Motiscope Recreate
KumarSashank/motiscope
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG.
Implements After Effects Lottie animations in web and React apps: picking JSON or dotLottie format, a rendering library, and a data source, with an optimizer script.
$ npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install freshtechbro/claudedesignskills lottie-animations --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/freshtechbro/claudedesignskills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/lottie-animations .claude/skills/lottie-animations && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "lottie-animations" agent skill from https://github.com/freshtechbro/claudedesignskills/tree/main/.claude/skills/lottie-animations into .claude/skills/lottie-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lottie-animations", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/freshtechbro/claudedesignskills/tree/main/.claude/skills/lottie-animationsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install freshtechbro/claudedesignskills lottie-animations --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/freshtechbro/claudedesignskills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/lottie-animations .agents/skills/lottie-animations && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "lottie-animations" agent skill from https://github.com/freshtechbro/claudedesignskills/tree/main/.claude/skills/lottie-animations into .agents/skills/lottie-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lottie-animations", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install freshtechbro/claudedesignskills lottie-animations --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/freshtechbro/claudedesignskills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/lottie-animations .cursor/skills/lottie-animations && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "lottie-animations" agent skill from https://github.com/freshtechbro/claudedesignskills/tree/main/.claude/skills/lottie-animations into .cursor/skills/lottie-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lottie-animations", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/freshtechbro/claudedesignskills.git --path .claude/skills/lottie-animations--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install freshtechbro/claudedesignskills lottie-animations --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/freshtechbro/claudedesignskills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/lottie-animations .gemini/skills/lottie-animations && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "lottie-animations" agent skill from https://github.com/freshtechbro/claudedesignskills/tree/main/.claude/skills/lottie-animations into .gemini/skills/lottie-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lottie-animations", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install freshtechbro/claudedesignskills lottie-animationsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/freshtechbro/claudedesignskills.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/lottie-animations .github/skills/lottie-animations && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "lottie-animations" agent skill from https://github.com/freshtechbro/claudedesignskills/tree/main/.claude/skills/lottie-animations into .github/skills/lottie-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lottie-animations", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install freshtechbro/claudedesignskills lottie-animations --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/freshtechbro/claudedesignskills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/lottie-animations .opencode/skills/lottie-animations && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "lottie-animations" agent skill from https://github.com/freshtechbro/claudedesignskills/tree/main/.claude/skills/lottie-animations into .opencode/skills/lottie-animations/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lottie-animations", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
lottie-animationsImplements After Effects Lottie animations in web and React apps: picking JSON or dotLottie format, a rendering library, and a data source, with an optimizer script.
This skill covers rendering After Effects animations on the web through Lottie, the Airbnb-created format that ships designer animations as vector JSON instead of GIF or video, with smaller files, runtime-editable colors, speed and segments, and consistent cross-platform rendering. It distinguishes the original JSON Lottie format, exported through the Bodymovin plugin and widely supported, from the newer compressed dotLottie ZIP format that can hold several animations and themes at a much smaller size.
For implementation it compares `lottie-web`, the modern `@lottiefiles/dotlottie-web`, and the React wrappers `@lottiefiles/dotlottie-react` and `lottie-react`, each with a short usage snippet. Animation sources include LottieFiles' hosted library of over 100,000 free animations, bundled local JSON or dotLottie files for offline, version-controlled use, and custom exports from After Effects. Bundled scripts generate a Lottie React component and optimize a Lottie file, and reference files cover the After Effects export process, the API and performance guidance; the skill complements GSAP ScrollTrigger and Framer Motion for scroll-driven and interactive work.
12 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 1da73fe. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 2 files in scripts/ (Python), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
Hosts in commands or code, which the agent is likely to contact:
cdn.jsdelivr.netlottie.hostpath-to-animation.lottieAlso links to:
lottiefiles.comairbnb.ioFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Lottie Animation Integration loads about 4.5k tokens when it runs, and up to ~14k if it reads all its reference files. Until then it costs about 124 tokens; SKILL.md has 676 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from freshtechbro/claudedesignskills at commit 1da73fe, republished under its MIT licence (© freshtechbro). 676 words, ~4,496 tokens.
.claude/skills/lottie-animations/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.Lottie is a library for rendering After Effects animations in real-time on web, iOS, Android, and React Native. Created by Airbnb, it allows designers to ship animations as easily as shipping static assets. Animations are exported from After Effects as JSON files using the Bodymovin plugin, then rendered natively with minimal performance overhead.
When to use Lottie:
Key advantages:
1. JSON Lottie (.json)
2. dotLottie (.lottie)
lottie-web (original library):
import lottie from 'lottie-web';
lottie.loadAnimation({
container: document.getElementById('lottie-container'),
renderer: 'svg', // or 'canvas', 'html'
loop: true,
autoplay: true,
path: 'animation.json' // or animationData: jsonData
});@lottiefiles/dotlottie-web (modern, recommended):
import { DotLottie } from '@lottiefiles/dotlottie-web';
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'animation.lottie',
autoplay: true,
loop: true
});@lottiefiles/dotlottie-react (React integration):
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
<DotLottieReact
src="animation.lottie"
loop
autoplay
style={{ height: 300 }}
/>lottie-react (alternative React wrapper):
import Lottie from 'lottie-react';
import animationData from './animation.json';
<Lottie animationData={animationData} loop={true} />1. LottieFiles (lottie.host)
2. Local JSON/dotLottie files
3. After Effects export
<!DOCTYPE html>
<html>
<head>
<style>
#canvas {
width: 400px;
height: 400px;
}
</style>
</head>
<body>
<canvas id="canvas"></canvas>
<script type="module">
import { DotLottie } from 'https://cdn.jsdelivr.net/npm/@lottiefiles/dotlottie-web/+esm';
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'https://lottie.host/4db68bbd-31f6-4cd8-84eb-189de081159a/IGmMCqhzpt.lottie',
autoplay: true,
loop: true
});
</script>
</body>
</html>import React from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const AnimatedButton = () => {
const [dotLottie, setDotLottie] = React.useState(null);
const handlePlay = () => dotLottie?.play();
const handlePause = () => dotLottie?.pause();
const handleStop = () => dotLottie?.stop();
const handleSeek = (frame) => dotLottie?.setFrame(frame);
return (
<div>
<DotLottieReact
src="button-animation.lottie"
loop
autoplay={false}
dotLottieRefCallback={setDotLottie}
style={{ height: 200 }}
/>
<div>
<button onClick={handlePlay}>Play</button>
<button onClick={handlePause}>Pause</button>
<button onClick={handleStop}>Stop</button>
<button onClick={() => handleSeek(30)}>Seek to frame 30</button>
</div>
</div>
);
};import React, { useEffect } from 'react';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const EventDrivenAnimation = () => {
const [dotLottie, setDotLottie] = React.useState(null);
useEffect(() => {
if (!dotLottie) return;
const onLoad = () => console.log('Animation loaded');
const onPlay = () => console.log('Animation started');
const onPause = () => console.log('Animation paused');
const onComplete = () => console.log('Animation completed');
const onFrame = ({ currentFrame }) => console.log('Frame:', currentFrame);
dotLottie.addEventListener('load', onLoad);
dotLottie.addEventListener('play', onPlay);
dotLottie.addEventListener('pause', onPause);
dotLottie.addEventListener('complete', onComplete);
dotLottie.addEventListener('frame', onFrame);
return () => {
dotLottie.removeEventListener('load', onLoad);
dotLottie.removeEventListener('play', onPlay);
dotLottie.removeEventListener('pause', onPause);
dotLottie.removeEventListener('complete', onComplete);
dotLottie.removeEventListener('frame', onFrame);
};
}, [dotLottie]);
return (
<DotLottieReact
src="animation.lottie"
loop
autoplay
dotLottieRefCallback={setDotLottie}
/>
);
};import Lottie from 'lottie-react';
import robotAnimation from './robot.json';
const ScrollAnimation = () => {
const interactivity = {
mode: 'scroll',
actions: [
{
visibility: [0, 0.2],
type: 'stop',
frames: [0]
},
{
visibility: [0.2, 0.45],
type: 'seek',
frames: [0, 45]
},
{
visibility: [0.45, 1.0],
type: 'loop',
frames: [45, 60]
}
]
};
return (
<Lottie
animationData={robotAnimation}
style={{ height: 300 }}
interactivity={interactivity}
/>
);
};import { useLottie, useLottieInteractivity } from 'lottie-react';
import likeButton from './like-button.json';
const HoverAnimation = () => {
const lottieObj = useLottie({
animationData: likeButton
});
const Animation = useLottieInteractivity({
lottieObj,
mode: 'cursor',
actions: [
{
position: { x: [0, 1], y: [0, 1] },
type: 'loop',
frames: [45, 60]
},
{
position: { x: -1, y: -1 },
type: 'stop',
frames: [45]
}
]
});
return <div style={{ height: 300, border: '2px solid black' }}>{Animation}</div>;
};import { DotLottieReact } from '@lottiefiles/dotlottie-react';
import React, { useState, useEffect } from 'react';
const ThemedAnimation = () => {
const [dotLottie, setDotLottie] = useState(null);
const [animations, setAnimations] = useState([]);
const [themes, setThemes] = useState([]);
const [currentAnimationId, setCurrentAnimationId] = useState('');
const [currentThemeId, setCurrentThemeId] = useState('');
useEffect(() => {
if (!dotLottie) return;
const onLoad = () => {
setAnimations(dotLottie.manifest.animations || []);
setThemes(dotLottie.manifest.themes || []);
setCurrentAnimationId(dotLottie.activeAnimationId);
setCurrentThemeId(dotLottie.activeThemeId);
};
dotLottie.addEventListener('load', onLoad);
return () => dotLottie.removeEventListener('load', onLoad);
}, [dotLottie]);
return (
<div>
<DotLottieReact
src="multi-animation.lottie"
dotLottieRefCallback={setDotLottie}
animationId={currentAnimationId}
themeId={currentThemeId}
/>
{themes.length > 0 && (
<select value={currentThemeId} onChange={(e) => setCurrentThemeId(e.target.value)}>
{themes.map((theme) => (
<option key={theme.id} value={theme.id}>{theme.id}</option>
))}
</select>
)}
{animations.length > 0 && (
<select value={currentAnimationId} onChange={(e) => setCurrentAnimationId(e.target.value)}>
{animations.map((anim) => (
<option key={anim.id} value={anim.id}>{anim.id}</option>
))}
</select>
)}
</div>
);
};import { DotLottieWorker } from '@lottiefiles/dotlottie-web';
// Offload animation rendering to a web worker
new DotLottieWorker({
canvas: document.getElementById('canvas'),
src: 'heavy-animation.lottie',
autoplay: true,
loop: true,
workerId: 'worker-1' // Group multiple animations by worker
});
// Multiple animations in separate workers
new DotLottieWorker({
canvas: document.getElementById('canvas-2'),
src: 'animation-2.lottie',
autoplay: true,
loop: true,
workerId: 'worker-2'
});import Lottie from 'lottie-react';
import gsap from 'gsap';
import ScrollTrigger from 'gsap/ScrollTrigger';
import animationData from './animation.json';
gsap.registerPlugin(ScrollTrigger);
const GSAPLottieIntegration = () => {
const lottieRef = React.useRef();
React.useEffect(() => {
const anim = lottieRef.current;
if (!anim) return;
// Sync Lottie with scroll
gsap.to(anim, {
scrollTrigger: {
trigger: '#animation-section',
start: 'top center',
end: 'bottom center',
scrub: 1,
onUpdate: (self) => {
const frame = Math.floor(self.progress * (anim.totalFrames - 1));
anim.goToAndStop(frame, true);
}
}
});
}, []);
return (
<div id="animation-section" style={{ height: '200vh' }}>
<Lottie
lottieRef={lottieRef}
animationData={animationData}
autoplay={false}
loop={false}
/>
</div>
);
};import { motion } from 'framer-motion';
import { DotLottieReact } from '@lottiefiles/dotlottie-react';
const MotionLottie = () => {
return (
<motion.div
initial={{ opacity: 0, scale: 0.8 }}
animate={{ opacity: 1, scale: 1 }}
transition={{ duration: 0.6 }}
>
<DotLottieReact
src="animation.lottie"
loop
autoplay
style={{ height: 400 }}
/>
</motion.div>
);
};<script setup>
import { DotLottieVue } from '@lottiefiles/dotlottie-vue';
</script>
<template>
<DotLottieVue
style="height: 500px; width: 500px"
autoplay
loop
src="https://path-to-animation.lottie"
/>
</template><script lang="ts">
import { DotLottieSvelte } from '@lottiefiles/dotlottie-svelte';
import type { DotLottie } from '@lottiefiles/dotlottie-svelte';
let dotLottie: DotLottie | null = null;
function play() {
dotLottie?.play();
}
</script>
<DotLottieSvelte
src="animation.lottie"
loop={true}
autoplay={true}
dotLottieRefCallback={(ref) => dotLottie = ref}
/>
<button on:click={play}>Play</button>1. Export Settings in After Effects:
2. Compression:
3. Lazy Loading:
const LazyLottie = () => {
const [shouldLoad, setShouldLoad] = React.useState(false);
React.useEffect(() => {
const observer = new IntersectionObserver((entries) => {
if (entries[0].isIntersecting) {
setShouldLoad(true);
}
});
observer.observe(document.getElementById('lottie-trigger'));
return () => observer.disconnect();
}, []);
return (
<div id="lottie-trigger">
{shouldLoad && <DotLottieReact src="animation.lottie" loop autoplay />}
</div>
);
};1. Renderer Selection:
// SVG: Best quality, slower for complex animations
// Canvas: Better performance, rasterized
// HTML: Limited support, use only for simple animations
// For complex animations, prefer canvas
new DotLottie({
canvas: document.getElementById('canvas'),
src: 'animation.lottie',
autoplay: true,
loop: true,
renderConfig: {
devicePixelRatio: window.devicePixelRatio || 1
}
});2. Web Workers:
// Offload to worker for heavy animations
import { DotLottieWorker } from '@lottiefiles/dotlottie-web';
new DotLottieWorker({
canvas: document.getElementById('canvas'),
src: 'heavy-animation.lottie',
autoplay: true,
loop: true
});3. Mobile Optimization:
// Reduce quality on mobile
const isMobile = /iPhone|iPad|iPod|Android/i.test(navigator.userAgent);
new DotLottie({
canvas: document.getElementById('canvas'),
src: isMobile ? 'animation-low.lottie' : 'animation-high.lottie',
autoplay: true,
loop: true,
renderConfig: {
devicePixelRatio: isMobile ? 1 : window.devicePixelRatio
}
});Problem: Not destroying Lottie instances when components unmount.
Solution:
const SafeAnimation = () => {
const [dotLottie, setDotLottie] = React.useState(null);
React.useEffect(() => {
return () => {
// Always destroy instance on unmount
dotLottie?.destroy();
};
}, [dotLottie]);
return <DotLottieReact src="animation.lottie" dotLottieRefCallback={setDotLottie} />;
};Problem: Event listeners not removed, causing multiple handlers.
Solution:
useEffect(() => {
if (!dotLottie) return;
const handleComplete = () => console.log('Complete');
dotLottie.addEventListener('complete', handleComplete);
// MUST return cleanup function
return () => {
dotLottie.removeEventListener('complete', handleComplete);
};
}, [dotLottie]);Problem: Exported JSON files are 500KB+ for simple animations.
Solutions:
Problem: Animation stutters or drops frames.
Solutions:
DotLottieWorker for web worker renderingProblem: Animation doesn't load due to CORS or incorrect paths.
Solution:
// Use animationData for local imports (best for bundled apps)
import animationData from './animation.json';
<Lottie animationData={animationData} />
// OR use path for external URLs (requires CORS headers)
<DotLottieReact src="https://example.com/animation.lottie" />
// For Next.js, place in public/ folder
<DotLottieReact src="/animations/animation.lottie" />Problem: Some After Effects features don't export to Lottie.
Unsupported features:
Solution:
This skill includes:
generate_lottie_component.py - Generate React/Vue/Svelte Lottie component boilerplateoptimize_lottie.py - Optimize Lottie JSON file sizeapi_reference.md - Complete API documentation for lottie-web, lottie-react, and dotlottie-webafter_effects_export.md - Guide for exporting animations from After Effectsperformance_guide.md - Detailed performance optimization strategiesstarter_lottie/ - Complete React + Vite starter template with Lottie examplesexamples/ - Real-world Lottie animation patterns and use cases© freshtechbro, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 6 other files (scripts, references, assets) in .claude/skills/lottie-animations of freshtechbro/claudedesignskills.
Open the folder on GitHubat commit 1da73fe
Lottie Animation Integration next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Lottie Animation Integration this skillfreshtechbro/claudedesignskills | 1k | — | ~4.5k | Automated safety check: Pass | MIT | |
| Motiscope RecreateKumarSashank/motiscope | 122 | — | ~2k | Automated safety check: Pass | MIT | |
| RecreateKumarSashank/motiscope | 122 | — | ~1.8k | Automated safety check: Notes | MIT | |
| Motion DesignLottieFiles/motion-design-skill | 2k | 1 repos | ~3.1k | Automated safety check: Pass | MIT | |
| Phantom Motionpixelxzen/phantom-motion | 185 | — | ~1k | Automated safety check: Pass | Apache-2.0 | |
| Awwwards-Level React AnimationsHainrixz/editor-pro-max | 264 | — | ~4.4k | Automated safety check: Pass | Custom licence |
KumarSashank/motiscope
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG.
KumarSashank/motiscope
Recreate an analyzed animation as working web code — GSAP (JavaScript), CSS/Web Animations, Framer Motion (React), or Lottie/SVG.
LottieFiles/motion-design-skill
Applies motion design principles to create emotionally-driven, technically sound animations and transitions.
pixelxzen/phantom-motion
交互式动态视觉叙事生成器 v11.0 (Hybrid Drive Edition)。基于用户输入的任意主题关键词, 通过多轮交互式对话收集需求,利用 React 19 + Tailwind 4 驱动的 Minimal Mono 极简编辑器, 实时操纵隔离在 Iframe 中的硬核 GSAP/WebGL 影视级叙事引擎。
Hainrixz/editor-pro-max
Guides React animation work with GSAP, Motion, Anime.js and Lenis for scroll effects, page transitions, text effects and generative visuals, with a library decision table.
pixel-point/animate-text
Curated text animation catalog with exact JSON specs for headings, labels, counters, and text swaps.
freshtechbro/claudedesignskills
Guides use of Anime.js for timeline sequences, stagger effects, SVG morphing and keyframe animation on DOM elements, CSS, SVG and JavaScript objects.
freshtechbro/claudedesignskills
Adds animated page transitions to multi-page sites with Barba.js, covering the wrapper and container markup, lifecycle hooks, views and GSAP integration.
freshtechbro/claudedesignskills
Exports and optimizes Blender 3D models and animations for the web as glTF, covering batch Python scripting, texture baking, decimation and LOD generation for Three.js and Babylon.js.
freshtechbro/claudedesignskills
Covers GSAP tweens and timelines and the ScrollTrigger plugin for scroll-driven animation, including pinning, scrubbing, parallax and horizontal scroll sections.
freshtechbro/claudedesignskills
A guide to the Locomotive Scroll library for smooth scrolling, parallax, viewport detection, sticky elements and GSAP ScrollTrigger integration.
freshtechbro/claudedesignskills
Guides React UI animation built on spring physics with React Spring and Popmotion: hooks, config presets, trails, list transitions and scroll or in-view effects.
Categories
Implements After Effects Lottie animations in web and React apps: picking JSON or dotLottie format, a rendering library, and a data source, with an optimizer script. This skill covers rendering After Effects animations on the web through Lottie, the Airbnb-created format that ships designer animations as vector JSON instead of GIF or video, with smaller files, runtime-editable colors, speed and segments, and consistent cross-platform rendering. It distinguishes the original JSON Lottie format, exported through the Bodymovin plugin and widely supported, from the newer compressed dotLottie ZIP format that can hold several animations and themes at a much smaller size.
Lottie Animation Integration fits situations like: adding a designer-made loading or onboarding animation to a web app; choosing between JSON Lottie and dotLottie for a production animation; wiring a Lottie animation into a React component; optimizing an oversized Lottie JSON file.
Run `npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a claude-code`. Or copy the skill folder (.claude/skills/lottie-animations in freshtechbro/claudedesignskills) into .claude/skills/lottie-animations in your project. Claude Code loads it when a task matches its description.
Run `npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a codex`. Or copy the skill folder (.claude/skills/lottie-animations in freshtechbro/claudedesignskills) into .agents/skills/lottie-animations in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add freshtechbro/claudedesignskills --skill lottie-animations -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/lottie-animations, .gemini/skills/lottie-animations, .github/skills/lottie-animations and .opencode/skills/lottie-animations in your project.
Going by SKILL.md and its folder, Lottie Animation Integration needs Python for the scripts in its folder. Our summary lists: A Lottie or dotLottie JSON file exported from After Effects; A Lottie rendering library such as lottie-web or dotlottie-react.
SKILL.md names 5 domains. In commands or code: cdn.jsdelivr.net, lottie.host and path-to-animation.lottie; the agent is likely to contact these when it follows the instructions. As links in the text: lottiefiles.com and airbnb.io. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Lottie Animation Integration is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.5k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 9.3k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Lottie Animation Integration: Motiscope Recreate (KumarSashank/motiscope, 122 stars), Recreate (KumarSashank/motiscope, 122 stars), Motion Design (LottieFiles/motion-design-skill, 2k stars) and Phantom Motion (pixelxzen/phantom-motion, 185 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
freshtechbro (a GitHub user) maintains it in freshtechbro/claudedesignskills, which has 1,007 GitHub stars. The repository holds 19 skills in this directory. The repository was last updated on November 20, 2025.
Source: freshtechbro/claudedesignskills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.