW, crash evidence, and build-specific internals for authorized game-security research.
Its SKILL.md is about 320 tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including reference files (for example `references/drivers-and-observation.md`, `references/foundations-and-security.md` and `references/memory-and-forensics.md`).
The repository describes itself as: awesome game security [Welcome to PR]. The licence is MIT.
Read from SKILL.md and the folder at commit 8502288. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Windows Kernel Security loads about 317 tokens when it runs, and up to ~9k if it reads all its reference files. Until then it costs about 50 tokens; SKILL.md has 95 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from gmh5225/awesome-game-security at commit 8502288, republished under its MIT licence (© gmh5225). 95 words, ~317 tokens.
.claude/skills/windows-kernel-security/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.Match undocumented structures, offsets, globals, and allocator behavior to the exact Windows build and symbols. Separate documented contracts, observed state, and inference.
Use dma-attack-techniques for device-originated memory access and game-security-research-rigor for version-sensitive conclusions.
© gmh5225, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 6 other files (references) in .claude/skills/windows-kernel of gmh5225/awesome-game-security.
Open the folder on GitHubat commit 8502288
Windows Kernel Security next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Windows Kernel Security this skillgmh5225/awesome-game-security | 3.6k | — | ~317 | Automated safety check: Pass | MIT | |
| Windows Desktop E2Eaffaan-m/ECC | 276k | 1 repos | ~7.6k | Automated safety check: Pass | MIT | |
| Windows Desktop E2Eaffaan-m/ECC | 276k | — | ~5.5k | Automated safety check: Pass | MIT | |
| Kernel Organizationsgl-project/sglang | 37k | — | ~1.3k | Automated safety check: Pass | Apache-2.0 | |
| Metal Kernelpytorch/pytorch | 104k | — | ~4.9k | Automated safety check: Pass | Custom licence | |
| Windows Hardeningsickn33/agentic-awesome-skills | 47k | 2 repos | ~4.4k | Automated safety check: Pass | MIT |
affaan-m/ECC
E2E testing for Windows native desktop apps (WPF, WinForms, Win32/MFC, Qt) using pywinauto and Windows UI Automation.
affaan-m/ECC
E2E testing for Windows native desktop apps (WPF, WinForms, Win32/MFC, Qt) using pywinauto and Windows UI Automation.
sgl-project/sglang
Apply the SGLang kernels RFC when adding, moving, splitting, or reviewing kernel APIs, registry metadata, kernel tests, benchmarks, and model-specific implementations.
pytorch/pytorch
Write Metal/MPS kernels for PyTorch operators. An agent skill from pytorch/pytorch.
sickn33/agentic-awesome-skills
Harden Windows servers per security baselines and CIS benchmarks.
sickn33/agentic-awesome-skills
Administer Windows Server systems. An agent skill from sickn33/agentic-awesome-skills.
gmh5225/awesome-game-security
Find, select, classify, or maintain resources in awesome-game-security.
gmh5225/awesome-game-security
Verify consequential or disputed game-security claims with primary sources, reproducible evidence, explicit trust boundaries, and calibrated uncertainty.
gmh5225/awesome-game-security
Analyze layered anti-cheat architecture, detection evidence, telemetry, and enforcement tradeoffs.
gmh5225/awesome-game-security
Analyze PCIe DMA threats, host-mediated memory acquisition, FPGA behavior, and IOMMU defenses.
gmh5225/awesome-game-security
Analyze game-engine internals and select version-matched resources for Unreal, Unity, Source, Godot, or custom engines.
gmh5225/awesome-game-security
Classify game-cheat capabilities and their defensive implications across memory, injection, rendering, input, engines, kernels, DMA, and remote transports.
Analyze Windows driver trust, callbacks, IRQL, kernel memory, DSE, PatchGuard, VBS/HVCI, ETW, crash evidence, and build-specific internals for authorized game-security research. Windows Kernel Security is an agent skill from gmh5225/awesome-game-security. Analyze Windows driver trust, callbacks, IRQL, kernel memory, DSE, PatchGuard, VBS/HVCI, ETW, crash evidence, and build-specific internals for authorized game-security research.
Run `npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a claude-code`. Or copy the skill folder (.claude/skills/windows-kernel in gmh5225/awesome-game-security) into .claude/skills/windows-kernel-security in your project. Claude Code loads it when a task matches its description.
Run `npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a codex`. Or copy the skill folder (.claude/skills/windows-kernel in gmh5225/awesome-game-security) into .agents/skills/windows-kernel-security in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add gmh5225/awesome-game-security --skill windows-kernel-security -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/windows-kernel-security, .gemini/skills/windows-kernel-security, .github/skills/windows-kernel-security and .opencode/skills/windows-kernel-security in your project.
SKILL.md names no scripts, command-line tools or credentials: Windows Kernel Security is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Windows Kernel Security is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 317 tokens (SKILL.md is roughly 1.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 8.7k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Windows Kernel Security: Windows Desktop E2E (affaan-m/ECC, 276k stars), Windows Desktop E2E (affaan-m/ECC, 276k stars), Kernel Organization (sgl-project/sglang, 37k stars) and Metal Kernel (pytorch/pytorch, 104k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
gmh5225 (a GitHub user) maintains it in gmh5225/awesome-game-security, which has 3,584 GitHub stars. The repository holds 12 skills in this directory. The repository was last updated on October 9, 2026.
Source: gmh5225/awesome-game-security on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.